Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 02:56:27 Player: Nikolayag Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (5429) 27145 Value Destroyed (336127) 336127 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (306895) 306895 TOTAL SCORE: 679427 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 302034 Follower Combat Kills 273 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -512 Cogmind --------- Core Integrity 7/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Location To Epsilon Eridani Parts ------- Power (2) Propulsion (6) Utility (14) Weapon (3) Inventory (4) Antimatter Reactor Antigrav Array Hypervelocity Railgun Peak State ------------ Power Light Quantum Reactor Light Quantum Reactor Propulsion Improved Linear Gravjet Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Utility Advanced Heat Sink Large Storage Unit Large Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Actuator Array SHELL Armor Improved Remote Force Field Advanced Field Recycling Unit Phasing AFG Weapon Hypervelocity Railgun Nanosword Nanosword Inventory Antimatter Reactor Light Quantum Reactor Improved Heavy Siege Treads Power Amplifier Energy Well Energy Well Experimental Energy Well Advanced Targeting Computer Matter Filter Propulsion Shielding Point Defense System System Restoration Module Hypervelocity Railgun Nanosword [Rating: 203] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Improved Heavy Siege Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Advanced Hacking Suite Protection SHELL Armor Weapon Hypervelocity Railgun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 1 . . . 1 . Utility 12 | . . 2 1 1 . . . . 1 2 . . . . 1 1 2 . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 422 | 6 10 22 32 25 13 10 6 17 51 11 1 . 4 2 51 3 28 15 104 11 Power 36 | 1 3 1 2 1 1 . . 2 2 1 . . . . 3 . 2 7 8 2 Engine 11 | 1 3 1 2 1 . . . 1 . 1 . . . . 1 . . . . . Core 7 | . . . . . 1 . . 1 2 . . . . . 2 . . . 1 . Reactor 18 | . . . . . . . . . . . . . . . . . 2 7 7 2 Propulsion 119 | 2 . 3 6 9 1 1 1 2 14 3 . . . . 21 1 9 3 40 3 Treads 41 | 1 . 1 5 3 . 1 1 2 11 . . . . . 2 1 . 1 12 . Leg 2 | . . . . . . . . . 1 1 . . . . . . . . . . Wheel 10 | 1 . 2 1 5 1 . . . . . . . . . . . . . . . Hover 66 | . . . . 1 . . . . 2 2 . . . . 19 . 9 2 28 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 142 | 1 5 6 15 7 7 2 5 2 14 4 1 . 4 2 11 1 12 5 34 4 Device 69 | . . 1 4 5 5 1 5 . 5 . 1 . 3 1 4 . 4 1 27 2 Storage 21 | 1 5 3 2 . . . . . . . . . 1 . . . 2 1 4 2 Processor 13 | . . 1 1 . . . . . 4 1 . . . 1 . 1 2 2 . . Hackware 9 | . . . . . . . . . 1 2 . . . . 2 . 3 . 1 . Protection 30 | . . 1 8 2 2 1 . 2 4 1 . . . . 5 . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 2 12 9 8 4 7 . 11 21 3 . . . . 16 1 5 . 22 2 Energy Gun 12 | 1 1 2 . . . . . 2 . . . . . . 4 . 2 . . . Energy Cannon 10 | . . . 2 2 2 . . . 2 . . . . . 2 . . . . . Ballistic Gun 42 | 1 1 4 5 4 . 1 . 4 9 . . . . . 4 . . . 8 1 Ballistic Cannon 11 | . . 2 . . 1 1 . 2 1 2 . . . . 2 . . . . . Launcher 15 | . . 4 2 2 1 2 . . 2 . . . . . 1 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . . 3 . 3 7 1 . . . . 2 . 2 . 14 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 2 . . 1 . 2 . . . 3 . 1 . 1 5 2 1 Parts Lost 134 | . 2 7 6 4 2 1 . 4 17 3 . . . . 37 6 5 8 14 18 Power 22 | . . . 1 1 . . . 1 2 1 . . . . 4 . . 4 5 3 Propulsion 52 | . . 3 2 2 1 1 . 1 9 . . . . . 14 1 4 1 7 6 Utility 28 | . . . 2 . . . . 1 2 . . . . . 8 4 . 2 2 7 Weapon 32 | . 2 4 1 1 1 . . 1 4 2 . . . . 11 1 1 1 . 2 Highest Loss Streak 18 | . 1 2 3 2 1 1 . 4 10 3 . . . . 15 4 2 6 6 18 Average Slot Usage (%) 88 | . 99 98 99 99 93 91 91 92 96 87 88 88 88 87 88 25 64 81 87 87 Reactor 7 | . . . . . . . . . . . . . . . . . 5 7 7 7 Treads 4 | . 14 11 18 14 15 14 15 16 22 4 . . . . . 1 . . 3 . Hover 14 | . . . . . . . . . . 6 11 11 11 11 17 . 17 12 15 21 Device 21 | . . 8 3 4 6 6 6 4 5 4 4 5 5 4 4 . 8 5 23 19 Storage 8 | . 27 23 27 30 30 30 30 30 26 19 17 17 17 17 13 2 3 8 7 8 Processor 11 | . . 8 9 7 7 7 7 7 11 14 17 17 17 17 15 11 7 11 12 11 Hackware 1 | . . . . . . . . . . 9 11 11 11 11 14 8 10 17 . . Protection 3 | . . 2 4 2 . . . 2 . . . . . . 1 . . 4 4 7 Ballistic Gun 7 | . 12 9 13 13 . 3 7 6 13 10 . . . . 5 . . . 7 . Slashing Weapon 4 | . . . . . . 2 7 2 4 4 5 5 5 5 3 . . 8 4 11 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 158 | 10 42 84 129 132 142 158 153 144 145 133 107 107 107 107 108 40 89 102 128 119 Greatest Support 213 | 20 20 20 64 40 40 28 28 93 101 56 56 56 56 56 86 70 104 104 213 152 Greatest Overweight (x) 45 | 2 2 5 6 12 5 5 45 5 6 3 1 1 1 1 13 . 7 2 2 . Average Overweight (x) 1 | . 1 4 3 4 3 4 6 4 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 34 | 6 16 20 34 34 34 34 34 34 34 34 26 26 26 26 26 12 12 12 16 10 Average Capacity 15 | 5 11 17 28 34 34 34 34 34 34 29 26 26 26 26 23 8 7 12 13 9 Most Carried 34 | 6 16 20 33 34 34 34 34 34 34 34 24 26 26 26 26 10 12 12 16 10 Average Carried 13 | 3 10 15 27 33 33 33 34 33 31 28 23 25 26 26 22 6 6 11 11 9 Final Capacity 34 | 6 16 20 34 34 34 34 34 34 34 26 26 26 26 26 12 4 12 12 16 4 Final Carried 34 | 6 16 20 33 34 34 34 34 32 34 23 24 26 26 26 12 4 12 10 16 4 Class Distribution -------------------- 87% | Scavenger-Assassin 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Zhirov Hauler-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Scavenger-Assassin | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Matter Collected 195747 | 144 531 420 1332 537 188 192 70 291 1446 123 163 90 . 75 695 . 347 196 188771 136 Remotely 184602 | . . . . . . . . . . . . . . . . . . . 184602 . Salvage Created 485985 | 55 598 685 1741 922 137 238 . 393 1035 50 . 56 . 80 791 97 1052 1260 476124 671 Parts 18505 | 3 45 38 91 61 7 9 . 18 59 5 . . . 1 46 1 37 48 18007 29 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 3 1 1 3 . . . . . . . . . . 1 . . 1 4 . Parts Field Recycled 2734 | . . . . . . . . . . . . . . . . . . . 2734 . Retrieved Matter 36603 | . . . . . . . . . . . . . . . . . . . 36603 . Parts Self-Destructed 32 | . . . . . 6 4 . 21 . . . . . 1 . . . . . . Prevented 10 | . . . . . 3 2 . 5 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 4573 | . 10 19 31 11 6 7 . 6 17 . . . . 1 15 4 7 12 4420 7 Melee 95 | . . . . . . . . . . . . . . . 1 . 6 12 69 7 Guns 4424 | . 10 9 25 7 . . . 5 10 . . . . . 7 . . . 4351 . Cannons 21 | . . 4 3 1 3 2 . 1 2 . . . . 1 4 . . . . . AOE 32 | . . 6 3 3 3 5 . . 5 . . . . . 3 4 . . . . Classes Destroyed 25 | 1 6 4 3 1 . 1 . 1 . . . . . . 1 . . 2 4 1 Worker 26 | . . 1 3 4 . . . . 8 1 . . . . 1 1 1 . 6 . Builder 14 | . 3 . . 4 . . . . 2 1 . . . . . . . . 4 . Tunneler 4 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 . Hauler 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recycler 25 | 1 1 1 2 5 . . . . 1 . . . . . . . 3 1 9 1 Carrier 611 | . . . . . . . . . . . . . . . . . . . 611 . Mechanic 156 | . . . 1 . . . . . . . . . . . . . . . 155 . Operator 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . Watcher 4 | . 2 . 1 . . . . . . . . . . . . . . . . 1 Swarmer 36 | . 3 6 3 4 3 1 . . 6 . . . . . 5 . . . 4 1 Saboteur 203 | . . . . . . . . . . . . . . . 2 . . . 201 . Grunt 2927 | . 7 7 14 . 2 1 . 1 5 . . . . . 4 3 4 4 2872 3 Brawler 562 | . . 1 2 . . . . . . . . . . . . 1 1 . 557 . Duelist 532 | . . 1 2 . . . . 2 . . . . . . . . . . 526 1 Protector 200 | . . . . . . . . . . . . . . . . . . . 200 . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . 4 8 5 . 1 . 1 2 . . . . 1 1 . 1 1 3 1 Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . Hunter 20 | . . . 2 . 1 . . 2 . . . . . . . . . 3 12 . Programmer 48 | . . . . 2 . . . . 4 . . . . . 5 . 1 1 35 . Q-Series 9 | . . . . . . . . . . . . . . . . . . . 9 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . Wasp 3 | . . . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 31 | 1 4 4 4 9 3 4 . 2 6 1 . . . 1 4 5 2 4 31 4 Combat Bots Only 26 | . 4 4 4 4 3 4 . 2 5 . . . . 1 4 4 2 3 26 4 Max Kills in Single Turn 6 | 1 1 2 2 6 2 2 . 1 2 1 . 1 . 1 3 3 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 2 2 2 . . 2 . . . . . 3 3 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Damage Taken 36088 | . 395 687 1816 913 379 699 . 1160 2998 530 95 . . 176 4596 1489 912 3836 11714 3693 Core 5036 | . 27 94 355 78 37 86 . 87 201 37 . . . 50 933 1164 85 209 771 822 Absorbed by Shields 4489 | . . . . . . . . . . . . . . . . . 686 1803 1195 805 Reduced by Siege Mode 648 | . . . . . . . . . . . . . . . 58 . . . 590 . Core Remaining (%) 57 | 100 89 76 35 . . . . 58 76 . . . . 91 18 10 . 79 . . Volleys Fired 34417 | 2 54 71 110 36 18 13 . 32 62 2 . . . 3 65 8 23 . 33914 4 Largest 3 | 2 2 2 2 2 2 2 . 2 3 3 . . . 2 3 1 2 . 2 1 Hottest 240 | 70 90 85 115 145 160 124 . 94 131 134 . . . 106 240 43 130 . 80 40 Shots Fired 53862 | 4 108 134 212 68 31 21 . 57 154 6 . . . 6 104 8 35 . 52910 4 Gun 53640 | 4 108 105 157 60 . 1 . 41 137 3 . . . . 75 . 35 . 52910 4 Cannon 180 | . . 22 51 4 26 15 . 16 12 3 . . . 6 25 . . . . . Launcher 39 | . . 7 4 4 5 5 . . 5 . . . . . 1 8 . . . . Special 3 | . . . . . . . . . . . . . . . 3 . . . . . Kinetic 53563 | 2 48 77 191 60 3 8 . 47 143 6 . . . 6 58 . . . 52910 4 Thermal 162 | 2 33 33 17 4 23 8 . . . . . . . . 42 . . . . . Explosive 39 | . . 7 4 4 5 5 . . 5 . . . . . 1 8 . . . . Electromagnetic 98 | . 27 17 . . . . . 10 6 . . . . . 3 . 35 . . . Robot Hit Streak 144 | 4 15 10 24 21 3 8 . 11 17 8 . . . 7 24 6 10 . 144 . Robot Miss Streak 6 | . 5 6 5 2 2 1 . 2 4 1 . . . . 6 1 2 . 4 . Penetration Max 2 | . . . 1 1 . . . . 1 . . . . . 1 . . . 2 . Secondary Targets 6 | . 1 1 3 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 37835 | 4 65 81 149 51 15 18 . 46 120 9 . 2 . 6 68 7 63 75 37026 30 Core Hits 17100 | 2 33 40 67 36 13 16 . 28 58 4 . 1 . 3 35 16 27 27 16676 18 Critical Hits 13107 | . . . 2 . 1 1 . 2 6 . . . . 1 13 . 3 5 13073 . Critical Kills 4535 | . . . . . 1 1 . . 2 . . . . . 7 . . 2 4522 . Critical Parts Destroyed 7660 | . . . 2 . . . . 1 3 . . . . . 6 . 2 3 7643 . Melee Attacks 878 | . . . . . . 9 . 16 47 10 1 8 . 18 11 . 46 128 507 77 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 781 | . . . . . . 9 . 16 47 10 1 8 . 18 11 . 10 67 507 77 Piercing 97 | . . . . . . . . . . . . . . . . . 36 61 . . Sneak Attacks 87 | . . . . . . 3 . . 13 3 . 1 . . 4 . 3 5 52 3 Combat Hostiles 37 | . . . . . . . . . . . . . . . . . 2 . 33 2 Follow-up Attacks 122 | . . . . . . . . . . . . . . . . . 7 17 85 13 Damage Inflicted 304969 | 41 800 1629 3096 1766 709 1149 . 982 4415 467 . 162 . 241 1904 1079 2141 3991 278485 1912 Guns 264467 | 41 794 834 2316 1045 . . . 726 1722 65 . . . . 429 . 457 . 256038 . Cannons 2853 | . . 218 616 81 341 296 . 191 273 29 . . . 153 655 . . . . . Explosions 4433 | . . 577 164 640 368 532 . . 835 . . . . . 211 1076 30 . . . Melee 33079 | . . . . . . 321 . 65 1578 373 . 162 . 88 501 . 1654 3991 22434 1912 Ramming 115 | . 6 . . . . . . . 7 . . . . . 86 3 . . 13 . Kinetic 263960 | 16 218 598 2651 1045 49 117 . 755 1876 94 . . . 153 350 . . . 256038 . Thermal 2237 | 25 313 349 281 81 292 179 . . . . . . . . 687 . 30 . . . Explosive 4191 | . . 503 164 640 368 532 . . 697 . . . . . 211 1076 . . . . Electromagnetic 1387 | . 263 179 . . . . . 162 257 . . . . . 69 . 457 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 30542 | . . . . . . 321 . 65 1578 373 . 162 . 88 501 . 506 2602 22434 1912 Piercing 2537 | . . . . . . . . . . . . . . . . . 1148 1389 . . Highest Corruption 27 | . 3 . . 1 1 1 1 1 9 . . . . . 19 . 5 10 27 . Average Corruption 7 | . 2 . . 1 1 1 1 1 5 . . . . . 10 . 4 6 14 . Corruption Purged 36 | . . . . . . . . . 8 . . . . . . . . . 28 . Effects 295 | . 2 . . 2 3 4 1 1 56 . . . . . 34 . 5 25 162 . Message Errors 59 | . 1 . . 1 3 2 1 1 15 . . . . . 2 . 1 2 30 . Matter Fused 40 | . . . . . . . . . 8 . . . . . 2 . 1 7 22 . Heat Flow Errors 15 | . . . . . . . . . 3 . . . . . 4 . . . 8 . Energy Discharges 36 | . . . . . . . . . 8 . . . . . 5 . . 4 19 . Parts Rejected 4 | . . . . . . . . . 1 . . . . . 1 . . 1 1 . Data Loss (minor) 28 | . 1 . . . . 2 . . 5 . . . . . 3 . . 2 15 . Data Loss (major) 13 | . . . . . . . . . 6 . . . . . . . 1 2 4 . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . Misdirections 30 | . . . . . . . . . . . . . . . 6 . . . 24 . Targeting Errors 63 | . . . . 1 . . . . 8 . . . . . 6 . 2 7 39 . Weapon Failures 6 | . . . . . . . . . 2 . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3755 | . . 59 37 41 16 101 . 11 480 147 . 114 . . 75 32 . 420 2151 71 Projectiles 60 | . . . 32 . . 6 . 11 . . . . . . 11 . . . . . Explosions 191 | . . 59 5 41 16 . . . 38 . . . . . . 32 . . . . Melee 3504 | . . . . . . 95 . . 442 147 . 114 . . 64 . . 420 2151 71 Knockbacks 8 | . . 3 1 . 1 . . . 1 1 . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic 7 | . . 3 1 . 1 . . . 1 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . 3 56 . . . 25 . . 57 . . . . . 97 178 32 . . . Shots 12 | . . 2 . . . 1 . . 2 . . . . . 1 5 1 . . . Rammed 10 | . 1 . . . . . . . 2 . . . . . 4 1 . . 2 . Targets Rammed 10 | . 1 . . . . . . . 2 . . . . . 4 1 . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 40 150 98 237 15 180 282 . 161 153 108 . . . 45 392 . 314 7 289 245 Average Temperature 67 | 20 45 27 40 8 45 116 . 68 44 55 . . . 23 95 . 168 4 55 92 Received Heat Transfer 4439 | . 192 204 711 162 108 186 . 177 687 255 18 . . 18 453 93 153 244 722 56 Effects 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Interference 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Siege Activations 11 | . . . . . . . . . . . . . . . 1 . . . 10 . Total Turns 144870 | . . . . . . . . . . . . . . . 39 . . . 144831 . Longest Duration 54850 | . . . . . . . . . . . . . . . 39 . . . 54850 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 14 | . 2 . . . . . . 3 . . . . . . 1 . 8 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . 1 . . . . . . . . . 3 . . . 1 . Heat Transferred 4605 | 74 925 914 550 124 472 350 . . . . . . . . 1146 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Peak Influence 119447 | 5 267 335 713 470 . . . . 311 175 . . . . 173 127 187 789 119447 76890 Average Influence 8880 | 2 85 245 413 341 . . . . 85 115 . . . . 57 59 78 219 9352 76692 Maximum Alert Level 5 | . 1 1 3 2 . . . . 1 . . . . . . . . 3 5 5 Low Security (%) 4 | . . . . . . . . . . . . . . . . . . . . . Level 1 1 | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . High Security 88 | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 3478 | . 1 2 3 1 . . . 1 9 . . . . . 10 1 2 7 3437 4 Investigation 9 | . . 1 . . . . . . 1 . . . . . 4 . . 1 2 . Extermination 30 | . . . . 1 . . . . 5 . . . . . 4 . 1 2 17 . Reinforcement 18 | . 1 1 2 . . . . . 3 . . . . . . 1 1 4 5 . Assault 3419 | . . . 1 . . . . 1 . . . . . . . . . . 3413 4 Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . . . . . . . . . . 1 . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Distress Signals 170 | . 2 3 5 2 . . . . . . . . . . . 2 . 3 152 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . 7 . . . Times Spotted 1276 | . 27 28 54 18 8 7 . 17 34 6 1 2 . 4 38 18 16 46 931 21 Peak Tracking Total 115 | . 6 4 8 5 4 4 . 5 9 5 1 3 . 5 12 11 4 16 115 18 Tactical Retreats 1359 | . 2 1 4 1 3 . . 2 8 . 1 1 . . 6 1 3 3 1323 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Traps Triggered 19 | . 2 1 2 . . . . . 1 . . . . . 1 . 1 2 3 6 Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 6 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Machines Disabled 23 | . 2 4 5 . . . . . 9 . . . . . . . . . 1 2 Max in Single Turn 4 | . 1 2 1 . . . . . 4 . . . . . . . . . 1 2 Garrison Access 5 | . . . . . . . . . 1 . . . . . 1 . 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Machines Accessed 41 | . 1 1 5 4 2 . . . 5 1 . . 4 . 6 . 4 2 5 1 Terminals 24 | . 1 1 5 3 1 . . . 3 1 . . . . 3 . 2 1 2 1 Fabricators 5 | . . . . . . . . . . . . . . . 2 . . 1 2 . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . 1 . 2 . 1 . Total Hacks 133 | . 2 2 17 8 5 . . . 14 6 . . 17 . 30 . 7 10 13 2 Successful 72 | . 2 2 7 3 5 . . . 2 4 . . 17 . 14 . 4 4 7 1 Failed 61 | . . . 10 5 . . . . 12 2 . . . . 16 . 3 6 6 1 Catastrophic 13 | . . . 1 2 . . . . 6 . . . . . 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 2 1 12 4 3 . 1 . 11 6 . . . . 14 . 3 7 . 1 Terminals 81 | . 2 2 17 6 4 . . . 11 6 . . . . 19 . 5 2 5 2 Fabricators 23 | . . . . . . . . . . . . . . . 10 . . 8 5 . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 3 . . . . . 1 . 2 . 3 . Terminal Hacks 45 | . 1 1 5 . 5 . . . . 2 . . 17 . 8 . 1 1 3 1 Record 10 | . . . . . 1 . . . . . . . 5 . 2 . . . 1 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 1 3 . 1 . . . . . . . . . 1 . . . 1 . Fabricator Hacks 9 | . . . . . . . . . . . . . . . 4 . . 2 3 . Load Schematic 5 | . . . . . . . . . . . . . . . 2 . . 1 2 . Build 4 | . . . . . . . . . . . . . . . 2 . . 1 1 . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . . 1 . 2 . 1 . Seal Access 5 | . . . . . . . . . 1 . . . . . 1 . 2 . 1 . Unauthorized Hacks 31 | . 2 2 5 3 . . . . 3 5 . . . . 2 . 3 6 . . Terminals 10 | . 1 1 2 1 . . . . 1 2 . . . . 1 . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . Botnet 9 | . 1 1 2 1 . . . . 1 1 . . . . 1 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . 1 5 3 . . . . 4 1 . . . . 5 . 2 . 5 1 Full Trace Events 6 | . . . 2 . . . . . . . . . . . 3 . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . 4 . . . 2 . Matter 1140 | . . . . . . . . . . . . . . . 570 . . 285 285 . Time 354 | . . . . . . . . . . . . . . . 152 . . 152 50 . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . 20 . . . 10 . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Total Allies 18 | . . 1 . . . . 10 . . 1 . . . . 4 . . . 2 . Largest Group 10 | . . 1 . . . . 10 10 . 1 . . . . 2 . . . . . Highest-Rated Group 240 | . . 8 . . . . 240 240 . 10 . . . . 28 . . . . . Highest-Rated Ally 31 | . . 8 . . . . 31 31 . 10 . . . . 14 . . . . . Total Orders 2 | . . . . . . . . . . 1 . . . . 1 . . . . . GOTO 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Ally Attacks 54 | . . 8 . . . . . 41 . . . . . . 5 . . . . . Total Damage 841 | . . 92 . . . . . 749 . . . . . . . . . . . . Kills 8 | . . 1 . . . . . 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Robot Analysis Total 5 | . . . 1 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 1 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Turns Passed 166710 | 94 955 821 1484 1212 1087 877 2335 609 2382 583 162 228 179 873 1318 141 685 773 149614 298 Spaces Moved 10996 | 50 612 420 592 590 430 473 821 294 891 365 149 167 159 331 732 159 728 511 2006 516 Core 247 | 7 . . . . . . 53 . . . . . . . 4 126 55 . . 2 Treads 1813 | 40 27 1 324 99 165 . . 19 891 95 . . . . 12 33 . 25 82 . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 3547 | 3 585 419 268 491 265 473 768 275 . . . . . . . . . . . . Hover 5389 | . . . . . . . . . . 270 149 167 159 331 716 . 673 486 1924 514 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 100 120 130 135 140 140 140 140 180 106 106 106 106 106 38 50 40 52 36 18 Average Speed 126 | 147 114 127 167 161 175 145 279 145 191 135 106 106 106 106 81 72 53 58 95 31 Slowest Speed 2300 | 160 160 200 270 280 225 150 2300 183 280 220 106 106 106 106 700 160 400 180 260 56 Overloaded Moves 139 | . . . . . . . . . . . . . . . 35 . . . 52 52 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 91 37 68 15 67 71 77 44 26 12 39 50 63 56 23 9 24 55 29 23 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . 2 . . . . . 3 . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . 1 1 . . . Scrap Searched 19 | . . . . . 7 3 2 1 . . 2 2 . 2 . . . . . . Spaces Dug 278 | . . 4 12 15 . 4 . 13 29 6 1 6 . 17 19 . 4 26 103 19 Terrain Destroyed 554 | . . 23 40 46 26 40 . 13 65 8 1 6 . 18 20 24 5 26 103 90 Melee 231 | . . . . . . 4 . 13 29 6 1 6 . 17 3 . 4 26 103 19 Projectile 17 | . . . 6 3 1 1 . . 2 2 . . . 1 1 . . . . . AOE 306 | . . 23 34 43 25 35 . . 34 . . . . . 16 24 1 . . 71 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Com Total 108988 | 64 771 586 908 787 728 628 864 391 1389 438 151 206 169 818 1326 175 920 830 96230 609 Wait 62017 | 1 74 38 110 111 257 117 25 25 282 34 . 28 . 465 446 . 89 185 59712 18 Move 10971 | 49 611 419 591 589 429 472 820 293 890 364 148 166 158 326 731 158 727 510 2005 515 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . Pick Up 214 | 6 14 19 38 11 4 3 3 4 28 6 1 3 1 . 9 2 7 6 46 3 Fast Attach 139 | 6 2 1 3 6 4 1 6 2 12 . . . 5 2 12 . 25 11 37 4 Attach 117 | . 4 11 7 4 2 1 . 5 18 9 . . . . 23 3 2 3 22 3 Detach 41 | . . 2 1 2 1 . . . 8 1 . . . 1 5 . 3 2 14 1 Swap 168 | . 4 10 22 15 7 8 1 10 21 2 1 . . . 16 . 1 1 45 4 Drop 208 | . 7 10 26 13 6 4 9 4 19 10 . 1 5 1 5 3 4 11 65 5 Fire 34417 | 2 54 71 110 36 18 13 . 32 62 2 . . . 3 65 8 23 . 33914 4 Melee 674 | . . . . . . 9 . 16 47 10 1 8 . 18 10 . 39 98 368 50 Ram 6 | . 1 . . . . . . . . . . . . . 4 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 2 . . . . . . . . . 2 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 3 . 2 Rewire 5 | . . 5 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Discovered new exit (range 17) 998 | -10/Materials | Discovered new exit (range 10) 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Utility x2 1655 | -9/Materials | Discovered new exit (range 3) 1857 | -9/Materials | Discovered new exit (range 4) 1860 | -9/Materials | Identified exit to Materials 1871 | -9/Materials | Entered another Materials area 1871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -8/Materials | Build established: Hauler-Mutant 2283 | -8/Materials | Discovered new exit (range 7) 2423 | -8/Materials | Core integrity fell below 50% 3071 | -8/Materials | First assault squad dispatched 3073 | -8/Materials | Lost 3 parts (1p1n1u) 3308 | -8/Materials | Discovered new exit (range 15) 3353 | -8/Materials | Identified exit to Factory 3355 | -8/Materials | Entered Factory 3355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3821 | -7/Factory | Repaired Adv. Sensor Array 4434 | -7/Factory | Discovered new exit (range 16) 4564 | -7/Factory | Identified exit to Lower Caves 4567 | -7/Factory | Entered Lower Caves 4683 | -7/Lower Caves | Learned Factory trap positions 4699 | -7/Lower Caves | Identified exit to Lower Caves 5251 | -7/Lower Caves | Encountered a Warlord checkpoint 5654 | -7/Lower Caves | Entered another Lower Caves area 5733 | -7/Lower Caves | Encountered a Warlord checkpoint 5734 | -7/Lower Caves | Discovered new exit (range 5) 5767 | -7/Lower Caves | Identified exit to Factory 5811 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6062 | -7/Lower Caves | Learned Factory stockpile data 6092 | -7/Lower Caves | Ambushed by wild Derelicts 6191 | -7/Lower Caves | Learned Factory terminal intel 6520 | -7/Lower Caves | Discovered new exit (range 9) 6530 | -7/Lower Caves | Identified exit to Zion 6531 | -7/Lower Caves | Entered Zion 6561 | -7/Zion | Given A8's code to call for help 6617 | -7/Zion | Gained Derelict followers 6639 | -7/Zion | System corruption cleaned by Quarantine Array 6683 | -7/Zion | Learned location of Extension (-5) 6742 | -7/Zion | Found Prototype Device 6742 | -7/Zion | Identified Phasing AFG 6880 | -7/Zion | Found Relay Coupler [Programmer] 6907 | -7/Zion | Gained Derelict followers 7177 | -7/Zion | Received a hallucinogenic algorithm 8813 | -7/Zion | Discovered new exit (range 16) 8839 | -7/Zion | Identified exit to Proximity Caves 8866 | -7/Zion | Entered Proximity Caves 8866 | -6/Proximity Caves | Accompanied by 10 allies 8868 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9260 | -6/Proximity Caves | Learned Factory stockpile data 9391 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9456 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 9459 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9475 | -6/Proximity Caves | Entered Factory 9475 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9476 | -6/Factory | Loaded intel: 92 trap records 9478 | -6/Factory | Loaded intel: 20 terminal locations 9873 | -6/Factory | Lost 10 parts (1p4n2u3w) 10073 | -6/Factory | Found Prototype Processor 10073 | -6/Factory | Identified Exp. Signal Interpreter 11453 | -6/Factory | Lost 4 parts (4n) 11847 | -6/Factory | Discovered new exit (range 5) 11854 | -6/Factory | Identified exit to Factory 11857 | -6/Factory | Entered another Factory area 11857 | -5/Factory | Evolved 2 slots: Utility x2 12182 | -5/Factory | Discovered new exit (range 21) 12217 | -5/Factory | Identified exit to Factory 12424 | -5/Factory | Discovered new exit (range 15) 12432 | -5/Factory | Lost 3 parts (1p2w) 12439 | -5/Factory | Identified exit to Upper Caves 12440 | -5/Factory | Entered Upper Caves 12442 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12596 | -5/Upper Caves | Discovered new exit (range 5) 12601 | -5/Upper Caves | Identified exit to Upper Caves 12602 | -5/Upper Caves | Entered another Upper Caves area 12611 | -5/Upper Caves | Discovered exit to Factory (range 2) 12635 | -5/Upper Caves | Learned Factory stockpile data 12769 | -5/Upper Caves | Build established: Hauler-Assassin 12814 | -5/Upper Caves | Spotted B-75 Beast 12819 | -5/Upper Caves | Discovered new exit (range 5) 12822 | -5/Upper Caves | Identified exit to Zhirov 12830 | -5/Upper Caves | Entered Zhirov 12830 | -5/Zhirov | Discovered new exit (range 3) 12850 | -5/Zhirov | Met Zhirov 12886 | -5/Zhirov | Learned location of Quarantine (-3) 12886 | -5/Zhirov | Learned location of Testing (-2) 12886 | -5/Zhirov | Learned location of Command (-1) 12893 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12911 | -5/Zhirov | Found Alien Artifact 12911 | -5/Zhirov | Identified Integrated Reactor 12911 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13008 | -5/Zhirov | Identified exit to Proximity Caves 13009 | -5/Zhirov | Entered Proximity Caves 13277 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13880 | -4/Proximity Caves | Discovered exit to Factory (range 2) 13882 | -4/Proximity Caves | Entered Factory 13882 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13935 | -4/Factory | Identified exit to Upper Caves 14215 | -4/Factory | Build established: Hacker-Assassin 14405 | -4/Factory | Identified exit to Research 14429 | -4/Factory | Fabricated E-15 Imp? 14586 | -4/Factory | Fabricated E-15 Imp? 14658 | -4/Factory | Lost 3 parts (1p1n1w) 14702 | -4/Factory | Garrison activated, responded to threat 14760 | -4/Factory | System corruption reached 10% 14793 | -4/Factory | Lost 10 parts (2p2n2u4w) 14876 | -4/Factory | Hacking Suite fried by hacking feedback 15105 | -4/Factory | Lost 7 parts (3n1u3w) 15179 | -4/Factory | Core integrity fell below 50% 15200 | -4/Factory | Core integrity fell below 20% 15200 | -4/Factory | Entered Research 15200 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15221 | -3/Research | Lost 15 parts (1p7n4u3w) 15266 | -3/Research | Spotted B-86 Titan 15294 | -3/Research | Core integrity fell below 50% 15317 | -3/Research | Lost 4 parts (1n2u1w) 15333 | -3/Research | Discovered new exit (range 16) 15338 | -3/Research | Core integrity fell below 20% 15341 | -3/Research | Entered another Research area 15341 | -2/Research | Evolved 2 slots: Utility x2 15563 | -2/Research | Spotted B-90 Cyclops 15670 | -2/Research | Build established: Hacker-Mutant 15945 | -2/Research | Found Prototype Slashing Weapon 15945 | -2/Research | Identified Nanosword 15947 | -2/Research | Found Nanosword 15979 | -2/Research | Discovered new exit (range 6) 16026 | -2/Research | Entered Testing 16051 | -2/Testing | Found Prototype Protection 16051 | -2/Testing | Identified SHELL Armor 16223 | -2/Testing | Found Prototype Processor 16223 | -2/Testing | Identified Spectral Analyzer 16238 | -2/Testing | Found Nanosword 16309 | -2/Testing | Found Exp. Signal Interpreter 16488 | -2/Testing | Scanned by Researcher 16734 | -2/Testing | Local fabrication network quarantined 16774 | -2/Testing | Found Prototype Device 16786 | -2/Testing | Discovered new exit (range 5) 16791 | -2/Testing | System corruption reached 10% 16798 | -2/Testing | Identified exit to Access 16799 | -2/Testing | Entered Access 16799 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16824 | -1/Access | Lost 6 parts (2p1n2u1w) 16837 | -1/Access | Identified Exp. Actuator Array 16989 | -1/Access | Fabricated E-15 Imp (x2) 17011 | -1/Access | System corruption reached 10% 17069 | -1/Access | Lost 6 parts (3p3n) 17082 | -1/Access | First assault squad dispatched 17356 | -1/Access | Spotted B-99 Colossus 17411 | -1/Access | Destroyed B-99 Colossus 17444 | -1/Access | Lost 4 parts (2p1n1u) 18003 | -1/Access | Build established: Hacker-Assassin 18402 | -1/Access | Spotted B-99 Colossus 18736 | -1/Access | Build established: Assassin 19456 | -1/Access | Build established: Scout 20456 | -1/Access | Build established: Scavenger-Assassin 24983 | -1/Access | High security lockdown imminent 25063 | -1/Access | High security lockdown engaged 27308 | -1/Access | Destroyed 10 combat bots 27500 | -1/Access | Destroyed 13 combat bots 27734 | -1/Access | Destroyed 7 combat bots 28743 | -1/Access | Destroyed 18 combat bots 29034 | -1/Access | Destroyed 11 combat bots 29184 | -1/Access | Destroyed 17 combat bots 29508 | -1/Access | Destroyed 7 combat bots 29787 | -1/Access | Destroyed 7 combat bots 30282 | -1/Access | Destroyed 10 combat bots 30601 | -1/Access | Destroyed 7 combat bots 30793 | -1/Access | Destroyed 7 combat bots 31472 | -1/Access | Destroyed 11 combat bots 31925 | -1/Access | Build established: Assassin 32825 | -1/Access | Build established: Scavenger-Assassin 32956 | -1/Access | Destroyed 9 combat bots 33869 | -1/Access | Destroyed 8 combat bots 34702 | -1/Access | Destroyed 18 combat bots 34836 | -1/Access | Destroyed 7 combat bots 35750 | -1/Access | Destroyed 7 combat bots 39381 | -1/Access | Destroyed 7 combat bots 40562 | -1/Access | Destroyed 10 combat bots 40622 | -1/Access | Destroyed 8 combat bots 40838 | -1/Access | Destroyed 11 combat bots 40925 | -1/Access | Destroyed 7 combat bots 41790 | -1/Access | Destroyed 8 combat bots 41946 | -1/Access | Destroyed 15 combat bots 42237 | -1/Access | Destroyed 11 combat bots 42573 | -1/Access | Destroyed 15 combat bots 42756 | -1/Access | Destroyed 8 combat bots 43227 | -1/Access | Destroyed 7 combat bots 46024 | -1/Access | Destroyed 8 combat bots 47990 | -1/Access | Destroyed 7 combat bots 48174 | -1/Access | Destroyed 10 combat bots 48402 | -1/Access | Destroyed 11 combat bots 48746 | -1/Access | Destroyed 7 combat bots 49108 | -1/Access | Destroyed 8 combat bots 49502 | -1/Access | Destroyed 10 combat bots 49816 | -1/Access | Destroyed 7 combat bots 50332 | -1/Access | Destroyed 7 combat bots 50606 | -1/Access | Destroyed 11 combat bots 50771 | -1/Access | Destroyed 8 combat bots 50840 | -1/Access | Destroyed 7 combat bots 51143 | -1/Access | Destroyed 11 combat bots 51971 | -1/Access | Destroyed 26 combat bots 52091 | -1/Access | Destroyed 11 combat bots 52268 | -1/Access | Destroyed 14 combat bots 54117 | -1/Access | Destroyed 7 combat bots 54947 | -1/Access | Destroyed 10 combat bots 55473 | -1/Access | Destroyed 7 combat bots 55613 | -1/Access | Destroyed 7 combat bots 55831 | -1/Access | Destroyed 8 combat bots 57163 | -1/Access | Destroyed 10 combat bots 59088 | -1/Access | Destroyed 7 combat bots 60069 | -1/Access | Destroyed 8 combat bots 60138 | -1/Access | Destroyed 9 combat bots 60678 | -1/Access | Destroyed 14 combat bots 60891 | -1/Access | Destroyed 8 combat bots 60939 | -1/Access | Destroyed 7 combat bots 61209 | -1/Access | Destroyed 19 combat bots 61323 | -1/Access | Destroyed 9 combat bots 62727 | -1/Access | Destroyed 11 combat bots 62931 | -1/Access | Destroyed 14 combat bots 63042 | -1/Access | Destroyed 11 combat bots 63135 | -1/Access | Destroyed 9 combat bots 64458 | -1/Access | Destroyed 11 combat bots 64572 | -1/Access | Destroyed 12 combat bots 64785 | -1/Access | Destroyed 14 combat bots 66693 | -1/Access | Destroyed 10 combat bots 66951 | -1/Access | Destroyed 12 combat bots 68946 | -1/Access | Destroyed 7 combat bots 69447 | -1/Access | Destroyed 7 combat bots 69639 | -1/Access | Destroyed 12 combat bots 71123 | -1/Access | Destroyed 8 combat bots 71585 | -1/Access | Destroyed 13 combat bots 72902 | -1/Access | Destroyed 12 combat bots 73403 | -1/Access | Destroyed 10 combat bots 73538 | -1/Access | Destroyed 7 combat bots 75068 | -1/Access | Destroyed 11 combat bots 75311 | -1/Access | Destroyed 14 combat bots 75446 | -1/Access | Destroyed 12 combat bots 75686 | -1/Access | Destroyed 10 combat bots 76959 | -1/Access | Destroyed 14 combat bots 77103 | -1/Access | Destroyed 7 combat bots 77654 | -1/Access | Destroyed 18 combat bots 79722 | -1/Access | Destroyed 10 combat bots 79926 | -1/Access | Destroyed 8 combat bots 82257 | -1/Access | Destroyed 7 combat bots 85824 | -1/Access | Destroyed 14 combat bots 85920 | -1/Access | Destroyed 9 combat bots 86229 | -1/Access | Destroyed 10 combat bots 86531 | -1/Access | Destroyed 7 combat bots 96935 | -1/Access | Destroyed 9 combat bots 97012 | -1/Access | Destroyed Investigator 97517 | -1/Access | Destroyed 8 combat bots 99435 | -1/Access | Destroyed 7 combat bots 99765 | -1/Access | Destroyed 10 combat bots 102435 | -1/Access | Destroyed 9 combat bots 103677 | -1/Access | Destroyed 8 combat bots 106021 | -1/Access | Destroyed 9 combat bots 117471 | -1/Access | Destroyed 7 combat bots 120547 | -1/Access | Destroyed 8 combat bots 126711 | -1/Access | Destroyed 8 combat bots 129700 | -1/Access | Destroyed 7 combat bots 129814 | -1/Access | Destroyed 7 combat bots 132960 | -1/Access | Destroyed 8 combat bots 133134 | -1/Access | Destroyed 8 combat bots 136333 | -1/Access | Destroyed 12 combat bots 139267 | -1/Access | Destroyed 7 combat bots 143707 | -1/Access | Destroyed 7 combat bots 144049 | -1/Access | Destroyed 14 combat bots 144148 | -1/Access | Destroyed 9 combat bots 144280 | -1/Access | Destroyed 12 combat bots 144403 | -1/Access | Destroyed 9 combat bots 144682 | -1/Access | Destroyed 10 combat bots 144844 | -1/Access | Destroyed 10 combat bots 146204 | -1/Access | Destroyed 10 combat bots 146357 | -1/Access | Destroyed 8 combat bots 146468 | -1/Access | Destroyed 13 combat bots 146540 | -1/Access | Destroyed 7 combat bots 146654 | -1/Access | Destroyed 7 combat bots 149988 | -1/Access | Destroyed 12 combat bots 152980 | -1/Access | Destroyed 7 combat bots 153154 | -1/Access | Destroyed 8 combat bots 153304 | -1/Access | Destroyed 7 combat bots 153496 | -1/Access | Destroyed 10 combat bots 153616 | -1/Access | Destroyed 10 combat bots 154625 | -1/Access | Destroyed 8 combat bots 157722 | -1/Access | Destroyed 7 combat bots 158155 | -1/Access | Destroyed 15 combat bots 158374 | -1/Access | Destroyed 9 combat bots 158762 | -1/Access | Destroyed 8 combat bots 160308 | -1/Access | Destroyed 9 combat bots 160440 | -1/Access | Destroyed 17 combat bots 165345 | -1/Access | Destroyed 15 combat bots 166377 | -1/Access | Discovered new exit (range 6) 166379 | -1/Access | Identified exit to Command 166413 | -1/Access | Entered Command 166490 | -1/Command | Phase Generator disabled 166568 | -1/Command | High security lockdown imminent 166648 | -1/Command | High security lockdown engaged 166680 | -1/Command | Spotted Striker 166680 | -1/Command | Spotted Executioner 166680 | -1/Command | Spotted Executioner 166680 | -1/Command | Spotted B-99 Colossus 166680 | -1/Command | Spotted Alpha 7 166683 | -1/Command | Spotted Alpha 7 166684 | -1/Command | Core integrity fell below 50% 166685 | -1/Command | Spotted Striker 166688 | -1/Command | Spotted Executioner 166689 | -1/Command | Spotted Executioner 166696 | -1/Command | Spotted B-99 Colossus 166700 | -1/Command | Discovered new exit (range 7) 166707 | -1/Command | Core integrity fell below 20% 166708 | -1/Command | Destroyed Striker 166710 | -1/Command | Released all parts (8) 166711 | *** | Escaped! Last Messages --------------- 66711_ Released Exp. Energy Well. 66711_ Released Lrg. Storage Unit. 66711_ Released Spectral Analyzer. 66711_ Released Adv. Target Analyzer. 66711_ Released Microactuators. 66711_ Released Nanosword. 66711_ Released Energy Well. 66712_ Penetrated by Slug. 66712_ Slug penetrates Reinforced Barrier. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Rambo] [Achievement: Winner's Signature] [Achievement: By A Hair] [Achievement: Victory By Combat] [Achievement: Death Machine] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ## ! #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ""% ""#???????????????????????????????????????? | | #" ""#???????????????????????????????????????? | | ## ""#???????????????????????????????????????? | | #" T#???????????????????????????????????????? | | #" * ""#???????????????????????????????????????? | | "# ""#????????##############?????????????????? | | #" "########?# #?????????????????? | | ## "###;"##"### #?????????????????? | | ## =%="" ; ; # # ^ ^ #?????????????????? | | ####+###"^ E BB^ ^ #?????????????????? | | " h7EEBB ##????????????????? | | + ^ hBB s%=!^!!!@ ^ ;#????????????????? | | + ^BB^s^=%/!!!! ;#????????????????? | | + ^^ E !*!==!/ ##????????????????? | | ####+#### ^ ^ 7^ ;#????????????????? | | ????????### # # ; # ##????????????????? | | ??????????######### ;#????????????????? | | ??????????????????# ;#????????????????? | | ??????????????????##;####;;;#####????????????????? | | ???????????????????###??#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 63 Energy Capacity 2280 Matter Stores 350 Matter Capacity 450 Sight Range 24 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 60 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -5/Factory | Hacked Fabricated ------------ E-15 Imp | x2 | -4/Factory E-15 Imp | x2 | -4/Factory E-15 Imp | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 20k Club 30k Club 40k Club 50k Club By A Hair Death Machine Overachiever Punisher Rambo Victory By Combat Winner's Signature Challenges ------------ None Game ------ Seed ReactiveIonBarrier Manual? 0 Play Time 12:44:20 Cumulative 211.7 hours Start 2019.11.03 @ 23:19:59 End 2019.11.06 @ 02:56:27 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0 Lore% 58 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 268f03a0-eff2-4814-ad3b-4670620f1d64