Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 01:48:20 Player: Moritz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (311) 311 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 661 Bonus ------- Friendly Fire -115 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 200/200 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Beamcaster > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Subdweller Optics Improved Targeting Computer EM Pulse Gun Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Beamcaster > --- INVENTORY -------- Light Ion Engine Aluminum Leg Subdweller Optics Improved Targeting Computer Scrap Shield EM Pulse Gun Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 6 | 3 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 3 7 6 Power . | . 1 1 Propulsion 2 | 2 3 . Utility 1 | . . 2 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 9 | . 3 6 Power 1 | . . 1 Propulsion 5 | . 3 2 Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 26 | . 26 25 Special Weapon 1 | . . 2 Peak Build Rating 20 | 9 12 20 Average Rating 10 | 5 9 13 On Entrance 7 | . 9 12 Naked Turns . | . . . Heaviest Build 19 | 13 17 19 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 409 | 270 30 109 Remotely . | . . . Salvage Created 463 | 67 126 270 Parts 28 | 5 7 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 5 5 Guns 9 | . 4 5 AOE 1 | . 1 . Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 2 | . 2 . Subdweller 5 | . . 5 Thug 1 | . . 1 Best Kill Streak 5 | 2 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 49 | . 17 32 Missed 13 | . 6 7 Hits 36 | . 11 25 Projectile 36 | . 11 25 AOE 3 | . . 3 Damage Taken 768 | . 275 493 Core 257 | . 113 144 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | 4 10 28 Largest 2 | 2 2 2 Hottest 131 | 80 80 131 Shots Fired 75 | 8 20 47 Gun 65 | 8 20 37 Cannon . | . . . Launcher . | . . . Special 10 | . . 10 Kinetic . | . . . Thermal 75 | 8 20 47 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 4 8 17 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 46 | 5 11 30 Core Hits 21 | 3 5 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 640 | 55 135 450 Guns 640 | 55 135 450 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 640 | 55 135 450 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 2 7 Message Errors 2 | . 1 1 Matter Fused 5 | . . 5 Data Loss (minor) 1 | . 1 . Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | 36 150 9 Average Temperature 39 | 20 51 4 Received Heat Transfer 72 | . 36 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1646 | 125 300 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 10 100 . Initial . | . . . Average 33 | . 45 . Influence Increases 120 | 10 110 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 10 | . 10 . Influence Decreases 120 | 10 110 . Time Decay 120 | 10 110 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 7 17 Peak Tracking Total 8 | . 5 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 531 | 17 264 250 Terrain 531 | 17 264 250 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 639 | 89 264 286 Spaces Moved 378 | 52 186 140 Core 5 | 5 . . Treads . | . . . Legs 373 | 47 186 140 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 30 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 470 | 69 208 193 Wait 7 | . 1 6 Move 376 | 51 185 140 Hop . | . . . Pick Up 14 | 6 5 3 Fast Attach 12 | 7 2 3 Attach 1 | . . 1 Detach . | . . . Swap 5 | 1 . 4 Drop 13 | . 5 8 Fire 42 | 4 10 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 354 | -10/Materials | Entered Subcaves 444 | -10/Subcaves | Core integrity fell below 50% 525 | -10/Subcaves | Ambushed by swarm of Subdwellers 561 | -10/Subcaves | Core integrity fell below 20% 590 | -10/Subcaves | Lost 4 allies 640 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G6-3CC(R) affixes Scrap Shield Fragment to Scrap Shield. 4T-CNZ(R) destroyed. Switching to secondary target: G6-3CC(R). G6-3CC(R) affixes Scrap Shield Fragment to Scrap Shield. G6-3CC(R) destroyed. M= 7UBNZWXS6SFS|OO7XSZL UZKC:DRR 35-RE4(R) destroyed. Dropped Beam Rifle. Acquired Beamcaster. Acquired 48 matter. System corrupted: Matter fused (-8). Dropped Aluminum Leg. Acquired 28 matter. Dropped Imp. Terrain Scanner. Acquired Imp. Targeting Computer. Acquired 2 matter. Dropped Scrap Shield. Acquired Sub. Shrapnel Launcher. Map ----- +----------------------------------------------------+ | #???????#????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ?###??? ???????#?????????????? ?????????????????? | | ?# # ## ####?????????????????? ???????????????? | | ## " " ## ##???????????????? ???????????????? | | # ## ##??????????????? ????????????????? | | ? ## #####??????????? ????????????????? | | # ?# ?# ####??????## #????????????????? | | # ## ?# #??#??? ##??" ???????????? | | # ### #?????? ##"" ???????????? | | # #?????? 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