Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 17:47:01 Player: Orfs Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2110) 2110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 6136 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 400/450 Energy 89/100 System Corruption 22% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (8) ------ Compact Matter Pod Improved Signal Interpreter Targeting Computer Improved Core Shielding Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Targeting Computer Improved Core Analyzer Weapon Cycler ECM Suite Improved Core Shielding Improved Field Recycling Unit > --- WEAPON ----------- Heavy Laser Long-range Proton Cannon Gauss Rifle > --- INVENTORY -------- Neutrino Core Neutrino Core Armored Huge Wheel Compact Battery Variable Charge Gun Improved Datajack [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . . 1 Utility 6 | . . 1 2 . 2 1 Weapon 1 | . . . . 1 . . Parts Attached 130 | 6 3 19 34 21 4 43 Power 20 | 1 . 2 5 5 1 6 Engine 14 | 1 . 2 3 5 1 2 Core 6 | . . . 2 . . 4 Reactor . | . . . . . . . Propulsion 33 | 2 . 6 9 6 . 10 Treads 5 | . . . 4 . . 1 Leg 20 | . . 3 5 6 . 6 Wheel 7 | 2 . 3 . . . 2 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 40 | 1 3 4 11 2 3 16 Device 17 | . . 1 5 1 3 7 Storage 10 | 1 3 1 . . . 5 Processor 7 | . . 1 3 1 . 2 Hackware . | . . . . . . . Protection 6 | . . 1 3 . . 2 Artifact . | . . . . . . . Weapon 37 | 2 . 7 9 8 . 11 Energy Gun 12 | 1 . 3 3 . . 5 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 10 | 1 . 2 4 2 . 1 Ballistic Cannon 6 | . . . 1 5 . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . 1 . 2 Unidentified Prototypes . | . . . . . . . Parts Lost 57 | . . 6 14 . . 37 Power 8 | . . 1 1 . . 6 Propulsion 16 | . . 3 5 . . 8 Utility 13 | . . . 2 . . 11 Weapon 20 | . . 2 6 . . 12 Highest Loss Streak 15 | . . 3 5 . . 15 Average Slot Usage (%) 91 | . 97 97 96 99 96 74 Engine 9 | . 14 10 8 10 13 5 Core 1 | . . . . 4 . 3 Treads 4 | . . . 13 . . . Leg 12 | . . 9 12 22 20 8 Wheel 5 | . 28 23 . . . 1 Device 13 | . . 7 13 14 22 15 Storage 9 | . 25 14 9 7 6 5 Processor 12 | . . 7 12 15 13 16 Protection 3 | . . 1 9 . . 2 Energy Gun 4 | . 14 9 6 . . 1 Ballistic Gun 7 | . 14 10 8 6 6 2 Ballistic Cannon 5 | . . . 1 14 13 2 Naked Turns . | . . . . . . . Heaviest Build 76 | 12 40 48 37 51 63 76 Greatest Support 69 | 26 26 48 69 60 48 50 Greatest Overweight (x) 25 | . 1 2 1 2 1 25 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 6 16 20 10 10 10 10 Average Capacity 10 | 5 13 12 10 10 10 8 Most Carried 16 | 6 14 16 10 10 10 10 Average Carried 8 | 3 9 10 8 9 9 5 Final Capacity 16 | 6 16 10 10 10 10 4 Final Carried 14 | 6 14 9 10 9 9 . Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 19% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2030 | 204 41 307 482 362 49 585 Remotely 239 | . . . . . 49 190 Salvage Created 2314 | . 41 433 938 387 49 466 Parts 126 | . 5 32 49 19 3 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 Parts Field Recycled 9 | . . . . . . 9 Retrieved Matter 100 | . . . . . . 100 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 49 | . 3 13 20 3 1 9 Melee 5 | . . . 4 . . 1 Guns 28 | . 3 7 14 . . 4 Cannons 9 | . . . 1 3 1 4 AOE 7 | . . 6 1 . . . Classes Destroyed 11 | . 1 2 5 2 1 . Worker 2 | . . . 1 1 . . Builder 2 | . . . . 2 . . Recycler 5 | . . . 1 4 . . Watcher 1 | . . . 1 . . . Swarmer 11 | . 3 4 4 . . . Grunt 17 | . . 4 8 . . 5 Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 11 | . . 5 5 1 . . Hunter 4 | . . . 2 . . 2 Programmer 4 | . . . . 2 . 2 Best Kill Streak 5 | . 3 5 4 4 1 2 Combat Bots Only 5 | . 3 5 4 1 1 2 Max Kills in Single Turn 3 | . 1 3 1 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 7675 | . 133 696 2119 206 . 4521 Core 1552 | . 20 111 358 51 . 1012 Absorbed by Shields 229 | . . . 121 . . 108 Core Remaining (%) 81 | 100 92 72 34 92 100 . Volleys Fired 166 | . 6 36 56 18 5 45 Largest 3 | . 2 2 2 3 3 3 Hottest 237 | . 60 86 91 116 113 237 Shots Fired 329 | . 12 66 103 52 11 85 Gun 222 | . 12 63 91 17 1 38 Cannon 104 | . . . 12 35 10 47 Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 205 | . 6 33 67 52 11 36 Thermal 67 | . . 19 28 . . 20 Explosive 3 | . . 3 . . . . Electromagnetic 54 | . 6 11 8 . . 29 Robot Hit Streak 12 | . 5 12 11 11 3 8 Robot Miss Streak 5 | . 5 2 3 5 2 5 Penetration Max 1 | . . . 1 . . . Secondary Targets . | . . . . . . . Shots Hit Robots 243 | . 6 47 88 33 7 62 Core Hits 112 | . 3 24 38 13 2 32 Critical Hits 4 | . . . 1 3 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 2 . . Melee Attacks 26 | . . . 16 3 . 7 Impact . | . . . . . . . Slashing 16 | . . . 16 . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5237 | . 113 917 2118 789 68 1232 Guns 2635 | . 82 627 1137 265 . 524 Cannons 1459 | . . . 173 524 68 694 Explosions 582 | . 31 290 261 . . . Melee 542 | . . . 542 . . . Ramming 19 | . . . 5 . . 14 Kinetic 2574 | . 33 298 932 789 68 454 Thermal 1136 | . 31 250 560 . . 295 Explosive 290 | . . 290 . . . . Electromagnetic 676 | . 49 79 79 . . 469 Impact . | . . . . . . . Slashing 542 | . . . 542 . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 2 . 2 . 22 Average Corruption 4 | . . 2 . 2 . 6 Corruption Purged . | . . . . . . . Effects 30 | . . 7 . 4 . 19 Message Errors 11 | . . 2 . 2 . 7 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . 1 . . . 2 Energy Discharges 4 | . . 2 . . . 2 Data Loss (minor) 4 | . . 1 . 1 . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 3 | . . 1 . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 207 | . . . 164 24 . 19 Projectiles 45 | . . . 2 24 . 19 Explosions 162 | . . . 162 . . . Melee . | . . . . . . . Knockbacks 14 | . . . 5 7 . 2 Impact . | . . . . . . . Kinetic 13 | . . . 4 7 . 2 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 334 | . 33 65 233 . . 3 Shots 6 | . 1 2 3 . . . Rammed 16 | . . . 1 . . 15 Targets Rammed 16 | . . . 1 . . 15 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 602 | . 52 189 134 201 112 602 Average Temperature 115 | . 27 57 31 75 46 204 Received Heat Transfer 1131 | . . 207 537 36 . 351 Effects 11 | . . . . . . 11 Shutdowns 6 | . . . . . . 6 Damage (minor) 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 1 1 . . 2 Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 2026 | . 50 555 940 . . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 373 | . 75 240 373 182 32 90 Average Influence 85 | . 20 112 162 85 14 27 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 91 | 100 100 90 74 100 100 100 Level 1 8 | . . 9 25 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 2 3 2 1 4 Investigation 2 | . . . . . . 2 Extermination 4 | . . . . 2 . 2 Reinforcement 7 | . 1 2 3 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 3 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 5 17 27 6 2 26 Peak Tracking Total 9 | . 3 4 5 2 1 9 Tactical Retreats 12 | . 1 1 3 . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . . 1 1 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . . 2 5 . . . Max in Single Turn 2 | . . 1 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 4 3 2 2 . 4 Terminals 9 | . 3 3 1 . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 1 . 1 Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 24 8 5 5 . 8 Successful 24 | . 15 4 3 1 . 1 Failed 26 | . 9 4 2 4 . 7 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 35 | . 21 8 2 . . 4 Fabricators 2 | . . . . . . 2 Repair Stations 7 | . . . 3 2 . 2 Recycling Units 6 | . 3 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 13 4 1 . . 1 Record 6 | . 5 . . . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 3 2 2 . 4 Full Trace Events 4 | . 1 . 1 . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 1 . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 34 | . . . . 34 . . Highest-Rated Ally 34 | . . . . 34 . . Total Orders 6 | . . . . . 6 . FOLLOW 1 | . . . . . 1 . EXPLORE 3 | . . . . . 3 . RETURN 2 | . . . . . 2 . Ally Attacks 5 | . . . . 5 . . Total Damage 201 | . . . . 201 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . 3 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 4451 | 54 275 563 1255 822 442 1040 Spaces Moved 2465 | 47 209 354 551 471 279 554 Core 46 | 5 . . . . . 41 Treads 281 | . . . 270 4 . 7 Legs 1389 | . . 74 281 467 279 288 Wheels 533 | 42 209 280 . . . 2 Hover . | . . . . . . . Flight 216 | . . . . . . 216 Fastest Speed 40 | 50 90 93 120 120 150 40 Average Speed 133 | 83 98 103 145 146 150 138 Slowest Speed 1300 | 90 100 120 190 180 150 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . . . 9 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 36 39 47 15 14 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . 5 18 34 . 1 2 Melee . | . . . . . . . Projectile 6 | . . . 3 . 1 2 AOE 54 | . 5 18 31 . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 3280 | 58 265 494 875 570 294 724 Wait 318 | . 42 41 186 7 3 39 Move 2441 | 46 208 353 550 470 278 536 Hop 9 | . . . . . . 9 Pick Up 80 | 6 6 22 17 13 1 15 Fast Attach 54 | 6 1 4 14 7 3 19 Attach 44 | . . 8 14 2 . 20 Detach 8 | . . 1 3 . . 4 Swap 32 | . 2 7 6 12 1 4 Drop 65 | . . 22 12 17 3 11 Fire 166 | . 6 36 56 18 5 45 Melee 26 | . . . 16 3 . 7 Ram 15 | . . . . . . 15 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 15 | . . . . 15 . . Rewire 6 | . . . . 6 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 444 | -9/Materials | Lost 3 parts (1p2n) 849 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Identified exit to Materials 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Utility x2 972 | -8/Materials | Repaired Imp. Aluminum Leg 1246 | -8/Materials | Lost 3 parts (1u2w) 1491 | -8/Materials | Lost 5 parts (1p3n1w) 1498 | -8/Materials | Core integrity fell below 50% 1833 | -8/Materials | Build established: Scavenger-Mutant 2128 | -8/Materials | Discovered new exit (range 8) 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2442 | -7/Factory | Build established: Scavenger-Gunner 2834 | -7/Factory | Discovered new exit (range 4) 2970 | -7/Factory | Entered another Factory area 2970 | -6/Factory | Evolved 2 slots: Utility x2 3046 | -6/Factory | Build established: Gunner 3290 | -6/Factory | Discovered new exit (range 22) 3412 | -6/Factory | Entered another Factory area 3412 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3747 | -5/Factory | Lost 15 parts (2p4n3u6w) 3993 | -5/Factory | Build established: Scavenger-Mutant 4070 | -5/Factory | Lost 5 parts (2n1u2w) 4224 | -5/Factory | Core integrity fell below 50% 4224 | -5/Factory | System corruption reached 10% 4291 | -5/Factory | Lost 9 parts (3p2u4w) 4297 | -5/Factory | Build established: Mutant 4361 | -5/Factory | Core integrity fell below 20% 4392 | -5/Factory | Discovered new exit (range 12) 4452 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04353_ Acquired Shock Absorption System. 04356_ Acquired Imp. Core Shielding. 04365_ ZXVS>WM8S0MP12EOM3ZGSQY1/TMYRASUMC2Z69 04370_ Shock Absorption System destroyed. 04376_ Imp. Core Analyzer destroyed. 04392_ EXIT=FOUND 04407_ Acquired EM Shield. 04408_ Discarded Broken Enh. Optical Array. 04412_ ALERT: Rogue bot located, Programmers report to Factory Zone 7S. 04417_ GSVIM&BK AQ KYW1F5E8XPC5 X 04418_ Acquired Arm. Medium Treads. 04422_ Connecting with Terminal... 04422_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 04424_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04429_ Nuclear Pulse Array destroyed. 04432_ Assembly Bed disabled. 04435_ System corrupted: Heat flow error (+203). 04436_ EM Shield destroyed. 04436_ Slug penetrates Assembly Bed. 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