Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 14:27:16 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (525) 525 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 4941 Bonus ------- Follower Combat Kills 147 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -16 Cogmind --------- Core Integrity 832/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Structural Scanner Subdweller Laser Ripper DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Leg > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Cannon Ripper > --- INVENTORY -------- Armored Treads Improved Aluminum Leg Cooling System Shock Bomb Launcher Subdweller Shrapnel Launcher DRS Beacon [Rating: 23] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 25 | . 1 15 3 6 . Power 5 | . . 4 . 1 . Engine 4 | . . 4 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | . . 2 3 3 . Treads 5 | . . 2 3 . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Device 1 | . . 1 . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | . 1 7 . 1 . Energy Gun 4 | . 1 3 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Backups 5 | . 6 7 7 4 3 Power . | . 1 . . . . Propulsion 1 | . 4 1 1 . . Utility 1 | . . . 2 1 1 Weapon 3 | . 1 4 4 2 2 Tool/Special . | . . . . . . Unused Backups 30 | . 5 7 . 15 3 Power 3 | . 1 1 . . 1 Propulsion 8 | . 2 3 . 3 . Utility 10 | . 1 . . 8 1 Weapon 9 | . 1 3 . 4 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 85 98 100 79 9 Engine 8 | . 14 14 14 2 . Core 1 | . . . . 3 2 Treads 22 | . . 25 28 21 . Leg 3 | . 28 2 . 3 . Storage 13 | . 14 14 14 12 . Protection 11 | . . 11 14 11 . Energy Gun 7 | . 28 16 . . . Ballistic Gun 1 | . . 2 . . . Ballistic Cannon 9 | . . 7 14 10 . Slashing Weapon 6 | . . . 14 10 . Peak Build Rating 23 | . 6 17 21 23 7 Average Rating 15 | . 5 12 19 17 5 On Entrance 10 | 6 6 6 17 21 7 Naked Turns . | . . . . . . Heaviest Build 25 | 13 14 25 20 24 5 Greatest Support 43 | 20 20 40 43 40 3 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 Average Capacity 7 | . 8 8 8 7 5 Most Carried 8 | . 7 8 8 8 5 Average Carried 6 | . 6 7 8 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 4 5 Class Distribution -------------------- 55% | Commander-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 736 | 200 10 370 100 53 3 Remotely . | . . . . . . Salvage Created 966 | . . 468 498 . . Parts 39 | . . 24 15 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 12 | . . 9 3 . . Melee 2 | . . . 2 . . Guns 3 | . . 3 . . . Cannons 3 | . . 2 1 . . AOE 3 | . . 3 . . . Classes Destroyed 3 | . . 1 2 . . Recycler 5 | . . . 5 . . Sentry 3 | . . . 3 . . Subdweller 9 | . . 9 . . . Best Kill Streak 2 | . . 2 2 . . Combat Bots Only 2 | . . 2 1 . . Max Kills in Single Turn 1 | . . 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 67 | . 3 55 6 1 2 Missed 21 | . 1 19 . . 1 Hits 46 | . 2 36 6 1 1 Projectile 46 | . 2 36 6 1 1 Critical Strikes 2 | . . . 2 . . Damage Taken 797 | . 31 630 92 26 18 Core 180 | . . 105 31 26 18 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 35 . Volleys Fired 78 | . 4 70 4 . . Largest 2 | . 2 2 1 . . Hottest 100 | . 80 100 33 . . Shots Fired 106 | . 8 94 4 . . Gun 72 | . 8 64 . . . Cannon 28 | . . 24 4 . . Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 39 | . . 35 4 . . Thermal 30 | . . 30 . . . Explosive . | . . . . . . Electromagnetic 37 | . 8 29 . . . Robot Hit Streak 19 | . 2 19 3 . . Robot Miss Streak 5 | . 5 5 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | . 3 58 10 . . Core Hits 30 | . 2 22 6 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Blast 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks 14 | . . 7 7 . . Impact . | . . . . . . Slashing 14 | . . 7 7 . . Piercing . | . . . . . . Sneak Attacks 7 | . . . 7 . . Combat Hostiles 2 | . . . 2 . . Follow-up Attacks . | . . . . . . Damage Inflicted 2089 | . 52 1436 598 3 . Guns 692 | . 49 643 . . . Cannons 209 | . . 148 61 . . Explosions 645 | . . 645 . . . Melee 528 | . . . 528 . . Ramming 15 | . 3 . 9 3 . Kinetic 756 | . . 695 61 . . Thermal 511 | . . 511 . . . Explosive . | . . . . . . Electromagnetic 279 | . 49 230 . . . Impact . | . . . . . . Slashing 528 | . . . 528 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . . 74 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 74 | . . . 74 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . 1 . Shots . | . . . . . . Rammed 3 | . . . 2 1 . Targets Rammed 4 | . 1 . 2 1 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 90 | . 90 71 23 . . Average Temperature 32 | . 45 30 12 . . Received Heat Transfer 276 | . 18 192 45 12 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 700 | . . 700 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 116 | . . . 116 . 115 Initial 28 | . . . 28 . . Average 27 | . . . 33 . 67 Influence Increases 454 | . . 60 275 . 119 Destroy 0b10 Robot/C 140 | . . . 60 . 80 Destroy 0b10 Robot/NC 25 | . . . 25 . . Destroy Leader 10 | . . . . . 10 Allied During Kill 35 | . . . 13 . 22 Successful Hack 27 | . . . 27 . . Select Force Hacks 150 | . . . 150 . . Destroy Structure 7 | . . . . . 7 Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 356 | . . 1 334 . 21 Entered New Map 31 | . . . 31 . . Time Decay 325 | . . 1 303 . 21 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 7 16 1 6 5 Peak Tracking Total 6 | . 4 5 1 6 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 14 | . . 2 11 1 . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . . 6 29 8 . Successful 32 | . . 6 18 8 . Failed 10 | . . . 10 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . 1 . . Manual 27 | . . . 26 1 . Terminals 23 | . . . 23 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . . 6 6 8 . Record 5 | . . 5 . . . Part Schematic 1 | . . . 1 . . Robot Analysis 9 | . . . 1 8 . Prototype ID Bank 4 | . . . 4 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . . . 12 . . Terminals 7 | . . . 7 . . Botnet 3 | . . . 3 . . Skim 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Tunnel 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 5 . . Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . 4 1 . Largest Group 5 | . . . 4 5 3 Highest-Rated Group 144 | . . . 51 144 113 Highest-Rated Ally 93 | . . . 16 93 93 Total Orders 3 | . . . . 3 . STAY 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . Ally Attacks 34 | . . . 9 5 20 Total Damage 672 | . . . 91 146 435 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 9 | . . . 1 8 . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8316 | . 310 3167 1146 3628 65 Spaces Moved 5439 | 1 173 1848 640 2685 92 Core 92 | . . . . . 92 Treads 3922 | . . 1716 640 1566 . Legs 676 | 1 173 132 . 370 . Wheels . | . . . . . . Hover . | . . . . . . Flight 749 | . . . . 749 . Fastest Speed 35 | 120 120 120 160 35 50 Average Speed 139 | 120 120 157 165 126 60 Slowest Speed 190 | 120 120 160 170 190 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 41 97 99 85 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . . 2 5 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 20 | . . 10 . 10 . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 65 | . . 65 . . . Melee 4 | . . 4 . . . Projectile 3 | . . 3 . . . AOE 58 | . . 58 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6041 | . 267 2016 715 2941 102 Wait 336 | . 88 43 . 200 5 Move 5435 | . 172 1847 639 2685 92 Hop . | . . . . . . Pick Up 32 | . . 11 . 19 2 Fast Attach 12 | . 1 7 . 4 . Attach 6 | . . 5 . 1 . Detach 11 | . 1 5 . 4 1 Swap 9 | . . 5 3 1 . Drop 48 | . . 16 3 27 2 Fire 78 | . 4 70 4 . . Melee 14 | . . 7 7 . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire 57 | . . . 57 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 47 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Subcaves 312 | -10/Subcaves | Continued accompanying wandering Federalists (3) 499 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 547 | -10/Subcaves | Lost 3 allies 759 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 759 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 773 | -10/Subcaves | Discovered new exit (range 9) 789 | -10/Subcaves | Learned location of Zion (-7) 789 | -10/Subcaves | Met a Zionite searching for "candidates" 1517 | -10/Subcaves | Disturbed a concealed Subdweller 1652 | -10/Subcaves | Discovered new exit (range 12) 2667 | -10/Subcaves | Visited 4L-MR0's lab 2693 | -10/Subcaves | Found Powered Cannon 2915 | -10/Subcaves | Visited Clippyterm 2920 | -10/Subcaves | Learned Factory trap positions 2920 | -10/Subcaves | Learned Factory stockpile data 3467 | -10/Subcaves | Discovered new exit (range 5) 3478 | -10/Subcaves | Entered Recycling 3925 | -8/Recycling | Build established: Commander-Mutant 4009 | -8/Recycling | Core integrity fell below 50% 4144 | -8/Recycling | Discovered new exit (range 16) 4561 | -8/Recycling | Scanned before Scraplab entrance 4585 | -8/Recycling | Entered Scraplab 4598 | -8/Recycling | Discovered new exit (range 2) 4624 | -8/Recycling | Entered Scraptown 4624 | -8/Scraptown | Accompanied by 4 allies 4740 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5083 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5087 | -8/Scraptown | Learned Factory stockpile data 5089 | -8/Scraptown | Learned Research trap positions 5090 | -8/Scraptown | Learned location of Testing (-2) 5116 | -8/Scraptown | Discovered new exit (range 13) 5614 | -8/Scraptown | Visited Bundlers 5733 | -8/Scraptown | Visited UFD Registry 5733 | -8/Scraptown | Registered with UFD as "Fissiondisc" 5771 | -8/Scraptown | Visited Supply Room 5799 | -8/Scraptown | Visited LU-1G1's Boring Crew 5864 | -8/Scraptown | Visited Scrapoid Pod Storage 6010 | -8/Scraptown | Visited Derelict Rescue Squad 6020 | -8/Scraptown | Found DRS Beacon 6050 | -8/Scraptown | Visited Analyses Database 6079 | -8/Scraptown | Visited Curators Association 6122 | -8/Scraptown | Received an X-ray algorithm 6144 | -8/Scraptown | Ran an X-ray algorithm 6176 | -8/Scraptown | Visited Scrapoid Research Area 6249 | -8/Scraptown | Visited Junk Repository 6302 | -8/Scraptown | Visited Botcube Research 6496 | -8/Scraptown | Discovered new exit (range 5) 6650 | -8/Scraptown | Found Lrg. Botcube 7425 | -8/Scraptown | Visited Cyclists 7435 | -8/Scraptown | Entered Cyclist Reading Room 7859 | -8/Scraptown | Found Scrap Suit 7877 | -8/Scraptown | Lrg. Botcube activated 7907 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 2 cannons. 8196 | -8/Scraptown | Met Optimus 8196 | -8/Scraptown | Accepted into 0bPrime 8243 | -8/Scraptown | Guru changed UFD alias to "Protoforce" 8248 | -8/Scraptown | Civil war broke out across Scraptown 8252 | -8/Scraptown | Entered Factory 8252 | -6/Factory | Accompanied by 3 allies 8252 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 8253 | -6/Factory | Loaded intel: 133 trap records 8317 | -6/Factory | Self-destructed Last Messages --------------- Loading Factory trap records (x133)... Loading Factory stockpile data (x30)... 08258_ C-30 ARC bursts open, deploying its payload. 08258_ B-48 Gladiator unfolds itself. 08258_ G-50 Soldier unfolds itself. 08258_ ALERT: All DSF locations entering lockdown mode. 08272_ G-50 Soldier destroyed. 08272_ Slug penetrates Wall. 08272_ Large Mutated Botcube suffers critical hit (Burn). 08273_ G-50 Soldier heat spikes uncontrollably. 08273_ G-50 Soldier destroyed. 08278_ Dropped Broken Lgt. Nuclear Core. 08279_ Defender 3a heat spikes uncontrollably. 08281_ B-48 Gladiator destroyed. 08281_ Slug penetrates Wall. 08284_ Acquired Lgt. Angular Momentum Engine. 08286_ Acquired 3 matter. 08294_ Large Mutated Botcube collects matter. 08308_ Dropped Lgt. Angular Momentum Engine. 08310_ Acquired Lgt. Fission Core. 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""" # #?????!????????????? | | #?????????????"" """ + ; ?????????????????? | | #?????????????"" """ # # ????????????????? | | #????????????? ?# # ??????????????? | | ####??????????????? """?# #? ?????????????? | | ??????????????????? ?""?# #??####????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightMeleeAnalyzer Manual? 0 Play Time 00:39:06 Cumulative 432.5 hours Start 2025.08.24 @ 20:54:37 End 2025.09.07 @ 14:27:16 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67342f6d-e71c-4907-9525-38fb8a615568