Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 22:19:51 Player: Beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2208) 2208 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 6817 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 275 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Improved Medium Armor Plating Relay Coupler [Specialist] (33) Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Weapon Cycler Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Light Treads Light Treads Carbon-fiber Leg Cargo Storage Unit Improved Targeting Computer Improved Medium Armor Plating Authchip [Propulsion] Authchip [Processor] Relay Coupler [Specialist] [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Slots Evolved 6 | . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . 1 . 1 . . 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 78 | 6 7 9 6 28 . 6 8 . 8 Power 10 | 1 2 1 . 3 . 2 1 . . Engine 7 | 1 1 1 . 2 . 1 1 . . Core 3 | . 1 . . 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 3 2 9 . 2 5 . 2 Treads 12 | 2 . 3 2 2 . . 3 . . Leg 13 | . . . . 7 . 2 2 . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 3 1 2 6 . 1 2 . 2 Device 6 | . . . . 3 . . 1 . 2 Storage 5 | 1 2 1 . . . . 1 . . Processor 3 | . 1 . . 2 . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 4 2 10 . 1 . . 4 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 15 | . 2 4 2 6 . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 39 | . 2 2 1 18 . 3 . 7 6 Power 6 | . 1 . . 3 . 1 . 1 . Propulsion 7 | . . . . 4 . 1 . 1 1 Utility 12 | . . 1 1 5 . 1 . 2 2 Weapon 14 | . 1 1 . 6 . . . 3 3 Highest Loss Streak 11 | . 2 2 1 11 . 1 . 7 4 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 82 | . 93 95 94 85 100 96 95 83 13 Engine 4 | . 7 7 11 6 . . 5 6 . Core 4 | . 7 3 . 1 9 8 7 6 . Treads 9 | . 28 22 22 10 . . 1 18 . Leg 11 | . . . . 13 27 24 21 . 6 Device 8 | . . . . 3 18 18 20 20 4 Storage 12 | . 23 22 22 12 9 9 7 6 . Processor 4 | . 3 10 . 11 9 3 . . . Protection 3 | . . . 10 3 . 4 7 5 . Energy Gun 1 | . 16 . . . . . . . . Ballistic Gun 18 | . 6 29 28 12 27 27 23 19 . Naked Turns 40 | . . . . . . . . 11 29 Heaviest Build 45 | 10 19 26 29 29 22 29 45 45 13 Greatest Support 60 | 40 40 40 40 60 45 45 60 60 20 Greatest Overweight (x) 5 | . . . . 5 . . 2 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 5 Average Capacity 7 | 6 7 8 8 8 8 8 9 9 5 Most Carried 10 | 1 5 8 8 8 8 8 10 9 5 Average Carried 6 | . 1 7 7 6 8 7 8 8 4 Final Capacity 10 | 8 5 8 8 8 8 8 10 5 5 Final Carried 9 | 1 4 8 7 8 8 8 9 5 5 Class Distribution -------------------- 35% | Mutant 22% | Gunner 9% | Commander-Tank 8% | Scavenger-Gunner 7% | Scavenger-Mutant 7% | Tank 5% | Commander-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -8/Garrison Commander-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Matter Collected 2033 | 234 177 297 214 283 . 502 326 . . Remotely . | . . . . . . . . . . Salvage Created 2552 | . 166 410 188 894 . 622 272 . . Parts 147 | . 7 26 16 42 . 39 17 . . Haulers Intercepted 5 | . . 1 . 3 . . 1 . . Recyclers Shooed 3 | . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 48 | . 4 6 6 13 . 16 3 . . Melee 2 | . . . . 2 . . . . . Guns 41 | . 4 6 6 6 . 16 3 . . Cannons 2 | . . . . 2 . . . . . Classes Destroyed 14 | . 1 5 2 3 . 3 . . . Worker 3 | . . 1 . . . . 2 . . Builder 1 | . . . . 1 . . . . . Hauler 5 | . . 1 . 3 . . 1 . . Recycler 2 | . . 1 . 1 . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 5 | . . . . . . 5 . . . Grunt 17 | . 4 3 1 7 . 2 . . . Brawler 3 | . . . . 2 . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 13 | . . 3 2 2 . 4 2 . . Demolisher 1 | . . . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . Programmer 4 | . . . . . . 3 1 . . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 7 | . 3 4 3 7 . 3 3 . . Combat Bots Only 7 | . 3 4 3 7 . 3 1 . . Max Kills in Single Turn 2 | . 1 2 1 2 . 1 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Damage Taken 5873 | . 476 426 682 2239 . 475 311 431 833 Core 1373 | . 79 58 90 411 . 29 35 274 397 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 109 | . . . . 109 . . . . . Core Remaining (%) 62 | 100 68 . 63 . . 20 . . . Volleys Fired 163 | . 30 17 20 40 . 37 17 . 2 Largest 3 | . 2 3 3 3 . 3 3 . 1 Hottest 112 | . 80 69 69 112 . 75 75 . 5 Shots Fired 374 | . 43 38 50 79 . 111 51 . 2 Gun 348 | . 43 38 50 55 . 111 51 . . Cannon 24 | . . . . 24 . . . . . Launcher . | . . . . . . . . . . Special 2 | . . . . . . . . . 2 Kinetic 305 | . . 38 50 55 . 111 51 . . Thermal 43 | . 43 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 24 | . . . . 24 . . . . . Robot Hit Streak 15 | . 8 11 10 15 . 14 13 . 1 Robot Miss Streak 4 | . 1 3 3 2 . 4 4 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 1 . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 267 | . 27 31 36 75 . 60 34 . 4 Core Hits 115 | . 9 21 13 33 . 24 14 . 1 Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 5 | . . . 1 4 . . . . . Critical Strikes 8 | . . 1 1 5 . . . . 1 Destroy 2 | . . 1 1 . . . . . . Smash 5 | . . . . 5 . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 22 | . . . . 15 . . . . 7 Impact 15 | . . . . 15 . . . . . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 . . . . 2 Damage Inflicted 4719 | . 326 512 577 1402 . 1168 648 1 85 Guns 3783 | . 310 495 577 592 . 1168 641 . . Cannons 381 | . . . . 381 . . . . . Explosions 72 | . . . . 72 . . . . . Melee 427 | . . . . 344 . . . . 83 Ramming 56 | . 16 17 . 13 . . 7 1 2 Kinetic 3473 | . . 495 577 592 . 1168 641 . . Thermal 382 | . 310 . . 72 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 381 | . . . . 381 . . . . . Impact 344 | . . . . 344 . . . . . Slashing 83 | . . . . . . . . . 83 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 5 5 7 . 9 9 Average Corruption 7 | . . . . 4 5 6 . 9 8 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . 2 . 23 . 3 12 Message Errors 12 | . . . . . . 7 . 1 4 Matter Fused 10 | . . . . 1 . 6 . . 3 Heat Flow Errors 3 | . . . . . . 2 . . 1 Energy Discharges 4 | . . . . 1 . 2 . 1 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . 2 . . 1 Data Loss (major) 3 | . . . . . . . . 1 2 Alerts 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . . . . 137 . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 137 | . . . . 137 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 32 | . . . . 31 . . . . 1 Shots 1 | . . . . 1 . . . . . Rammed 14 | . 7 5 . . . . . 1 1 Targets Rammed 22 | . 7 6 . 4 . . 2 1 2 Kicked 6 | . . . . 3 . . 2 . 1 Crushed 2 | . . 1 . 1 . . . . . Highest Temperature 268 | . 268 224 96 228 . 246 71 . 133 Average Temperature 82 | . 119 47 39 80 . 134 35 . 66 Received Heat Transfer 2206 | . 264 168 223 1089 . 126 108 . 228 Effects 2 | . 2 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 5 | . . . . 5 . . . . . Impact Corruptions 5 | . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 800 | . 700 . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Peak Influence 655 | . 80 270 163 261 84 580 655 174 87 Initial 304 | . . 33 31 63 84 57 304 159 72 Average 192 | . 41 141 108 135 84 322 432 150 64 Maximum Alert Level 2 | . . 1 . 1 . 2 2 . . Low Security (%) 61 | 100 100 73 100 83 100 13 . 100 100 Level 1 31 | . . 26 . 16 . 76 59 . . Level 2 7 | . . . . . . 9 40 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 1 . 4 . . 2 . 1 Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 1 . . . . 2 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 8 11 13 23 . 21 7 6 10 Peak Tracking Total 9 | . 4 5 5 5 . 5 4 6 9 Tactical Retreats 7 | . . . 3 3 . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Traps Triggered 4 | . . . . 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Machines Disabled 4 | . . . . 1 . 1 2 . . Max in Single Turn 1 | . . . . 1 . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Machines Accessed 10 | . 2 1 . 3 1 1 1 . 1 Terminals 8 | . 2 1 . 2 . 1 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 24 | . 5 3 . 10 1 2 1 . 2 Successful 10 | . . 2 . 5 1 . 1 . 1 Failed 14 | . 5 1 . 5 . 2 . . 1 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 5 1 . 6 . . . . . Terminals 21 | . 5 3 . 8 . 2 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 5 | . . 2 . 1 . . 1 . 1 Record 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals 2 | . . . . 2 . . . . . Botnet 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 1 . 3 1 1 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Total Allies 9 | . . . . . . 9 . . . Largest Group 9 | . . . . . . 9 6 2 . Highest-Rated Group 108 | . . . . . . 108 77 42 . Highest-Rated Ally 21 | . . . . . . 21 21 21 . Total Orders . | . . . . . . . . . . Ally Attacks 64 | . . . . . . 31 25 8 . Total Damage 1377 | . . . . . . 395 709 273 . Kills 16 | . . . . . . 6 10 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Turns Passed 3505 | 77 313 435 282 577 16 834 406 88 477 Spaces Moved 1952 | 46 132 197 128 242 13 449 284 64 397 Core 83 | 5 . . . 5 . . . 20 53 Treads 642 | 41 132 197 128 85 . . 15 44 . Legs 1227 | . . . . 152 13 449 269 . 344 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 50 50 Average Speed 131 | 148 160 160 160 138 120 120 123 128 111 Slowest Speed 320 | 160 160 160 160 300 120 120 320 240 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 25 28 38 30 5 40 8 73 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 6 | . . . . 6 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 6 | . . . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Gar Fac Was Fac Total 2581 | 52 186 280 164 380 13 699 325 64 418 Wait 161 | . 4 40 6 47 . 59 4 . 1 Move 1945 | 45 131 196 127 241 13 448 284 63 397 Hop . | . . . . . . . . . . Pick Up 23 | 1 3 6 1 2 . 5 3 . 2 Fast Attach 46 | 6 3 2 2 19 . 3 4 . 7 Attach 14 | . 2 1 2 5 . 2 1 . 1 Detach 5 | . 2 . 1 1 . . 1 . . Swap 18 | . 2 6 2 4 . 1 3 . . Drop 25 | . 2 6 3 3 . 5 5 . 1 Fire 163 | . 30 17 20 40 . 37 17 . 2 Melee 19 | . . . . 14 . . . . 5 Ram 2 | . . . . . . . . 1 1 Kick 6 | . . . . 3 . . 2 . 1 Crush 14 | . 7 6 . 1 . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire 135 | . . . . . . 134 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Build established: Gunner 826 | -9/Materials | Entered Mines 992 | -9/Mines | Assembled infested the area 997 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1007 | -9/Mines | Learned location of Zion (-6) 1087 | -9/Mines | Discovered new exit (range 13) 1108 | -9/Mines | Entered Materials 1108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -8/Materials | Repaired Hvy. Assault Rifle 1322 | -8/Materials | Garrison activated, responded to threat 1385 | -8/Materials | Core integrity fell below 50% 1393 | -8/Materials | Lost 11 parts (1p3n3u4w) 1407 | -8/Materials | Destroyed 7 combat bots 1590 | -8/Materials | Lost 5 parts (2p2u1w) 1663 | -8/Materials | Discovered new exit (range 12) 1685 | -8/Materials | Entered Storage 1701 | -8/Storage | Identified exit to Garrison 1701 | -8/Storage | Entered Garrison 1734 | -8/Garrison | Triggered checkpoint 1767 | -8/Garrison | Garrison Relay disabled 1966 | -8/Garrison | Triggered checkpoint 2130 | -8/Garrison | Installed Relay Interface Framework 2448 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Triggered checkpoint 2480 | -8/Garrison | Triggered checkpoint 2489 | -8/Garrison | Discovered new exit (range 10) 2535 | -8/Garrison | Entered Factory 2535 | -7/Factory | Accompanied by 6 allies 2535 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2579 | -7/Factory | Build established: Commander-Tank 2941 | -7/Factory | Sucked down chute 2941 | -7/Factory | Entered Waste 2954 | -7/Waste | Spotted C-40 Crusher 2954 | -7/Waste | Spotted C-40 Crusher 2956 | -7/Waste | EMP discharged 2985 | -7/Waste | 2 allies followed down the chute 2991 | -7/Waste | Spotted C-40 Crusher 2991 | -7/Waste | Spotted C-40 Crusher 2996 | -7/Waste | Spotted C-40 Crusher 3006 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3007 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3011 | -7/Waste | Discovered new exit (range 16) 3012 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3015 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3016 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3018 | -7/Waste | Crushed by Compactor (1 part destroyed) 3026 | -7/Waste | Spotted C-40 Crusher 3029 | -7/Waste | Entered Factory 3049 | -7/Factory | Lost 7 parts (1p1n2u3w) 3306 | -7/Factory | Build established: Mutant 3420 | -7/Factory | Core integrity fell below 50% 3461 | -7/Factory | Lost 4 parts (1n1u2w) 3483 | -7/Factory | Core integrity fell below 20% 3506 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03449_ K-01 Serf cleans the DSF Access. 03449_ Connecting with DSF Access... 03449_ Current location identified: Factory 03452_ K-01 Serf cleans the DSF Access. 03459_ Acquired Imp. Titanium Leg. 03463_ Acquired Remote Datajack. 03466_ Acquired System Restoration Module. 03467_ System Restoration Module purges 1% system corruption (8%). 03473_ LPCA0XVVHA3XR,E8LQ,#A# HA&FS0J46M< 03475_ System Restoration Module destroyed. 03478_ U-05 Engineer destroyed. 03480_ Jacked G-47 Trooper... >>parse_system Reading system data... 03481_ K-01 Serf collects debris. 03482_ Critical hit (Burn: +37). 03485_ K-01 Serf collects debris. 03493_ T-07 Excavator destroyed. 03495_ Remote Datajack destroyed. 03505_ Kicked S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# """ ""???#########???? | | ????????????????????##??# """ """??# #??? | | ????????????????????? ## """ """ # #??? | | ??????????????????????? s # !#??? | | ????????????????????????#@ """ """??# ! #??? | | ????????????????????????# """ """??# #??? | | ????????????????????????# """ """ # ???? | | ????????????????????????# # ????? | | ????????????????????????# # !?????? | | ????????????????????????# # ??????? | | ???????????????????## ###g##############+######### | | ???????????????????# ! *%= | | ???????????????????# =%* =! | | ???????????????????+ = | | ???????????????????# ##+##############+######### | | ???????????????????# # ???????????# ### | | ???????????????????# ?# ???????????# # ! | | ???????????????????# ?# ???????????# ! # | | ???????????????????# ??# ???????????# # | | ???????????????????#???# ???????????#! """ # | | ???????????????????????# ???????????# ! """ # | | ???????????????????????####???????????#! F" # | | ??????????????????????????????????????# "" # | | ??????????????????????????????????????# # | | ??????????????????????????????????????## ####### | | ???????????????????????????????????????###?????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunAerolevWand Manual? 0 Play Time 00:53:32 Cumulative 84.0 hours Start 2023.10.19 @ 21:27:13 End 2023.10.19 @ 22:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89ae1f88-b6cd-4559-98a5-44e0362caec9