Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.26 @ 20:01:38 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3365) 3365 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7435 Bonus ------- None Cogmind --------- Core Integrity 684/850 Matter 33/450 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Treading (180) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Matter Pod Focal Shield EM Shield > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (10) --- Fission Core Improved Medium Armor Plating Improved Medium Armor Plating Gatling Laser Autogun Flak Gun Coil Gun Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Matter Pod Hardened Medium Armor Plating Focal Shield EM Shield > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Improved Medium Armor Plating Improved Medium Armor Plating Gatling Laser Autogun Flak Gun Coil Gun Flak Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . 1 . 1 . . 2 . Weapon 2 | . . 1 . 1 . . . . Parts Attached 77 | 6 3 15 9 18 12 . 14 . Power 7 | 1 . 2 . 1 1 . 2 . Engine 6 | 1 . 2 . 1 1 . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 5 2 6 4 . 1 . Treads 20 | 2 . 5 2 6 4 . 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 3 2 3 4 2 . 6 . Device 4 | . . . . 1 1 . 2 . Storage 6 | 1 2 . 1 1 . . 1 . Processor 3 | . 1 . . . . . 2 . Hackware . | . . . . . . . . . Protection 8 | . . 2 2 2 1 . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 . 6 4 7 5 . 5 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 18 | 2 . 6 2 5 1 . 2 . Ballistic Cannon 6 | . . . . . 3 . 3 . Launcher 4 | . . . 2 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . 1 1 7 11 . 4 6 Power 3 | . . . . . 1 . 1 1 Propulsion 8 | . . . . . 5 . 2 1 Utility 7 | . . 1 1 2 2 . . 1 Weapon 12 | . . . . 5 3 . 1 3 Highest Loss Streak 6 | . . 1 1 4 5 . 3 6 Average Slot Usage (%) 95 | . 95 98 99 99 97 92 88 83 Engine 7 | . 14 10 9 7 6 7 1 . Treads 25 | . 28 22 36 30 28 23 17 12 Device 6 | . . . . 5 6 7 13 20 Storage 11 | . 14 11 9 7 15 15 13 13 Processor 5 | . 9 11 9 1 . . 5 . Protection 7 | . . 10 8 13 7 7 6 5 Ballistic Gun 19 | . 28 32 26 24 14 7 6 12 Ballistic Cannon 6 | . . . . . 8 15 18 13 Launcher 2 | . . . . 5 5 . . . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 10 22 34 35 53 62 59 67 65 Greatest Support 80 | 40 40 40 80 80 80 60 60 40 Greatest Overweight (x) 2 | . . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 Most Carried 10 | 2 8 10 10 10 10 10 10 10 Average Carried 8 | . 6 9 9 9 8 9 9 10 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 10 10 7 10 10 10 10 Class Distribution -------------------- 26% | Scavenger-Tank 20% | Scavenger-Gunner 19% | Mutant 18% | Gunner 10% | Machinist-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Machinist-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Matter Collected 3040 | 255 97 406 312 758 624 9 579 . Remotely . | . . . . . . . . . Salvage Created 3454 | . 217 713 518 801 652 . 553 . Parts 208 | . 17 46 39 52 28 . 26 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . 23 . . . Prevented 7 | . . . . . 6 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 77 | . 5 16 13 12 16 . 15 . Guns 55 | . 5 16 8 12 10 . 4 . Cannons 14 | . . . . . 3 . 11 . AOE 8 | . . . 5 . 3 . . . Classes Destroyed 13 | . 5 2 3 2 1 . . . Worker 3 | . . . 1 1 . . 1 . Builder 6 | . 1 . 3 2 . . . . Tunneler 1 | . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 5 | . 1 1 1 . . . 2 . Swarmer 23 | . 3 4 4 . 8 . 4 . Grunt 26 | . 2 4 7 3 3 . 7 . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . Sentry 17 | . . 7 1 5 2 . 2 . Programmer 8 | . . . . 4 2 . 2 . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 13 | . 3 8 13 4 6 . 4 . Combat Bots Only 9 | . 3 8 9 3 6 . 4 . Max Kills in Single Turn 3 | . 2 2 3 1 2 . 1 . Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . . . 3 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Damage Taken 5971 | . 98 736 555 1218 1596 . 1075 693 Core 434 | . 26 46 53 104 39 . 89 77 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 89 88 90 . . 79 . . Volleys Fired 222 | . 18 37 26 42 46 . 47 6 Largest 4 | . 2 3 3 4 4 . 4 4 Hottest 195 | . 40 66 76 94 193 . 195 161 Shots Fired 666 | . 36 111 73 136 142 . 149 19 Gun 495 | . 36 111 69 136 91 . 43 9 Cannon 159 | . . . . . 43 . 106 10 Launcher 12 | . . . 4 . 8 . . . Special . | . . . . . . . . . Kinetic 647 | . 36 111 69 136 129 . 147 19 Thermal . | . . . . . . . . . Explosive 4 | . . . 4 . . . . . Electromagnetic 15 | . . . . . 13 . 2 . Robot Hit Streak 20 | . 9 16 17 20 12 . 10 10 Robot Miss Streak 7 | . 4 4 3 3 6 . 7 2 Penetration Max 1 | . . . . 1 . . 1 1 Secondary Targets 10 | . 1 4 2 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 435 | . 22 76 53 96 90 . 83 15 Core Hits 199 | . 16 30 35 38 45 . 29 6 Critical Hits 5 | . . 1 1 1 . . 1 1 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 4 | . . 1 1 . . . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8265 | . 324 855 1259 1616 1526 . 2212 473 Guns 5159 | . 250 855 678 1616 828 . 698 234 Cannons 2113 | . . . . . 378 . 1507 228 Explosions 975 | . 74 . 581 . 320 . . . Melee . | . . . . . . . . . Ramming 18 | . . . . . . . 7 11 Kinetic 7130 | . 250 855 678 1616 1119 . 2150 462 Thermal 67 | . . . . . 67 . . . Explosive 581 | . . . 581 . . . . . Electromagnetic 469 | . 74 . . . 340 . 55 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 . 3 4 4 3 3 Average Corruption 2 | . . 1 . 2 3 4 1 3 Corruption Purged . | . . . . . . . . . Effects 59 | . . 1 . 13 25 3 11 6 Message Errors 15 | . . . . 5 8 . 2 . Matter Fused 17 | . . . . 1 8 1 2 5 Heat Flow Errors 8 | . . . . 1 5 1 1 . Energy Discharges 4 | . . . . 1 1 1 1 . Data Loss (minor) 5 | . . 1 . 2 1 . 1 . Targeting Errors 8 | . . . . 3 2 . 2 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . . . . 13 . 66 . Projectiles 66 | . . . . . . . 66 . Explosions 13 | . . . . . 13 . . . Melee . | . . . . . . . . . Knockbacks 19 | . . . . . 1 . 18 . Impact . | . . . . . . . . . Kinetic 18 | . . . . . 1 . 17 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 61 | . . . . . 61 . . . Shots 4 | . . . . . 4 . . . Rammed 6 | . . . . . . . . 6 Targets Rammed 7 | . . . . . . . 1 6 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 374 | . 9 69 72 247 356 224 374 94 Average Temperature 74 | . 9 26 24 82 88 127 105 52 Received Heat Transfer 1254 | . 36 186 216 297 174 . 225 120 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Peak Influence 390 | . 190 296 390 214 . . 231 58 Initial 114 | . . 1 65 114 . . 16 58 Average 124 | . 84 153 255 102 . . 90 53 Maximum Alert Level 1 | . . 1 1 1 . . 1 . Low Security (%) 80 | 100 100 75 29 90 . . 88 100 Level 1 19 | . . 24 70 9 . . 11 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 2 4 . . 2 1 Investigation . | . . . . . . . . . Extermination 6 | . . . . 4 . . 2 . Reinforcement 3 | . . . 2 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Distress Signals 6 | . 1 1 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 9 21 16 14 18 . 20 3 Peak Tracking Total 7 | . 4 7 7 6 5 . 4 3 Tactical Retreats 4 | . 1 1 . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 3 | . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 9 | . 1 1 . . 4 . 3 . Max in Single Turn 3 | . 1 1 . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 27 | . 4 6 5 6 . . 6 . Terminals 15 | . 4 2 5 1 . . 3 . Fabricators 2 | . . . . 1 . . 1 . Repair Stations 4 | . . 1 . 3 . . . . Recycling Units 3 | . . 1 . 1 . . 1 . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 69 | . 15 22 10 12 . . 10 . Successful 34 | . 8 15 4 5 . . 2 . Failed 34 | . 6 7 6 7 . . 8 . Catastrophic 4 | . . 2 1 . . . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 18 | . 10 2 3 3 . . . . Terminals 39 | . 15 4 10 4 . . 6 . Fabricators 4 | . . . . 3 . . 1 . Repair Stations 16 | . . 12 . 4 . . . . Recycling Units 4 | . . 1 . 1 . . 2 . Scanalyzers 5 | . . 5 . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 15 | . 8 . 4 2 . . 1 . Record 2 | . . . . 2 . . . . Part Schematic 2 | . 2 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . Level Access Points 2 | . 1 . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Load Schematic 1 | . . . . 1 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 10 | . . 10 . . . . . . Scan Component 5 | . . 5 . . . . . . Repair 5 | . . 5 . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . 1 . Report Inventory 2 | . . 1 . . . . 1 . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 23 | . 3 4 5 6 . . 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 2 2 . . . . . . Parts Built 4 | . . . . 4 . . . . Matter 204 | . . . . 204 . . . . Time 102 | . . . . 102 . . . . Total Part Build Rating 4 | . . . . 4 . . . . Parts Repaired 5 | . . 5 . . . . . . Time 142 | . . 142 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Turns Passed 6388 | 81 645 838 734 1144 1304 134 1265 243 Spaces Moved 3104 | 47 347 321 379 531 703 74 586 116 Core 4 | 4 . . . . . . . . Treads 3100 | 43 347 321 379 531 703 74 586 116 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 180 Average Speed 163 | 150 160 160 160 160 160 160 173 180 Slowest Speed 200 | 160 160 160 160 160 180 160 180 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 65 29 40 12 84 11 16 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 7 | . . . . . 6 1 . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 71 | . . . 22 . 25 . 24 . Melee . | . . . . . . . . . Projectile 42 | . . . . . 18 . 24 . AOE 29 | . . . 22 . 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Total 3957 | 54 407 575 450 735 786 90 730 130 Wait 437 | . 24 170 28 121 10 15 67 2 Move 3096 | 46 346 320 378 530 702 73 585 116 Hop . | . . . . . . . . . Pick Up 63 | 2 10 16 5 11 13 1 5 . Fast Attach 19 | 6 1 3 . 1 2 . 6 . Attach 31 | . . 3 4 9 10 . 5 . Detach 7 | . . 1 1 . 1 . 4 . Swap 27 | . 2 9 5 8 . . 3 . Drop 48 | . 6 16 3 13 2 1 7 . Fire 222 | . 18 37 26 42 46 . 47 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . . . . . 1 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Low] / *Ext x2) -6/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Central database locked down 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 999 | -9/Materials | Destroyed 8 combat bots 1018 | -9/Materials | Build established: Gunner 1340 | -9/Materials | Repaired Lgt. Treads 1367 | -9/Materials | Repaired Lgt. Treads 1400 | -9/Materials | Repaired Hvy. Assault Rifle 1435 | -9/Materials | Repaired Imp. Ion Engine 1462 | -9/Materials | Repaired Assault Rifle 1500 | -9/Materials | Discovered new exit (range 8) 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Propulsion x2 1710 | -8/Materials | Destroyed 9 combat bots 2026 | -8/Materials | Build established: Scavenger-Gunner 2108 | -8/Materials | Identified exit to Factory 2299 | -8/Materials | Entered Factory 2299 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2660 | -7/Factory | Discovered new exit (range 5) 2913 | -7/Factory | Build established: Scavenger-Tank 3104 | -7/Factory | Fabricated Lgt. Treads (x2) 3163 | -7/Factory | Fabricated Lgt. Treads (x2) 3361 | -7/Factory | Lost 4 parts (1u3w) 3443 | -7/Factory | Entered Lower Caves 3601 | -7/Lower Caves | Build established: Machinist-Gunner 3951 | -7/Lower Caves | Learned location of Zion (-7) 3977 | -7/Lower Caves | Attracted the attention of an 0b10 base 4029 | -7/Lower Caves | Lost 3 parts (1p2w) 4349 | -7/Lower Caves | Spotted B-75 Beast 4362 | -7/Lower Caves | Build established: Gunner 4483 | -7/Lower Caves | Destroyed B-75 Beast 4509 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4535 | -7/Lower Caves | Learned location of 1 exit from Factory 4541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4704 | -7/Lower Caves | Discovered new exit (range 16) 4747 | -7/Lower Caves | Entered another Lower Caves area 4764 | -7/Lower Caves | Build established: Scavenger-Tank 4822 | -7/Lower Caves | Discovered new exit (range 13) 4881 | -7/Lower Caves | Entered Factory 4881 | -6/Factory | Evolved 2 slots: Utility x2 4882 | -6/Factory | Identified exit to Extension 5061 | -6/Factory | Lost 3 parts (1p1n1w) 5413 | -6/Factory | Discovered new exit (range 15) 6141 | -6/Factory | Discovered exit to Extension (range 5) 6146 | -6/Factory | Entered Extension 6225 | -6/Extension | Build established: Mutant 6344 | -6/Extension | Spotted B-75 Beast 6365 | -6/Extension | Spotted B-75 Beast 6389 | -6/Extension | Self-destructed Last Messages --------------- 06278_ System corrupted: Matter fused (-10). 06294_ System corrupted: Matter fused (-7). 06319_ Slug penetrates W-25 Informer. 06320_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06329_ System corrupted: Matter fused (-5). 06349_ U-05 Engineer lays Concrete. 06353_ System corrupted: Hvy. Machine Gun targeting data glitched. 06354_ Lgt. Treads destroyed. 06357_ Slug penetrates B-75 Beast. 06357_ Hrd. Medium Armor Plating destroyed. 06368_ Fission Core destroyed. 06369_ Slammed into A-15 Conveyor. 06371_ Coil Gun destroyed. 06373_ Slammed into A-15 Conveyor. 06374_ System corrupted: Matter fused (-8). 06379_ Slammed into U-05 Engineer. 06381_ Adv. Assault Cannon destroyed. 06382_ Slammed into K-01 Serf. 06384_ Magnetic Acceleration Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | #################;#################### ??????? | | BB ?????? | | BB ?????? | | BB ?????? | | @ kBB ??????? | | R uA ??????? | | ###################################### ???????? | | ???????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSmallKinecellerator Manual? 0 Play Time 01:26:28 Cumulative 16.4 hours Start 2021.05.26 @ 18:35:45 End 2021.05.26 @ 20:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Cog Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7361de00-35a1-4488-a4a8-cf9abd1de0c5