Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 11:29:17 Player: Lunace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (239) 1195 Value Destroyed (10943) 10943 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (5737) 5737 TOTAL SCORE: 27135 Bonus ------- High Alert Combat Kills 1783 Follower Combat Kills 1289 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1282 Friendly Fire -517 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (235) Stasis Canceller Transmission Jammer Advanced Component Analysis Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Phase Shifter Experimental Utility Shielding Advanced Thermal Defense Suite Advanced Force Field Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Long-range Missile Launcher Lance > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Centrium Wheel Centrium Wheel Improved Matter Compressor Stasis Canceller Transmission Jammer Advanced Component Analysis Suite Advanced System Restoration Module Transdimensional Reconstructor Long-range Missile Launcher Improved Plasma Cutter Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 149] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Treads Heavy Siege Treads Leg Improved VSS Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Advanced Hacking Suite Protection Scrap Shield Weapon Hypervelocity Gauss Rifle Energy Gun Vortex Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 4 2 . . . . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Attached 246 | 9 4 15 8 8 1 5 . 4 7 5 61 24 . 7 17 1 21 3 1 5 6 34 Power 39 | 1 . 3 . 1 . . . . . 1 9 7 . 4 6 . 1 . 1 1 . 4 Engine 9 | 1 . 3 . . . . . . . 1 4 . . . . . . . . . . . Core 15 | . . . . 1 . . . . . . 4 6 . 3 1 . . . . . . . Reactor 15 | . . . . . . . . . . . 1 1 . 1 5 . 1 . 1 1 . 4 Propulsion 52 | 2 1 2 2 . . 1 . 1 2 1 18 1 . 1 3 . 4 . . . 4 9 Treads 10 | 2 1 . . . . . . . 1 1 . . . . 3 . 2 . . . . . Leg 30 | . . . 2 . . 1 . . . . 15 1 . . . . 1 . . . 4 6 Wheel 9 | . . 2 . . . . . . 1 . 2 . . 1 . . 1 . . . . 2 Hover 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 3 1 4 2 4 . 3 . 2 2 3 19 10 . 1 3 . 7 2 . 3 . 15 Device 41 | 2 . 1 . 1 . 1 . 1 . . 11 8 . 1 . . 4 2 . . . 9 Storage 12 | 1 1 1 . 1 . 1 . . . . 4 1 . . . . 1 . . 1 . . Processor 13 | . . . . 1 . 1 . 1 . 2 2 1 . . 3 . 2 . . . . . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Protection 16 | . . 2 2 1 . . . . 2 . 2 . . . . . . . . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 2 6 4 3 1 1 . 1 3 . 15 6 . 1 5 1 9 1 . 1 2 6 Energy Gun 9 | . . . . . . . . . . . . . . 1 2 . 4 . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 21 | 3 . 4 1 2 . . . . . . 7 4 . . . . . . . . . . Ballistic Cannon 10 | . 1 1 2 . . . . . 2 . 4 . . . . . . . . . . . Launcher 8 | . 1 . 1 . . . . . . . . . . . 1 . 2 . . . 1 2 Special Weapon 6 | . . . . . . . . . . . . . . . 2 1 3 . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 1 1 . . . . . 3 1 . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . 1 1 . . . . . 1 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . 1 . . 2 3 . 3 3 . . . . 3 . 2 Parts Lost 76 | . . 5 1 4 4 . 1 . . . 16 1 . 2 1 . 4 1 . . 3 33 Power 11 | . . 2 . 1 . . . . . . 3 . . . . . 1 . . . 1 3 Propulsion 17 | . . 2 . 1 1 . 1 . . . 1 . . 1 . . . . . . 1 9 Utility 24 | . . 1 1 . . . . . . . 6 1 . . 1 . . 1 . . . 13 Weapon 24 | . . . . 2 3 . . . . . 6 . . 1 . . 3 . . . 1 8 Highest Loss Streak 13 | . . 1 1 4 4 . 1 . . . 6 1 . 1 1 . 3 1 . . 3 13 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 79 | . 99 79 50 39 31 20 30 33 57 64 76 88 100 90 83 87 86 75 79 82 86 86 Engine 5 | . 14 13 7 3 . . . . . . 5 . . . . . . . . . . . Core 2 | . . . . 1 3 . . . . . 5 10 11 10 9 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 11 9 5 9 10 6 8 Treads 5 | . 27 2 . . . . . . 4 10 2 . . . 2 16 13 10 10 10 3 . Leg 5 | . . . 9 9 3 2 7 . . . 6 22 22 19 14 5 3 . . . 13 13 Wheel 5 | . . 12 . . . . . . 4 7 6 . . . 4 . . . . . . 2 Device 10 | . 14 7 . 1 3 2 . 4 7 3 9 17 22 16 11 11 14 15 15 13 10 18 Storage 6 | . 14 6 7 6 3 2 7 7 7 7 6 5 11 11 10 5 5 5 5 5 5 3 Processor 10 | . . . . . 3 6 7 11 10 4 13 9 11 11 17 27 25 29 25 25 25 14 Protection 3 | . . 6 6 2 3 . . . 5 13 2 . . . . . . . . 2 5 5 Energy Gun 1 | . . . . . . . . . . . . . . 2 1 . 7 5 5 5 10 5 Ballistic Gun 5 | . 15 8 . 3 6 . . . . . 5 15 16 11 1 . . . . . . . Ballistic Cannon 2 | . 12 . 2 7 . . . . 5 14 6 . . . . . . . . . . . Launcher 5 | . . 14 10 . . . . . . . . . . . . . . 5 5 5 3 3 Slashing Weapon 1 | . . 4 5 2 4 . . . . . . 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 2 . 3 1 5 5 5 5 3 1 5 4 . 1 Naked Turns 38 | . . . . . 21 7 . . . . . . . . . . . . . . . 10 Heaviest Build 134 | 14 31 35 55 42 42 8 8 9 67 67 72 71 61 66 66 66 87 60 76 79 85 134 Greatest Support 140 | 40 40 40 60 60 50 10 10 9 28 28 72 63 60 60 81 81 140 140 140 140 140 95 Greatest Overweight (x) 9 | . . 9 . . . 1 2 2 2 2 2 1 1 5 5 . 1 . . . 1 4 Average Overweight (x) 1 | . . 4 . . . . . . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 8 8 8 8 8 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 7 11 9 15 15 9 6 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 13 15 11 9 8 5 6 8 8 8 13 15 13 15 15 12 15 14 13 15 15 15 Average Carried 9 | 1 8 7 6 6 5 4 5 6 6 7 7 12 12 13 12 11 13 13 13 13 12 11 Final Capacity 15 | 8 15 15 15 15 5 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 13 11 7 4 5 5 6 8 5 8 13 12 13 14 12 12 12 13 13 15 12 5 Class Distribution -------------------- 47% | Mutant 9% | Scavenger-Assassin 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Derelict-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Assassin | -5/Factory Bomber | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Tank | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6204 | 281 270 680 30 357 . 45 20 40 80 169 1279 493 30 262 168 10 191 212 65 129 297 1096 Remotely 100 | . . . . 100 . . . . . . . . . . . . . . . . . . Salvage Created 8474 | 64 270 512 129 379 . 86 . 38 . 142 1574 726 . 811 464 259 883 129 . 129 273 1606 Parts 420 | 9 19 52 10 20 . 2 . 4 . 5 104 29 . 35 15 11 29 8 . 3 9 56 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . . . . . . . . . 1 4 . . . . 2 . . . . . Parts Field Recycled 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Retrieved Matter 228 | . . . . . . . . . . . . . . . . . . . . . . 228 Parts Self-Destructed 98 | . . 17 . . . . . 1 1 5 . . 1 34 . 25 . 5 . 3 6 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 189 | . 7 25 5 4 . 2 . 1 . 3 30 6 . 12 11 10 20 10 . . 9 34 Melee 32 | . . 1 . 4 . 1 . 1 . . 16 4 . 3 . . . . . . . 2 Guns 48 | . 1 7 . . . . . . . . 7 2 . 9 . . 9 1 . . 8 4 Cannons 19 | . 6 . . . . . . . . 3 7 . . . 1 1 . . . . . 1 AOE 89 | . . 17 5 . . . . . . . . . . . 10 9 11 9 . . 1 27 Classes Destroyed 24 | 1 3 3 2 1 . . . 1 . . 4 . . 2 3 . 3 . . . 1 . Worker 16 | . . . 1 . . . . . . . 4 . . . . . 2 . . . . 9 Builder 6 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 10 | . . . . 3 . . . . . . . 2 . . . . 1 . . . . 4 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 2 . 1 1 . . . . . . 2 1 . . . . 1 . . . . 1 Swarmer 32 | . . 5 . 4 . . . . . . 6 . . 3 . 3 . 5 . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 84 | . 7 2 5 . . 2 . . . 2 13 3 . 5 6 7 11 1 . . 5 15 Brawler 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . Duelist 8 | . . . . . . . . . . . . . . 1 . 1 2 2 . . . 2 Protector 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 Sentry 9 | . . 1 . . . . . . . 1 1 1 . 1 . . . 2 . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Hunter 11 | . . . . . . . . . . . 1 . . . . . 2 . . . 2 6 Programmer 12 | . . . . . . . . 1 . . 3 2 . . . . 3 . . . . 3 Heavy 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 2 4 3 5 . 2 . 1 . 2 5 2 . 5 8 3 8 5 . . 5 7 Combat Bots Only 8 | . 2 4 3 4 . 2 . 1 . 2 5 2 . 5 8 3 5 5 . . 5 5 Max Kills in Single Turn 6 | 1 1 4 2 1 . 1 . 1 . 1 2 1 . 2 6 3 3 2 . . 1 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Exploded 6 | . . 4 1 . . . . . . . . . . . 6 2 2 2 . . 1 4 Melee 1 | . . 1 . 1 . 1 . 1 . . 1 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1252 | . 31 103 27 98 3 3 44 . . 32 276 38 . 54 4 9 109 7 . . 46 368 Missed 393 | . 11 29 7 28 . 3 20 . . 15 87 7 . 16 2 3 30 5 . . 10 120 Damage Taken 15530 | . 274 1240 356 1069 109 . 370 . . 238 3522 456 . 602 111 126 1772 105 . . 563 4617 Core 2619 | . . 161 33 151 98 . 159 . . 5 469 15 . 39 . 17 120 30 . . 95 1227 Absorbed by Shields 1392 | . . . . . . . . . . . . 159 . 210 95 . . . . . . 928 Reduced by Siege Mode 139 | . . . . . . . . . . . . . . . . . 139 . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . 21 134 Ignored by Resistances 145 | . . . . . . . . . . . . . . . . . . . . . . 145 Regen/Repaired (Parts) 941 | . 46 . . . . . . . 729 . . 15 . . 66 . . . . . . 85 Core Remaining (%) 69 | 100 . 35 94 . . . . . . 41 44 . . . . 92 . . . . 78 . Volleys Fired 436 | 7 31 98 17 2 . . . . . 7 70 9 . 16 4 5 65 13 . . 16 76 Largest 4 | 2 2 2 2 2 . . . . . 2 4 3 . 3 1 1 3 1 . . 3 3 Hottest 210 | 40 55 65 60 58 . . . . . 123 171 99 . 126 . . 168 60 . . 163 210 Shots Fired 690 | 14 61 114 25 4 . . . . . 14 157 27 . 42 4 5 81 13 . . 35 94 Gun 414 | 14 32 75 . 4 . . . . . . 92 27 . 42 . . 67 2 . . 28 31 Cannon 117 | . 28 1 . . . . . . . 14 65 . . . . . . . . . . 9 Launcher 140 | . 1 38 25 . . . . . . . . . . . . . 4 11 . . 7 54 Special 19 | . . . . . . . . . . . . . . . 4 5 10 . . . . . Kinetic 393 | 14 60 76 . 4 . . . . . 14 157 27 . 41 . . . . . . . . Thermal 63 | . . . . . . . . . . . . . . 1 . . 36 . . . . 26 Explosive 159 | . 1 38 25 . . . . . . . . . . . 4 5 14 11 . . 7 54 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 75 | . . . . . . . . . . . . . . . . . 31 2 . . 28 14 Robot Hit Streak 26 | 3 14 15 4 5 . . . . . 6 9 10 . 8 8 9 21 26 . . 5 15 Robot Miss Streak 7 | 2 5 5 . 2 . . . . . 1 5 1 . 4 . 1 2 1 . . 7 6 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . Secondary Targets 8 | . . . . . . . . . . . 3 . . 4 . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Capacitor 35 | . . . . . . . . . . . . . . . . . 35 . . . . . Shots Hit Robots 528 | 7 43 62 4 15 . 2 . 1 . 10 133 39 . 33 4 3 62 4 . 2 23 81 Core Hits 464 | 3 19 35 17 8 . 1 . 1 . 4 64 18 . 19 22 18 61 25 . 1 21 127 Critical Kills 18 | . . . . . . . . . . . 6 2 . 9 . . 1 . . . . . Critical Parts Destroyed 12 | . 1 1 . . . 1 . . . . 2 3 . . . . 3 . . . 1 . Critical Strikes 54 | . 2 1 . 1 . 1 . . . 1 20 6 . 11 2 . 8 . . . 1 . Destroy 28 | . 1 1 . . . . . . . . 10 5 . 9 . . 2 . . . . . Blast 8 | . 1 . . . . . . . . 1 6 . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sever 8 | . . . . 1 . . . . . . 1 . . . 2 . 4 . . . . . Impale 6 | . . . . . . . . . . . 3 1 . 2 . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Melee Attacks 188 | . . 4 . 27 . 4 . 4 . . 75 32 . 11 . . . 1 . 2 . 28 Impact 8 | . . . . . . 4 . 4 . . . . . . . . . . . . . . Slashing 53 | . . 4 . 27 . . . . . . 9 13 . . . . . . . . . . Piercing 127 | . . . . . . . . . . . 66 19 . 11 . . . 1 . 2 . 28 Sneak Attacks 17 | . . . . 3 . . . 1 . . 6 4 . . . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33510 | 77 691 2516 958 658 . 102 . 108 . 496 3908 1084 . 463 2325 1995 5939 1951 . 138 1644 8457 Guns 6033 | 77 307 850 . 49 . . . . . . 429 163 . 184 . . 2144 140 . . 1062 628 Cannons 2888 | . 344 20 . . . . . . . 496 1806 . . . . . . . . . . 222 Explosions 19277 | . 40 1607 958 . . . . . . . . . . . 2100 1846 3500 1732 . . 582 6912 Melee 4630 | . . 39 . 609 . 102 . 108 . . 1673 921 . 279 . . . 79 . 138 . 682 Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 4725 | 77 651 870 . 49 . . . . . 496 2235 163 . 184 . . . . . . . . Thermal 1698 | . . . . . . . . . . . . . . . . 198 894 . . . 97 509 Explosive 18813 | . 40 1607 958 . . . . . . . . . . . 2100 1648 3331 1732 . . 485 6912 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 210 | . . . . . . 102 . 108 . . . . . . . . . . . . . . Slashing 2136 | . . 39 . 609 . . . . . . 442 377 . . 225 149 295 . . . . . Piercing 2953 | . . . . . . . . . . . 1231 544 . 279 . . . 79 . 138 . 682 Entropic 2962 | . . . . . . . . . . . . . . . . . 1419 140 . . 1062 341 Highest Corruption 8 | . . . . . . . . . . . 3 2 . . . . 1 1 . . . 8 Average Corruption 2 | . . . . . . . . . . . 2 1 . . . . 1 1 . . . 3 Corruption Purged 14 | . . . . . . . . . . . 3 3 . . . . . 1 . . . 7 Corruption Blocked 50 | . . . . . . . . . . . 13 . . . . . 30 . . . . 7 Effects 24 | . . . . . . . . . . . 13 . . . . . 2 1 . . . 8 Message Errors 6 | . . . . . . . . . . . 5 . . . . . . 1 . . . . Matter Fused 8 | . . . . . . . . . . . 4 . . . . . 1 . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1176 | . 8 43 10 12 . 45 . . . 2 307 170 . 20 124 29 . 271 . . . 135 Projectiles 178 | . 8 . . . . . . . . 2 153 . . . . . . . . . . 15 Explosions 547 | . . 43 10 . . . . . . . . . . . 124 29 . 221 . . . 120 Melee 451 | . . . . 12 . 45 . . . . 154 170 . 20 . . . 50 . . . . Knockbacks 23 | . 6 1 . . . . . . . 3 13 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 5 1 . . . . . . . 3 10 . . . . . . . . . . . Secondary 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 394 | . 22 35 62 . . . . . . . . . . . . . 63 46 . . . 166 Shots 15 | . 1 3 3 . . . . . . . . . . . . . 1 1 . . . 6 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 14 . 21 . . . . . . 156 485 . . . . . 320 . . . 137 320 Average Temperature 108 | . 5 . 8 . . . . . . 69 122 . . . . . 113 . . . 55 157 Received Heat Transfer 2659 | . 135 168 171 . . . 81 . . 141 903 72 . 198 13 21 219 9 . . 136 392 Effects 9 | . . . . . . . . . . . 7 . . . . . . . . . . 2 Shutdowns 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Total Turns 22 | . . . . . . . . . . . . . . . . . 18 . . . 4 . Longest Duration 18 | . . . . . . . . . . . . . . . . . 18 . . . 4 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . 3 Heat Transferred 1987 | . . . . . . . . . . . . . . . . 320 1062 . . . 50 555 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1237 | 15 136 . 535 385 134 302 . . . . 767 368 . . . . 1081 . . . . 1237 Initial 360 | . 9 . 219 238 134 76 . . . . . 360 . . . . 210 . . . . 300 Average 396 | 6 48 . 364 287 120 178 . . . . 535 269 . . . . 540 . . . . 560 Maximum Alert Level 4 | . . . 2 1 . 1 . . . . 3 1 . . . . 3 . . . . 4 Low Security (%) 30 | 100 100 . . . 100 63 . . . . 6 33 . . . . 7 . . . . 20 Level 1 28 | . . . 56 100 . 36 . . . . 2 66 . . . . 45 . . . . 31 Level 2 24 | . . . 43 . . . . . . . 78 . . . . . . . . . . 13 Level 3 13 | . . . . . . . . . . . 12 . . . . . 46 . . . . 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 2 . . 3 . . . . 17 2 . . . . 4 . . . . 9 Investigation 8 | . . . . . . 1 . . . . 2 1 . . . . 1 . . . . 3 Extermination 7 | . . . . . . . . . . . 3 1 . . . . 1 . . . . 2 Reinforcement 13 | . 1 . 2 . . 1 . . . . 6 . . . . . 1 . . . . 2 Assault 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Garrison 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 7 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . 4 Communications Jammed 21 | . . . . . . . . . . . 20 1 . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Times Spotted 322 | . 17 29 8 11 6 8 10 . . 4 57 7 . 14 26 18 32 4 . . 8 63 Peak Tracking Total 15 | . 3 6 4 4 6 5 6 . . 3 5 2 . 4 15 4 5 4 . . 5 11 Tactical Retreats 17 | . 1 1 . 2 . . 4 . . . 4 . . 1 . . . . . . 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 1 1 . 1 . . . . . . . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Triggered 17 | . . 3 . . . . . 1 . . 1 . . . 10 . . . . . . 2 Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 38 | . . 1 1 . . 1 . . . . 6 . . . . 4 19 1 . . . 5 Max in Single Turn 7 | . . 1 1 . . 1 . . . . 2 . . . . 4 7 1 . . . 2 Garrison Access 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 33 | . 8 2 1 . . 3 . . . . 6 2 . . 1 . 1 . . 5 . 4 Terminals 7 | . 7 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Repair Stations 5 | . 1 . . . . . . . . . 2 1 . . . . . . . . . 1 Recycling Units 4 | . . . . . . 1 . . . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . . . 2 . . . . . 1 . . . . 1 Total Hacks 94 | . 30 13 1 . . 7 . . . . 13 3 . . 1 . 1 . . 18 . 7 Successful 65 | . 19 13 1 . . 1 . . . . 3 3 . . 1 . 1 . . 18 . 5 Failed 28 | . 10 . . . . 6 . . . . 10 . . . . . . . . . . 2 Catastrophic 5 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 25 1 . . . 1 . . . . 22 11 . . . . 5 . . . . 15 Terminals 28 | . 28 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . . . . . . . 4 Repair Stations 9 | . 2 . . . . . . . . . 3 2 . . . . . . . . . 2 Recycling Units 11 | . . . . . . 4 . . . . 6 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . . . . 4 . . . . . 1 . . . . 1 Terminal Hacks 41 | . 9 13 . . . . . . . . . . . . 1 . . . . 18 . . Record 18 | . . 12 . . . . . . . . . . . . . . . . . 6 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . 2 . . . . . . . . . 1 2 . . . . . . . . . 2 Scan Component 4 | . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 Repair 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 1 . . . . 2 1 . . . . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 8 . . . . . . . . . . . . . . . . . . . . 1 Terminals 8 | . 8 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 8 . . . . 3 . . . . 6 1 . . . . . . . . . 4 Full Trace Events 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . 187 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Time 88 | . 13 . . . . . . . . . . 50 . . . . . . . . . 25 Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycled Matter 198 | . . . . . . . . . . . 198 . . . . . . . . . . . Retrieved Matter 198 | . . . . . . . . . . . 198 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 2 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 30 | . 1 . . . . . . . 4 . 5 3 . 2 5 . 6 . . . . 4 Largest Group 9 | . 1 1 . . . . . . 4 4 9 3 3 3 7 7 8 . . . . 4 Highest-Rated Group 584 | . 10 6 . . . . . . 152 152 464 210 210 210 308 300 584 . . . . 316 Highest-Rated Ally 96 | . 10 6 . . . . . . 40 40 70 70 70 70 65 57 81 . . . . 96 Zionite Dispatches 7 | . . . . . . . . . . . 2 1 . . . . 2 . . . . 2 Light 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 Hacker 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 15 | . . . . . . . . . . . . . . . 9 . 2 . . . . 4 STAY 7 | . . . . . . . . . . . . . . . 5 . 1 . . . . 1 FOLLOW 6 | . . . . . . . . . . . . . . . 4 . 1 . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 235 | . . . . . . . . . . 7 97 5 12 15 20 22 48 . . . . 9 Total Damage 6410 | . . . . . . . . . . 109 2164 113 233 402 775 746 1514 . . . . 354 Kills 42 | . . . . . . . . . . 1 15 . 1 3 2 9 9 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 2 . . . . 2 1 2 1 . . 3 2 . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 224 | . . . . . . . . . . . 101 32 . . . . 45 . . . . 46 Traps 10 | . . . . . . . . . . . . 3 . . . . 4 . . . . 3 Emergency Access 18 | . . . . . . . . . . . 10 . . . . . . . . . . 8 Items 120 | . . . . . . . . . . . 46 25 . . . . 24 . . . . 25 Machines 14 | . . . . . . . . . . . 5 1 . . . . 3 . . . . 5 Garrisons 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . Patrols 25 | . . . . . . . . . . . 15 2 . . . . 5 . . . . 3 Investigations 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . Reinforcements 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . Guards 28 | . . . . . . . . . . . 20 1 . . . . 5 . . . . 2 Zionite Intel Received 8 | . . . . . . . . . . . 4 2 . . . . . . . . . 2 Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 20673 | 180 1143 6219 247 272 66 261 258 203 771 491 2160 1128 376 590 820 425 1121 842 398 304 818 1580 Spaces Moved 11175 | 88 587 1983 176 187 98 223 215 247 852 325 1317 710 209 411 670 241 552 448 221 159 469 787 Core 1192 | 2 . 891 . . 68 136 1 71 . . . . . . . . . . . . . 23 Treads 2858 | 86 587 374 . . . . . . . . 14 . . . 53 241 552 448 221 159 123 . Legs 3798 | . . . 176 187 30 87 214 . . . 303 710 209 361 610 . . . . . 346 565 Wheels 2637 | . . 718 . . . . . . 340 325 1000 . . 50 7 . . . . . . 197 Hover 690 | . . . . . . . . 176 512 . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 90 90 50 50 120 60 60 115 97 90 180 90 90 170 170 180 180 180 120 50 Average Speed 156 | 157 160 297 95 99 62 79 120 71 83 128 114 101 180 117 97 170 172 180 180 180 138 139 Slowest Speed 500 | 160 160 500 105 105 90 120 150 150 130 130 245 182 180 180 170 170 250 180 180 180 270 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 6 76 94 22 8 70 6 44 44 89 58 41 14 46 54 89 53 25 61 51 61 68 27 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 20 | . . 2 . . . . 1 . 3 . . 5 . . . 2 . . 1 3 . 3 Known Exits Taken 10 | . . 1 . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 . . 1 . 1 1 1 1 . 1 1 . . . . . . . . Scrap Searched 31 | . . 15 . . . . . 1 2 4 . . 1 1 . 1 . 2 2 . 2 . Spaces Dug 95 | . . 59 . . . 1 . 3 . . 1 8 . . . 21 . . . . . 2 Terrain Destroyed 1321 | . 4 281 162 . . 1 . 3 . 5 53 8 . 4 48 108 115 82 . . 120 327 Melee 15 | . . . . . . 1 . 3 . . 1 8 . . . . . . . . . 2 Projectile 64 | . . 3 . . . . . . . 5 19 . . 1 . 2 5 . . . 23 6 AOE 1236 | . 4 278 162 . . . . . . . 30 . . . 48 106 110 82 . . 97 319 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 13435 | 113 732 2205 231 241 103 297 215 262 911 382 1657 1048 209 466 844 252 677 469 221 174 602 1124 Wait 973 | 8 93 45 22 13 . 60 . 3 46 35 87 242 . 5 11 5 19 2 . . 110 167 Move 11154 | 87 586 1982 175 187 97 222 214 246 851 324 1316 709 208 410 669 240 551 447 220 158 468 787 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 1 14 18 1 2 2 5 1 2 3 5 14 11 1 1 11 1 9 1 . 3 1 11 Fast Attach 137 | 8 1 9 3 4 1 2 . 4 3 3 37 11 . 4 11 . 7 1 1 5 1 21 Attach 70 | . 1 4 5 4 . 3 . 1 3 2 6 5 . 1 6 1 9 2 . 1 4 12 Detach 26 | . . 3 3 . . . . 1 . 1 1 3 . 2 4 . 3 2 . 1 . 2 Swap 42 | 1 2 2 . . . . . . 1 . 18 8 . 2 . . 5 . . . 1 2 Drop 157 | 1 4 28 5 2 3 1 . 1 4 5 33 18 . 4 23 . 9 . . 4 1 11 Fire 436 | 7 31 98 17 2 . . . . . 7 70 9 . 16 4 5 65 13 . . 16 76 Melee 188 | . . 4 . 27 . 4 . 4 . . 75 32 . 11 . . . 1 . 2 . 28 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 115 | . . . . . . . . . . . . . . 10 105 . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Miscellaneous 12 | . . 12 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Central database locked down 322 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Repaired Lgt. Treads 1315 | -10/Materials | Discovered new exit (range 6) 1324 | -10/Materials | Entered Subcaves 1324 | -10/Subcaves | Accompanied by 1 ally 1501 | -10/Subcaves | Discovered new exit (range 8) 1644 | -10/Subcaves | Ambushed by Subdweller buried in earth 1644 | -10/Subcaves | Ambushed by Subdweller buried in earth 1646 | -10/Subcaves | Ambushed by Subdweller buried in earth 1663 | -10/Subcaves | Ambushed by Subdweller buried in earth 1695 | -10/Subcaves | Ambushed by Subdweller buried in earth 1787 | -10/Subcaves | Identified exit to Materials 2297 | -10/Subcaves | Learned location of Zion (-7) 4355 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4356 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4661 | -10/Subcaves | Build established: Subdweller-Mutant 4915 | -10/Subcaves | Visited 4L-MR0's lab 4934 | -10/Subcaves | Found Arachnoskeleton 5058 | -10/Subcaves | Build established: Mutant 5311 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 5371 | -10/Subcaves | Core integrity fell below 50% 6181 | -10/Subcaves | Visited Clippyterm 6196 | -10/Subcaves | Learned location of Extension (-6) 7543 | -10/Subcaves | Entered Materials 7543 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7548 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7733 | -8/Materials | Discovered new exit (range 12) 7790 | -8/Materials | Entered Factory 7790 | -7/Factory | Evolved 2 slots: Utility x2 8004 | -7/Factory | Lost 4 parts (1p1n2w) 8062 | -7/Factory | Sucked down chute 8062 | -7/Factory | Entered Waste 8083 | -7/Waste | Spotted C-40 Crusher 8084 | -7/Waste | Spotted C-40 Crusher 8090 | -7/Waste | Spotted C-40 Crusher 8091 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8107 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8115 | -7/Waste | Crushed by Compactor (1 part destroyed) 8123 | -7/Waste | Discovered new exit (range 12) 8128 | -7/Waste | Entered Factory 8146 | -7/Factory | Lost 4 parts (1n3w) 8383 | -7/Factory | Discovered new exit (range 5) 8389 | -7/Factory | Entered Lower Caves 8578 | -7/Lower Caves | Identified exit to Lower Caves 8641 | -7/Lower Caves | Core integrity fell below 50% 8647 | -7/Lower Caves | Entered another Lower Caves area 8676 | -7/Lower Caves | Learned 8 Factory zone layouts 8837 | -7/Lower Caves | Found Alien Artifact 8837 | -7/Lower Caves | Identified Core Expander 8837 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8847 | -7/Lower Caves | Discovered new exit (range 5) 8850 | -7/Lower Caves | Entered Zion 8905 | -7/Zion | Discovered new exit (range 16) 8978 | -7/Zion | Given A8's code to call for help 8997 | -7/Zion | Learned Factory trap positions 9007 | -7/Zion | Learned Factory stockpile data 9077 | -7/Zion | Visited the Megawrench Repair Shop 9140 | -7/Zion | Found CR-A16's Pointy Stick 9242 | -7/Zion | Imprinted 9244 | -7/Zion | Declared Zion's savior 9445 | -7/Zion | Megawrench repaired 9 parts 9621 | -7/Zion | Entered Proximity Caves 9621 | -6/Proximity Caves | Accompanied by 4 allies 9635 | -6/Proximity Caves | Learned 4 Factory zone layouts 9646 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9765 | -6/Proximity Caves | Build established: Derelict-Tank 10045 | -6/Proximity Caves | Discovered new exit (range 12) 10112 | -6/Proximity Caves | Entered Factory 10112 | -6/Factory | Accompanied by 4 allies 10112 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10113 | -6/Factory | Identified exit to Extension 10114 | -6/Factory | Loaded intel: 124 trap records 10191 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10192 | -6/Factory | Zion Hacker squad teleported in 10213 | -6/Factory | Zion Light squad teleported in 10272 | -6/Factory | Garrison activated, responded to threat 10341 | -6/Factory | Found Prototype Protection 10341 | -6/Factory | Identified Zio. Weapon Casing 10351 | -6/Factory | Lost 5 allies 10509 | -6/Factory | Retrieved Zion intel report: Trap Installations 10637 | -6/Factory | Found Launcher Loader 10690 | -6/Factory | Spotted B-75 Beast 10863 | -6/Factory | Garrison activated, responded to threat 11052 | -6/Factory | Cargo convoy interrupted 11125 | -6/Factory | Lost 4 parts (1n1u2w) 11214 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11311 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11396 | -6/Factory | Build established: Mutant 11434 | -6/Factory | Terminal network hard line cut 11643 | -6/Factory | Discovered new exit (range 21) 12096 | -6/Factory | Build established: Scavenger-Gunner 12098 | -6/Factory | Core integrity fell below 50% 12240 | -6/Factory | Discovered new exit (range 13) 12249 | -6/Factory | Lost 6 parts (1p1u4w) 12257 | -6/Factory | Found Prototype Device 12272 | -6/Factory | Entered another Factory area 12272 | -5/Factory | Evolved 2 slots: Utility x2 12273 | -5/Factory | Identified Active Sensor Suite 12539 | -5/Factory | Build established: Scavenger-Assassin 12822 | -5/Factory | Repaired Imp. System Restoration Module 12865 | -5/Factory | Retrieved Zion intel report: Branch Access 12865 | -5/Factory | Identified exit to Upper Caves 13312 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13313 | -5/Factory | Zion Light squad teleported in 13400 | -5/Factory | Entered Upper Caves 13400 | -5/Upper Caves | Accompanied by 3 allies 13411 | -5/Upper Caves | Learned location of 1 exit from Factory 13473 | -5/Upper Caves | Encountered a Warlord checkpoint 13571 | -5/Upper Caves | Learned Factory emergency access door positions 13626 | -5/Upper Caves | Build established: Bomber 13713 | -5/Upper Caves | Discovered new exit (range 15) 13776 | -5/Upper Caves | Entered another Upper Caves area 13776 | -5/Upper Caves | Accompanied by 3 allies 13825 | -5/Upper Caves | Lost 3 allies 14074 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14098 | -5/Upper Caves | Learned Factory stockpile data 14150 | -5/Upper Caves | Learned 4 Factory zone layouts 14326 | -5/Upper Caves | Discovered new exit (range 9) 14366 | -5/Upper Caves | Entered Warlord 14366 | -5/Warlord | Accompanied by 2 allies 14402 | -5/Warlord | Build established: Scavenger-Mutant 14690 | -5/Warlord | Visited the Vortex Lab 14694 | -5/Warlord | Found Prototype Energy Gun 14694 | -5/Warlord | Identified Vortex Shotgun 14695 | -5/Warlord | Warlord's base attacked by MAIN.C 14699 | -5/Warlord | Found Vortex Shotgun 14703 | -5/Warlord | Found Prototype Energy Gun 14703 | -5/Warlord | Identified Vortex Rifle 14705 | -5/Warlord | Found Vortex Rifle 14868 | -5/Warlord | Rebuked by Warlord 14915 | -5/Warlord | Build established: Commander-Mutant 14945 | -5/Warlord | Found Prototype Special Weapon 14945 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14950 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14952 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14954 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14956 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14958 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15045 | -5/Warlord | Warlord forces counterattacked 15052 | -5/Warlord | Spotted B-86 Titan 15067 | -5/Warlord | Spotted Striker 15108 | -5/Warlord | Spotted Executioner 15113 | -5/Warlord | Lost 5 allies 15121 | -5/Warlord | Destroyed Executioner 15149 | -5/Warlord | Destroyed 8 combat bots 15155 | -5/Warlord | Lost 3 allies 15159 | -5/Warlord | Discovered new exit (range 14) 15178 | -5/Warlord | Identified exit to Proximity Caves 15186 | -5/Warlord | Entered Proximity Caves 15186 | -4/Proximity Caves | Accompanied by 7 allies 15363 | -4/Proximity Caves | Build established: Scavenger-Mutant 15527 | -4/Proximity Caves | Learned location of Quarantine (-3) 15552 | -4/Proximity Caves | Discovered new exit (range 11) 15557 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15605 | -4/Proximity Caves | Identified exit to Factory 15611 | -4/Proximity Caves | Entered Factory 15611 | -4/Factory | Accompanied by 5 allies 15611 | -4/Factory | Evolved 2 slots: Utility x2 15612 | -4/Factory | Identified exit to Research 15639 | -4/Factory | Found Quantum Capacitor 16061 | -4/Factory | Zion Hacker squad teleported in 16087 | -4/Factory | Zion Hacker squad teleported in 16094 | -4/Factory | Spotted B-86 Titan 16109 | -4/Factory | Allies destroyed B-86 Titan 16124 | -4/Factory | Lost 3 allies 16275 | -4/Factory | Lost 5 allies 16558 | -4/Factory | Lost 3 parts (1p2w) 16611 | -4/Factory | First assault squad dispatched 16680 | -4/Factory | Discovered new exit (range 9) 16693 | -4/Factory | Identified exit to Upper Caves 16732 | -4/Factory | Entered Upper Caves 16890 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17213 | -4/Upper Caves | Learned 8 Research zone layouts 17427 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17484 | -4/Upper Caves | Discovered new exit (range 8) 17544 | -4/Upper Caves | Identified exit to Upper Caves 17574 | -4/Upper Caves | Entered another Upper Caves area 17719 | -4/Upper Caves | Build established: Scavenger-Assassin 17965 | -4/Upper Caves | Discovered new exit (range 3) 17968 | -4/Upper Caves | Identified exit to Zhirov 17972 | -4/Upper Caves | Entered Zhirov 17972 | -4/Zhirov | Discovered new exit (range 3) 18005 | -4/Zhirov | Met Zhirov 18039 | -4/Zhirov | Learned location of Testing (-2) 18039 | -4/Zhirov | Learned location of Command (-1) 18057 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18084 | -4/Zhirov | Found Alien Artifact 18084 | -4/Zhirov | Identified Integrated Reactor 18084 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18105 | -4/Zhirov | Found Alien Artifact 18274 | -4/Zhirov | Identified exit to Proximity Caves 18276 | -4/Zhirov | Entered Proximity Caves 18278 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18360 | -3/Proximity Caves | Spotted B-86 Titan 18559 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 18642 | -3/Proximity Caves | Spotter reported a threat 18695 | -3/Proximity Caves | Spotter reported a threat 18735 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18827 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 19030 | -3/Proximity Caves | Discovered exit to Research (range 20) 19094 | -3/Proximity Caves | Entered Research 19094 | -3/Research | Evolved 2 slots: Utility x2 19225 | -3/Research | Zion Trap Resupply teleported in 19586 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 19677 | -3/Research | Build established: Scavenger-Tank 19873 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 19874 | -3/Research | Zion Light squad teleported in 19941 | -3/Research | Lost 3 allies 19958 | -3/Research | Lost 3 parts (1n2w) 20011 | -3/Research | Lost 6 parts (2n4u) 20091 | -3/Research | Repaired Lrn. Missile Launcher 20094 | -3/Research | First assault squad dispatched 20383 | -3/Research | Build established: Tank 20511 | -3/Research | Identified Transdimensional Reconstructor 20511 | -3/Research | Warped through subspace 20527 | -3/Research | Lost 13 parts (1p3n5u4w) 20562 | -3/Research | Terminal network hard line cut 20648 | -3/Research | Core integrity fell below 50% 20662 | -3/Research | Core integrity fell below 20% 20674 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20635_ G-67 Veteran destroyed. 20638_ Biometal Leg destroyed. 20640_ System corrupted: Adv. Cryofiber Web rejected. 20649_ Mic. Antimatter Reactor destroyed. 20650_ Lyr. Medium Armor Plating destroyed. 20651_ >> DECODED: Huge Storage Unit location. 20652_ Xenon Bombardment Thruster melted. 20652_ S-43 Plague destroyed. 20654_ Quantum Rifle destroyed. 20656_ System corrupted: Component data lost. 20656_ Dropped Hvy. Antimatter Reactor. 20656_ Dropped Lrg. Storage Unit. 20657_ Slammed into S-43 Plague. 20659_ 0b10 Decoder Chip [Generic] destroyed. 20659_ System corrupted by crushing effect (+2). 20661_ Adv. Hacking Suite destroyed. 20670_ Slug penetrates Wall. 20671_ Acquired Antigrav Array. 20673_ Slug penetrates Repair Station. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????# #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ??????????????????#+######### #???????????????? | | ??????????????????# = # #???????????????? | | ??????????????????# # #???????????????? | | ??????????????????# # #???????????????? | | ??????????????????+ " "" s +???????????????? | | ??????????????????# "R""@ # #???????????????? | | ??????????????????# """ # #???????????????? | | ??????????????????# # #???????????????? | | ??????????????????# # #???????????????? | | ??????????????????########Y## #???????????????? | | ?????????????????????????#### ###########?????? | | ????????????????????????????# ????? | | ????????????????????????????# ????? | | ????????????????????????????# ????? | | ????????????????????????????# ????? | | ????????????????????????????# ###+#######?????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ??????????????????########### #???????????????? | | ?????????????????? # #???????????????? | | ?????+????????????? # #???????????????? | | ?????????????????????""""" *# #??]????????????? | | ????????????????# ""T""!!#* #???????????????? | | ????????????????# %+= #???????????????? | | ????????????????# %#= #???????????????? | | ????????????????# # #???????????????? | | ????????????????########/#### #???????????????? | | ???????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 51 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Corruption Block 13 Armor Coverage 1200 Resistance: TH 30 Utility Shielding 90 Phase Shifting 10 Evasion (%) 65 Launcher Accuracy 30 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveGrapheneCapacitor Manual? 0 Play Time 02:45:57 Cumulative 202.9 hours Start 2024.05.20 @ 19:43:39 End 2024.05.21 @ 11:29:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 189 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bc43bed-466c-4bd0-87d9-1616797a07a9