Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 02:02:16 Player: A Moose Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (198) 990 Value Destroyed (9217) 9217 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (8094) 8094 TOTAL SCORE: 26941 Bonus ------- High Alert Combat Kills 1679 Follower Combat Kills 4603 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -288 Cogmind --------- Core Integrity 0/1600 Matter 173/300 Energy 86/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Combat Linear Gravjet Improved Target Analyzer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Weapon Cycler Layered Medium Armor Plating Advanced Hacking Suite Advanced Field Recycling Unit > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Linear Accelerator Z-bomb Delivery System Power Sword > --- INVENTORY -------- Particle Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Compact Matter Pod Layered Medium Armor Plating Compact HERF Cannon Disintegrator Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Remote Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Mass Driver Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Z-bomb Delivery System Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . . . 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . . . . 1 . . . Utility 9 | . . 2 1 1 1 . . . . . . . . . 1 1 . 1 1 Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Parts Attached 240 | 6 3 7 23 18 9 12 8 5 11 1 1 . 4 3 10 8 39 38 34 Power 26 | 1 . . 3 1 3 . 2 1 1 . . . . . 1 . 4 6 3 Engine 6 | 1 . . 1 1 2 . 1 . . . . . . . . . . . . Core 3 | . . . 2 . 1 . . . . . . . . . . . . . . Reactor 17 | . . . . . . . 1 1 1 . . . . . 1 . 4 6 3 Propulsion 55 | 2 . 3 9 10 1 3 1 1 1 . . . . . 1 1 5 9 8 Treads 26 | 2 . 2 1 4 1 3 1 1 1 . . . . . 1 1 5 3 . Leg 14 | . . . 8 6 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . 6 8 Flight 1 | . . 1 . . . . . . . . . . . . . . . . . Utility 87 | 1 1 4 6 4 1 7 1 1 8 1 1 . 3 2 6 5 15 9 11 Device 44 | . . . 2 2 1 2 . 1 7 1 . . 1 1 4 5 11 4 2 Storage 6 | 1 . 1 1 . . . . . . . . . . . . . 2 . 1 Processor 14 | . 1 . 1 . . 2 . . 1 . . . 1 . . . 1 3 4 Hackware 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . Protection 20 | . . 3 2 1 . 3 1 . . . . . . 1 2 . 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 . 5 3 4 2 4 2 1 . . . 1 1 2 2 15 14 12 Energy Gun 15 | . . . . . . . . . . . . . 1 . . 1 5 6 2 Energy Cannon 5 | . . . . . . . . . 1 . . . . . . . 1 1 2 Ballistic Gun 25 | 2 2 . 5 1 3 . 2 . . . . . . . 2 1 7 . . Ballistic Cannon 11 | . . . . 1 1 2 1 2 . . . . . 1 . . . 2 1 Launcher 10 | . . . . . . . . . . . . . . . . . 2 4 4 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . . . 2 . 2 . . . 1 . 1 . 5 1 2 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . System Corruption 18 | . . . . . . . 18 . . . . . . . . . . . . Parts Lost 91 | . . 1 13 4 3 5 1 1 . . . . . . . . 14 12 37 Power 17 | . . . 3 . 2 . . . . . . . . . . . 4 3 5 Propulsion 21 | . . . 5 1 . . . 1 . . . . . . . . 3 3 8 Utility 30 | . . 1 3 2 . 3 . . . . . . . . . . 2 4 15 Weapon 23 | . . . 2 1 1 2 1 . . . . . . . . . 5 2 9 Highest Loss Streak 14 | . . 1 6 1 1 3 1 1 . . . . . . . . 4 7 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 84 91 92 97 98 99 94 93 94 94 94 94 94 92 85 84 82 71 Engine 2 | . 14 11 5 7 1 6 5 . . . . . . . . . . . . Reactor 6 | . . . . . . . . 11 11 11 11 11 11 11 15 14 11 10 7 Treads 18 | . 28 22 6 8 25 26 25 23 23 23 23 23 23 23 19 14 16 9 9 Leg 2 | . . . 16 21 . . . . . . . . . . . . . . . Device 7 | . . . 5 9 13 10 6 5 5 5 5 5 5 4 6 9 14 16 9 Storage 5 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 18 | . 7 11 16 15 13 14 20 17 22 23 23 23 23 23 21 19 14 15 20 Hackware 4 | . . . . 5 6 6 6 5 5 5 5 5 5 5 5 4 4 4 1 Protection 3 | . . 7 11 1 6 6 6 5 . . . . . . 3 4 2 1 3 Energy Gun 1 | . . . . . . . . . . . . . 2 1 . 1 3 2 3 Energy Cannon 1 | . . . . . . . . . 2 5 5 5 5 5 5 4 1 . 1 Ballistic Gun 5 | . 27 22 17 5 13 9 2 5 2 . . . . . 5 7 4 . . Ballistic Cannon 5 | . . . . 4 6 9 13 11 11 11 11 11 8 9 4 . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 16 33 39 47 53 55 65 81 92 102 102 102 102 102 129 126 125 122 134 Greatest Support 220 | 40 40 40 60 80 80 100 120 150 160 160 160 160 160 160 170 220 220 220 220 Greatest Overweight (x) 6 | . . . 6 . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 5 5 10 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 3 8 11 14 14 14 14 14 14 14 14 14 15 15 14 13 13 12 7 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 5 9 15 15 14 15 15 15 14 14 14 15 15 15 15 15 15 15 3 Class Distribution -------------------- 47% | Scavenger-Gunner 13% | Mutant 13% | Scavenger-Mutant 9% | Commander-Gunner 8% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Mutant | -2/Research Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 8583 | 196 198 419 1354 644 421 788 184 500 110 80 66 52 94 117 160 391 1305 868 636 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7683 | . 234 481 1853 1059 325 878 . 40 . 38 60 . . 41 119 164 1153 724 514 Parts 398 | . 23 32 103 53 8 33 . 4 . 2 2 . . 6 4 8 73 20 27 Haulers Intercepted 10 | . . 1 3 4 1 . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled 14 | . . . . . . . . . . . . . . . . . . 6 8 Retrieved Matter 229 | . . . . . . . . . . . . . . . . . . 138 91 Parts Self-Destructed 57 | . . . . . . . . . . . 23 12 . 22 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 160 | . 5 11 33 16 5 17 . 2 . 1 1 . . 2 3 4 24 17 19 Melee 11 | . . . . 6 . . . . . . . . . . . . . . 5 Guns 90 | . 5 11 33 8 1 7 . . . . . . . . 1 4 13 4 3 Cannons 29 | . . . . 2 4 10 . 2 . 1 1 . . 2 2 . . 3 2 AOE 25 | . . . . . . . . . . . . . . . . . 11 8 6 Classes Destroyed 16 | . 4 3 3 1 1 2 . . . . . . . . . . . 1 1 Worker 6 | . . . 2 1 . . . . . . . . . . . . 1 2 . Builder 3 | . . . . . . 1 . . . . . . . . . . 1 1 . Hauler 10 | . . 1 3 4 1 . . . . . . . . . 1 . . . . Recycler 7 | . 1 . 1 4 . . . . . . . . . . . . 1 . . Operator 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . 3 2 . . . . . . . . . . . 1 . 1 . Swarmer 33 | . 3 2 5 3 2 2 . 2 . . . . . 2 1 1 . 10 . Grunt 60 | . 2 8 18 8 2 8 . . . 1 . . . . . . 7 4 2 Brawler 3 | . . . . . . . . . . . . . . . . . . 1 2 Duelist 3 | . . . 1 . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . 1 6 1 1 5 . . . . 1 . . . . . 1 1 2 Hunter 11 | . . . 3 1 . . . . . . . . . . . . 6 . 1 Programmer 25 | . . . . 3 . . . . . . . . . . 1 2 10 . 9 Behemoth 1 | . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . Savage 2 | . . . . . . 1 . . . . . . . . 1 . . . . Best Kill Streak 12 | . 4 4 8 6 3 5 . 2 . 1 1 . . 1 2 2 8 12 4 Combat Bots Only 10 | . 3 4 7 4 3 4 . 2 . 1 1 . . 1 2 2 7 10 4 Max Kills in Single Turn 5 | . 2 1 2 1 1 2 . 2 . 1 1 . . 1 1 1 3 5 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 2 4 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1576 | . 26 43 239 94 60 159 12 25 . 9 . 5 . 38 9 81 264 108 404 Missed 437 | . 12 17 61 36 24 49 2 12 . 3 . 1 . 14 . 13 54 35 104 Damage Taken 23121 | . 116 273 2283 814 553 1971 240 379 . 295 . 66 39 224 113 1433 4673 1824 7825 Core 2827 | . 36 . 258 120 . 120 . 3 . . . . . . 9 79 370 210 1622 Absorbed by Shields 775 | . . . . . . 5 58 . . 66 . 65 23 154 70 334 . . . Reduced by Siege Mode 1001 | . . . . . . . . . . . . . . . . 243 591 60 107 Regen/Repaired (Parts) 959 | . . . . . . . . . 54 77 . 20 17 89 72 99 531 . . Core Remaining (%) 85 | 100 85 100 53 82 . . 85 . . . . . . 99 99 . 65 85 . Volleys Fired 592 | . 17 38 122 48 24 44 7 9 . 6 3 3 . 7 14 41 110 53 46 Largest 3 | . 2 2 2 2 3 3 3 3 . 2 3 3 . 3 2 3 3 3 3 Hottest 265 | . 46 46 51 73 103 135 135 139 . 114 234 234 . 234 114 193 200 216 265 Shots Fired 1150 | . 34 76 239 96 72 124 17 27 . 12 7 8 . 16 27 57 172 86 80 Gun 848 | . 34 76 239 48 48 63 7 9 . . . . . 1 6 55 163 47 52 Cannon 284 | . . . . 48 24 61 10 18 . 12 7 8 . 15 21 2 3 33 22 Launcher 18 | . . . . . . . . . . . . . . . . . 6 6 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 970 | . 34 76 239 96 72 124 17 27 . 12 6 6 . 13 27 45 127 33 16 Thermal 80 | . . . . . . . . . . . 1 2 . 2 . 2 3 12 58 Explosive 18 | . . . . . . . . . . . . . . . . . 6 6 6 Electromagnetic 69 | . . . . . . . . . . . . . . . . . 34 35 . Entropic 13 | . . . . . . . . . . . . . . 1 . 10 2 . . Robot Hit Streak 35 | . 6 13 23 13 12 13 5 5 . 9 6 7 . 3 4 23 35 11 21 Robot Miss Streak 9 | . 4 4 9 2 3 2 1 3 . 2 1 2 . 3 7 2 2 4 5 Penetration Max 2 | . . . 1 . . . . 1 . . . . . . . 1 1 . 2 Secondary Targets 15 | . 1 1 11 . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . 1 . . Shots Hit Robots 837 | . 21 48 177 78 43 73 13 17 . 5 5 7 . 6 13 47 145 61 78 Core Hits 341 | . 12 18 78 33 14 26 6 4 . 1 2 2 . 4 5 16 53 35 32 Critical Kills 11 | . . . . 1 . 4 . . . . . . . . . . 4 . 2 Critical Parts Destroyed 7 | . . . 1 . . 3 . . . . . . . . . 2 1 . . Critical Strikes 40 | . . . 2 6 2 10 . . . . 1 . . . 1 2 5 4 7 Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 Destroy 17 | . . . 2 1 . 7 . . . . . . . . . 2 5 . . Blast 15 | . . . . 2 2 3 . . . . 1 . . . 1 . . 3 3 Sever 6 | . . . . 3 . . . . . . . . . . . . . 1 2 Melee Attacks 54 | . . . . 19 . . . . . . . . . . . . . 1 34 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . 19 . . . . . . . . . . . . . 1 34 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 28076 | . 275 699 3200 2251 1019 1973 318 517 . 137 234 297 . 305 537 1572 6478 3320 4944 Guns 13300 | . 275 699 3195 551 515 636 112 108 . . . . . 44 27 1473 3617 949 1099 Cannons 6394 | . . . . 958 504 1244 206 409 . 137 234 297 . 261 510 99 56 878 601 Explosions 6723 | . . . . . . 87 . . . . . . . . . . 2805 1457 2374 Melee 1642 | . . . . 740 . . . . . . . . . . . . . 36 866 Ramming 17 | . . . 5 2 . 6 . . . . . . . . . . . . 4 Kinetic 16528 | . 275 699 3195 1509 1019 1880 318 517 . 137 190 207 . 171 537 1020 3426 878 550 Thermal 2030 | . . . . . . 87 . . . . 44 90 . 90 . 99 224 246 1150 Explosive 6468 | . . . . . . . . . . . . . . . . . 2637 1457 2374 Electromagnetic 894 | . . . . . . . . . . . . . . . . . 191 703 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1642 | . . . . 740 . . . . . . . . . . . . . 36 866 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 497 | . . . . . . . . . . . . . . 44 . 453 . . . Highest Corruption 49 | . . . . 3 . . 18 . . . . 1 1 . . 8 17 6 49 Average Corruption 9 | . . . . 2 . . 17 . . . . 1 1 . . 5 10 5 30 Corruption Purged 9 | . . . . . . . . . . . . . . . . 2 7 . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . 16 . Effects 155 | . . . . 18 . . 2 . . . . 3 2 . . 10 39 32 49 Message Errors 39 | . . . . 8 . . 1 . . . . . 1 . . 2 7 8 12 Matter Fused 33 | . . . . 3 . . 1 . . . . 2 . . . 4 8 6 9 Heat Flow Errors 16 | . . . . 1 . . . . . . . . . . . . 5 4 6 Energy Discharges 19 | . . . . 1 . . . . . . . 1 1 . . 2 5 4 5 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . 1 . . . . . . . . . . . 2 7 4 3 Data Loss (major) 5 | . . . . 1 . . . . . . . . . . . . . 3 1 Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . Alerts 8 | . . . . 2 . . . . . . . . . . . . 3 2 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . 11 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1273 | . . . . 64 . 24 . . . . . . . . . 6 680 125 374 Projectiles 111 | . . . . 43 . 24 . . . . . . . . . 6 . 38 . Explosions 1113 | . . . . . . . . . . . . . . . . . 680 87 346 Melee 49 | . . . . 21 . . . . . . . . . . . . . . 28 Knockbacks 27 | . . . . 7 . 6 . 1 . 3 1 . . 1 2 . . 5 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . 5 . 6 . 1 . 3 1 . . 1 2 . . 5 1 Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 576 | . . . . . . . . . . . . . . . . . 191 4 381 Shots 5 | . . . . . . . . . . . . . . . . . 2 1 2 Rammed 4 | . . . . . . 2 . . . . . . . . . . . . 2 Targets Rammed 7 | . . . 2 1 . 2 . . . . . . . . . . . . 2 Kicked 3 | . . . 2 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 696 | . 12 45 148 258 75 436 182 362 . 69 222 201 696 288 312 386 465 173 177 Average Temperature 92 | . 6 16 31 62 34 92 75 114 . 31 101 107 329 102 125 94 111 85 76 Received Heat Transfer 2592 | . 12 117 621 285 42 381 22 9 . . . 4 . 6 . 246 514 117 216 Effects 27 | . . . . . . 5 . 5 . . . . 7 . 4 5 1 . . Shutdowns 7 | . . . . . . 1 . 1 . . . . 4 . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 1 . . . Interference 11 | . . . . . . 2 . 3 . . . . . . 3 3 . . . Matter Decay 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . 4 8 3 2 Total Turns 454 | . . . . . . . . . . . . . . . . 122 237 56 39 Longest Duration 60 | . . . . . . . . . . . . . . . . 57 60 27 32 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Melted 10 | . . . . . . 2 . . . . . . . . . . . . 8 Heat Transferred 1899 | . . . . . . . . . . . 37 74 . 74 . 74 87 296 1257 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 1369 | . 154 281 769 577 376 535 694 708 201 1369 . . . . 658 739 660 1004 778 Initial 568 | . . 65 98 290 220 184 299 388 201 . . . . . 157 345 303 319 568 Average 454 | . 61 117 449 470 285 372 388 464 123 780 . . . . 477 541 526 709 642 Maximum Alert Level 4 | . . 1 3 2 1 2 2 3 1 4 . . . . 2 3 2 3 3 Low Security (%) 13 | 100 100 92 16 . 3 6 . . 38 21 . . . . 2 . . . . Level 1 25 | . . 7 23 18 96 58 43 33 61 3 . . . . 34 21 8 10 . Level 2 51 | . . . 52 81 . 35 56 60 . 2 . . . . 62 65 91 36 82 Level 3 9 | . . . 8 . . . . 6 . 39 . . . . . 13 . 52 17 Level 4 1 | . . . . . . . . . . 32 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 5 7 6 3 2 . 2 . 4 . . . . 3 2 5 1 7 Investigation 8 | . . 1 3 1 . . . . . 1 . . . . . . 1 1 . Extermination 14 | . . . . 3 . . . 2 . 1 . . . . . 1 3 . 4 Reinforcement 19 | . 1 4 1 2 2 2 . . . 2 . . . . 2 1 1 . 1 Assault 3 | . . . . . . . . . . . . . . . 1 . . . 2 Garrison 4 | . . . 3 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 24 | . 2 1 2 . . 1 2 1 . 2 . . 1 . . . 1 7 4 Communications Jammed 114 | . . . . . . . . . . . . . . . . 104 . 10 . Distress Signals 104 | . . . . . . . . . . . . . . . . 94 . 10 . Times Spotted 352 | . 9 17 40 24 9 30 14 17 1 12 11 7 12 13 11 14 28 36 47 Peak Tracking Total 15 | . 4 5 7 4 3 5 5 6 1 4 5 4 12 5 6 4 4 7 15 Tactical Retreats 20 | . . . . 4 . . . . . . . . . . . 1 . 8 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 10 | . . . 3 1 . 1 . 1 . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . 11 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 29 | . . 2 2 1 . 4 1 1 . 10 . . . . . . 6 1 1 Max in Single Turn 2 | . . 2 1 1 . 1 . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . 3 . Energy Cycler 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 53 | . 1 2 2 6 3 8 3 5 . 2 . . 9 . 1 3 5 2 1 Terminals 33 | . 1 2 1 4 2 8 3 4 . 2 . . . . 1 2 3 . . Fabricators 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . . . . . . . 2 1 Total Hacks 105 | . 1 9 3 13 4 15 7 13 . 3 . . 13 . 4 6 10 3 1 Successful 49 | . . 4 2 5 1 12 1 2 . 1 . . 13 . 2 1 3 2 . Failed 56 | . 1 5 1 8 3 3 6 11 . 2 . . . . 2 5 7 1 1 Catastrophic 12 | . . 1 . . 1 . 1 2 . 1 . . . . . 1 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 10 | . . 3 . 3 1 . 1 . . . . . . . . . . 2 . Terminals 74 | . 1 9 2 9 3 15 7 11 . 3 . . . . 4 5 5 . . Fabricators 7 | . . . . 3 . . . 2 . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . . . . . . . . . . . . 3 1 Terminal Hacks 40 | . . 3 1 3 1 12 1 2 . 1 . . 13 . 2 . 1 . . Record 20 | . . . . 1 . 5 1 1 . . . . 12 . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . . 1 2 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . . . 1 . . . Report Inventory 2 | . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . 1 . . . . . . . . . . . . . . . 1 . Terminals 1 | . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 36 | . 1 2 1 4 2 6 3 5 . 2 . . . . 1 2 5 1 1 Full Trace Events 4 | . . 1 . 1 . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Time 36 | . . . . . . . . . . . . . . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 1 20 . . . . . . . . . . 2 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 60 | . . . . 3 1 26 5 . 20 . . . . . . . 2 . 3 Largest Group 24 | . . . . 3 4 10 14 10 24 22 11 11 8 6 6 4 2 . 3 Highest-Rated Group 1010 | . . . . 48 77 420 868 732 1010 958 613 613 473 371 364 297 124 . 138 Highest-Rated Ally 159 | . . . . 16 29 159 159 159 96 96 96 96 96 96 96 96 64 . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 752 | . . . . . 64 151 108 42 19 135 32 49 27 27 37 50 2 . 9 Total Damage 24800 | . . . . . 984 3281 4006 1573 625 5309 1515 2658 1464 587 943 1500 134 . 221 Kills 146 | . . . . . 3 18 22 12 1 35 12 13 3 9 9 7 1 . 1 Allies Corrupted 4 | . . . . . . . . . . 1 . 1 . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 15687 | 61 392 615 984 1231 308 1113 1073 812 648 461 394 757 1487 872 281 492 1440 1041 1225 Spaces Moved 8338 | 39 210 311 470 743 141 501 361 460 369 263 226 454 865 505 123 163 596 699 839 Core 138 | 12 . . 1 . . . . . . . . . . . . . . . 125 Treads 6682 | 27 210 311 113 175 141 501 361 460 369 263 226 454 865 505 123 163 596 378 441 Legs 924 | . . . 356 568 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 594 | . . . . . . . . . . . . . . . . . . 321 273 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 120 120 170 165 165 163 162 162 162 162 160 162 162 173 153 40 50 Average Speed 149 | 126 160 160 130 131 170 167 165 164 162 162 162 162 161 162 163 173 162 111 114 Slowest Speed 350 | 160 160 160 350 170 170 170 166 165 162 162 162 162 162 162 170 173 173 225 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 35 31 47 25 5 74 88 19 96 13 51 67 85 78 3 8 63 20 26 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 5 | . . . . . . . . . . . 1 3 . 1 . . . . . Spaces Dug 4 | . . . . . . . . . . 4 . . . . . . . . . Terrain Destroyed 242 | . . 9 2 5 4 16 . 5 . 8 1 3 . 14 9 1 48 84 33 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . 1 5 4 7 . 5 . 8 1 3 . 14 9 1 1 12 2 AOE 168 | . . 9 . . . 9 . . . . . . . . . . 47 72 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Total 10339 | 50 238 367 650 889 182 718 557 501 418 286 247 469 950 543 177 319 891 899 988 Wait 571 | . . . 5 30 . 16 31 16 27 17 17 10 78 28 14 102 110 52 18 Move 8320 | 38 209 310 469 742 140 500 360 460 368 262 225 453 864 504 122 162 595 698 839 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 6 7 8 24 18 6 13 7 5 6 . 1 1 1 . 8 4 22 30 12 Fast Attach 24 | 1 . 2 1 . 1 1 . . . . . . . . 1 . 2 3 12 Attach 121 | 5 3 2 14 9 5 4 2 2 3 . . . . . 3 3 18 28 20 Detach 16 | . . 1 . . . . . . . . . . . . . 1 3 8 3 Swap 95 | . . 3 8 9 3 7 6 3 8 1 1 . 4 3 6 5 19 7 2 Drop 93 | . 2 3 5 12 2 8 7 6 6 . . . 2 . 9 1 8 19 3 Fire 592 | . 17 38 122 48 24 44 7 9 . 6 3 3 . 7 14 41 110 53 46 Melee 50 | . . . . 19 . . . . . . . . . . . . . 1 30 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 3 | . . . 2 1 . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 133 | . . . . 1 1 123 . . . . . 2 1 1 . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 137 | . . . . . . . 137 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 4) 443 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Discovered new exit (range 10) 1067 | -9/Materials | Identified exit to Materials 1069 | -9/Materials | Entered another Materials area 1069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -8/Materials | Garrison activated, responded to threat 1424 | -8/Materials | Destroyed 7 combat bots 1443 | -8/Materials | Lost 6 parts (2n2u2w) 1663 | -8/Materials | Discovered new exit (range 8) 1669 | -8/Materials | Identified exit to Factory 1702 | -8/Materials | Build established: Scavenger-Mutant 2003 | -8/Materials | Discovered exit to Factory (range 16) 2053 | -8/Materials | Entered Factory 2053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -7/Factory | Fabricated G-47 Trooper (x3) 3225 | -7/Factory | Build established: Mutant 3252 | -7/Factory | Discovered new exit (range 15) 3275 | -7/Factory | Identified exit to Factory 3284 | -7/Factory | Entered another Factory area 3284 | -6/Factory | Accompanied by 3 allies 3284 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3357 | -6/Factory | Spotted B-75 Beast 3392 | -6/Factory | Destroyed B-75 Beast 3530 | -6/Factory | Garrison activated, responded to threat 3584 | -6/Factory | Discovered new exit (range 6) 3589 | -6/Factory | Identified exit to Extension 3592 | -6/Factory | Entered Extension 3598 | -6/Extension | Disrupted transfer network 3976 | -6/Extension | Lost 5 allies 4078 | -6/Extension | Rescued a captive Derelict 4093 | -6/Extension | Build established: Commander-Skirmisher 4172 | -6/Extension | Spotted B-75 Beast 4188 | -6/Extension | Spotted B-75 Beast 4212 | -6/Extension | Allies destroyed B-75 Beast 4219 | -6/Extension | Allies destroyed B-75 Beast 4237 | -6/Extension | Lost 4 allies 4242 | -6/Extension | Lost 3 parts (1u2w) 4254 | -6/Extension | Discovered new exit (range 3) 4254 | -6/Extension | Identified exit to Factory 4300 | -6/Extension | Lost 3 allies 4324 | -6/Extension | Energy Cycler disabled 4325 | -6/Extension | Rescued a captive Derelict 4325 | -6/Extension | Rescued a captive Derelict 4326 | -6/Extension | Rescued a captive Derelict 4327 | -6/Extension | Rescued a captive Derelict 4329 | -6/Extension | Rescued a captive Derelict 4330 | -6/Extension | Rescued a captive Derelict 4338 | -6/Extension | Rescued a captive Derelict 4360 | -6/Extension | Rescued A7 4376 | -6/Extension | Lost 4 allies 4502 | -6/Extension | Build established: Scavenger-Gunner 4670 | -6/Extension | Discovered exit to Factory (range 10) 4672 | -6/Extension | Discovered new exit (range 6) 4701 | -6/Extension | Identified exit to Cetus 4705 | -6/Extension | Entered Cetus 4705 | -6/Cetus | Accompanied by 10 allies (A7) 4710 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4727 | -6/Cetus | Spotted Cetus Guard 4727 | -6/Cetus | Spotted Cetus Guard 4729 | -6/Cetus | Spotted Cetus Guard 4734 | -6/Cetus | Spotted Cetus Guard 4738 | -6/Cetus | Allies destroyed Cetus Guard 4738 | -6/Cetus | Allies destroyed Cetus Guard 4740 | -6/Cetus | Allies destroyed Cetus Guard 4747 | -6/Cetus | Allies destroyed Cetus Guard 4860 | -6/Cetus | Started Cetus Manufacturing Module 4885 | -6/Cetus | Manufactured an Enhanced Grunt 4910 | -6/Cetus | Manufactured an Enhanced Grunt 4935 | -6/Cetus | Manufactured an Enhanced Grunt 4938 | -6/Cetus | Escorted A7 to Cetus Mainframe 4960 | -6/Cetus | Manufactured an Enhanced Grunt 4985 | -6/Cetus | Manufactured an Enhanced Grunt 5180 | -6/Cetus | Build established: Commander-Gunner 5489 | -6/Cetus | Cetus Manufacturing Module disabled 5530 | -6/Cetus | Lost 3 allies 5564 | -6/Cetus | Discovered new exit (range 16) 5596 | -6/Cetus | Spotted Cetus Guard 5597 | -6/Cetus | Spotted Cetus Guard 5603 | -6/Cetus | Spotted Cetus Guard 5604 | -6/Cetus | Spotted Cetus Guard 5615 | -6/Cetus | Allies destroyed Cetus Guard 5617 | -6/Cetus | Allies destroyed Cetus Guard 5617 | -6/Cetus | Allies destroyed Cetus Guard 5617 | -6/Cetus | Discovered exit to Factory (range 16) 5619 | -6/Cetus | Allies destroyed Cetus Guard 5627 | -6/Cetus | Met Revision 17 5748 | -6/Cetus | System corruption reached 10% 5778 | -6/Cetus | Entered Factory 5778 | -5/Factory | Accompanied by 10 allies (A7) 5778 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5783 | -5/Factory | Received a hacking code to weaken MAIN.C 6170 | -5/Factory | Discovered new exit (range 7) 6181 | -5/Factory | Identified exit to Factory 6440 | -5/Factory | Build established: Scavenger-Gunner 6580 | -5/Factory | Spotted B-75 Beast 6590 | -5/Factory | Sucked down chute 6590 | -5/Factory | Entered Waste 6591 | -5/Waste | Joined by Warlord forces that had cleared the area 6672 | -5/Waste | Found Prototype Processor 6673 | -5/Waste | Identified Spectral Analyzer 6680 | -5/Waste | 4 allies followed down the chute 6702 | -5/Waste | Discovered new exit (range 12) 7103 | -5/Waste | Build established: Scavenger-Skirmisher 7140 | -5/Waste | A Compactor rumbled back to life 7140 | -5/Waste | Spotted C-40 Crusher 7143 | -5/Waste | Allies destroyed C-40 Crusher 7231 | -5/Waste | Identified exit to Factory 7238 | -5/Waste | Entered Factory 7238 | -5/Factory | Accompanied by 22 allies 7393 | -5/Factory | Lost 7 allies 7457 | -5/Factory | Identified exit to Upper Caves 7544 | -5/Factory | Build established: Scavenger-Gunner 7699 | -5/Factory | Entered Upper Caves 7699 | -5/Upper Caves | Accompanied by 11 allies 7701 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7714 | -5/Upper Caves | Identified exit to Upper Caves 7774 | -5/Upper Caves | Spotted B-75 Beast 7783 | -5/Upper Caves | Allies destroyed B-75 Beast 8093 | -5/Upper Caves | Entered another Upper Caves area 8093 | -5/Upper Caves | Accompanied by 11 allies 8094 | -5/Upper Caves | Encountered a Warlord checkpoint 8118 | -5/Upper Caves | Learned Factory terminal intel 8130 | -5/Upper Caves | Learned 4 Factory zone layouts 8148 | -5/Upper Caves | P-70 Sage assimilated allied 3M-LNI(S) 8170 | -5/Upper Caves | Spotted B-75 Beast 8176 | -5/Upper Caves | Allies destroyed B-75 Beast 8757 | -5/Upper Caves | Discovered new exit (range 17) 8788 | -5/Upper Caves | Identified exit to Warlord 8850 | -5/Upper Caves | Entered Warlord 8850 | -5/Warlord | Accompanied by 8 allies 8942 | -5/Warlord | System corruption cleaned by Quarantine Array 9668 | -5/Warlord | Visited the Vortex Lab 9680 | -5/Warlord | Warlord's base attacked by MAIN.C 9685 | -5/Warlord | Found Prototype Energy Gun 9686 | -5/Warlord | Identified Vortex Rifle 9982 | -5/Warlord | Met Warlord 10030 | -5/Warlord | Warlord forces counterattacked 10303 | -5/Warlord | Discovered new exit (range 14) 10320 | -5/Warlord | Identified exit to Proximity Caves 10325 | -5/Warlord | Lost 4 allies 10337 | -5/Warlord | Entered Proximity Caves 10337 | -4/Proximity Caves | Accompanied by 6 allies 10367 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 10540 | -4/Proximity Caves | Learned Research security intel 11176 | -4/Proximity Caves | Learned location of Testing (-3) 11181 | -4/Proximity Caves | Discovered exit to Factory (range 4) 11209 | -4/Proximity Caves | Entered Factory 11209 | -4/Factory | Accompanied by 6 allies 11209 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11211 | -4/Factory | Loaded intel: 26 terminal locations 11218 | -4/Factory | P-70 Sage assimilated allied HO-AZS(b) 11385 | -4/Factory | Discovered new exit (range 5) 11392 | -4/Factory | Identified exit to Research 11459 | -4/Factory | First assault squad dispatched 11490 | -4/Factory | Entered Research 11490 | -3/Research | Accompanied by 4 allies 11490 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11737 | -3/Research | Discovered new exit (range 24) 11884 | -3/Research | Identified exit to Testing 11982 | -3/Research | Entered Testing 12029 | -3/Testing | Repaired Centrium Heavy Treads 12246 | -3/Testing | Found Prototype Launcher 12247 | -3/Testing | Identified Z-bomb Delivery System 12342 | -3/Testing | Destroyed 7 combat bots 12508 | -3/Testing | Lost 4 parts (2p1n1w) 12595 | -3/Testing | Found Prototype Energy Gun 12596 | -3/Testing | Identified Tachyon Dispersion Ray 12931 | -3/Testing | Found Prototype Energy Cannon 12934 | -3/Testing | Identified Disintegrator 12970 | -3/Testing | Found Prototype Device 13001 | -3/Testing | System corruption reached 10% 13068 | -3/Testing | Lost 3 parts (1n2w) 13262 | -3/Testing | Identified Exp. Thermal Shield 13264 | -3/Testing | Found Prototype Device 13264 | -3/Testing | Identified 2N-1CE's Frost Array 13310 | -3/Testing | Found Spectral Analyzer 13417 | -3/Testing | Discovered new exit (range 4) 13422 | -3/Testing | Entered Research 13422 | -2/Research | Warlord forces began assault on 0b10 13422 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13500 | -2/Research | Lost 3 parts (1p2u) 13532 | -2/Research | Research machine network offline 13766 | -2/Research | Spotted Striker 13778 | -2/Research | Destroyed Striker 13828 | -2/Research | Lost 7 parts (2p3n1u1w) 13848 | -2/Research | Destroyed 10 combat bots 13871 | -2/Research | Warlord destroyed during the assault 14411 | -2/Research | Build established: Gunner 14458 | -2/Research | Discovered new exit (range 3) 14463 | -2/Research | Entered Access 14463 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14756 | -1/Access | First assault squad dispatched 14943 | -1/Access | System corruption reached 10% 14993 | -1/Access | Lost 5 parts (4u1w) 15078 | -1/Access | Lost 4 parts (1p2u1w) 15090 | -1/Access | System corruption reached 30% 15143 | -1/Access | Lost 4 parts (1p1u2w) 15148 | -1/Access | Found Prototype Processor 15148 | -1/Access | Identified Exp. Signal Interpreter 15362 | -1/Access | Lost 6 parts (2p1n1u2w) 15494 | -1/Access | Found Prototype Launcher 15494 | -1/Access | Identified Enh. Gamma Bomb Array 15561 | -1/Access | Lost 3 parts (2n1u) 15642 | -1/Access | Core integrity fell below 50% 15659 | -1/Access | Allied Derelicts emerged from ambush trap array 15673 | -1/Access | Core integrity fell below 20% 15688 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- LO-I7D(g) emerges from a hatch in the floor. Slug penetrates NK-FK6(g). NK-FK6(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." Penetrated by Slug. Core Analyzer destroyed. Penetrated by Slug. Slug penetrates NK-FK6(g). Slug penetrates Wall. Sealed Freight Elevator disabled. Slug penetrates Door. Slug penetrates Wall. System corrupted: Matter fused (-6). Power Sword destroyed. Slammed into S-43 Plague. Slug penetrates P-80 Master. Slug penetrates Sealed Freight Elevator. Map ----- +----------------------------------------------------+ | #??????????????????????????????????# # | | #??????????????????????????????????# # | | #?????????????????????? ???????# [ # | | ########????????????# #??????# ! # | | #????????????# #??????# # | | #????????????# #??????# # | | #????????????# #??????# / | | #????????????# #??????# # | | #????????????# #??????# # | | #????????????# #??????# # | | ############## ##########+########## | | # # | | # % # | | # % # | | + # | | # # | | # # | | # % % ###+### | | ###########+#############+##########% = | | #?????????????????# #???# % | | #?????????????????# A h #???# | | #?????????????????# h #???# | | #?????????????????# h #???# | | #?????????????????# """"" #???# | | #?????????????????# pssp""""" #???# | | #?????????????????# ss@""" ############ | | #?????????????????# """"" # # | | ??????????????????# """"" # # | | ??????????????????# """"" # + | | #####?????????????# # # | | ! #?????????????# # # | | #?????????????############## ?# | | #??????????????????????????# "" ?# | | #??????????????????????????# ""T"""??# | | #??????????????????????????# """""??# | | = #??????????????????????????# ???# | | #####??????????????????????????# * ???# | | ???????????????????????????????##+####????# | | ??????????????????????????????????????????# | | ???????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ??????????????????????????????? | | ??????????????????????????????? ######+########## | | ??????????????????????????????? ?# #??? | | ?????????????????????????????????+ #??? | | ??????????????????????######?????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 61 Energy Capacity 825 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Brute Force Charge!!! Denied? Hard Hitter Main Advantage Prison Break Project G-00 Revising The Future Rockin' Loadout Challenges ------------ None Game ------ Seed HackingDisposableMegatreads Manual? 0 Play Time 04:20:34 Cumulative 39.1 hours Start 2024.04.13 @ 06:51:22 End 2024.04.14 @ 02:02:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 33 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6bd4240-f262-476a-b51e-a25a07532983