Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 23:30:55 Player: Antsan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (770) 770 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2490 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (-91) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Cryofiber Web Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Wheel Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web Cryofiber Web Improved Targeting Computer Improved Utility Shielding Reflective Plating > --- WEAPON ----------- Pulse Rifle Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Wheel Pulse Rifle [Rating: 26] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Thermal Generator Device Thermal Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 46 | 7 4 18 17 Power 9 | 1 1 4 3 Engine 3 | 1 . . 2 Core 6 | . 1 4 1 Reactor . | . . . . Propulsion 12 | 2 1 3 6 Treads 1 | . . . 1 Leg 6 | . . 2 4 Wheel 4 | 2 1 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 2 1 5 5 Device 7 | . . 5 2 Storage 2 | 2 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 1 6 3 Energy Gun 8 | 2 . 5 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 17 | . 2 1 14 Power 4 | . 1 . 3 Propulsion 6 | . . 1 5 Utility 3 | . . . 3 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 99 83 Engine 2 | . 10 . . Core 8 | . 3 11 7 Leg 9 | . . 2 19 Wheel 12 | . 28 18 . Device 19 | . . 28 20 Storage 9 | . 20 11 3 Processor 5 | . 7 3 7 Protection 3 | . . . 8 Energy Gun 13 | . 24 15 7 Energy Cannon 5 | . . 6 6 Naked Turns . | . . . . Heaviest Build 40 | 16 16 39 40 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 7 7 8 7 Average Carried 6 | 4 6 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 7 7 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 565 | 270 20 145 130 Remotely . | . . . . Salvage Created 883 | 87 53 319 424 Parts 41 | 3 2 19 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 23 | . 1 11 11 Guns 17 | . 1 8 8 Cannons 6 | . . 3 3 Classes Destroyed 5 | 1 1 2 1 Recycler 1 | 1 . . . Swarmer 6 | . . 3 3 Grunt 14 | . 1 7 6 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Best Kill Streak 5 | 1 1 3 5 Combat Bots Only 5 | . 1 3 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2388 | . 299 576 1513 Core 719 | . 71 90 558 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Core Remaining (%) 82 | 100 71 77 . Volleys Fired 86 | 7 5 32 42 Largest 2 | 2 2 2 2 Hottest 123 | 80 80 123 123 Shots Fired 157 | 14 10 62 71 Gun 117 | 14 10 47 46 Cannon 40 | . . 15 25 Launcher . | . . . . Special . | . . . . Kinetic 21 | . . . 21 Thermal 124 | 7 5 62 50 Explosive . | . . . . Electromagnetic 12 | 7 5 . . Robot Hit Streak 17 | 2 7 17 13 Robot Miss Streak 5 | 2 1 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | 7 8 42 58 Core Hits 46 | 2 4 16 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1634 | 95 100 563 876 Guns 1192 | 95 100 423 574 Cannons 400 | . . 140 260 Explosions . | . . . . Melee . | . . . . Ramming 42 | . . . 42 Kinetic 268 | . . . 268 Thermal 1204 | 43 32 563 566 Explosive . | . . . . Electromagnetic 120 | 52 68 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 10 | . . . 10 Kicked 8 | . . . 8 Crushed . | . . . . Highest Temperature 450 | 70 270 450 341 Average Temperature 137 | 28 92 171 128 Received Heat Transfer 912 | . 36 138 738 Effects 8 | . . 6 2 Shutdowns 3 | . . 3 . Energy Bleed 3 | . . 2 1 Short Circuit 1 | . . 1 . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2633 | 100 75 1237 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 256 | 5 54 256 220 Initial 42 | . 3 14 42 Average 68 | 1 15 117 59 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 73 97 Level 1 10 | . . 26 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 3 20 31 Peak Tracking Total 14 | . 2 7 14 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 3 6 Successful 8 | . 1 2 5 Failed 11 | . 9 1 1 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 9 | . 6 1 2 Terminals 19 | . 10 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Record 2 | . . . 2 Robot Analysis 1 | . . . 1 Level Access Points 1 | . . . 1 Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1394 | 98 226 500 570 Spaces Moved 906 | 76 212 307 311 Core 75 | 4 . . 71 Treads . | . . . . Legs 269 | . . 32 237 Wheels 559 | 72 212 275 . Hover . | . . . . Flight 3 | . . . 3 Fastest Speed 50 | 50 80 80 50 Average Speed 104 | 78 80 104 127 Slowest Speed 190 | 80 80 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 39 20 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1189 | 96 257 425 411 Wait 112 | . 34 55 23 Move 903 | 75 211 306 311 Hop . | . . . . Pick Up 11 | 7 1 3 . Fast Attach 24 | 7 2 5 10 Attach 6 | . 1 2 3 Detach . | . . . . Swap 16 | . 1 11 4 Drop 20 | . 2 11 7 Fire 86 | 7 5 32 42 Melee . | . . . . Ram 2 | . . . 2 Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 8) 172 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x2 701 | -9/Materials | Identified exit to Mines 795 | -9/Materials | Discovered new exit (range 15) 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -8/Materials | Identified exit to Factory 1280 | -8/Materials | Lost 3 parts (2n1w) 1310 | -8/Materials | Core integrity fell below 50% 1322 | -8/Materials | Lost 4 parts (1p2n1w) 1326 | -8/Materials | Core integrity fell below 20% 1366 | -8/Materials | Lost 3 parts (1p2u) 1395 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf cleans the Repair Station. Slammed into S-10 Pest. Imp. Targeting Computer broken. Destabilizing: Short circuit. Lgt. Deuterium Engine destroyed. Imp. Utility Shielding destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Cryofiber Web destroyed. Acquired Shotgun. S-10 Pest destroyed. Acquired Lgt. Ion Engine. G-47 Trooper destroyed. Acquired Flight Unit. Acquired Lgt. Assault Rifle. Acquired 16 matter. Acquired 15 matter. G-47 Trooper destroyed. Flight Unit destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# "" #?????????? | | ????????????????????????????????# G" #?????????? | | ????????????????????????????????? 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