Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 13:29:44 Player: TrialByFire Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (127) 635 Value Destroyed (5234) 5234 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1359) 1359 TOTAL SCORE: 12748 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 710 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 321/350 System Corruption 37% Temperature Cool (54) Movement Treading (160) Location -6/Cetus Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (5) --- Light Treads Centrium Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating Centrium Medium Armor Plating > --- WEAPON (3) ------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit EM Disruption Field Improved Hacking Suite Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (18) Drone Bay (2/2) Beamcaster Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Light Treads Centrium Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Flexi-carbon Leg High-capacity Storage Unit EM Disruption Field Improved Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Drone Bay Beamcaster Improved Remote Datajack [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Encrypted Comm Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun High-powered Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . Utility 4 | . . . . . 2 . 2 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 204 | 6 6 12 1 3 8 33 3 30 12 13 . . 15 10 20 32 Power 23 | 1 . 4 . . 1 3 . 5 1 . . . 1 1 2 4 Engine 13 | 1 . 4 . . 1 3 . . 1 . . . 1 1 . 1 Core 8 | . . . . . . . . 5 . . . . . . 2 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 67 | 2 . 4 . 2 4 12 . 14 4 5 . . 2 4 3 11 Treads 16 | . . . . . . 10 . 1 . 1 . . . 1 . 3 Leg 47 | 2 . 4 . 2 4 1 . 13 4 4 . . 2 3 3 5 Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 48 | 1 2 1 . 1 3 4 2 7 3 5 . . 4 1 4 10 Device 21 | . 1 . . . 2 1 1 3 2 3 . . . . 3 5 Storage 4 | 1 1 1 . . . . . . 1 . . . . . . . Processor 5 | . . . . 1 . . 1 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 1 3 . 3 . 2 . . 4 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 3 1 . . 14 1 4 4 3 . . 8 4 11 7 Energy Gun 22 | 2 4 1 . . . 6 . 3 1 1 . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . . 2 . . . 5 . . . 1 . . 4 3 3 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 2 1 Launcher 7 | . . . . . . 2 . . . . . . 3 1 . 1 Special Weapon 6 | . . . . . . 1 . . . 1 . . . . 4 . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 9 | . . . 1 . . . 1 1 2 . . . 1 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 5 . . . . . . . 1 . 3 Parts Lost 67 | . 2 3 . . 4 7 . 15 1 1 . . 6 . 2 26 Power 11 | . . 2 . . 1 1 . 2 . . . . 1 . . 4 Propulsion 26 | . . . . . 3 4 . 6 1 . . . 2 . 1 9 Utility 16 | . . . . . . 1 . 5 . . . . 2 . . 8 Weapon 14 | . 2 1 . . . 1 . 2 . 1 . . 1 . 1 5 Highest Loss Streak 18 | . 1 3 . . 4 3 . 5 1 1 . . 5 . 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 97 | . 93 98 100 100 97 96 100 96 98 99 100 100 99 99 93 79 Engine 6 | . 14 12 14 14 9 8 7 1 5 7 7 7 7 6 . . Core 1 | . . . . . . . . 5 1 . . . . . 5 1 Treads 5 | . . . . . . 29 30 8 . . . . . . . 8 Leg 25 | . 28 28 28 28 35 5 . 20 29 30 30 30 29 33 32 10 Device 7 | . 8 14 14 7 9 . 7 8 7 7 7 7 7 6 5 10 Storage 8 | . 14 14 14 14 9 9 7 7 6 7 7 7 7 6 6 6 Processor 10 | . . . . 6 9 9 15 11 15 15 15 15 15 13 13 5 Protection 11 | . . . . . 6 15 15 14 15 15 15 15 14 13 12 12 Energy Gun 4 | . 27 27 . . . 7 . 4 6 5 . . . . . 9 Ballistic Gun 5 | . . . 24 14 9 1 7 2 . 1 7 7 6 12 2 . Slashing Weapon 6 | . . . 3 14 9 9 7 7 7 7 7 7 7 6 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 27 49 49 49 56 64 65 65 73 73 65 65 69 73 73 102 Greatest Support 100 | 20 20 20 20 20 40 83 83 83 59 64 64 64 70 95 95 100 Greatest Overweight (x) 4 | 1 1 2 2 2 1 2 . 1 2 1 1 1 1 . . 4 Average Overweight (x) . | . . 1 2 2 1 . . . 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Most Carried 20 | 8 11 17 18 20 17 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 8 15 17 18 15 18 18 16 17 19 19 20 17 19 18 12 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 17 18 17 13 20 18 16 19 19 20 20 19 20 20 13 Class Distribution -------------------- 58% | Scavenger-Mutant 19% | Derelict-Mutant 9% | Mutant 9% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Gladiator | -6/Extension Scavenger-Tank | -6/Cetus Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Matter Collected 3131 | 188 117 70 . 82 103 365 . 419 123 261 21 . 310 94 550 428 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5386 | . 286 273 . 141 150 1464 . 1002 151 201 . . 549 262 355 552 Parts 266 | . 14 17 . 9 9 70 . 47 8 16 . . 26 12 12 26 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 14 5 . 21 . . . Prevented 10 | . . . . . . . . . . . 4 . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Combat Hostiles Destroyed 111 | . 7 10 . 3 1 26 . 23 1 6 . . 14 5 5 10 Melee 73 | . . . . 3 1 18 . 22 1 6 . . 8 5 5 4 Guns 21 | . 7 10 . . . . . 1 . . . . . . . 3 Cannons 3 | . . . . . . . . . . . . . . . . 3 AOE 11 | . . . . . . 7 . . . . . . 4 . . . Classes Destroyed 14 | . 3 2 . 1 1 5 . 1 . . . . . . 1 . Worker 3 | . . 1 . . . 2 . . . . . . . . . . Builder 4 | . . . . . . . . . . . . . . . 4 . Hauler 2 | . . . . . . 2 . . . . . . . . . . Recycler 3 | . . 1 . . 1 . . . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . 1 . . Swarmer 34 | . 3 9 . . . . . 7 . 3 . . 10 1 . 1 Grunt 43 | . 4 1 . 2 . 7 . 15 . 2 . . 4 2 3 3 Brawler 2 | . . . . . . 2 . . . . . . . . . . Duelist 8 | . . . . 1 . 6 . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . . . 1 9 . . 1 . . . . . 1 . Hunter 4 | . . . . . . 1 . . . 1 . . . . . 2 Programmer 4 | . . . . . . . . 1 . . . . . 2 . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak 9 | . 6 4 . 3 1 9 . 4 1 3 . . 4 1 3 2 Combat Bots Only 8 | . 5 3 . 3 1 8 . 4 1 3 . . 4 1 1 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 . 1 1 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . 2 . . . Melee 1 | . . . . 1 1 1 . 1 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Damage Taken 12287 | . 326 456 . 185 436 1648 . 1932 99 231 . . 1301 207 540 4926 Core 1581 | . 32 102 . 12 18 220 . 159 . 13 . . 164 20 59 782 Absorbed by Shields 69 | . . . . . . . . 8 . . . . . . 52 9 Redirected to Shielding 49 | . . . . . 43 6 . . . . . . . . . . Regen/Repaired (Parts) 212 | . . . . . . . . . 212 . . . . . . . Core Remaining (%) 62 | 100 . . . 41 . 56 . . . . . . 52 . . . Volleys Fired 127 | . 28 35 . 4 1 6 1 10 . . . . 9 2 1 30 Largest 3 | . 2 2 . 1 1 1 1 1 . . . . 1 2 1 3 Hottest 260 | . 90 115 . 20 20 61 23 65 . . . . 260 63 7 240 Shots Fired 224 | . 50 70 . 4 1 7 1 13 3 4 1 1 11 4 3 51 Gun 192 | . 50 70 . 4 1 2 1 13 3 4 1 1 2 4 1 35 Cannon 17 | . . . . . . . . . . . . . . . 1 16 Launcher 14 | . . . . . . 5 . . . . . . 9 . . . Special 1 | . . . . . . . . . . . . . . . 1 . Kinetic 36 | . . . . 4 1 . 1 3 . 1 1 1 2 4 2 16 Thermal 141 | . 24 70 . . . 2 . 8 . . . . 2 . . 35 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 46 | . 26 . . . . 5 . 2 3 3 . . 7 . . . Robot Hit Streak 7 | . 6 7 . 1 2 5 . 6 . . . . 3 . 3 7 Robot Miss Streak 4 | . 2 3 . 3 . 1 . 3 . 1 . . 1 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 347 | . 33 41 . 5 6 86 . 62 5 8 . . 22 16 22 41 Core Hits 150 | . 14 15 . 3 2 32 . 26 3 6 . . 16 6 7 20 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 42 | . . 6 . . . 13 . 7 1 1 . . 2 1 2 9 Burn 9 | . . 6 . . . . . . . . . . . . . 3 Destroy 3 | . . . . . . . . . . . . . . . . 3 Sever 30 | . . . . . . 13 . 7 1 1 . . 2 1 2 3 Melee Attacks 443 | . . . . 4 9 123 1 97 7 14 . . 21 80 53 34 Impact . | . . . . . . . . . . . . . . . . . Slashing 443 | . . . . 4 9 123 1 97 7 14 . . 21 80 53 34 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 1 8 . 1 1 . . . 1 . 5 . Combat Hostiles 4 | . . . . . . 1 . 1 . . . . 1 . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14114 | . 437 591 . 177 248 4798 . 2732 192 257 . . 1494 744 1166 1278 Guns 1673 | . 437 591 . 13 12 . . 34 . . . . . . 31 555 Cannons 209 | . . . . . . . . . . . . . . . 35 174 Explosions 1433 | . . . . . . 782 . . . . . . 651 . . . Melee 10799 | . . . . 164 236 4016 . 2698 192 257 . . 843 744 1100 549 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 279 | . . . . 13 12 . . 14 . . . . . . 66 174 Thermal 1954 | . 169 591 . . . 400 . . . . . . 239 . . 555 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1082 | . 268 . . . . 382 . 20 . . . . 412 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 10799 | . . . . 164 236 4016 . 2698 192 257 . . 843 744 1100 549 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 2 1 13 13 13 13 13 15 2 5 37 Average Corruption 8 | . . . . . . 1 1 6 13 13 13 13 14 1 2 28 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . Effects 297 | . . . . . . 24 1 52 26 53 21 5 55 1 29 30 Message Errors 84 | . . . . . . 6 . 17 9 14 7 2 14 1 9 5 Matter Fused 67 | . . . . . . 4 . 14 5 19 6 . 9 . 8 2 Heat Flow Errors 39 | . . . . . . 2 . 9 5 4 2 . 10 . 4 3 Energy Discharges 26 | . . . . . . 2 1 4 1 2 4 1 5 . 3 3 Parts Rejected 4 | . . . . . . 1 . 1 . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 35 | . . . . . . 7 . 2 3 7 . . 9 . 2 5 Data Loss (major) 11 | . . . . . . . . 2 . 1 . . 5 . . 3 Misfires 18 | . . . . . . 1 . 3 3 4 1 1 2 . 2 1 Alerts 7 | . . . . . . 1 . . . 1 1 1 1 . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 932 | . . . . 19 . 237 . 68 . . . . 194 100 301 13 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . 14 . . . . . . 16 . . . Melee 902 | . . . . 19 . 223 . 68 . . . . 178 100 301 13 Knockbacks 3 | . . . . . . . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 1 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . . 152 . . . . . . 115 . . . Shots 13 | . . . . . . 6 . . . . . . 7 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 292 96 . . . 237 . 269 267 262 167 6 452 6 221 359 Average Temperature 97 | . 124 34 . . . 62 . 85 112 78 83 6 118 3 87 118 Received Heat Transfer 2547 | . 186 36 . 102 54 621 . 459 36 18 . . 291 27 204 513 Effects 9 | . 4 . . . . . . . . . . . 3 . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 6 | . 4 . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . 2 . . . Parts Fried 9 | . 3 . . . . 3 . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 7 . . . . . . . . . . . . . 4 Heat Transferred 4221 | . 470 2001 . . . 437 . . . . . . 240 . . 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Peak Influence 1064 | . 203 190 . 85 70 355 178 1064 613 . . . . 114 358 204 Initial 558 | . . . . . 33 10 161 124 558 . . . . 36 55 200 Average 175 | . 71 59 . 73 39 170 163 403 525 . . . . 31 90 89 Maximum Alert Level 3 | . 1 . . . . 1 . 3 2 . . . . . 1 1 Low Security (%) 70 | 100 84 100 . 100 100 65 100 23 . . . . . 100 89 94 Level 1 13 | . 15 . . . . 34 . 28 . . . . . . 10 5 Level 2 11 | . . . . . . . . 31 100 . . . . . . . Level 3 3 | . . . . . . . . 16 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 2 10 2 . . . . . . 6 1 . Investigation 2 | . . . . . . . 1 . . . . . . 1 . . Extermination 4 | . . . . . . . 1 . . . . . . 3 . . Reinforcement 7 | . . . . . 2 2 . . . . . . . 2 1 . Assault 2 | . . . . . . 2 . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Distress Signals 8 | . 2 . . . . 1 . . . . . . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 10 11 . 3 7 39 . 25 1 6 . . 18 15 20 30 Peak Tracking Total 9 | . 5 3 . 3 6 9 1 5 1 3 . . 4 2 4 7 Tactical Retreats 25 | . . 1 . . 2 . . 3 . . . . 2 . 5 12 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Traps Triggered 12 | . . . . . . 1 1 7 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Machines Disabled 8 | . . 1 . . . 2 . 2 1 . . . . 1 . 1 Max in Single Turn 1 | . . 1 . . . 1 . 1 1 . . . . 1 . 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Machines Accessed 46 | . 4 1 1 . 1 4 3 3 8 1 1 . . 10 8 1 Terminals 31 | . 3 1 . . 1 3 . 3 3 . . . . 8 8 1 Fabricators 3 | . . . . . . . 1 . 1 . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Total Hacks 104 | . 10 2 8 . 3 9 13 3 13 1 1 . . 23 16 2 Successful 51 | . 4 . 8 . 2 3 11 1 5 1 1 . . 11 4 . Failed 53 | . 6 2 . . 1 6 2 2 8 . . . . 12 12 2 Catastrophic 11 | . 1 . . . . 1 . 1 1 . . . . 3 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . . . . . . . . . . 4 Terminals 67 | . 8 2 . . 3 8 . 3 6 . . . . 19 16 2 Fabricators 5 | . . . . . . . 2 . 1 . . . . 2 . . Repair Stations 3 | . . . . . . 1 . . 2 . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . Scanalyzers 11 | . . . . . . . 9 . 2 . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 2 . . Terminal Hacks 35 | . 3 . 8 . 2 3 . 1 2 1 1 . . 10 4 . Record 10 | . . . 8 . . . . . . . . . . 2 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . . . 2 . . Open Door 8 | . . . . . . 1 . . . 1 1 . . 1 4 . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . . . . . 1 1 . . 1 . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . 1 . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 1 . . 1 3 3 3 6 . . . . 8 6 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 4 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 10 . . . . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Total Allies 21 | . . . . . . 2 . . . . . . . . 18 1 Largest Group 8 | . . . . . . 2 . . . . . . . . 8 8 Highest-Rated Group 394 | . . . . . . 62 . . . . . . . . 394 368 Highest-Rated Ally 159 | . . . . . . 31 . . . . . . . . 159 149 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . Geek 1 | . . . . . . . . . . . . . . 1 . . Ghost 1 | . . . . . . . . . . . . . . 1 . . Total Orders 7 | . . . . . . . . 1 . 5 . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . 1 . 3 . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . Ally Attacks 164 | . . . . . . 20 . . . . . . . . 109 35 Total Damage 3385 | . . . . . . 264 . . . . . . . . 2517 604 Kills 31 | . . . . . . 4 . . . . . . . . 26 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 2 1 . 2 . . . Drone Launches 4 | . . . . . . . . 1 . 3 . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Turns Passed 16041 | 81 639 765 1207 154 488 1769 254 2305 652 1358 542 132 1286 1973 1852 584 Spaces Moved 7281 | 58 356 235 464 48 218 669 119 847 270 542 278 66 799 1232 896 184 Core 27 | 27 . . . . . . . . . . . . . . . . Treads 1110 | . . . . . . 580 119 261 . . . . . . . 150 Legs 6144 | 31 356 235 464 48 218 89 . 586 270 542 278 66 799 1232 896 34 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 260 260 190 160 160 160 190 195 195 195 125 134 128 124 Average Speed 169 | 108 146 258 260 260 190 164 160 181 193 195 195 195 147 134 129 179 Slowest Speed 480 | 120 190 260 260 260 190 260 160 240 265 196 195 195 196 134 135 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . 1 . . . . . . . 6 Exploration Rate (%) 46 | 4 49 61 93 15 18 78 2 60 6 94 52 8 90 35 69 53 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 3 . . . . . . . 3 1 . 4 . . . Spaces Dug 175 | . . . . . 4 32 1 29 2 4 . . . 62 28 13 Terrain Destroyed 202 | . . . . . 4 42 1 29 2 4 . . 3 62 28 27 Melee 174 | . . . . . 4 32 1 29 2 4 . . . 62 28 12 Projectile 15 | . . . . . . . . . . . . . . . . 15 AOE 13 | . . . . . . 10 . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Ext Cet Total 10289 | 76 424 319 465 73 282 1211 181 1504 391 823 278 70 869 1473 1497 353 Wait 1682 | 1 20 29 . . 42 315 57 452 58 226 . 5 19 126 289 43 Move 7261 | 57 355 234 463 47 217 668 118 846 269 541 277 65 798 1231 895 180 Hop . | . . . . . . . . . . . . . . . . . Pick Up 208 | 12 11 9 1 7 4 41 . 24 31 13 1 . 6 11 11 26 Fast Attach 10 | . . . . . . 1 . . 5 . . . . 3 1 . Attach 104 | 6 3 3 . . 7 11 3 21 2 3 . . 6 3 4 32 Detach 3 | . . . . . . . 1 . . . . . . 1 1 . Swap 90 | . 3 9 1 3 1 21 . 9 5 10 . . 9 4 15 . Drop 100 | . 4 . . 8 1 25 . 10 14 12 . . 1 12 9 4 Fire 127 | . 28 35 . 4 1 6 1 10 . . . . 9 2 1 30 Melee 443 | . . . . 4 9 123 1 97 7 14 . . 21 80 53 34 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 35 . . . . . . . 4 Rewire 222 | . . . . . . . . . . 4 . . . . 218 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 337 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 9) 721 | -10/Materials | Entered Mines 726 | -10/Mines | Discovered new exit (range 16) 1027 | -10/Mines | Found a hidden stash of uninstalled traps 1156 | -10/Mines | Lost 3 parts (2p1w) 1291 | -10/Mines | Learned 8 Materials zone layouts 1367 | -10/Mines | Discovered new exit (range 9) 1371 | -10/Mines | Core integrity fell below 50% 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1446 | -10/Mines | Discovered new exit (range 5) 1486 | -10/Mines | Entered Exiles 1488 | -10/Exiles | Build established: Scavenger-Mutant 1525 | -10/Exiles | Discovered new exit (range 14) 1588 | -10/Exiles | Met 8R-AWN 1632 | -10/Exiles | Met EX-HEX 1775 | -10/Exiles | Met EX-DEC 1831 | -10/Exiles | Visited The Gauntlet 2183 | -10/Exiles | Learned location of Zion (-7) 2235 | -10/Exiles | Met EX-BIN 2285 | -10/Exiles | Aligned with FarCom system 2287 | -10/Exiles | Given EX-Vault access code 2402 | -10/Exiles | Opened EX-Vault 2417 | -10/Exiles | Found Prototype Slashing Weapon 2418 | -10/Exiles | Identified Longsword +1 2477 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2659 | -10/Exiles | Discovered new exit (range 11) 2693 | -10/Exiles | Left Exiles lab with Longsword +1 2693 | -10/Exiles | Entered Mines 2826 | -9/Mines | Discovered new exit (range 7) 2847 | -9/Mines | Entered Materials 2847 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2848 | -8/Materials | Identified exit to Storage 2848 | -8/Materials | Identified exit to Factory 3335 | -8/Materials | Entered Storage 3338 | -8/Storage | Lost 4 parts (1p3n) 3369 | -8/Storage | Met a pair of Derelict thieves 3418 | -8/Storage | Garrison activated, responded to threat 3512 | -8/Storage | Destroyed 8 combat bots 3653 | -8/Storage | Lost 3 parts (2n1w) 4347 | -8/Storage | Garrison activated, responded to threat 4459 | -8/Storage | Build established: Mutant 4865 | -8/Storage | Build established: Scavenger-Mutant 4997 | -8/Storage | Discovered exit to Factory (range 13) 5104 | -8/Storage | Entered Factory 5104 | -7/Factory | Evolved 2 slots: Utility x2 5339 | -7/Factory | Fabricated Titanium Leg? 5350 | -7/Factory | Identified exit to Garrison 5358 | -7/Factory | Entered Garrison 5582 | -7/Garrison | Triggered checkpoint 5876 | -7/Garrison | Triggered checkpoint 5876 | -7/Garrison | Triggered checkpoint 6186 | -7/Garrison | Triggered checkpoint 6355 | -7/Garrison | Discovered new exit (range 11) 6496 | -7/Garrison | System corruption reached 10% 6526 | -7/Garrison | Lost 5 parts (1p3u1w) 6734 | -7/Garrison | Triggered checkpoint 7013 | -7/Garrison | Discovered new exit (range 13) 7056 | -7/Garrison | Triggered checkpoint 7190 | -7/Garrison | Garrison Relay disabled 7477 | -7/Garrison | Crushed by falling debris 7602 | -7/Garrison | Garrison Relay disabled 7663 | -7/Garrison | Entered Factory 7667 | -7/Factory | Identified exit to DSF 8114 | -7/Factory | Repaired Hcp. Storage Unit 8263 | -7/Factory | Discovered new exit (range 5) 8315 | -7/Factory | Entered Lower Caves 8323 | -7/Lower Caves | Met a Warlord Commander 8324 | -7/Lower Caves | Learned location of Warlord (-4) 8329 | -7/Lower Caves | Found Encrypted Comm Array 8371 | -7/Lower Caves | Encountered a Warlord checkpoint 9289 | -7/Lower Caves | Discovered new exit (range 46) 9457 | -7/Lower Caves | Learned Factory terminal intel 9673 | -7/Lower Caves | Entered another Lower Caves area 10133 | -7/Lower Caves | Discovered new exit (range 16) 10215 | -7/Lower Caves | Entered Zion 10303 | -7/Zion | Discovered new exit (range 13) 10347 | -7/Zion | Entered Proximity Caves 10444 | -6/Proximity Caves | Learned 4 Factory zone layouts 10662 | -6/Proximity Caves | Learned 12 Factory zone layouts 10901 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 11158 | -6/Proximity Caves | Build established: Derelict-Mutant 11358 | -6/Proximity Caves | Encountered a Derelict sapper outpost 11493 | -6/Proximity Caves | Discovered new exit (range 10) 11633 | -6/Proximity Caves | Entered Factory 11633 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11634 | -6/Factory | Identified exit to Extension 11635 | -6/Factory | Identified exit to Factory 11636 | -6/Factory | Loaded intel: 27 terminal locations 11704 | -6/Factory | Discovered new exit (range 7) 11726 | -6/Factory | Joined by Warlord Geek squad 12368 | -6/Factory | Joined by Warlord Ghost squad 13606 | -6/Factory | Entered Extension 14146 | -6/Extension | Rescued A7 14394 | -6/Extension | Build established: Derelict-Gladiator 14965 | -6/Extension | Spotted B-75 Beast 15029 | -6/Extension | Rescued a captive Derelict 15030 | -6/Extension | Rescued a captive Derelict 15351 | -6/Extension | Rescued a captive Derelict 15353 | -6/Extension | Rescued a captive Derelict 15370 | -6/Extension | Rescued a captive Derelict 15427 | -6/Extension | Discovered exit to Factory (range 10) 15429 | -6/Extension | Discovered new exit (range 6) 15458 | -6/Extension | Entered Cetus 15458 | -6/Cetus | Accompanied by 8 allies (A7) 15463 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15476 | -6/Cetus | Spotted Cetus Guard 15476 | -6/Cetus | Spotted Cetus Guard 15479 | -6/Cetus | Spotted Cetus Guard 15488 | -6/Cetus | Spotted Cetus Guard 15494 | -6/Cetus | Allies destroyed Cetus Guard 15529 | -6/Cetus | Destroyed Cetus Guard 15544 | -6/Cetus | Crushed by falling debris 15545 | -6/Cetus | System corruption reached 10% 15555 | -6/Cetus | Destroyed Cetus Guard 15589 | -6/Cetus | Crushed by falling debris 15591 | -6/Cetus | Crushed by falling debris 15603 | -6/Cetus | Crushed by falling debris 15603 | -6/Cetus | Core integrity fell below 50% 15623 | -6/Cetus | Crushed by falling debris 15654 | -6/Cetus | Lost 18 parts (3p8n4u3w) 15674 | -6/Cetus | Crushed by falling debris 15675 | -6/Cetus | Core integrity fell below 20% 15675 | -6/Cetus | System corruption reached 30% 15679 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15705 | -6/Cetus | Destroyed Cetus Guard 15723 | -6/Cetus | Lost 5 parts (1p1n2u1w) 15995 | -6/Cetus | Started Cetus Manufacturing Module 16020 | -6/Cetus | Manufactured an Enhanced Grunt 16042 | -6/Cetus | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 15949_ Current location identified: Cetus 15953_ Connecting with Cetus Terminal... 15956_ System corrupted: FCS attempts to trigger Adv. Variable Charge Gun. 15956_ System corrupted: Adv. Variable Charge Gun misfires. 15972_ System corrupted: Substantial component data lost. 15987_ Connecting with Cetus Terminal... 15995_ Connecting with Cetus Manufacturing Controls... 15995_ Initiating process... Project G-00 loaded. >>\\JKN9 Initiating process...Project G-00 loaded. 16016_ System corrupted: Heat flow error (+239). 16020_ A cannon-toting Grunt-like robot marches out of the Cetus Manufacturing Module. 16031_ System corrupted: Component data lost. 16039_ H-66 Slayer unfolds itself. 16039_ Slug penetrates Enhanced Grunt. 16039_ Enhanced Grunt suffers critical hit (Destroy). 16040_ Machine disabled. 16040_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###############????????????????????????? | | ??????????""""" """ """""##??????????????????????? | | ???????????" """"""" " #""?????????????????????? | | ?????????#"""""""""""""""#"######????????????????? | | ?????????#""""" """ """""#""""""#????????????????? | | ##???????#""""""" """""""#" ""#????????????????? | | #???????#""" " " """#T ""#????????????????? | | #######?#" """ """ "#" " #????????????????? | | ##[" %### ########?????????? | | % * + h% ?????????? | | ![![[ + g h ????????? | | %%%% " / ?????????? | | ""## ###" @ #????????????????? | | #####?#" "" """"""""#T #????????????????? | | ####?????######++############"""#????????????????? | | ?????????#" " ""#???????????????????????????? | | ?????????###" """#???????????????????????????? | | ?????????#" " ""#???????????????????????????? | | ?????????###" """#???????????????????????????? | | ?????????#" "###???????????????????????????? | | ?????????#" """"#???????????????????????????? | | ?????????#" T"""#???????????????????????????? | | ?????????#" """"#???????????????????????????? | | ?????????###s "###???????????????????????????? | | ?????????# """"#???????????????????????????? | | ?????????#" " T"""#???????????????????????????? | | ?????????#" """"#???????????????????????????? | | ?????????#" " " #"###???????????????????????????? | | ?????????# #""?????????????????????????????? | | ?????????#""" """#"""????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Core Shielding 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 10 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Hvy. Plasma Cannon | -8/Storage | Hacked Adv. EMP Blaster | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Challenges ------------ None Game ------ Seed HeartModifiedDetonator Manual? 0 Play Time 03:25:27 Cumulative 46.7 hours Start 2023.03.12 @ 08:47:18 End 2023.03.12 @ 13:29:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b65ca151-b0f7-4b22-b7f1-f4bc03ef9dfc