Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 14:15:17 Player: ILikeVoltron Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1110) 1110 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2945 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 21/125 System Corruption 0% Temperature Cool (5) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- EM Pulse Cannon Chainsword > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Armored Wheel High-capacity Matter Pod (200) Advanced ECM Suite Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Armored Wheel High-capacity Matter Pod Tractor Beam EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 2 8 16 12 Power 5 | . 1 2 2 Engine 5 | . 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | . 3 7 5 Treads 12 | . 3 7 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 2 3 3 1 Device 5 | 2 2 1 . Storage 1 | . 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 1 4 4 Energy Gun 3 | . . 2 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 2 16 Power 1 | . . . 1 Propulsion 9 | . . 1 8 Utility 5 | . . 1 4 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Backups 12 | 6 11 14 12 Power 1 | 1 1 1 1 Propulsion 4 | 3 3 4 4 Utility 3 | . 3 5 2 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 18 | 7 1 4 6 Power 1 | 1 . . . Propulsion 5 | 3 . . 2 Utility 6 | 1 1 2 2 Weapon 6 | 2 . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 99 80 Engine 10 | . 14 11 6 Treads 32 | . 26 43 24 Leg 1 | . 1 . 2 Device 10 | . 14 7 9 Storage 11 | . 14 11 9 Processor 4 | . . 3 12 Energy Gun 14 | . 14 16 12 Ballistic Gun 6 | . 14 4 . Peak Build Rating 20 | 10 10 17 20 Average Rating 12 | 7 8 13 16 On Entrance 9 | 6 9 8 16 Avg Prop Armor Cover (%) 14 | . . . 14 Naked Turns . | . . . . Heaviest Build 39 | 11 26 39 35 Greatest Support 80 | 20 40 80 80 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 6 11 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 14 8 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1145 | 286 247 407 205 Remotely 372 | . 178 69 125 Salvage Created 1575 | 164 443 446 522 Parts 99 | 16 29 31 23 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 10 12 10 Melee 1 | . . . 1 Guns 26 | . 10 10 6 Cannons 1 | . . 1 . AOE 4 | . . 1 3 Classes Destroyed 9 | 3 3 2 1 Worker 3 | 2 . 1 . Tunneler 3 | 3 . . . Hauler 2 | . 1 1 . Recycler 2 | 1 1 . . Watcher 1 | . . 1 . Swarmer 10 | . 4 6 . Grunt 18 | . 6 5 7 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 4 | 2 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 298 | . 59 99 140 Missed 70 | . 21 21 28 Hits 228 | . 38 78 112 Melee 2 | . . . 2 Projectile 226 | . 38 78 110 AOE 2 | . . . 2 Critical Strikes 5 | . . 1 4 Damage Taken 3198 | . 401 838 1959 Core 843 | . 135 111 597 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 46 72 . Volleys Fired 129 | 25 37 32 35 Largest 2 | 2 2 2 2 Hottest 119 | 60 60 119 101 Shots Fired 239 | 47 74 63 55 Gun 229 | 47 74 60 48 Cannon 6 | . . 3 3 Launcher 4 | . . . 4 Special . | . . . . Kinetic 84 | 25 37 22 . Thermal 119 | 22 37 32 28 Explosive 4 | . . . 4 Electromagnetic 32 | . . 9 23 Robot Hit Streak 13 | 9 6 9 13 Robot Miss Streak 6 | 6 4 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 165 | 30 47 37 51 Core Hits 84 | 12 22 22 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Burn 2 | . . . 2 Destroy 1 | . 1 . . Sever 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2504 | 297 454 608 1145 Guns 1882 | 297 454 458 673 Cannons 102 | . . 31 71 Explosions 385 | . . 119 266 Melee 135 | . . . 135 Ramming . | . . . . Kinetic 426 | 144 196 86 . Thermal 1053 | 153 258 309 333 Explosive 266 | . . . 266 Electromagnetic 624 | . . 213 411 Impact . | . . . . Slashing 135 | . . . 135 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 183 | . . 54 129 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 685 | 40 111 190 685 Average Temperature 106 | 17 44 47 247 Received Heat Transfer 1272 | . 162 234 876 Effects 15 | . . . 15 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2620 | 350 600 671 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 91 100 Level 1 2 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 212 | 5 166 212 112 Initial 73 | . . 59 73 Average 88 | 1 58 155 71 Influence Increases 1062 | 30 322 373 337 Destroy 0b10 Robot/C 640 | . 200 240 200 Destroy 0b10 Robot/NC 55 | 30 10 15 . Destroy Leader 146 | . 52 54 40 Successful Hack 13 | . . 13 . Disable Machine 60 | . . 30 30 Destroy Structure 28 | . . 6 22 Lose Combat Pursuer 120 | . 60 15 45 Influence Decreases 980 | 30 180 341 429 Entered New Map 184 | . . 83 101 Time Decay 628 | 30 180 238 180 Lost Part 168 | . . 20 148 Squads Dispatched 6 | . 3 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 15 15 20 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 8 | . 4 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 4 | . . 4 . Exploded 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 14 11 2 Successful 7 | . 3 4 . Failed 20 | . 11 7 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 6 4 2 Terminals 16 | . 7 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Emergency Access Points 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Detonate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 815 | 94 299 162 260 Terrain 563 | 94 209 . 260 Seismic 295 | . 90 115 90 T.N.C. 47 | . . 47 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1516 | 145 485 508 378 Spaces Moved 625 | 46 225 231 123 Core 1 | . . . 1 Treads 537 | . 209 231 97 Legs 87 | 46 16 . 25 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 157 | 120 157 160 168 Slowest Speed 400 | 120 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 38 27 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . 4 20 Melee . | . . . . Projectile . | . . . . AOE 24 | . . 4 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 930 | 93 288 318 231 Wait 90 | 17 11 15 47 Move 622 | 45 224 230 123 Hop . | . . . . Pick Up 20 | 2 6 8 4 Fast Attach 7 | 1 . 3 3 Attach 13 | . . 3 10 Detach . | . . . . Swap 23 | 1 8 12 2 Drop 21 | 2 2 15 2 Fire 129 | 25 37 32 35 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 1) 146 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 10) 534 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Discovered new exit (range 12) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x2 937 | -9/Materials | Build established: Scavenger-Mutant 1110 | -9/Materials | Discovered new exit (range 3) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Utility x2 1413 | -8/Materials | Core integrity fell below 50% 1425 | -8/Materials | Core integrity fell below 20% 1440 | -8/Materials | Lost 11 parts (1p6n2u2w) 1517 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01447_ U-05 Engineer lays Concrete. 01469_ Grenade Launcher destroyed. 01474_ Acquired Surge Thruster. 01489_ Tractor Beam destroyed. 01490_ G-47 Trooper destroyed. 01491_ Slug penetrates Wall. 01492_ Acquired 20 matter. 01494_ Critical hit (Burn: +37). 01496_ Acquired Aluminum Leg. 01500_ Y-45 Defender Imp. Ion Engine severed. 01509_ Penetrated by Slug. 01509_ Surge Thruster destroyed. 01509_ Carbon-fiber Leg destroyed. 01509_ Neutrino Reactor explodes. 01509_ Chain reaction triggered in Corrupted Imp. Ion Engine. 01509_ Y-45 Defender destroyed. 01511_ Slug penetrates Wall. 01515_ U-05 Engineer builds a Wall. 01516_ U-05 Engineer lays Concrete. 01517_ U-05 Engineer builds a Door. 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"""""########+##### ######?##? | | ???? ## #??#####?? | | ???? ## #####??#?# | | ???? ## ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed PhaseStrikeShell Manual? 0 Play Time 00:22:09 Cumulative 147.8 hours Start 2025.12.28 @ 13:58:10 End 2025.12.28 @ 14:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 249 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11227f54-e3a2-4ab6-b348-536f41b3fbf3