Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.08 @ 11:04:05 Player: XXZ Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (3901) 3901 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 10278 Bonus ------- Pacifist 200 Entered DSFs 500 Friendly Fire -143 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 30/100 System Corruption 6% Temperature Critical (535) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Medium Storage Unit IFF Parser Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Improved Transmission Jammer EM Shield > --- WEAPON ----------- Tesla Rifle Flak Gun KE Penetrator > --- INVENTORY -------- KE Penetrator Remote Datajack [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Backup Plating III Weapon Katana Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . 2 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . Utility 7 | . . . . 1 2 2 . . . 1 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 98 | 6 1 9 3 21 14 3 1 4 7 23 6 Power 20 | 1 . 1 2 5 3 . . 1 . 5 2 Engine 10 | 1 . 1 2 2 2 . . . . 2 . Core 10 | . . . . 3 1 . . 1 . 3 2 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 1 5 . 8 5 1 . . 4 6 1 Treads 1 | . . . . . . . . . . 1 . Leg 20 | . . . . 8 5 1 . . . 5 1 Wheel 8 | 2 1 5 . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . Flight . | . . . . . . . . . . . . Utility 22 | 1 . . . 4 4 2 . 2 1 8 . Device 13 | . . . . 1 2 2 . 1 1 6 . Storage 4 | 1 . . . 1 . . . 1 . 1 . Processor 5 | . . . . 2 2 . . . . 1 . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . 3 1 4 2 . 1 1 2 4 3 Energy Gun 3 | . . 1 . . . . 1 . . 1 . Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 7 | 2 . 2 . . . . . . . 2 1 Ballistic Cannon 4 | . . . . 1 2 . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . 1 . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . Parts Lost 56 | . . 1 . 13 2 . 6 . 5 10 19 Power 14 | . . . . 4 . . 2 . 1 2 5 Propulsion 19 | . . 1 . 6 2 . 2 . 1 3 4 Utility 12 | . . . . 1 . . 1 . 2 3 5 Weapon 11 | . . . . 2 . . 1 . 1 2 5 Highest Loss Streak 13 | . . 1 . 9 1 . 6 . 4 6 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 7 | 1 5 7 8 7 12 13 9 2 1 3 1 Power . | . 1 1 1 . 1 1 . . . . . Propulsion . | . . . . . 2 2 1 . . . . Utility 1 | . . 1 1 1 1 1 2 . . . . Weapon 3 | . 1 3 4 4 6 6 3 . . 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . 1 3 . . . 6 . . . 2 Power 2 | . . . 1 . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 1 . . . 2 . . . 1 Weapon 4 | . . 1 . . . . 3 . . . . Tool/Special 2 | . . . 1 . . . . . . . 1 Average Slot Usage (%) 81 | . 97 99 100 91 98 99 39 23 34 53 54 Engine 5 | . 14 11 11 5 3 6 2 . . 2 2 Core 6 | . . . . 11 10 6 2 4 2 5 7 Leg 13 | . . . . 20 28 26 6 4 2 8 8 Wheel 11 | . 28 43 44 8 . . . . . . . Device 10 | . . . . 2 20 32 14 3 3 14 12 Storage 7 | . 14 11 11 9 7 6 2 4 6 6 3 Processor 4 | . . . . 12 9 6 2 . . . 4 Protection 3 | . 11 11 11 2 . . . . . . . Ballistic Gun 7 | . 28 19 20 4 . . . . . 1 6 Ballistic Cannon 2 | . . . . 3 6 6 2 . . . . Slashing Weapon 3 | . . . . 6 7 6 2 . . 3 . Peak Build Rating 76 | 6 9 17 21 28 45 56 56 23 38 66 76 Average Rating 33 | 4 8 14 17 24 40 54 22 19 29 48 48 On Entrance 25 | . 6 9 17 21 26 45 56 2 23 33 65 Naked Turns 65 | . . . . . . . 58 7 . . . Heaviest Build 55 | 12 14 23 27 38 47 48 48 17 17 44 55 Greatest Support 79 | 26 32 58 52 52 69 79 79 17 48 45 46 Greatest Overweight (x) 13 | 3 . . . 5 . . 13 . . 6 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 5 10 10 Average Capacity 10 | 7 8 8 8 10 15 15 9 5 5 7 8 Most Carried 15 | 2 7 8 8 9 15 14 14 5 3 6 5 Average Carried 7 | 1 5 7 7 7 12 13 8 1 1 4 1 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 5 10 5 Final Carried 15 | 2 7 8 8 9 15 14 5 1 3 2 3 Class Distribution -------------------- 44% | Scavenger-Mutant 44% | Mutant 6% | Infiltrator-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Matter Collected 2123 | 221 59 376 97 377 313 . 123 . 21 471 65 Remotely . | . . . . . . . . . . . . Salvage Created 4393 | . . 808 154 1168 442 . 185 . . 992 644 Parts 217 | . . 57 11 56 23 . . . . 49 21 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 85 | . . 16 5 23 11 . 1 . . 18 11 Melee 29 | . . . . 12 6 . . . . 11 . Guns 41 | . . 16 5 5 . . . . . 7 8 Cannons 12 | . . . . 4 5 . 1 . . . 2 AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 14 | . . 9 . 2 2 . 1 . . . . Worker 7 | . . 2 1 3 1 . . . . . . Builder 5 | . . 2 . 2 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | . . 2 . . . . . . . 1 . Mechanic 3 | . . . . 1 1 . . . . 1 . Watcher 3 | . . 1 . . 1 . . . . 1 . Swarmer 18 | . . 4 3 . 4 . . . . 7 . Grunt 44 | . . 9 2 17 3 . . . . 6 7 Brawler 4 | . . 1 . 2 . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . Sentry 12 | . . 2 . 3 2 . . . . 3 2 Hunter 1 | . . . . . 1 . . . . . . Programmer 4 | . . . . . 1 . . . . 2 1 Compactor 1 | . . . . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 11 | . . 11 3 8 4 . 1 . . 6 5 Combat Bots Only 7 | . . 5 3 7 4 . 1 . . 5 5 Max Kills in Single Turn 3 | . . 2 1 3 1 . 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Hostile Shots Fired 855 | . . 51 18 146 153 . 7 . 101 165 214 Missed 261 | . . 13 4 35 48 . 1 . 38 55 67 Hits 594 | . . 38 14 111 105 . 6 . 63 110 147 Melee 21 | . . 3 . 9 . . 6 . . . 3 Projectile 573 | . . 35 14 102 105 . . . 63 110 144 AOE 4 | . . . . . . . . . . 2 2 Critical Strikes 17 | . . . . 1 1 . 2 . 3 2 8 Damage Taken 8694 | . 8 343 85 1516 836 . 209 . 841 1762 3094 Core 2663 | . 8 77 23 349 169 . 161 . 372 284 1220 Absorbed by Shields 7 | . . . . . . . . . 7 . . Ignored by Resistances 2453 | . . 103 29 417 270 . 55 . 247 547 785 Regen/Repaired (Parts) 75 | . . . . 62 . 13 . . . . . Core Remaining (%) 70 | 100 96 . 75 36 75 . . . 37 71 . Volleys Fired 172 | . 2 44 10 27 29 . 12 . 3 17 28 Largest 3 | . 2 2 2 2 1 . 1 . 1 2 3 Hottest 160 | . 40 85 90 95 40 . 40 . 100 98 160 Shots Fired 308 | . 4 88 20 52 29 . 12 . 3 34 66 Gun 219 | . 4 88 16 26 . . . . . 34 51 Cannon 83 | . . . 4 23 29 . 12 . . . 15 Launcher 3 | . . . . 3 . . . . . . . Special 3 | . . . . . . . . . 3 . . Kinetic 243 | . 4 81 16 26 29 . 12 . . 29 46 Thermal 43 | . . 7 4 23 . . . . 3 . 6 Explosive 3 | . . . . 3 . . . . . . . Electromagnetic 19 | . . . . . . . . . . 5 14 Robot Hit Streak 18 | . 3 13 6 18 8 . 4 . 1 10 18 Robot Miss Streak 6 | . 1 5 6 3 3 . 1 . 2 2 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 11 | . . 3 1 2 . . . . . 2 3 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 1 Shots Hit Robots 340 | . 3 63 14 80 56 . 11 . 1 57 55 Core Hits 220 | . 1 47 9 45 19 . 2 . . 42 55 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 24 | . . . . 5 9 . 1 . . 2 7 Meltdown 1 | . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . 1 Blast 8 | . . . . . 4 . 1 . . . 3 Corrupt 2 | . . . . . . . . . . . 2 Sever 12 | . . . . 5 5 . . . . 2 . Melee Attacks 105 | . . . . 40 35 . 2 . . 28 . Impact . | . . . . . . . . . . . . Slashing 104 | . . . . 39 35 . 2 . . 28 . Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . 6 4 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9951 | . 46 985 282 2708 1835 . 284 . 36 2335 1440 Guns 3662 | . 34 985 220 563 . . . . . 826 1034 Cannons 1694 | . . . 56 437 547 . 248 . . . 406 Explosions 289 | . . . . 289 . . . . . . . Melee 4203 | . . . . 1419 1288 . 36 . . 1460 . Ramming 79 | . 12 . 6 . . . . . 12 49 . Kinetic 4251 | . 34 864 220 563 547 . 248 . . 705 1070 Thermal 754 | . . 121 56 437 . . . . 24 . 116 Explosive 289 | . . . . 289 . . . . . . . Electromagnetic 375 | . . . . . . . . . . 121 254 Impact . | . . . . . . . . . . . . Slashing 4203 | . . . . 1419 1288 . 36 . . 1460 . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 . . 11 11 11 2 6 Average Corruption 3 | . . . 1 1 . . 6 11 11 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . 3 1 . . 4 3 4 1 1 Message Errors 2 | . . . . . . . 1 1 . . . Matter Fused 5 | . . . 1 . . . . 1 3 . . Heat Flow Errors 5 | . . . 1 1 . . . 1 1 . 1 Energy Discharges 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 2 | . . . 1 . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 323 | . . . . 121 108 . . . . 94 . Projectiles 35 | . . . . 9 26 . . . . . . Explosions 18 | . . . . 18 . . . . . . . Melee 270 | . . . . 94 82 . . . . 94 . Knockbacks 10 | . . . . . 8 . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . 8 . . . . . 1 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 68 | . 6 . 3 53 . . . . 6 . . Shots 2 | . . . . 2 . . . . . . . Rammed 6 | . 1 . 2 . . . . . 3 . . Targets Rammed 14 | . 1 . 2 . . . . . 3 8 . Kicked 8 | . . . . . . . . . . 8 . Crushed . | . . . . . . . . . . . . Highest Temperature 599 | . . 132 240 546 9 . . 124 61 . 599 Average Temperature 165 | . . 39 85 221 6 . . 68 35 . 238 Received Heat Transfer 2552 | . . 123 6 873 261 . . . 200 387 702 Effects 21 | . . . . 17 . . . . . . 4 Shutdowns 5 | . . . . 5 . . . . . . . Energy Bleed 4 | . . . . 4 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 4 | . . . . 2 . . . . . . 2 Damage (major) 3 | . . . . 3 . . . . . . . Damage (core) 3 | . . . . 1 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | . . . . 1 . . . . . . 5 Heat Transferred 977 | . . 150 74 592 . . . . 50 . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 100 79 100 100 100 100 100 100 100 Level 1 3 | . . . . 20 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 255 | . 15 198 128 255 149 12 1 . 15 112 82 Initial 66 | . . . 58 10 66 12 . . 1 1 28 Average 57 | . 1 104 60 148 37 1 . . 3 50 18 Influence Increases 2500 | . 29 448 117 660 337 10 1 4 15 527 352 Destroy 0b10 Robot/C 1680 | . . 320 100 460 220 . . . . 360 220 Destroy 0b10 Robot/NC 110 | . . 40 5 30 20 . . . . 15 . Destroy Leader 358 | . . 64 10 90 62 . . . . 72 60 Successful Hack 83 | . 29 8 . 9 14 10 . 4 . 9 . Disable Machine 9 | . . . . . . . . . . 9 . Destroy Structure 50 | . . 1 2 26 6 . 1 . . 2 12 Lose Combat Pursuer 210 | . . 15 . 45 15 . . . 15 60 60 Influence Decreases 2432 | . 29 270 263 520 479 40 1 . 14 463 353 Entered New Map 314 | . . . 120 22 106 18 . . 3 4 41 Time Decay 1698 | . 29 260 140 368 360 22 . . . 359 160 Lost Part 416 | . . 10 . 130 13 . . . 11 100 152 Lost Ally 4 | . . . 3 . . . 1 . . . . Squads Dispatched 18 | . . . 1 3 4 . . . . 4 6 Investigation 5 | . . . 1 1 1 . . . . 2 . Extermination 3 | . . . . . 1 . . . . 1 1 Reinforcement 7 | . . . . 2 2 . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Distress Signals 3 | . . . . 1 . . . . . 1 1 Communications Jammed 19 | . . . . . 1 . . . . 18 . Distress Signals 18 | . . . . . . . . . . 18 . Times Spotted 135 | . 2 21 8 27 14 . 6 . 5 28 24 Peak Tracking Total 9 | . 1 5 3 7 4 . 5 . 4 7 9 Tactical Retreats 9 | . . 1 . 2 1 . . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Traps Triggered 4 | . . . . . 1 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Machines Disabled 1 | . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Machines Accessed 28 | . 7 4 1 6 3 3 . 1 . 3 . Terminals 12 | . 4 2 . 2 1 1 . 1 . 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 6 | . 1 . . 2 . 1 . . . 2 . Recycling Units 4 | . 2 1 . . . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 44 | . 8 8 1 12 5 4 . 1 . 5 . Successful 31 | . 8 7 1 8 2 3 . 1 . 1 . Failed 13 | . . 1 . 4 3 1 . . . 4 . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 16 | . 5 3 . 3 1 1 . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 11 | . 1 . . 5 . 2 . . . 3 . Recycling Units 4 | . 2 1 . . . 1 . . . . . Scanalyzers 7 | . . 4 . 3 . . . . . . . Garrison Access 4 | . . . . 1 3 . . . . . . Terminal Hacks 12 | . 5 2 1 1 1 . . 1 . 1 . Record 2 | . . . . 1 . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Locate Traps 3 | . 3 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 7 | . 1 . . 4 . 2 . . . . . Scan Component 3 | . . . . 2 . 1 . . . . . Repair 3 | . . . . 2 . 1 . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 1 . . . 1 . . . . . Report Inventory 4 | . 2 1 . . . 1 . . . . . Scanalyzer 6 | . . 4 . 2 . . . . . . . Insert Component 3 | . . 2 . 1 . . . . . . . Analyze 3 | . . 2 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 2 . 3 1 1 . 1 . 3 . Full Trace Events 3 | . . . . 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 1 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . Parts Repaired 3 | . . . . 2 . 1 . . . . . Time 95 | . . . . 76 . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Total Allies 2 | . . . 1 . . . 1 . . . . Largest Group 1 | . . . 1 . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . 7 . . . 15 . . . . Total Damage 316 | . . . 87 . . . 229 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Active Infowar (turns) 2537 | . . . . 238 1067 352 58 . 33 516 273 Traps 1721 | . . . . 238 1067 331 52 . 33 . . Jamming 1923 | . . . . . 724 352 58 . . 516 273 ECM 14 | . . . . . . 14 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Turns Passed 5177 | 60 334 599 297 839 1067 352 125 67 105 822 510 Spaces Moved 3544 | 50 340 468 282 406 641 251 135 55 101 506 309 Core 332 | 19 . . . 2 . . 119 12 . 24 156 Treads 22 | . . . . . . . . . . 22 . Legs 1715 | . . . . 307 641 251 16 43 5 299 153 Wheels 1218 | 31 340 468 282 97 . . . . . . . Hover 257 | . . . . . . . . . 96 161 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 122 122 50 50 71 74 50 Average Speed 110 | 97 94 93 90 123 122 124 68 112 76 124 132 Slowest Speed 700 | 200 100 95 90 300 125 125 700 130 130 350 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 49 45 58 30 15 7 83 1 86 13 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 45 | . . . 2 32 5 . 1 . . . 5 Melee . | . . . . . . . . . . . . Projectile 20 | . . . 2 7 5 . 1 . . . 5 AOE 25 | . . . . 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac Total 4294 | 57 348 541 307 625 841 292 152 59 115 602 355 Wait 272 | . . 9 . 116 103 31 . . . 7 6 Move 3534 | 49 339 467 281 405 640 251 134 54 100 505 309 Hop . | . . . . . . . . . . . . Pick Up 49 | 2 5 5 5 7 11 3 1 . 1 5 4 Fast Attach 50 | 6 . 1 . 11 2 1 1 1 7 17 3 Attach 28 | . . 2 . 6 3 2 . 4 . 7 4 Detach 3 | . . . . . . . . . . 2 1 Swap 35 | . 1 7 3 10 11 1 . . . 2 . Drop 31 | . . 6 6 3 7 3 2 . . 4 . Fire 172 | . 2 44 10 27 29 . 12 . 3 17 28 Melee 105 | . . . . 40 35 . 2 . . 28 . Ram 6 | . 1 . 2 . . . . . 3 . . Kick 8 | . . . . . . . . . . 8 . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 779 | -9/Materials | Discovered new exit (range 15) 940 | -9/Materials | Discovered new exit (range 13) 994 | -9/Materials | Entered Mines 1040 | -9/Mines | Found DCF Scrap (12 items) 1052 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1133 | -9/Mines | Received a Mining Laser from a helpful Derelict 1185 | -9/Mines | Assembled infested the area 1244 | -9/Mines | Discovered new exit (range 12) 1254 | -9/Mines | Met a Derelict shopkeep closing up shop 1291 | -9/Mines | Discovered new exit (range 8) 1291 | -9/Mines | Entered Materials 1291 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1373 | -8/Materials | Repaired Hpw. Shotgun 1533 | -8/Materials | Destroyed 7 combat bots 1533 | -8/Materials | Lost 9 parts (2p4n1u2w) 1808 | -8/Materials | Core integrity fell below 50% 1931 | -8/Materials | Build established: Scavenger-Mutant 1962 | -8/Materials | Repaired Katana 2127 | -8/Materials | Discovered new exit (range 4) 2130 | -8/Materials | Entered Factory 2130 | -7/Factory | Evolved 2 slots: Utility x2 2889 | -7/Factory | Fabricated Arc Projector (x2) 3183 | -7/Factory | Discovered new exit (range 5) 3197 | -7/Factory | Entered another Factory area 3197 | -6/Factory | Evolved 2 slots: Utility x2 3283 | -6/Factory | Repaired Trap Scanner 3549 | -6/Factory | Sucked down chute 3549 | -6/Factory | Entered Waste 3550 | -6/Waste | Met a frightened Derelict 3556 | -6/Waste | Spotted C-40 Crusher 3560 | -6/Waste | Build established: Infiltrator-Mutant 3562 | -6/Waste | Spotted C-40 Crusher 3564 | -6/Waste | EMP discharged 3570 | -6/Waste | Spotted C-40 Crusher 3576 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3587 | -6/Waste | Destroyed C-40 Crusher 3593 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3594 | -6/Waste | Spotted C-40 Crusher 3596 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3601 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3604 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3607 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3613 | -6/Waste | Spotted C-40 Crusher 3638 | -6/Waste | Lost 6 parts (2p2n1u1w) 3646 | -6/Waste | Spotted C-40 Crusher 3664 | -6/Waste | EMP discharged 3664 | -6/Waste | System corruption reached 10% 3669 | -6/Waste | Discovered new exit (range 11) 3674 | -6/Waste | Entered Factory 3741 | -6/Factory | Identified exit to DSF 3741 | -6/Factory | Entered DSF 3789 | -6/DSF | Additional patrols routed to DSF 3807 | -6/DSF | Lost 4 parts (1p1n1u1w) 3817 | -6/DSF | Core integrity fell below 50% 3831 | -6/DSF | Discovered new exit (range 15) 3846 | -6/DSF | Entered Factory 3846 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3899 | -5/Factory | Build established: Mutant 4163 | -5/Factory | Discovered new exit (range 14) 4311 | -5/Factory | Build established: Scavenger-Mutant 4400 | -5/Factory | Lost 4 parts (1p1n1u1w) 4492 | -5/Factory | Lost 6 parts (1p2n2u1w) 4542 | -5/Factory | Discovered new exit (range 6) 4668 | -5/Factory | Entered another Factory area 4668 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4915 | -4/Factory | Lost 3 parts (1p1u1w) 4958 | -4/Factory | Garrison activated, responded to threat 5054 | -4/Factory | Lost 13 parts (3p4n3u3w) 5136 | -4/Factory | Core integrity fell below 50% 5176 | -4/Factory | Core integrity fell below 20% 5179 | -4/Factory | Core destroyed Last Messages --------------- G-67 Veteran destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. B-60 Warrior Imp. Treads blasted off. Overheating: Matter Neutralizer damaged (-27). System corrupted: Heat flow error (+216). Critical hit (Smash). Matter Neutralizer destroyed. System corrupted by crushing effect (+3). Knocked back. B-60 Warrior suffers critical hit (Blast). U-05 Engineer builds a Wall. R-10 Processor collects Imp. Target Analyzer. Overheating: Core damaged (-126). K-01 Serf collects debris. Overheating: Hardcell Cannon damaged (-60). B-60 Warrior Imp. Treads blasted off. B-60 Warrior destroyed. Overheating: Core damaged (-218). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?# ##### # #??????????????? | | "" "" #?# # ! #??????????????? | | "" """ #?# ######??????????????? | | "" S" #?# """"""""" #???????????????????? | | #?# #???????????????????? | | "" """ #?# """"""""" #???????????????????? | | "" """ ! #?# #???????????????????? | | "" """ ### """"T"""" #???????????????????? | | + """"""""""" #???????????????????? | | ############################ #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ?????????????""????????????# #???????????????????? | | ??????????"" """############ #########???????????? | | ?????????? #???????????? | | ????????? k #???????????? | | ????????? #???????????? | | ????????? #???????????? | | ???????????? 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" #? ????????????? | | ?????????????????????# " #???????????????????? | | ?????????????????????# " #???????????????????? | | ?????????????????????# " #???????????????????? | | ?????????????????????# " #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????H?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 42 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x2 | -7/Factory | Preloaded Repaired ---------- Hpw. Shotgun | 64% | -8/Materials Katana | 64% | -8/Materials Trap Scanner | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed ChainGhostSegregator Manual? 0 Play Time 01:21:17 Cumulative 36.5 hours Start 2025.10.08 @ 09:31:26 End 2025.10.08 @ 11:04:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 15 Adventurer 40 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e6a76cc-3a36-4b06-a385-80b844fc028f