Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 11:59:56 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3754 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 245/700 Matter 51/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (6) ------ Advanced Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Flight Unit Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding [Rating: 11] Favorites ----------- Power None Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Utility Shielding Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 1 1 . . . Weapon . | . . . . . . . . Parts Attached 4 | . . 2 . . . 2 . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . 1 . . . 1 . Utility 2 | . . 1 . . . 1 . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 15 | . . 11 18 15 15 18 . Flight 6 | . . 6 9 7 7 7 . Processor 1 | . . . . . . 2 . Protection 6 | . . 4 9 7 7 7 . Peak Build Rating 11 | . . 6 6 6 6 11 . Average Rating 6 | . . 2 6 6 6 8 . On Entrance 4 | . . . 6 6 6 6 11 Naked Turns 56 | . 30 26 . . . . . Heaviest Build 2 | . . 2 2 2 2 2 . Greatest Support 5 | 3 3 5 5 5 5 5 . Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 5 . Most Carried 5 | . . 3 3 3 3 5 . Average Carried 2 | . . 1 3 3 3 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . . 3 3 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected . | . . . . . . . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 129 | . 11 8 13 . . 97 . Missed 76 | . 5 6 8 . . 57 . Damage Taken 618 | . 49 20 47 . . 502 . Core 565 | . 49 20 41 . . 455 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 80 95 92 . . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted . | . . . . . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 7 . Average Corruption 7 | . . . . . 7 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 1 6 . Message Errors 2 | . . . . . . 2 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 230 | . . . . . 230 . . Average Temperature 123 | . . . . . 123 . . Received Heat Transfer 114 | . . 12 9 . . 93 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Peak Influence 247 | . . 30 27 11 48 247 . Initial 33 | . . . 12 11 3 33 . Average 55 | . . 15 23 11 19 97 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 100 85 . Level 1 7 | . . . . . . 14 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 4 | . . 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 3 9 7 . 4 19 . Peak Tracking Total 12 | . 3 9 7 . 4 12 . Tactical Retreats 3 | . . . . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . . . 2 . Successful 1 | . . . . . . 1 . Failed 1 | . . . . . . 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 371 | 9 30 59 39 20 29 185 . Spaces Moved 821 | 18 59 120 96 50 72 406 . Core 128 | 18 59 51 . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 693 | . . 69 96 50 72 406 . Fastest Speed 40 | 50 50 40 40 40 40 40 . Average Speed 41 | 50 50 44 40 40 40 40 . Slowest Speed 50 | 50 50 50 40 40 40 40 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . . 2 . . . 13 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 19 24 20 2 67 19 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 827 | 17 58 122 95 50 71 414 . Wait . | . . . . . . . . Move 787 | 17 58 115 95 50 71 381 . Hop 13 | . . 2 . . . 11 . Pick Up 5 | . . 3 . . . 2 . Fast Attach 3 | . . 2 . . . 1 . Attach 1 | . . . . . . 1 . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 13) 30 | -10/Materials | Discovered new exit (range 5) 39 | -10/Materials | Discovered new exit (range 3) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Utility x2 93 | -9/Materials | Discovered new exit (range 16) 99 | -9/Materials | Entered another Materials area 99 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 132 | -8/Materials | Discovered new exit (range 16) 138 | -8/Materials | Entered Factory 138 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 158 | -7/Factory | Sucked down chute 158 | -7/Factory | Entered Waste 171 | -7/Waste | Spotted C-40 Crusher 173 | -7/Waste | EMP discharged 175 | -7/Waste | Spotted C-40 Crusher 177 | -7/Waste | Spotted C-40 Crusher 179 | -7/Waste | Spotted C-40 Crusher 183 | -7/Waste | Discovered new exit (range 11) 183 | -7/Waste | Spotted C-40 Crusher 187 | -7/Waste | Entered Factory 312 | -7/Factory | Build established: Mutant 341 | -7/Factory | Core integrity fell below 50% 370 | -7/Factory | Discovered new exit (range 6) 372 | -7/Factory | Entered Lower Caves 372 | -7/Lower Caves | Self-destructed Last Messages --------------- Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Field strength at 5. Stasis field depleted. System corrupted: Substantial component data lost. Acquired Adv. ECM Suite. K-01 Serf cleans the Nuclear Reactor. System corrupted: Component data lost. ALERT: All DSF locations entering lockdown mode. Acquired Adv. Terrain Scan Processor. Acquired Weight Redist. System. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Imp. Flight Unit destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-6). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ?????????????????## ##???????????????????????? | | ?????????????????? # ???????????????????????? | | ??????????????????# ???????????????????????? | | ???????????????#### ???##?????????????????? | | ???????????????# ??? ##????????????????? | | ???????????????# ### ##???????????????? | | ??????????????## #???????????????? | | ?????????????## #???????????????? | | ?????????????# #????????????????? | | ?????????????# @ #?????????????????? | | ?????????? #?????????????????? | | ?????????? ## #?????????????????? | | ??????????? ???## #?????????????????? | | ??????????? ???????## #?????????????????? | | ???????????? ???????????#####?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 100 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Utility Shielding 66 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionLinkedPower Manual? 0 Play Time 00:06:22 Cumulative 183.8 hours Start 2024.08.09 @ 11:52:44 End 2024.08.09 @ 11:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 308 Adventurer 2 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b033cb13-1614-4940-a42e-a9c66f7d3299