Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 07:45:34 Player: Haldron Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1725) 1725 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3749 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 265/265 System Corruption 4% Temperature Cool (78) Movement Rolling (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Deuterium Engine Wheel High-capacity Matter Pod (200) Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hacking Drone Bay (1/1) Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher Heavy Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Wheel High-capacity Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hacking Drone Bay Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher Heavy Hammer CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 55 | 7 12 25 3 3 5 Power 5 | 1 1 3 . . . Engine 5 | 1 1 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 5 4 1 . 3 Treads 6 | 1 3 1 . . 1 Leg . | . . . . . . Wheel 9 | 1 2 3 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 2 2 2 1 Device 3 | 1 . . 1 1 . Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . . 1 1 1 1 Artifact . | . . . . . . Weapon 24 | 2 4 16 . 1 1 Energy Gun 5 | 1 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 1 3 12 . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 13 | . 3 9 . . 1 Power 1 | . . 1 . . . Propulsion 5 | . 1 3 . . 1 Utility 2 | . . 2 . . . Weapon 5 | . 2 3 . . . Highest Loss Streak 7 | . 2 7 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 94 100 100 97 Engine 11 | . 14 11 11 11 11 Treads 11 | . 13 9 11 11 8 Wheel 11 | . 13 11 11 11 11 Device 4 | . 14 1 1 1 . Storage 11 | . 14 11 11 11 11 Protection 6 | . . 7 9 10 11 Energy Gun 3 | . 7 4 . . . Ballistic Gun 33 | . 19 34 44 36 43 Impact Weapon 1 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 47 | 13 30 44 44 47 47 Greatest Support 32 | 20 20 32 16 16 28 Greatest Overweight (x) 4 | 3 1 2 2 2 4 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 Average Carried 12 | 3 7 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 15 Class Distribution -------------------- 44% | Mutant 44% | Tank 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 2130 | 297 375 950 202 15 291 Remotely . | . . . . . . Salvage Created 2865 | 102 651 1622 136 . 354 Parts 176 | 6 52 93 10 . 15 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 49 | . 13 24 4 . 8 Guns 49 | . 13 24 4 . 8 Classes Destroyed 14 | 2 6 4 . . 2 Worker 1 | . . 1 . . . Builder 2 | . 2 . . . . Tunneler 4 | 2 1 . 1 . . Hauler 5 | . 2 3 . . . Recycler 8 | 1 1 5 1 . . Mechanic 1 | . . 1 . . . Operator 3 | . 1 2 . . . Watcher 6 | . 3 3 . . . Swarmer 21 | . 6 7 4 . 4 Grunt 19 | . 7 12 . . . Brawler 2 | . . 1 . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . 4 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | 2 3 9 4 . 4 Combat Bots Only 5 | . 3 5 4 . 4 Max Kills in Single Turn 2 | 1 2 2 1 . 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2391 | . 518 1290 129 . 454 Core 575 | . 172 300 20 . 83 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 31 . . . . Volleys Fired 191 | 9 80 77 11 . 14 Largest 4 | 2 2 4 4 . 4 Hottest 122 | 70 70 122 92 . 92 Shots Fired 545 | 18 160 265 46 . 56 Gun 537 | 18 160 257 46 . 56 Cannon 8 | . . 8 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 458 | 9 114 233 46 . 56 Thermal 87 | 9 46 32 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 7 7 16 5 . 8 Robot Miss Streak 6 | 3 5 6 5 . 2 Penetration Max . | . . . . . . Secondary Targets 14 | . 2 5 2 . 5 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 296 | 10 69 154 22 . 41 Core Hits 133 | 4 34 71 7 . 17 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 11 | 2 5 2 . . 2 Burn 6 | 2 4 . . . . Destroy 4 | . 1 1 . . 2 Blast 1 | . . 1 . . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4030 | 128 1047 1868 320 . 667 Guns 3761 | 128 872 1774 320 . 667 Cannons 81 | . . 81 . . . Explosions 175 | . 175 . . . . Melee . | . . . . . . Ramming 13 | . . 13 . . . Kinetic 3242 | 65 572 1618 320 . 667 Thermal 600 | 63 300 237 . . . Explosive 133 | . 133 . . . . Electromagnetic 42 | . 42 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 9 9 9 3 Average Corruption 7 | . . 8 9 9 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . 25 29 1 6 Message Errors 19 | . . 6 10 . 3 Matter Fused 12 | . . 5 6 . 1 Heat Flow Errors 7 | . . 2 5 . . Energy Discharges 7 | . . 3 3 . 1 Data Loss (minor) 5 | . . 3 2 . . Data Loss (major) 3 | . . 1 1 . 1 Misfires 5 | . . 3 2 . . Alerts 2 | . . 1 . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 54 | . 54 . . . . Projectiles . | . . . . . . Explosions 54 | . 54 . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 296 | . 290 6 . . . Shots 5 | . 5 . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 438 | 45 84 313 438 . 145 Average Temperature 83 | 17 20 84 196 . 69 Received Heat Transfer 591 | . 87 498 . . 6 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2042 | 333 1184 525 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 649 | 15 260 649 308 . . Initial 213 | . 9 109 213 . . Average 213 | 8 162 340 189 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 49 | 100 61 24 46 . . Level 1 41 | . 38 42 53 . . Level 2 9 | . . 33 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 5 | . 3 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 20 41 4 . 9 Peak Tracking Total 7 | . 3 7 4 . 4 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 8 | . 7 1 . . . Max in Single Turn 4 | . 4 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 13 | . 8 4 . 1 . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 34 | . 18 11 . 5 . Successful 16 | . 8 3 . 5 . Failed 17 | . 9 8 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts 1 | . 1 . . . . Manual 26 | . 15 9 . 2 . Terminals 23 | . 17 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 3 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 1 . 5 . Part Schematic 5 | . . . . 5 . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . 1 . . . . Machine Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 2 . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Tunnel 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 10 | . 7 3 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 25 | . . 5 . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . . 2 1 2 Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5646 | 148 1576 1005 746 1212 959 Spaces Moved 3362 | 71 706 470 519 919 677 Core 9 | 9 . . . . . Treads 582 | 60 434 88 . . . Legs . | . . . . . . Wheels 2771 | 2 272 382 519 919 677 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 130 130 115 Average Speed 143 | 151 182 146 130 130 126 Slowest Speed 240 | 200 240 240 130 130 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 5 97 49 88 83 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 2 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 61 | . 61 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 61 | . 61 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3811 | 90 841 635 564 935 746 Wait 132 | . 31 22 30 6 43 Move 3357 | 70 705 469 518 918 677 Hop . | . . . . . . Pick Up 40 | 4 9 21 1 3 2 Fast Attach 25 | 7 6 11 . . 1 Attach 11 | . 3 7 . . 1 Detach 2 | . . . . . 2 Swap 19 | . 3 7 3 3 3 Drop 32 | . 4 20 1 4 3 Fire 191 | 9 80 77 11 . 14 Melee 1 | . . . . 1 . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 498 | -10/Materials | Central database locked down 1010 | -10/Materials | Core integrity fell below 50% 1140 | -10/Materials | Discovered new exit (range 9) 1725 | -10/Materials | Entered another Materials area 1725 | -9/Materials | Evolved 2 slots: Weapon x2 1959 | -9/Materials | Core integrity fell below 50% 2036 | -9/Materials | Lost 7 parts (1p2n1u3w) 2113 | -9/Materials | Identified exit to Mines 2113 | -9/Materials | Identified exit to Storage 2357 | -9/Materials | Discovered new exit (range 11) 2623 | -9/Materials | Build established: Tank 2730 | -9/Materials | Entered Mines 2828 | -9/Mines | Discovered new exit (range 10) 3233 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3238 | -9/Mines | Found Prototype Device 3239 | -9/Mines | Identified Exp. Sensor Array 3261 | -9/Mines | Learned Materials terminal intel 3344 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3401 | -9/Mines | Discovered new exit (range 9) 3476 | -9/Mines | Entered Zion 3521 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3532 | -7/Zion | System corruption cleaned by Quarantine Array 3612 | -7/Zion | Given A8's code to call for help 3796 | -7/Zion | Learned location of Testing (-2) 4000 | -7/Zion | Learned Factory interactive machine intel 4025 | -7/Zion | Received a hallucinogenic algorithm 4183 | -7/Zion | Found CR-A16's Pointy Stick 4203 | -7/Zion | Build established: Mutant 4235 | -7/Zion | Learned location of Quarantine (-3) 4345 | -7/Zion | Learned Factory emergency access door positions 4575 | -7/Zion | Given the Hacking Drone Bay 4576 | -7/Zion | Found Prototype Device 4577 | -7/Zion | Identified Hacking Drone Bay 4586 | -7/Zion | Discovered new exit (range 13) 4688 | -7/Zion | Entered Proximity Caves 4988 | -6/Proximity Caves | Build established: Tank 5228 | -6/Proximity Caves | Core integrity fell below 20% 5384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5422 | -6/Proximity Caves | Identified exit to Factory 5466 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5647 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05466_ UN-BZM(c): "The hack is \\N94F." 05480_ UN-BZM(c): "Unaware adapt fast enough that it will probably only work once or twice, but once is all you need in a pinch, yeah?" 05504_ System corrupted: Matter fused (-9). 05522_ #VC/Q/LUVYETRE#F<ASN&H SY>XW 05644_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????? ???????????????????? | | #?????????????????????????? ????????????????? | | ##?????????????????????????? ??????????????? | | ##?????????????????????????? ????????????? | | #??????????????????????????? ????????????? | | ???????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? #??????????? | | ??????????????????????????? #??????????? | | ??????????????????????????# ??????????? | | ?????????????????????##### ?????????? | | #??#####????????????## ?????????? | | #### ##????????#### ????????? | | ##?????### ????????? | | #????## @ p #??????????????? | | ### #????# ### #??????????????? | | #?# #????# ####?????? ??????????? | | #?# ##??## #????????????? ?????????? | | #?### #??# ##?????????????????????????? | | #??## #??# #?????????????????????????? | | #??# #??# #?????????????????????????? | | #??# ##?## #?????????????????????????? | | #### #### ##?????????????????????????? | | ## ## ######??????????????????????????? | | ## #?????????????????