Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 02:11:56 Player: Ceorik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (178) 890 Value Destroyed (5630) 5630 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 13101 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 190 Friendly Fire -198 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 98/100 System Corruption 12% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Cryofiber Web Advanced Coolant Injector Advanced Point Defense System Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Quantum Capacitor Experimental Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Hpw. Energy Dispersion Construct/G Accelerated HMG Construct/G > --- INVENTORY -------- Advanced Cryofiber Web Advanced Cryofiber Web Advanced Coolant Injector Advanced Point Defense System [Rating: 136] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Plasma Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 . . 4 . . 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . . Utility 9 | . . 1 2 . . 1 . . 2 1 . . 2 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 86 | 7 4 17 21 1 3 2 5 . 3 13 1 . 9 Power 11 | 1 . 3 1 1 . . 1 . . 2 . . 2 Engine 7 | 1 . 3 1 1 . . 1 . . . . . . Core . | . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 2 . . 2 Propulsion 13 | 2 1 5 4 . 1 . . . . . . . . Treads 8 | 2 . 2 3 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | . 1 3 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 41 | 2 2 4 9 . 2 2 3 . 2 8 1 . 6 Device 17 | 1 . . 2 . 1 2 1 . . 5 1 . 4 Storage 3 | 1 2 . . . . . . . . . . . . Processor 7 | . . . 1 . . . . . 2 3 . . 1 Hackware 3 | . . 1 2 . . . . . . . . . . Protection 11 | . . 3 4 . 1 . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 1 5 7 . . . 1 . 1 3 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 9 | . . 3 4 . . . . . . 2 . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . 2 . . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . 2 1 . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 1 . . . . . . . 2 Parts Lost 49 | . . 4 8 . . 2 2 . . 10 5 1 17 Power 9 | . . 1 1 . . . . . . 2 1 1 3 Propulsion 9 | . . 2 4 . . . . . . 1 . . 2 Utility 21 | . . . 2 . . 2 2 . . 4 2 . 9 Weapon 10 | . . 1 1 . . . . . . 3 2 . 3 Highest Loss Streak 10 | . . 3 4 . . 1 1 . . 6 3 1 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 2 6 12 14 15 15 14 9 11 9 9 5 2 3 Power 1 | . 1 2 1 2 2 2 . . . . . . . Propulsion . | 1 2 . . 1 1 1 . . . . . . . Utility 4 | . . 4 5 5 5 5 3 4 2 5 4 1 2 Weapon 4 | 1 2 5 6 5 6 5 5 5 5 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . . 3 7 3 . 1 2 . . . 4 . 4 Power 3 | . . 1 1 . . . 1 . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 12 | . . 1 2 3 . . . . . . 3 . 3 Weapon 6 | . . 1 4 . . 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 78 | . 100 98 97 100 85 64 66 66 69 66 55 38 50 Engine 4 | . 14 10 8 9 8 . . . . . . . . Core 2 | . . . . . . 5 6 6 5 2 5 2 . Reactor 1 | . . . . . . . . . . 5 1 . 6 Treads 10 | . 18 10 13 27 18 1 4 6 5 4 . . 1 Wheel 4 | . 9 21 11 . . 3 1 . . . . . . Device 13 | . 14 2 6 18 11 13 18 20 17 16 16 10 19 Storage 7 | . 14 11 9 9 9 6 6 6 5 5 3 . . Processor 5 | . . . . 9 9 4 . . 10 12 15 15 11 Hackware 3 | . . 10 18 . . . . . . . . . . Protection 6 | . . 8 10 9 11 6 7 6 5 3 . . . Energy Gun 2 | . 27 3 . . 1 2 . . . . . . 3 Energy Cannon 4 | . . 7 8 9 7 . . . . 3 3 . . Ballistic Cannon 3 | . . . . . . 6 13 13 11 3 . . . Launcher 2 | . . 2 . . . 5 6 6 3 2 . . . Impact Weapon 4 | . . 8 9 9 7 . . . 1 4 1 . . Peak Build Rating 136 | 7 8 20 33 29 48 64 68 68 69 101 100 70 136 Average Rating 50 | 4 7 16 31 28 36 59 64 66 68 86 83 66 105 On Entrance 44 | . 7 8 20 29 29 44 61 68 66 69 90 70 64 Avg Prop Armor Cover (%) 10 | . 11 9 10 . . . . . . . . . . Naked Turns 45 | . . . . . . . . . . . . . 45 Heaviest Build 71 | 15 30 39 52 52 55 64 70 65 63 71 65 19 61 Greatest Support 85 | 40 40 22 60 60 60 63 63 63 63 63 80 80 85 Greatest Overweight (x) 15 | . 2 3 4 . 15 1 1 1 . 1 1 . . Average Overweight (x) . | . 1 1 1 . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 12 15 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 6 9 15 15 15 15 15 15 15 15 15 13 5 5 Average Carried 12 | 3 7 12 14 14 15 14 11 15 13 13 9 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 9 15 15 15 15 15 15 15 15 13 5 5 4 Scrap Engine Consumption 111 | . . . . . 28 21 7 1 1 12 3 . 38 Constructs Created 10 | . . . . . 3 1 . . . 1 1 . 4 Constructs Modified 27 | . . . . . 7 9 2 . . 3 1 . 5 Class Distribution -------------------- 29% | Mutant 23% | Construct 14% | Scavenger-Mutant 12% | Commander-Construct 10% | Hacker-Mutant 5% | Commander-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Matter Collected 2319 | 249 121 345 411 . 40 212 138 44 . 416 . . 343 Remotely 175 | . . . . . . . . . . . . . 175 Salvage Created 6221 | 117 523 1113 1555 57 642 304 45 35 . 911 281 . 638 Parts 275 | 7 28 82 56 . 11 20 3 . . 34 1 . 33 Haulers Intercepted 4 | . 1 2 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Combat Hostiles Destroyed 124 | . 10 31 30 1 4 10 2 3 . 14 1 . 18 Melee 11 | . . 4 6 . 1 . . . . . . . . Guns 21 | . 4 2 . . . 6 . . . . 1 . 8 Cannons 32 | . . 10 7 1 3 4 1 1 . 5 . . . AOE 47 | . 6 14 8 . . . . 2 . 8 . . 9 Classes Destroyed 21 | 2 5 4 1 . 3 3 1 . . . 1 . 1 Worker 12 | . . 2 4 . . 2 . . . 3 . . 1 Builder 6 | . . 3 2 . 1 . . . . . . . . Tunneler 4 | 2 1 . 1 . . . . . . . . . . Hauler 4 | . 1 2 1 . . . . . . . . . . Recycler 17 | 1 3 1 4 . 5 1 . . . 2 . . . Operator 3 | . 1 . 1 . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 8 | . 2 2 1 . . 1 . . . 1 . . 1 Swarmer 45 | . 6 12 6 . . 3 . 3 . 4 . . 11 Grunt 36 | . 4 9 16 . . 2 . . . 4 . . 1 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 22 | . . 9 6 1 3 1 . . . 1 . . 1 Demolisher 1 | . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 5 | . . . 2 . . . . . . 2 . . 1 Programmer 8 | . . . . . . 1 1 . . 3 . . 3 Behemoth 1 | . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . Scientist 1 | . . . . . 1 . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 8 6 11 1 4 5 1 3 . 7 1 . 7 Combat Bots Only 7 | . 3 5 5 1 1 3 1 3 . 6 1 . 7 Max Kills in Single Turn 4 | 1 4 4 3 1 1 3 1 2 . 3 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 3 3 . . . . 2 . 3 . . 2 Melee 1 | . . 1 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Hostile Shots Fired 1154 | . 25 145 174 10 23 52 56 11 15 189 5 50 399 Missed 408 | . 15 50 41 4 4 16 23 5 7 64 . 16 163 Hits 746 | . 10 95 133 6 19 36 33 6 8 125 5 34 236 Melee 6 | . . . . . . 1 . . . . 5 . . Projectile 740 | . 10 95 133 6 19 35 33 6 8 125 . 34 236 AOE 1 | . . . . . 1 . . . . . . . . Critical Strikes 37 | . . 4 7 . . . 1 . 2 7 3 . 13 Damage Taken 13979 | . 99 1160 1952 76 313 591 910 91 109 2415 449 728 5086 Core 2452 | . 31 179 393 13 32 30 . 12 . 144 241 76 1301 Absorbed by Shields 339 | . . . 4 16 49 107 . 34 39 . . . 90 Ignored by Resistances 104 | . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 1712 | . . 103 69 . 15 169 323 . . 539 . . 494 Core Remaining (%) 73 | 100 87 55 . . 20 . . 95 100 . . 59 . Volleys Fired 391 | 7 29 57 49 14 6 32 17 6 1 54 24 10 85 Largest 3 | 2 2 2 1 1 1 2 3 2 1 2 2 1 2 Hottest 165 | 80 80 80 80 80 80 91 119 76 39 165 165 51 137 Shots Fired 490 | 14 45 64 49 14 6 63 29 8 1 66 33 10 88 Gun 189 | 14 42 14 . . . 21 . . . . 12 10 76 Cannon 232 | . . 41 42 14 6 41 14 4 1 48 21 . . Launcher 69 | . 3 9 7 . . 1 15 4 . 18 . . 12 Special . | . . . . . . . . . . . . . . Kinetic 123 | . . . . . . 62 14 4 1 7 12 10 13 Thermal 222 | . . 41 36 14 6 . . . . 41 21 . 63 Explosive 50 | . 3 9 7 . . 1 . 4 . 14 . . 12 Electromagnetic 95 | 14 42 14 6 . . . 15 . . 4 . . . Robot Hit Streak 18 | 5 8 10 18 8 14 16 8 3 . 11 15 5 8 Robot Miss Streak 6 | 1 2 4 4 1 . 6 2 2 . 2 2 1 4 Penetration Max 1 | . . . . . . 1 . . . . 1 . 1 Secondary Targets 3 | . 1 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Capacitor 65 | . . . . . . . . . . 6 . . 59 Shots Hit Robots 430 | 10 26 56 88 8 23 53 26 3 . 50 27 7 53 Core Hits 281 | 4 24 51 41 1 5 52 7 7 . 34 3 4 48 Critical Kills 6 | . . 1 1 . 2 . . . . 1 . . 1 Critical Parts Destroyed 22 | . . 4 9 . 4 . . . . . . . 5 Critical Strikes 30 | . 1 5 10 . 7 . . . . 1 . . 6 Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 6 | . . . . . . . . . . . . . 6 Corrupt 1 | . 1 . . . . . . . . . . . . Smash 22 | . . 5 10 . 7 . . . . . . . . Melee Attacks 119 | . . 23 63 2 20 . . . 3 8 . . . Impact 119 | . . 23 63 2 20 . . . 3 8 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 21 | . . 4 6 . 10 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17846 | 139 970 2478 3843 201 1303 1516 577 390 . 2421 896 218 2894 Guns 2800 | 139 375 90 . . . 323 . . . . 317 182 1374 Cannons 4603 | . . 579 861 201 160 856 330 38 . 999 579 . . Explosions 6127 | . 595 1047 751 . . 337 247 352 . 1316 . . 1482 Melee 4234 | . . 762 2231 . 1143 . . . . 98 . . . Ramming 82 | . . . . . . . . . . 8 . 36 38 Kinetic 2517 | . . . . . . 1179 330 38 . 147 317 182 324 Thermal 4699 | . 170 579 704 201 160 289 . . . 967 579 . 1050 Explosive 4870 | . 425 1047 751 . . 48 . 352 . 765 . . 1482 Electromagnetic 1444 | 139 375 90 157 . . . 247 . . 436 . . . Impact 4234 | . . 762 2231 . 1143 . . . . 98 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 9 9 9 12 Average Corruption 8 | . . . . . . . . . . 8 9 9 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . 24 9 4 9 Message Errors 12 | . . . . . . . . . . 5 3 2 2 Matter Fused 8 | . . . . . . . . . . 2 1 . 5 Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 . Energy Discharges 7 | . . . . . . . . . . 3 3 1 . Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . 3 . . . Data Loss (minor) 4 | . . . . . . . . . . 3 1 . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . 3 . . . Weapon Failures 2 | . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2056 | . 9 297 763 . 591 214 . 28 . 49 . . 105 Projectiles 39 | . . 1 17 . . 18 . . . 3 . . . Explosions 447 | . 9 55 8 . . 196 . 28 . 46 . . 105 Melee 1570 | . . 241 738 . 591 . . . . . . . . Knockbacks 30 | . . 2 7 . 2 15 1 . . 2 . . 1 Impact 11 | . . 2 6 . 2 . . . . . . . 1 Kinetic 17 | . . . . . . 14 1 . . 2 . . . Secondary 2 | . . . 1 . . 1 . . . . . . . Self-Inflicted Damage 579 | . . 133 42 . . 136 16 33 . 112 . . 107 Shots 18 | . . 4 2 . . 2 2 1 . 5 . . 2 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 23 | . . . . . . . . . . 1 . 17 5 Kicked 19 | . . . . . . . . . . . . 17 2 Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 618 | 54 126 301 194 89 60 104 469 47 15 297 618 82 232 Average Temperature 89 | 24 47 73 45 33 29 35 204 23 14 83 326 46 79 Received Heat Transfer 2661 | . 36 306 909 15 103 68 486 . 26 205 . 72 435 Effects 5 | . . . . . . . 2 . . . 3 . . Shutdowns 2 | . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 19 | . . 2 12 . 3 . 1 . . 1 . . . Combat Hostiles 12 | . . 1 9 . . . 1 . . 1 . . . Parts Fried 31 | 1 2 6 12 . 9 . . . . 1 . . . Impact Corruptions 49 | . . 9 27 . 13 . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 18 | . . 1 3 7 . . . . . 4 . . 3 Heat Transferred 6966 | . 200 1036 1400 400 300 200 . . . 1247 703 . 1480 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Maximum Alert Level 3 | . 1 1 2 1 . 1 . . . . . . 3 Low Security (%) 79 | 100 99 79 58 55 100 47 . . 100 100 100 100 73 Level 1 13 | . . 20 13 44 . 52 . . . . . . 1 Level 2 5 | . . . 28 . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 755 | 5 205 287 570 250 67 314 . . 31 199 59 . 755 Initial 300 | . . 58 96 235 36 300 . . 31 6 59 . . Average 124 | . 133 129 228 178 7 217 . . 10 87 13 . 192 Influence Increases 5446 | 15 351 1032 910 106 275 835 75 70 34 555 2 . 1186 Destroy 0b10 Robot/C 2520 | . 200 620 600 20 100 260 40 60 . 280 . . 340 Destroy 0b10 Robot/NC 275 | 15 40 50 70 . 30 25 . . . 30 . . 15 Destroy Leader 584 | . 46 148 154 10 . 72 20 10 . 62 . . 62 Allied During Kill 30 | . . . . . 9 21 . . . . . . . Successful Hack 113 | . 11 44 16 . 16 12 . . . 14 . . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . Disable Machine 285 | . 30 15 15 75 . 90 . . 15 30 . . 15 Destroy Structure 529 | . 24 80 40 1 . 40 . . 4 124 2 . 214 Advance Influence 300 | . . . . . . 300 . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 660 | . . 75 15 . . 15 15 . 15 15 . . 510 Influence Decreases 4699 | 15 212 943 580 569 370 554 356 20 70 399 172 . 439 Entered New Map 838 | . . 81 132 323 59 . 105 . 19 8 111 . . Time Decay 2869 | 15 212 424 378 246 244 434 235 20 51 291 40 . 279 Lost Part 427 | . . 40 70 . . 20 16 . . 100 21 . 160 Lost Ally 147 | . . 10 . . 37 100 . . . . . . . Purge Threat 418 | . . 388 . . 30 . . . . . . . . Squads Dispatched 21 | . 1 1 4 . . 7 . . 1 3 . . 4 Investigation 1 | . . . 1 . . . . . . . . . . Extermination 7 | . . . . . . 2 . . 1 2 . . 2 Reinforcement 9 | . 1 1 3 . . 2 . . . 1 . . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Distress Signals 16 | . . 2 4 . . 2 . . . 2 . . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 237 | . 16 41 37 2 7 18 3 4 6 19 7 5 72 Peak Tracking Total 13 | . 3 6 6 1 2 5 1 4 6 4 5 5 13 Tactical Retreats 22 | . . 3 1 . 1 1 1 . 1 1 1 . 12 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Traps Triggered 8 | . . . 3 . . 1 . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Machines Disabled 19 | . 2 1 1 5 . 6 . . 1 2 . . 1 Max in Single Turn 6 | . 1 1 1 1 . 6 . . 1 1 . . 1 Garrison Access 3 | . . . 1 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Machines Accessed 52 | . 5 11 7 4 12 5 2 . . 4 . . 2 Terminals 31 | . 3 8 5 2 6 3 . . . 3 . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . Recycling Units 10 | . 2 1 . 1 5 . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . 1 Total Hacks 152 | . 18 37 24 9 36 11 2 . . 9 . . 6 Successful 83 | . 13 24 8 4 22 6 2 . . 3 . . 1 Failed 67 | . 4 12 16 5 14 5 . . . 6 . . 5 Catastrophic 10 | . . 2 3 1 1 2 . . . 1 . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . Manual 75 | . 10 22 14 2 18 7 . . . 2 . . . Terminals 108 | . 15 31 20 5 19 8 . . . 6 . . 4 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 4 | . . 2 2 . . . . . . . . . . Recycling Units 25 | . 3 1 . 3 15 . . . . 3 . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . Garrison Access 5 | . . . 2 1 . . . . . . . . 2 Terminal Hacks 32 | . 6 11 3 1 7 2 2 . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Prototype ID Bank 3 | . . 2 . . . 1 . . . . . . . Open Door 3 | . . . . 1 . . 2 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . Alert Level 4 | . 1 1 . . 1 1 . . . . . . . Unreport Threat 4 | . . 3 . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 2 | . 1 1 . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . Recycling Unit Hacks 14 | . 3 1 . 1 7 . . . . 2 . . . Report Inventory 7 | . 2 1 . 1 3 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Retrieve Components 6 | . 1 . . . 4 . . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . 1 Seal Access 3 | . . . 1 1 . . . . . . . . 1 Unauthorized Hacks 27 | . 4 8 2 1 8 3 . . . 1 . . . Terminals 23 | . 4 8 2 1 4 3 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 22 | . 3 8 2 1 4 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 2 9 5 3 9 5 . . . 3 . . 2 Full Trace Events 3 | . . . 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . . Time 64 | . . 32 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . 1 . . . 11 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Total Allies 25 | . 1 . . . 12 12 . . . . . . . Largest Group 12 | . 1 1 . . 12 8 . . . . . . . Highest-Rated Group 169 | . 10 10 . . 169 152 . . . . . . . Highest-Rated Ally 31 | . 10 10 . . 27 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . 18 33 . . . . . . . Total Damage 666 | . . . . . 374 292 . . . . . . . Kills 7 | . . . . . 4 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Active Infowar (turns) 2510 | 6 470 248 . . . . . . . 858 258 87 583 Optics 1176 | . . . . . . . . . . 248 258 87 583 Sensors 1017 | . . . . . . . . . . 858 159 . . Seismic 724 | 6 470 248 . . . . . . . . . . . Cloaking 151 | . . . . . . . . . . . 151 . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Turns Passed 10413 | 154 470 1074 1347 532 1804 1073 1579 93 174 1001 258 87 767 Spaces Moved 6229 | 76 305 721 513 305 969 640 897 68 185 577 186 45 742 Core 57 | 5 . . . . 1 . . . . . . . 51 Treads 3392 | 71 72 . 102 305 968 212 704 68 185 498 11 . 196 Legs 497 | . . . . . . . . . . 79 175 45 198 Wheels 1946 | . 233 721 411 . . 388 193 . . . . . . Hover 40 | . . . . . . 40 . . . . . . . Flight 297 | . . . . . . . . . . . . . 297 Fastest Speed 50 | 50 110 95 100 160 127 86 161 86 86 73 97 97 50 Average Speed 126 | 152 121 97 122 160 144 148 161 113 86 128 100 97 77 Slowest Speed 800 | 160 160 125 240 160 800 195 161 161 86 163 163 97 102 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 7 Potential Cave-ins 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 60 68 50 36 97 18 96 16 6 15 85 1 29 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . . . . 1 . . . . . . Spaces Dug 63 | . 8 33 6 . . 9 . . 2 5 . . . Terrain Destroyed 546 | . 23 97 55 1 . 48 1 26 2 73 1 . 219 Melee 6 | . . . . . . . . . 2 4 . . . Projectile 13 | . . . 6 1 . 1 1 1 . 2 1 . . AOE 527 | . 23 97 49 . . 47 . 25 . 67 . . 219 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Res Total 8129 | 98 356 993 1073 338 1331 707 1008 75 193 762 223 78 894 Wait 1021 | 3 9 134 386 6 224 28 81 1 . 97 8 7 37 Move 6204 | 75 304 720 512 304 968 639 896 67 184 577 185 44 729 Hop 6 | . . . . . . . . . . . . . 6 Pick Up 64 | 6 5 16 15 5 . 3 5 . 2 4 . . 3 Fast Attach 41 | 5 . 6 11 1 1 1 . . . 5 2 . 9 Attach 29 | 2 . 4 7 . . 2 4 . 2 7 . . 1 Detach 3 | . . . . . . . . . . 2 . . 1 Swap 51 | . 7 17 17 . 2 1 1 1 1 4 . . . Drop 57 | . 2 16 13 6 9 1 4 . . 3 2 . 1 Fire 391 | 7 29 57 49 14 6 32 17 6 1 54 24 10 85 Melee 119 | . . 23 63 2 20 . . . 3 8 . . . Ram 3 | . . . . . . . . . . . . . 3 Kick 19 | . . . . . . . . . . . . 17 2 Crush 1 | . . . . . . . . . . 1 . . . Escape Stasis 17 | . . . . . . . . . . . . . 17 Rewire 101 | . . . . . 101 . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Central database locked down 607 | -10/Materials | Discovered new exit (range 14) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Accompanied by 1 ally 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 728 | -9/Materials | Central database locked down 922 | -9/Materials | Lost 3 parts (1p2n) 1091 | -9/Materials | Discovered new exit (range 9) 1224 | -9/Materials | Discovered new exit (range 15) 1381 | -9/Materials | Identified exit to Mines 1587 | -9/Materials | Repaired Imp. Treads 1678 | -9/Materials | Discovered new exit (range 16) 1699 | -9/Materials | Entered another Materials area 1699 | -8/Materials | Evolved 2 slots: Utility x2 1998 | -8/Materials | Build established: Hacker-Mutant 2263 | -8/Materials | Repaired Arm. Wheel 2659 | -8/Materials | Core integrity fell below 50% 2672 | -8/Materials | Lost 4 parts (1p2n1u) 2712 | -8/Materials | Identified exit to Storage 2733 | -8/Materials | Discovered new exit (range 10) 3046 | -8/Materials | Entered Storage 3136 | -8/Storage | Build established: Scavenger-Mutant 3515 | -8/Storage | Used back door to open Recycling access 3515 | -8/Storage | Discovered new exit (range 5) 3578 | -8/Storage | Entered Recycling 4415 | -8/Recycling | Scanned before Scraplab entrance 4434 | -8/Recycling | Angered Scraplab inhabitants 4466 | -8/Recycling | Build established: Commander-Mutant 4522 | -8/Recycling | Lost 3 allies 4540 | -8/Recycling | Found Prototype Device 4540 | -8/Recycling | Identified Scrap Engine 4735 | -8/Recycling | Discovered new exit (range 16) 5017 | -8/Recycling | Build established: Commander-Construct 5382 | -8/Recycling | Entered Factory 5382 | -6/Factory | Accompanied by 8 allies 5382 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5767 | -6/Factory | Garrison activated, responded to threat 6111 | -6/Factory | Lost 3 allies 6337 | -6/Factory | Discovered new exit (range 14) 6354 | -6/Factory | Build established: Construct 6411 | -6/Factory | Discovered new exit (range 15) 6421 | -6/Factory | Fabricated Power Sword? 6455 | -6/Factory | Entered Lower Caves 6628 | -6/Lower Caves | Learned 4 Factory zone layouts 6723 | -6/Lower Caves | Spotted B-75 Beast 6801 | -6/Lower Caves | Destroyed B-75 Beast 6931 | -6/Lower Caves | Encountered a Warlord checkpoint 7907 | -6/Lower Caves | Discovered new exit (range 3) 7945 | -6/Lower Caves | Found Prototype Device 8034 | -6/Lower Caves | Entered another Lower Caves area 8101 | -6/Lower Caves | Learned Factory trap positions 8115 | -6/Lower Caves | Discovered new exit (range 14) 8127 | -6/Lower Caves | Entered Factory 8127 | -5/Factory | Evolved 2 slots: Utility x2 8128 | -5/Factory | Identified exit to Factory 8129 | -5/Factory | Loaded intel: 81 trap records 8301 | -5/Factory | Entered another Factory area 8301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8314 | -4/Factory | Discovered new exit (range 5) 8351 | -4/Factory | Found Quantum Capacitor 8353 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 8705 | -4/Factory | Lost 6 parts (1p2u3w) 8938 | -4/Factory | Build established: Mutant 9018 | -4/Factory | Discovered new exit (range 10) 9281 | -4/Factory | Lost 3 parts (1p1n1u) 9302 | -4/Factory | Sucked down chute 9302 | -4/Factory | Entered Waste 9344 | -4/Waste | Spotted C-40 Crusher 9350 | -4/Waste | Build established: Assassin 9372 | -4/Waste | Spotted C-40 Crusher 9376 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9379 | -4/Waste | Crushed by Compactor (1 part destroyed) 9382 | -4/Waste | Crushed by Compactor (1 part destroyed) 9392 | -4/Waste | Spotted C-40 Crusher 9394 | -4/Waste | Spotted C-40 Crusher 9413 | -4/Waste | Lost 3 parts (1p2w) 9444 | -4/Waste | Destroyed C-40 Crusher 9461 | -4/Waste | Crushed by Compactor (1 part destroyed) 9461 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9464 | -4/Waste | Spotted C-40 Crusher 9489 | -4/Waste | Spotted C-40 Crusher 9541 | -4/Waste | Discovered new exit (range 12) 9560 | -4/Waste | Entered Factory 9567 | -4/Factory | Discovered new exit (range 19) 9647 | -4/Factory | Entered Research 9647 | -3/Research | Evolved 2 slots: Utility x2 9676 | -3/Research | Build established: Mutant 9865 | -3/Research | Lost 3 parts (2u1w) 9872 | -3/Research | Found Prototype Device 9872 | -3/Research | Identified Exp. Thermal Shield 10230 | -3/Research | Spotted B-86 Titan 10251 | -3/Research | Destroyed 7 combat bots 10313 | -3/Research | Lost 10 parts (2p1n5u2w) 10366 | -3/Research | System corruption reached 10% 10369 | -3/Research | Released all parts (5) 10377 | -3/Research | Core integrity fell below 50% 10392 | -3/Research | Lost 3 parts (1p2u) 10397 | -3/Research | First assault squad dispatched 10412 | -3/Research | Core integrity fell below 20% 10414 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10396_ System corrupted: Matter fused (-6). 10396_ Triggered Stasis Trap. 10396_ A bubble of rippling energy engulfs the area. 10396_ Field strength at 94. 10397_ ALERT: Unidentified disturbance in Zone 6E, assault force dispatched. 10397_ Field strength at 88. 10398_ Field strength at 82. 10399_ Field strength at 58. 10400_ Field strength at 47. 10401_ Field strength at 35. 10402_ Field strength at 22. 10403_ Field strength at 10. 10403_ Stasis field depleted. 10406_ Terminal disabled. 10409_ ALERT: Security rotation in progress. 10411_ WF>BY6MQQMEO=W7|IJTLCEB 10411_ Penetrated by Slug. 10411_ Slug penetrates Subatomic Condenser. 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Hardlight Generator | -8/Recycling | Hacked Reactive Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Treads | 33% | -9/Materials Arm. Wheel | 31% | -8/Materials Studied --------- EMP Blaster | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreShadingTerrabomb Manual? 0 Play Time 01:24:48 Cumulative 136.7 hours Start 2026.03.20 @ 00:40:51 End 2026.03.20 @ 02:11:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e8c41e6-439f-4372-8689-dca443095a65