Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 12:42:17 Player: taku_the_hopeless Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (487) 487 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (864) 864 TOTAL SCORE: 2636 Bonus ------- Follower Combat Kills 135 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Autogun Shotgun Improved Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Spiked Treads Subdweller Monowheel Matter Compressor Improved Trap Scanner Experimental Sensor Array Improved Weapon Shielding System Shield Power Bank Heavy Plasma Cannon Autogun Shotgun Minigun Improved Grenade Launcher CPS Tube CPS Tube CPS Tube [Rating: 30] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon Coil Gun Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 7 3 6 5 8 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 4 . 2 1 1 Treads 2 | 2 . . . . Leg 5 | 2 . 2 1 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 3 . 1 Device 4 | 1 1 2 . . Storage 2 | . . 1 . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 1 1 4 3 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 1 . 1 . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 7 4 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 6 | . . . 5 1 Highest Loss Streak 4 | . . . 4 4 To Critical Strikes . | . . . . . Average Backups 8 | 2 4 4 4 13 Power 1 | . 1 1 1 1 Propulsion 1 | 1 2 2 . 2 Utility 3 | . 1 1 1 5 Weapon 1 | . . . . 2 Tool/Special . | . . . . . Unused Backups 23 | . . . . 23 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 9 | . . . . 9 Weapon 5 | . . . . 5 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 90 | . 77 96 96 83 Engine 12 | . 11 14 14 11 Core 1 | . . . . 2 Treads 13 | . . . 18 11 Leg 7 | . 28 28 9 . Wheel 3 | . . . . 8 Device 14 | . 14 18 14 13 Storage 12 | . . 4 14 14 Energy Gun 3 | . . . 7 . Energy Cannon 1 | . . . . 2 Ballistic Gun 8 | . 14 14 5 9 Ballistic Cannon 3 | . . . . 8 Launcher 4 | . . 11 7 . Special Weapon 2 | . . 1 4 . Peak Build Rating 30 | 4 9 10 12 30 Average Rating 14 | 2 7 9 10 20 On Entrance 6 | . 4 9 9 8 Avg Prop Armor Cover (%) 24 | 24 24 . . . Naked Turns 1 | . . . . 1 Heaviest Build 61 | 5 5 13 16 61 Greatest Support 40 | 40 20 20 40 40 Greatest Overweight (x) 5 | 1 . . 5 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 5 5 8 8 20 Average Capacity 10 | 5 5 5 8 14 Most Carried 20 | 5 5 6 7 20 Average Carried 8 | 2 4 4 4 14 Final Capacity 8 | 5 5 8 8 5 Final Carried 7 | 5 5 6 7 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1107 | 93 83 333 304 294 Remotely . | . . . . . Salvage Created 649 | 103 37 285 224 . Parts 53 | 9 12 23 9 . Haulers Intercepted . | . . . . . Recyclers Shooed 4 | 1 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 16 | . 3 5 8 . Cannons 3 | . . . 3 . AOE 13 | . 3 5 5 . Classes Destroyed 7 | 2 2 2 1 . Builder 2 | . 2 . . . Tunneler 4 | 1 . 3 . . Recycler 4 | 1 . 3 . . Swarmer 6 | . 3 3 . . Grunt 3 | . . 1 2 . Subdweller 6 | . . . 6 . Assembled 1 | . . 1 . . Best Kill Streak 5 | 2 5 5 2 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 4 | 1 4 3 1 . Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 81 | . 4 14 36 27 Missed 26 | . 1 7 14 4 Hits 55 | . 3 7 22 23 Melee 3 | . . 1 . 2 Projectile 52 | . 3 6 22 21 Critical Strikes 1 | . . . 1 . Damage Taken 1627 | . 45 223 806 553 Core 253 | . . 22 124 107 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 80 | 10 2 28 35 5 Largest 2 | 1 1 1 2 2 Hottest 100 | 20 30 100 100 74 Shots Fired 86 | 10 2 28 38 8 Gun 39 | 10 . 15 10 4 Cannon 4 | . . . . 4 Launcher 29 | . 2 10 17 . Special 14 | . . 3 11 . Kinetic 43 | 10 . 15 10 8 Thermal 14 | . . 3 11 . Explosive 29 | . 2 10 17 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 4 4 14 3 Robot Miss Streak 9 | 3 . 4 3 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 39 | 6 1 8 21 3 Core Hits 46 | 3 6 20 14 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1538 | 74 189 533 627 115 Guns 323 | 74 . 124 80 45 Cannons 70 | . . . . 70 Explosions 1039 | . 189 409 441 . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 393 | 74 . 124 80 115 Thermal 102 | . . . 102 . Explosive 1039 | . 189 409 441 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles . | . . . . . Explosions 20 | . . . 20 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 292 | . 20 110 162 . Shots 10 | . 1 4 5 . Rammed . | . . . . . Targets Rammed 4 | . 1 . 3 . Kicked 4 | . 1 . 3 . Crushed . | . . . . . Highest Temperature 36 | . . . 14 36 Average Temperature 16 | . . . 8 19 Received Heat Transfer 225 | . . 39 162 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 880 | . . . 880 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | 10 102 197 . . Initial 16 | . . 16 . . Average 73 | . 45 96 . . Influence Increases 493 | 10 122 281 80 . Destroy 0b10 Robot/C 280 | . 60 180 40 . Destroy 0b10 Robot/NC 55 | 10 10 35 . . Destroy Leader 40 | . 10 20 10 . Allied During Kill 7 | . . 7 . . Successful Hack 20 | . 20 . . . Disable Machine 15 | . 15 . . . Destroy Structure 46 | . 7 39 . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 493 | 10 80 226 177 . Entered New Map 77 | . . 26 51 . Time Decay 406 | 10 80 200 116 . Lost Part 10 | . . . 10 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 5 9 11 8 Peak Tracking Total 11 | . 4 2 2 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 11 | . 5 . 2 4 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 14 . 5 14 Successful 23 | . 4 . 5 14 Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 3 . 5 14 Record 10 | . . . 4 6 Robot Analysis 8 | . . . . 8 Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 22 | . . 22 . . Total Damage 379 | . . 379 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 5451 | 9 195 479 2625 2143 Terrain 223 | . 108 115 . . Seismic 5228 | 9 87 364 2625 2143 Robot Analysis Total 8 | . . . . 8 Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5532 | 83 197 480 2625 2147 Spaces Moved 3759 | 57 189 329 1708 1476 Core 106 | 42 61 . 2 1 Treads 1642 | 12 . . 1072 558 Legs 1094 | 3 128 329 634 . Wheels 917 | . . . . 917 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 120 50 Average Speed 138 | 86 97 120 145 141 Slowest Speed 300 | 160 120 120 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . 3 . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 51 | 3 38 67 64 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . . 4 Spaces Dug 13 | . . 8 5 . Terrain Destroyed 160 | . 6 43 111 . Melee . | . . . . . Projectile 4 | . . 2 2 . AOE 156 | . 6 41 109 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 4002 | 78 201 380 1803 1540 Wait 45 | . . 5 40 . Move 3754 | 56 188 328 1706 1476 Hop . | . . . . . Pick Up 39 | 2 1 3 4 29 Fast Attach 20 | 7 2 3 2 6 Attach 9 | . 2 1 5 1 Detach 11 | 3 2 3 2 1 Swap 9 | . . 4 4 1 Drop 30 | . 3 5 1 21 Fire 80 | 10 2 28 35 5 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 . 3 . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 281 | -10/Materials | Entered Mines 284 | -10/Mines | Received a Mining Laser from a helpful Derelict 302 | -10/Mines | Excavation squad dispatched 302 | -10/Mines | A large section of the Mines collapsed 325 | -10/Mines | Build established: Mutant 553 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 578 | -10/Mines | Discovered new exit (range 10) 586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -10/Mines | Discovered new exit (range 10) 655 | -10/Mines | Discovered new exit (range 10) 761 | -10/Mines | Entered Subcaves 762 | -10/Subcaves | Approached by a straggling Scientist 1234 | -10/Subcaves | Visited 4L-MR0's lab 1652 | -10/Subcaves | Lost 4 parts (2n2w) 2498 | -10/Subcaves | Visited Clippyterm 2503 | -10/Subcaves | Identified exit to Recycling 2892 | -10/Subcaves | Crushed by falling debris 2893 | -10/Subcaves | Core integrity fell below 50% 3134 | -10/Subcaves | Found Power Bank 3386 | -10/Subcaves | Entered Scraptown 3386 | -8/Scraptown | System corruption cleaned by C-Scrubber 3502 | -8/Scraptown | Visited UFD Registry 3530 | -8/Scraptown | Registered with UFD as "Hammersink" 3570 | -8/Scraptown | Visited Cyclists 3588 | -8/Scraptown | Entered Cyclist Reading Room 3594 | -8/Scraptown | Learned location of Zion (-7) 3710 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3718 | -8/Scraptown | Learned 8 Factory zone layouts 3825 | -8/Scraptown | Guru changed UFD alias to "Wirebomber" 3895 | -8/Scraptown | Discovered new exit (range 13) 4559 | -8/Scraptown | Visited Comm Corps 4621 | -8/Scraptown | Visited Red Mages 4680 | -8/Scraptown | Visited Symbiants 4717 | -8/Scraptown | Visited Cave Peace 4778 | -8/Scraptown | Visited Chapter 10 4799 | -8/Scraptown | Visited Infowarlord's Domain 4809 | -8/Scraptown | Found Exp. Sensor Array 4853 | -8/Scraptown | Visited Derelict Rescue Squad 4888 | -8/Scraptown | Visited Scrap Suit Storage 4906 | -8/Scraptown | Visited Analyses Database 4936 | -8/Scraptown | Visited Observation Area 4992 | -8/Scraptown | Visited Abandonware Association 5044 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5049 | -8/Scraptown | Found DCF Scrap (29 items) 5429 | -8/Scraptown | Met Optimus 5429 | -8/Scraptown | Accepted into 0bPrime 5479 | -8/Scraptown | Visited LU-1G1's Boring Crew 5516 | -8/Scraptown | Attacked by Scraptown defenders 5532 | -8/Scraptown | Released all parts (2) 5533 | -8/Scraptown | Core integrity fell below 20% 5533 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 05524_ Slug penetrates 3U-QWF(E). 05526_ Penetrated by Slug. 05526_ Nuclear Core destroyed. 05526_ Slug penetrates Optimus. 05526_ Slug penetrates Earth. 05526_ Optimus knocked back. 05528_ Penetrated by Slug. 05529_ Seismic Detector destroyed. 05530_ Penetrated by Slug. 05530_ Coil Gun destroyed. 05530_ Slug penetrates Enclosure. 05530_ Penetrated by Slug. 05530_ Arm. Huge Wheel destroyed. 05530_ Slug penetrates Earth. 05531_ 1S-KOL(j): "And where do you think you're going?" 05532_ Released Hvy. Flak Cannon. 05532_ Released Hcp. Storage Unit. 05533_ Penetrated by Slug. 05533_ Slug penetrates Earth. 05533_ Penetrated by Slug. 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Challenges ------------ None Game ------ Seed NeutronWeaponsRay Manual? 0 Play Time 00:28:29 Cumulative 267.0 hours Start 2025.11.04 @ 12:06:06 End 2025.11.04 @ 12:42:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 072ce87a-5efd-461e-88a6-ebc073a80ec2