Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.22 @ 10:23:24 Player: lumberblack Result: Destroyed by as-65154 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (221) 221 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 781 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 185/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod (0) Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Medium Storage Unit Medium Storage Unit Large Storage Unit EM Pulse Gun Medium Laser Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 3 18 4 Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 7 1 Treads 6 | 1 5 . Leg . | . . . Wheel 4 | 1 2 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 8 3 Energy Gun 2 | . 2 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | . 2 1 Ballistic Cannon 1 | . 1 . Launcher 2 | . 2 . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 97 | . 99 68 Engine 10 | . 11 . Core 2 | . 2 5 Treads 14 | . 14 14 Wheel 12 | . 13 2 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 19 | . 21 . Ballistic Gun 3 | . 3 3 Ballistic Cannon 3 | . 3 7 Naked Turns . | . . . Heaviest Build 28 | 14 28 28 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 5 | 1 2 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 4 8 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 4 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 498 | 245 206 47 Remotely . | . . . Salvage Created 424 | 127 263 34 Parts 27 | 9 18 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 7 7 Guns 3 | . 2 1 Cannons 4 | . 2 2 AOE 7 | . 3 4 Classes Destroyed 6 | 2 3 1 Tunneler 2 | 2 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Assembled 7 | . . 7 Best Kill Streak 7 | 2 5 7 Combat Bots Only 7 | . 5 7 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1049 | . 185 864 Core 252 | . 87 165 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 5 19 19 Largest 2 | 2 2 2 Hottest 100 | 60 100 80 Shots Fired 71 | 10 33 28 Gun 41 | 10 21 10 Cannon 21 | . 9 12 Launcher 8 | . 2 6 Special 1 | . 1 . Kinetic 41 | 5 16 20 Thermal 3 | . 1 2 Explosive 8 | . 2 6 Electromagnetic 19 | 5 14 . Robot Hit Streak 10 | 6 10 4 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | 8 20 14 Core Hits 33 | 4 14 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1128 | 117 422 589 Guns 347 | 79 234 34 Cannons 191 | . 70 121 Explosions 579 | 38 107 434 Melee . | . . . Ramming 11 | . 11 . Kinetic 324 | 25 162 137 Thermal 56 | 38 . 18 Explosive 541 | . 107 434 Electromagnetic 196 | 54 142 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles 5 | . . 5 Explosions 29 | . . 29 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 61 | . . 61 Shots 3 | . . 3 Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 138 | . 138 6 Average Temperature 46 | . 53 3 Received Heat Transfer 75 | . 75 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 87 | 50 . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 206 | 15 206 43 Initial 28 | . 9 28 Average 51 | 9 55 13 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 7 | . 7 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 12 | . 12 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 4 | . 4 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1556 | 62 1386 108 Spaces Moved 758 | 13 704 41 Core 7 | . . 7 Treads 28 | . 18 10 Legs 6 | 6 . . Wheels 717 | 7 686 24 Hover . | . . . Flight . | . . . Fastest Speed 90 | 90 90 90 Average Speed 99 | 103 96 142 Slowest Speed 300 | 120 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 2 66 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 9 | . 1 8 Terrain Destroyed 62 | 2 17 43 Melee . | . . . Projectile 1 | . 1 . AOE 61 | 2 16 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1481 | 52 1365 64 Wait 632 | 28 604 . Move 756 | 12 703 41 Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 6 | 1 5 . Attach 6 | 2 1 3 Detach . | . . . Swap 13 | . 12 1 Drop 10 | 3 7 . Fire 43 | 5 19 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 63 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Lgt. Treads 412 | -10/Materials | Central database locked down 1110 | -10/Materials | Discovered new exit (range 3) 1372 | -10/Materials | Discovered new exit (range 9) 1449 | -10/Materials | Entered Mines 1450 | -10/Mines | Assembled infested the area 1499 | -10/Mines | Core integrity fell below 50% 1532 | -10/Mines | Learned location of Zion (-7) 1535 | -10/Mines | Destroyed 7 combat bots 1552 | -10/Mines | Core integrity fell below 20% 1557 | -10/Mines | Destroyed by as-65154 with Assembled Heavy Rifle Last Messages --------------- 01493_ as-72966 knocked back. 01496_ Lgt. Treads destroyed. 01496_ Destroyed Asb. Hover Unit. 01496_ as-08745 knocked back. 01502_ as-08745 destroyed. 01504_ Lgt. Cannon destroyed. 01506_ The unstable cave ceiling collapses. 01506_ Lgt. Treads destroyed. 01514_ Beam Cannon destroyed. 01514_ as-72966 destroyed. 01515_ Assault Rifle destroyed. 01517_ Acquired 15 matter. 01520_ Acquired 7 matter. 01532_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01534_ Searching scrap... 01534_ Found Welding Torch. 01534_ Found 25 Matter. 01535_ Acquired 25 matter. 01538_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??? ???????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????? ????????? | | ???????????????????##?????????????? ?????????????? | | ???????????????#????????????? ???????????????????? | | ???????????????????????####???? ?????????????#???? | | ???????????????????????# ??????????????????????? | | ???????????????#???????# #??????? ??????????????? | | ???????????????????????# #??????????????????????? | | ???????????????## ##### @#######??#?????????????? | | ???????????????# #?????????#??????? | | ??????????????# a #????????#####???? | | ?????????????# ### #????????## ##??? | | ??????????? ## ########## #??? | | ???????????? #??? | | ????????????### ## | #???? | | ??????????????### ### ############## ###??? | | ????????????????####??# #???????????## #????? | | ??????????????????????# #??#???????## ##???? | | ?????????????????????### ##?#???????## ##??? | | ????????????????????#??# #?########## #??? | | ???????????????????????# ### # ### """" #??? | | ??????????????????????## #### """" #??# | | ??????????????????? ?### """" #??? | | ??????????????????????# #??? | | ??????????????????????# " ## #??? | | ??????????????????????# # # #### ##?? | | ????????????????????## # ## ##??? #?? | | ??????????????????? ?? ??## ##????? ?# | | ???????????????????? ??? ? ????####??????? ? | | ?????????????????????????????? ????????#????? | | ?????????????????????????????#?? ?????????#?# ? | | ????????????????????? ?????? ????????#??????# ???? | | ???????????????????????????#? ? ???????????#???? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartNeutralizingBoregun Manual? 0 Play Time 00:18:19 Cumulative 325.8 hours Start 2022.01.22 @ 09:59:38 End 2022.01.22 @ 10:23:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a08567-481a-469e-a687-61ab85f41fbc