Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 17:22:27 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2258) 2258 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 4945 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 27 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Terrain Scan Processor Core Shielding System Shield > --- WEAPON (3) ------- Shotgun Shotgun Shotgun > --- INVENTORY (5) ---- Cooled Ion Engine Aluminum Leg Sensor Array Improved Terrain Scan Processor Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON ----------- Heavy EM Shotgun Field Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooling System Sensor Array Improved Terrain Scan Processor Long-range Tractor Beam [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 87 | . 5 6 7 29 40 Power 11 | . . 1 1 4 5 Engine 9 | . . 1 1 4 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 23 | . 2 2 2 9 8 Treads 11 | . 2 . 2 7 . Leg 6 | . . . . . 6 Wheel . | . . . . . . Hover 2 | . . . . 1 1 Flight 4 | . . 2 . 1 1 Utility 22 | . 1 1 2 5 13 Device 12 | . . 1 2 2 7 Storage . | . . . . . . Processor 6 | . 1 . . 1 4 Hackware 1 | . . . . . 1 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 31 | . 2 2 2 11 14 Energy Gun 18 | . . . 2 8 8 Energy Cannon 3 | . 2 . . 1 . Ballistic Gun 7 | . . 2 . . 5 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 5 1 Parts Lost 16 | . . . 1 2 13 Power 2 | . . . . . 2 Propulsion 4 | . . . 1 . 3 Utility 2 | . . . . 1 1 Weapon 8 | . . . . 1 7 Highest Loss Streak 7 | . . . 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 93 95 85 97 81 Engine 9 | . 14 14 11 11 4 Core 1 | . . . . . 4 Treads 18 | . 25 6 12 31 1 Leg 3 | . 1 . . . 10 Flight 1 | . . 21 9 . . Device 8 | . . 9 21 7 9 Storage 7 | . 14 14 11 11 . Processor 9 | . 8 5 . 6 16 Hackware 2 | . . . . . 6 Protection 3 | . . . . 8 . Energy Gun 17 | . 4 . 15 20 18 Energy Cannon 1 | . 23 2 . . . Ballistic Gun 3 | . . 23 4 . 5 Naked Turns . | . . . . . . Heaviest Build 23 | 14 18 12 17 23 23 Greatest Support 72 | 20 46 46 52 72 72 Greatest Overweight (x) 3 | . . 2 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 5 Most Carried 8 | . 8 8 8 8 8 Average Carried 6 | . 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 48% | Scavenger-Mutant 24% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Mat Matter Collected 1157 | 176 55 78 76 307 465 Remotely 231 | . . . 76 102 53 Salvage Created 2797 | . 80 136 146 1181 1254 Parts 124 | . 2 9 9 60 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 1 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Combat Hostiles Destroyed 54 | . 2 4 4 23 21 Melee 1 | . 1 . . . . Guns 43 | . . 1 4 19 19 Cannons 4 | . 1 3 . . . AOE 4 | . . . . 3 1 Classes Destroyed 11 | . 2 2 2 4 1 Worker 1 | . . . 1 . . Builder 2 | . . . . 1 1 Recycler 4 | . . 1 . 1 2 Mechanic 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 6 | . . 3 3 . . Grunt 32 | . 2 1 . 14 15 Duelist 3 | . . . . 2 1 Protector 1 | . . . . 1 . Sentry 11 | . . . 1 6 4 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 2 3 5 9 8 Combat Bots Only 8 | . 1 3 4 8 7 Max Kills in Single Turn 3 | . 1 2 1 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . 3 1 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Damage Taken 3751 | . 252 93 237 1197 1972 Core 1019 | . 69 18 125 246 561 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . . 9 Regen/Repaired (Parts) 35 | . . . . 35 . Core Remaining (%) 57 | 100 . 65 . 7 . Volleys Fired 174 | . 10 16 28 61 59 Largest 3 | . 2 2 2 2 3 Hottest 162 | . 136 136 101 112 162 Shots Fired 362 | . 20 32 34 121 155 Gun 328 | . . 28 34 115 151 Cannon 30 | . 20 4 . 6 . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 76 | . . 28 6 6 36 Thermal 152 | . 20 4 3 63 62 Explosive . | . . . . . . Electromagnetic 134 | . . . 25 52 57 Robot Hit Streak 20 | . 3 5 4 10 20 Robot Miss Streak 5 | . 4 5 4 4 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 2 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 255 | . 10 25 18 83 119 Core Hits 133 | . 3 11 6 50 63 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . . . 2 3 6 Burn 8 | . . . 1 3 4 Destroy 2 | . . . . . 2 Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4892 | . 220 250 258 1808 2356 Guns 3843 | . . 188 258 1358 2039 Cannons 269 | . 207 62 . . . Explosions 719 | . . . . 410 309 Melee . | . . . . . . Ramming 61 | . 13 . . 40 8 Kinetic 687 | . . 188 . . 499 Thermal 2064 | . 207 62 44 999 752 Explosive 23 | . . . . . 23 Electromagnetic 2057 | . . . 214 769 1074 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . . 13 19 Projectiles . | . . . . . . Explosions 32 | . . . . 13 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 225 | . . . . 168 57 Shots 9 | . . . . 4 5 Rammed 32 | . 11 . 1 20 . Targets Rammed 38 | . 12 . 1 22 3 Kicked 3 | . . . . . 3 Crushed 3 | . 1 . . 2 . Highest Temperature 514 | . 284 150 96 227 514 Average Temperature 91 | . 139 29 13 82 125 Received Heat Transfer 1482 | . 156 45 39 423 819 Effects 11 | . . . . 1 10 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 7 | . . . . 1 6 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . 2 . . 7 4 Heat Transferred 4707 | . 370 111 185 2178 1863 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 5 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Peak Influence 672 | . 87 143 194 460 672 Initial 146 | . . 33 55 81 146 Average 210 | . 32 119 136 145 368 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 61 | . 100 100 100 78 14 Level 1 23 | . . . . 10 53 Level 2 15 | . . . . 11 31 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . . 4 6 Investigation 5 | . . . . 1 4 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault 3 | . . . . 2 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 6 3 8 30 34 Peak Tracking Total 8 | . 3 2 4 8 8 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Mat Machines Disabled 8 | . . . . 5 3 Max in Single Turn 3 | . . . . 3 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Machines Accessed 10 | . . . 2 4 4 Terminals 7 | . . . 2 2 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 37 | . . . 9 12 16 Successful 18 | . . . 4 6 8 Failed 19 | . . . 5 6 8 Catastrophic 3 | . . . 1 1 1 Database Lockouts . | . . . . . . Manual 15 | . . . 4 2 9 Terminals 30 | . . . 9 8 13 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 2 3 2 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . . 1 1 Open Door 1 | . . . . 1 . Branch Access Points 2 | . . . 1 1 . Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 2 1 4 Terminals 6 | . . . 2 1 3 Botnet 6 | . . . 2 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 2 3 4 Full Trace Events 4 | . . . . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 13 | . . . . 13 . Total Damage 212 | . . . . 212 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 16 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Mat Turns Passed 2634 | . 178 135 236 1200 885 Spaces Moved 1467 | 1 76 162 174 546 508 Core 54 | . . . . . 54 Treads 723 | . 62 8 73 546 34 Legs 297 | 1 14 . . . 282 Wheels . | . . . . . . Hover 138 | . . . . . 138 Flight 255 | . . 154 101 . . Fastest Speed 37 | 120 120 37 37 160 50 Average Speed 125 | 120 152 47 90 160 121 Slowest Speed 240 | 120 160 200 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 1 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 18 36 15 71 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . . . . 13 74 Melee . | . . . . . . Projectile . | . . . . . . AOE 87 | . . . . 13 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Total 1915 | . 112 194 217 744 648 Wait 47 | . . 3 3 37 4 Move 1453 | . 75 159 166 545 508 Hop 4 | . . 1 3 . . Pick Up 29 | . 3 2 4 12 8 Fast Attach 52 | . 5 4 2 17 24 Attach 14 | . . 1 3 3 7 Detach 13 | . 2 1 1 1 8 Swap 21 | . . 1 2 9 9 Drop 61 | . 5 6 4 28 18 Fire 174 | . 10 16 28 61 59 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 35 | . 12 . 1 22 . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 7) 138 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Entered Mines 290 | -10/Mines | Learned location of Storage (-9) 310 | -10/Mines | Discovered new exit (range 10) 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Identified exit to Mines 322 | -9/Materials | Identified exit to Storage 550 | -9/Materials | Entered Storage 950 | -9/Storage | Build established: Scavenger-Mutant 969 | -9/Storage | Core integrity fell below 50% 1178 | -9/Storage | Repaired Hvy. EM Pulse Gun 1507 | -9/Storage | Discovered new exit (range 12) 1510 | -9/Storage | Identified exit to Recycling 1577 | -9/Storage | Met a pair of Derelict thieves 1617 | -9/Storage | Core integrity fell below 20% 1662 | -9/Storage | Destroyed 8 combat bots 1750 | -9/Storage | Entered Materials 1750 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2086 | -8/Materials | Lost 3 parts (1n2w) 2145 | -8/Materials | Destroyed 7 combat bots 2462 | -8/Materials | Core integrity fell below 50% 2485 | -8/Materials | Core integrity fell below 20% 2494 | -8/Materials | Lost 7 parts (1p2n1u3w) 2550 | -8/Materials | First assault squad dispatched 2635 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02525_ Acquired 33 matter. 02526_ K-01 Serf collects debris. 02529_ Acquired 5 matter. 02530_ K-01 Serf collects debris. 02550_ ALERT: Significant disruption in Zone 9R, assault force dispatched. 02554_ Discarded Adv. Targeting Computer. 02554_ Acquired Imp. Heat Sink. 02559_ ZTJLTU>HPT&QT2DOU6IC>BKL 02560_ Acquired 10 matter. 02595_ C-30 ARC bursts open, deploying its payload. 02595_ G-50 Soldier unfolds itself. 02595_ G-47 Trooper unfolds itself. 02595_ L-31 Rogue unfolds itself. 02595_ G-47 Trooper unfolds itself. 02595_ M-28 Smith unfolds itself. 02601_ Dropped Lrn. Tractor Beam. 02602_ Acquired Core Shielding. 02618_ G-47 Trooper destroyed. 02627_ Critical hit (Burn: +37). 02631_ Kicked G-47 Trooper out of the way. 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Particle Cannon | -8/Materials | Extracted Beam Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterMetafieldReactor Manual? 0 Play Time 00:25:39 Cumulative 474.1 hours Start 2023.07.18 @ 17:03:33 End 2023.07.18 @ 17:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 159 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 229bea20-002f-4c80-a586-350fbec7da0d