Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 00:13:37 Player: User Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1006) 1006 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3069 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Beam Rifle Beam Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 38 | 6 2 1 13 16 Power 6 | 1 . . 1 4 Engine 6 | 1 . . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 6 3 Treads . | . . . . . Leg 11 | 2 . . 6 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | 2 . 1 5 8 Energy Gun 7 | . . 1 2 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 6 19 Power 5 | . . . 1 4 Propulsion 8 | . . . 2 6 Utility 3 | . . . 1 2 Weapon 9 | . . . 2 7 Highest Loss Streak 13 | . . . 3 13 Average Slot Usage (%) 83 | . 97 100 87 63 Engine 12 | . 14 14 10 14 Leg 24 | . 28 28 29 14 Device 7 | . 12 14 9 . Storage 11 | . 14 14 11 9 Protection 5 | . . . 6 9 Energy Gun 6 | . . . 7 11 Ballistic Gun 13 | . 28 27 6 4 Launcher 2 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 52 | 12 41 42 44 52 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 16 | . 2 2 2 16 Average Overweight (x) 1 | . 1 2 1 3 Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 11 12 12 12 Most Carried 12 | 4 4 5 12 9 Average Carried 4 | 1 2 3 7 5 Final Capacity 12 | 6 12 12 12 12 Final Carried 9 | 2 3 5 9 2 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 727 | 209 . 61 247 210 Remotely . | . . . . . Salvage Created 1012 | . 57 72 673 210 Parts 73 | . . 6 61 6 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 1 5 22 4 Guns 20 | . 1 5 10 4 AOE 12 | . . . 12 . Classes Destroyed 10 | . 1 1 7 1 Worker 4 | . . . 2 2 Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 15 | . . 5 10 . Grunt 11 | . 1 . 8 2 Duelist 1 | . . . . 1 Sentry 5 | . . . 4 1 Best Kill Streak 8 | . 1 3 8 2 Combat Bots Only 6 | . 1 3 6 2 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2433 | . 160 107 744 1422 Core 695 | . 13 7 109 566 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 92 72 . Volleys Fired 102 | . 12 7 58 25 Largest 2 | . 2 2 2 2 Hottest 121 | . 40 70 89 121 Shots Fired 172 | . 24 14 97 37 Gun 147 | . 24 14 74 35 Cannon . | . . . . . Launcher 25 | . . . 23 2 Special . | . . . . . Kinetic 89 | . 24 12 37 16 Thermal 51 | . . 2 37 12 Explosive 25 | . . . 23 2 Electromagnetic 7 | . . . . 7 Robot Hit Streak 8 | . 7 3 8 7 Robot Miss Streak 3 | . 3 2 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 103 | . 15 7 55 26 Core Hits 70 | . 6 5 46 13 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3085 | . 131 92 2138 724 Guns 1107 | . 131 92 492 392 Cannons . | . . . . . Explosions 1956 | . . . 1646 310 Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 648 | . 131 67 257 193 Thermal 387 | . . 25 235 127 Explosive 1851 | . . . 1541 310 Electromagnetic 177 | . . . 105 72 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 69 | . . . 38 31 Projectiles . | . . . . . Explosions 69 | . . . 38 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . . . . 97 Shots 2 | . . . . 2 Rammed 4 | . . . . 4 Targets Rammed 8 | . . . . 8 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 142 | . . . 70 142 Average Temperature 45 | . . . 22 53 Received Heat Transfer 924 | . 93 . 210 621 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1036 | . . 74 629 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 701 | . 120 156 701 246 Initial 211 | . . 46 60 211 Average 197 | . 61 88 382 197 Maximum Alert Level 3 | . . . 3 1 Low Security (%) 60 | 100 100 100 21 47 Level 1 22 | . . . 23 52 Level 2 16 | . . . 54 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 9 6 37 10 Peak Tracking Total 5 | . 3 3 5 5 Tactical Retreats 9 | . 4 . 5 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . 1 . 9 1 Max in Single Turn 2 | . 1 . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 . 3 2 Successful 5 | . 2 . 2 1 Failed 3 | . 1 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 1 . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1475 | 116 292 188 450 429 Spaces Moved 573 | 39 140 92 174 128 Core 27 | 6 . . . 21 Treads . | . . . . . Legs 546 | 33 140 92 174 107 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 180 150 150 Average Speed 180 | 109 167 180 154 254 Slowest Speed 850 | 120 180 180 180 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 29 22 25 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 140 | . . . 128 12 Melee . | . . . . . Projectile . | . . . . . AOE 140 | . . . 128 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 844 | 112 177 101 261 193 Wait 90 | 60 20 . 3 7 Move 569 | 38 139 91 173 128 Hop . | . . . . . Pick Up 32 | 8 3 2 12 7 Fast Attach . | . . . . . Attach 28 | 6 2 . 8 12 Detach 1 | . . . 1 . Swap 10 | . . 1 5 4 Drop 4 | . 1 . 1 2 Fire 102 | . 12 7 58 25 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 409 | -10/Materials | Entered Mines 467 | -10/Mines | Learned Materials emergency access door positions 578 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Entered Materials 597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | First assault squad dispatched 1013 | -9/Materials | Lost 3 parts (2n1u) 1031 | -9/Materials | Discovered new exit (range 10) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1339 | -8/Materials | Lost 13 parts (2p5n2u4w) 1455 | -8/Materials | Core integrity fell below 50% 1473 | -8/Materials | Core integrity fell below 20% 1476 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- W-25 Informer sends out distress signal. Ion Engine destroyed. Beam Rifle destroyed. U-05 Engineer lays Concrete. Particle Gun destroyed. Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Hvy. Missile Launcher Remote Datajack Imp. Ion Engine destroyed. Acquired Hvy. Missile Launcher. Destroyed Particle Gun. Recycling Unit disabled. K-01 Serf destroyed. Hvy. Missile Launcher destroyed. Destroyed Hvy. Missile Launcher. Destroyed Lgt. Nuclear Core. K-01 Serf destroyed. U-05 Engineer lays Concrete. 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