Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 02:03:11 Player: Yellow Fin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1307) 1307 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2942 Bonus ------- None Cogmind --------- Core Integrity 151/400 Matter 196/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Improved Ion Engine Flight Unit Flight Unit Flight Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Flight Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Terrain Scan Processor Hacking Suite Grenade Launcher Katana [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 6 10 4 17 1 Power 6 | 1 . 2 3 . Engine 6 | 1 . 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 1 5 . Treads . | . . . . . Leg . | . . . . . Wheel 8 | 2 2 1 3 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 9 | 1 2 1 5 . Device 2 | . . . 2 . Storage 3 | 1 1 1 . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 6 . 4 1 Energy Gun . | . . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 5 | . 3 . 2 . Launcher 3 | . 2 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . 1 1 2 6 Power 3 | . . 1 1 1 Propulsion 4 | . 1 . 1 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . 1 1 1 6 To Critical Strikes . | . . . . . Average Backups 9 | 1 9 10 9 9 Power . | . 1 1 1 1 Propulsion 2 | . 2 3 3 3 Utility 2 | . 2 3 2 4 Weapon 3 | . 3 3 3 1 Tool/Special . | . . . . . Unused Backups 16 | . 7 . 3 6 Power 1 | . . . 1 . Propulsion 9 | . 6 . . 3 Utility 4 | . 1 . 1 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 92 97 97 88 Engine 12 | . 14 11 11 9 Wheel 20 | . 23 28 13 7 Flight 2 | . . . 7 7 Device 3 | . . . 11 . Storage 12 | . 14 14 11 11 Processor 14 | . 12 14 16 33 Protection 1 | . . . 3 . Energy Cannon 3 | . . . 10 7 Ballistic Gun 3 | . 9 . . . Ballistic Cannon 17 | . 17 28 11 5 Peak Build Rating 20 | 6 10 10 20 19 Average Rating 10 | 4 8 9 15 16 On Entrance 9 | . 6 10 10 19 Avg Prop Armor Cover (%) 2 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 36 | 14 23 23 36 28 Greatest Support 26 | 26 26 20 20 10 Greatest Overweight (x) 5 | 4 2 1 3 5 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 1 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 10 10 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1559 | 272 572 254 461 . Remotely . | . . . . . Salvage Created 1615 | 48 422 173 906 66 Parts 119 | 5 42 6 66 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 49 | . 12 7 18 12 Guns 2 | . 2 . . . Cannons 36 | . 6 7 18 5 AOE 11 | . 4 . . 7 Classes Destroyed 12 | 1 7 . 3 1 Worker 4 | . 2 1 1 . Builder 8 | . 3 . 5 . Tunneler 2 | 2 . . . . Hauler 5 | . 2 . 3 . Operator 4 | . 3 . 1 . Watcher 3 | . 2 . 1 . Swarmer 13 | . 6 3 4 . Grunt 15 | . 6 4 5 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 12 | . . . . 12 Best Kill Streak 12 | 1 5 2 5 12 Combat Bots Only 12 | . 4 2 4 12 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 149 | . 36 34 50 29 Missed 41 | . 12 11 14 4 Hits 108 | . 24 23 36 25 Melee 12 | . . . . 12 Projectile 96 | . 24 23 36 13 Damage Taken 1567 | . 304 257 400 606 Core 367 | . 94 24 69 180 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 27 | . . . 27 . Core Remaining (%) 76 | 100 . 52 . . Volleys Fired 165 | 2 78 24 48 13 Largest 2 | 2 2 2 2 2 Hottest 101 | 40 100 66 101 90 Shots Fired 313 | 4 148 48 94 19 Gun 79 | 4 75 . . . Cannon 221 | . 67 48 94 12 Launcher 11 | . 4 . . 7 Special 2 | . 2 . . . Kinetic 248 | 4 142 48 48 6 Thermal 54 | . 2 . 46 6 Explosive 11 | . 4 . . 7 Electromagnetic . | . . . . . Robot Hit Streak 17 | 2 9 4 14 17 Robot Miss Streak 8 | . 8 4 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 180 | 2 82 22 63 11 Core Hits 93 | 2 32 10 30 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . 3 . Blast 5 | . 2 . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3887 | 25 1382 457 1378 645 Guns 552 | 25 527 . . . Cannons 2716 | . 677 457 1378 204 Explosions 619 | . 178 . . 441 Melee . | . . . . . Ramming . | . . . . . Kinetic 2321 | 25 1204 457 566 69 Thermal 947 | . . . 812 135 Explosive 619 | . 178 . . 441 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 5 14 Average Corruption 5 | . . . 4 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 12 4 Message Errors 2 | . . . 1 1 Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . 2 1 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 57 | . 8 4 21 24 Projectiles 50 | . 8 4 21 17 Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 23 | . 12 3 6 2 Impact . | . . . . . Kinetic 22 | . 11 3 6 2 Secondary 1 | . 1 . . . Self-Inflicted Damage 98 | . . . . 98 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 229 | . 40 100 229 204 Average Temperature 53 | . 14 33 57 112 Received Heat Transfer 300 | . 72 90 78 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1628 | . . . 1406 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 83 | 100 97 100 54 100 Level 1 16 | . 2 . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 277 | 5 210 74 277 102 Initial 90 | . . 32 . 90 Average 101 | 1 117 16 151 79 Influence Increases 1356 | 10 509 179 628 30 Destroy 0b10 Robot/C 740 | . 240 140 360 . Destroy 0b10 Robot/NC 130 | 10 60 5 55 . Destroy Leader 206 | . 68 30 108 . Successful Hack 10 | . . . 10 . Disable Machine 75 | . 60 . 15 . Destroy Structure 60 | . 21 4 5 30 Lose Combat Pursuer 135 | . 60 . 75 . Influence Decreases 1316 | 10 425 263 395 223 Entered New Map 195 | . . 52 . 143 Time Decay 1021 | 10 415 201 375 20 Lost Part 100 | . 10 10 20 60 Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 24 6 27 17 Peak Tracking Total 16 | . 4 3 4 16 Tactical Retreats 7 | . 2 . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 6 | . 5 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . . . 5 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . . . 15 . Successful 9 | . . . 9 . Failed 6 | . . . 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 2 | . . . 2 . Time 62 | . . . 62 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 521 | . . . 521 . Terrain 392 | . . . 392 . Structural 521 | . . . 521 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2976 | 63 1145 727 988 53 Spaces Moved 2134 | 38 815 667 599 15 Core 10 | 9 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 2124 | 29 815 667 599 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 100 Average Speed 97 | 112 95 91 104 113 Slowest Speed 300 | 250 110 95 125 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 96 99 52 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . 29 7 4 74 Melee . | . . . . . Projectile 15 | . 1 7 4 3 AOE 99 | . 28 . . 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2717 | 51 1031 736 868 31 Wait 308 | . 95 39 173 1 Move 2130 | 37 814 666 598 15 Hop . | . . . . . Pick Up 33 | 6 15 . 12 . Fast Attach 17 | 5 5 1 6 . Attach 5 | 1 . . 3 1 Detach 1 | . 1 . . . Swap 22 | . 8 3 10 1 Drop 36 | . 15 3 18 . Fire 165 | 2 78 24 48 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 346 | -10/Materials | Identified exit to Mines 525 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Identified exit to Materials 838 | -10/Materials | Discovered exit to Materials (range 10) 1105 | -10/Materials | Discovered exit to Materials (range 9) 1209 | -10/Materials | Entered Mines 1262 | -10/Mines | Learned 4 Materials zone layouts 1264 | -10/Mines | Discovered exit to Materials (range 5) 1408 | -10/Mines | Learned Materials terminal intel 1600 | -10/Mines | Learned Materials emergency access door positions 1617 | -10/Mines | Learned location of Storage (-9) 1618 | -10/Mines | Discovered exit to Materials (range 8) 1928 | -10/Mines | Discovered new exit (range 6) 1932 | -10/Mines | Identified exit to Subcaves 1936 | -10/Mines | Entered Materials 1936 | -9/Materials | Evolved 2 slots: Utility x2 1937 | -9/Materials | Identified exit to Mines 1939 | -9/Materials | Loaded intel: 12 terminal locations 2118 | -9/Materials | Identified exit to Storage 2294 | -9/Materials | Build established: Scavenger-Mutant 2492 | -9/Materials | Discovered new exit (range 11) 2503 | -9/Materials | Identified exit to Materials 2668 | -9/Materials | Build established: Mutant 2833 | -9/Materials | Repaired Flight Unit+ 2871 | -9/Materials | Repaired Broken Structural Scanner 2924 | -9/Materials | Entered Mines 2927 | -9/Mines | Assembled infested the area 2955 | -9/Mines | Core integrity fell below 50% 2972 | -9/Mines | System corruption reached 10% 2977 | -9/Mines | Self-destructed Last Messages --------------- 02956_ Ion Cannon destroyed. 02956_ Destroyed Ion Cannon. 02959_ as-96131 destroyed. 02959_ Wheel+ destroyed. 02959_ System corrupted by crushing effect (+4). 02960_ System corrupted: Component data lost. 02963_ Imp. Ion Engine+ destroyed. 02966_ as-21950 knocked back. 02969_ The unstable cave ceiling collapses. 02970_ as-78404 destroyed. 02971_ Adv. Targeting Computer destroyed. 02971_ System corrupted by crushing effect (+1). 02972_ Adv. Targeting Computer destroyed. 02972_ System corrupted by crushing effect (+4). 02972_ as-48376 destroyed. 02972_ as-21950 knocked back. 02973_ The unstable cave ceiling collapses. 02977_ System corrupted: Assault Cannon rejected. 02977_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????########????###??????????? | | ?????????????????# ! #### ##?????????? | | ??????????????????? #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# @ ##????????? | | ?????????????????????# aa #????????? | | ?????????????????????# !#????????? | | ?????????????????????# %a # ! ##????????? | | ????????????????????# ! ####?????????? | | ???????????????????# % #????????????? | | ??????????# ## # l ##????????????? | | ???????????# % ?????????????? | | ???????????# % g # ????????????? | | ??????????# % # # ???????????? | | ?????????# # # # #???????????? | | ???????? % ### ##???????????? | | ????????? #??### # #????????????? | | ????????? ???? #?????# #####????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 15% | -9/Materials Structural Scanner | 50% | -9/Materials | Broken Studied --------- Flight Unit | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMiningWeb Manual? 0 Play Time 00:44:29 Cumulative 44.5 hours Start 2025.12.23 @ 01:17:13 End 2025.12.23 @ 02:03:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78a3a4c4-40c8-4a04-bf66-00e41a50d0a1