Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 21:21:09

Player: Some Pennies

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (24)       4800
Robots Destroyed (186)     930
Value Destroyed (5256)     5256
Prototype IDs (66)         1320
Alien Tech Used (0)        0
Bonus (3428)               3428
              TOTAL SCORE: 19234

 Bonus
-------
High Alert Combat Kills    715
Follower Combat Kills      1519
Met Data Miner             300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Friendly Fire              -106

 Cogmind 
---------
Core Integrity             0/1300
Matter                     211/800
Energy                     100/100
System Corruption          8%
Temperature                Cool (0)
Movement                   Hovering (80)
Location                   -3/Research

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (5) ---
        Combat Antigrav System
               Impulse Thruster
               Electron Diverter
>              --- UTILITY (13) -----
  Experimental Matter Compressor
  Experimental Signal Interpreter
      Improved Targeting Computer
     Makeshift Hacking Suite
               System Shield
      Improved System Guard
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
               Neutrino Core
      Advanced Transmission Jammer
      Advanced Force Field
      Advanced Force Field
               Thunder Hammer

 Peak State 
------------
>               --- POWER ------------
                Neutrino Core
>               --- PROPULSION -------
        Armored Heavy Treads
       Advanced Heavy Treads
         Combat Antigrav System
>               --- UTILITY ----------
                Coolant Network
  High-capacity Storage Unit
   Experimental Signal Interpreter
       Improved Targeting Computer
       Improved Utility Shielding
   Experimental Thermal Shield
       Advanced Force Field
      Makeshift Hacking Suite
       Advanced Hacking Suite
                System Shield
       Improved System Guard
     Long-range Tractor Beam
>               --- WEAPON -----------
                Fusion Bomb Launcher
>               --- INVENTORY --------
                Neutrino Core
                Neutrino Core
                Neutrino Core
          Small Battery
       Advanced Transmission Jammer
       Advanced Force Field
       Advanced Force Field
  Hypervelocity Railgun
                Thunder Hammer
[Rating: 131]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Compact Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Experimental Biometal Leg
  Hover Unit               Combat Antigrav System
  Flight Unit              Cooled VTOL Module
Utility                    Makeshift Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Medium Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Makeshift Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Autogun
  Energy Gun               Beamcaster
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Assault Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Molecular Deconstructor
  Impact Weapon            Thunder Hammer
  Slashing Weapon          Power Sword
  Piercing Weapon          Heavy Pick
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Slots Evolved              14   | .   .   .   .   .   4   2   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   2   1   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             421  | 6   8   9   1   7   48  66  4   7   22  5   2   1   26  62  18  3   16  5   18  6   26  14  2   39  
  Power                    35   | 1   1   1   .   .   2   9   .   1   2   .   .   .   3   2   3   .   3   .   1   .   2   2   .   2   
    Engine                 6    | 1   .   .   .   .   1   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
    Core                   16   | .   1   1   .   .   1   8   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   
    Reactor                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   2   .   3   .   1   .   2   .   .   1   
  Propulsion               81   | 2   1   3   .   .   15  13  1   1   5   .   1   .   7   5   .   .   5   .   .   5   3   3   .   11  
    Treads                 25   | 2   1   3   .   .   10  .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   1   .   4   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
    Flight                 52   | .   .   .   .   .   5   13  1   1   5   .   1   .   5   5   .   .   3   .   .   3   3   2   .   5   
  Utility                  186  | 1   4   3   .   4   16  32  2   5   11  3   1   1   10  27  11  3   5   .   14  1   10  6   2   14  
    Device                 106  | .   1   1   .   2   3   18  1   4   4   .   1   .   9   16  10  3   4   .   9   1   5   3   .   11  
    Storage                11   | 1   1   .   .   .   2   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   2   .   2   
    Processor              15   | .   .   1   .   .   .   2   .   1   2   1   .   .   .   1   .   .   .   .   2   .   2   1   2   .   
    Hackware               16   | .   .   .   .   .   3   1   .   .   1   1   .   1   .   2   .   .   1   .   3   .   3   .   .   .   
    Protection             38   | .   2   1   .   2   8   10  1   .   4   1   .   .   .   7   1   .   .   .   .   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   119  | 2   2   2   1   3   15  12  1   .   4   2   .   .   6   28  4   .   3   5   3   .   11  3   .   12  
    Energy Gun             44   | .   .   .   .   .   6   1   .   .   1   .   .   .   1   15  1   .   2   4   2   .   7   1   .   3   
    Energy Cannon          5    | .   .   .   .   .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Gun          14   | 2   2   1   .   3   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Ballistic Cannon       4    | .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               15   | .   .   1   .   .   1   3   .   .   .   .   .   .   1   3   1   .   .   .   .   .   .   1   .   4   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          22   | .   .   .   .   .   1   4   1   .   2   .   .   .   .   5   2   .   1   1   .   .   3   .   .   2   
    Slashing Weapon        8    | .   .   .   .   .   .   .   .   .   .   1   .   .   2   5   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Special Melee Weapon   5    | .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Unidentified Prototypes  31   | .   .   .   .   1   3   5   .   .   1   1   .   .   8   4   1   .   2   .   1   .   1   1   .   2   
Parts Lost                 57   | .   .   .   .   .   3   5   .   1   4   .   3   .   .   1   3   .   .   1   1   1   10  4   .   20  
  Power                    11   | .   .   .   .   .   1   1   .   .   2   .   1   .   .   .   1   .   .   .   .   .   1   1   .   3   
  Propulsion               12   | .   .   .   .   .   1   2   .   1   .   .   2   .   .   .   1   .   .   .   .   .   2   .   .   3   
  Utility                  25   | .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   1   .   .   1   1   1   6   2   .   9   
  Weapon                   9    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   5   
  Highest Loss Streak      11   | .   .   .   .   .   2   3   .   1   1   .   1   .   .   1   2   .   .   1   1   1   7   2   .   11  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     93   | .   99  100 87  100 99  97  100 100 96  91  79  74  86  99  91  82  91  84  84  87  85  55  72  66  
  Core                     6    | .   12  14  14  14  7   6   7   7   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   2   .   .   5   4   5   4   .   .   .   
  Treads                   13   | .   28  28  28  28  30  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   5   
  Flight                   14   | .   .   .   .   .   5   37  38  38  31  33  27  26  28  28  25  23  22  17  15  14  14  6   10  2   
  Device                   7    | .   11  1   .   .   7   4   5   6   14  8   6   6   5   8   13  17  16  11  10  12  12  5   10  10  
  Storage                  8    | .   14  14  14  14  9   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   3   
  Processor                7    | .   .   12  14  .   .   6   7   7   11  11  13  13  13  11  11  11  11  11  13  15  11  12  20  14  
  Hackware                 11   | .   .   .   .   .   10  15  15  15  11  8   13  14  20  22  17  17  17  19  24  22  24  17  15  13  
  Protection               3    | .   2   .   .   13  8   2   1   .   1   9   .   .   .   2   2   .   .   .   .   .   .   .   .   1   
  Energy Gun               1    | .   .   .   .   .   2   .   .   .   .   .   .   .   1   5   3   .   8   8   2   5   3   1   5   .   
  Ballistic Gun            9    | .   28  28  3   28  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Impact Weapon            1    | .   .   .   .   .   1   6   7   7   5   1   .   .   .   2   2   .   .   2   5   5   4   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             94   | 12  56  56  51  56  61  26  23  23  26  27  23  17  32  36  36  26  53  46  37  35  44  56  25  94  
  Greatest Support         130  | 40  40  40  40  40  80  27  28  28  26  25  33  21  34  34  39  38  44  38  38  38  38  27  26  130 
  Greatest Overweight (x)  9    | .   1   1   1   1   3   1   .   .   7   1   5   .   9   1   1   .   2   1   .   1   1   2   .   7   
  Average Overweight (x)   .    | .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  15  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  20  10  20  
  Average Capacity         14   | 6   18  20  20  20  18  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  13  10  14  
  Most Carried             20   | 2   20  20  20  20  20  12  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  11  10  11  
  Average Carried          13   | .   14  19  20  19  18  9   10  9   8   9   9   9   9   9   9   9   9   10  9   8   8   8   8   6   
  Final Capacity           20   | 8   20  20  20  20  15  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   
  Final Carried            20   | 1   20  20  20  20  13  10  10  9   8   10  10  9   10  10  10  10  10  10  9   8   10  7   10  5   

 Class Distribution 
--------------------
 33% | Mutant
 13% | Hacker-Sprinter
 10% | Scavenger-Mutant
 10% | Hacker-Ninja
  9% | Hacker-Scout
  7% | Hacker-Skirmisher
  6% | Hacker-Mutant
  3% | Hacker-Assassin

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
            Mutant | -10/Exiles
            Mutant | -9/Mines
  Scavenger-Mutant | -8/Materials
   Hacker-Sprinter | -7/Factory
   Hacker-Sprinter | -7/Lower Caves
   Hacker-Sprinter | -7/Lower Caves
   Hacker-Assassin | -6/Factory
   Machinist-Scout | -6/Lower Caves
      Hacker-Scout | -6/Lower Caves
 Hacker-Skirmisher | -6/Data Miner
      Hacker-Scout | -5/Proximity Caves
      Hacker-Ninja | -5/Factory
      Hacker-Scout | -5/Upper Caves
      Hacker-Scout | -5/Upper Caves
 Hacker-Skirmisher | -5/Warlord
 Hacker-Skirmisher | -4/Proximity Caves
      Hacker-Ninja | -4/Factory
      Hacker-Ninja | -4/Waste
      Hacker-Ninja | -4/Factory
     Hacker-Mutant | -4/Upper Caves
   Hacker-Sprinter | -4/Upper Caves
     Hacker-Mutant | -3/Research

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Res  
Matter Collected           6208 | 240  424  285  41   199  1346 498  132  222  219  .    85   .    309  709  214  .    204  49   151  80   218  80   61   442  
  Remotely                 344  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    344  
Salvage Created            7930 | .    727  406  .    290  1616 526  86   .    342  .    .    .    341  1496 483  .    .    381  136  .    484  .    .    616  
  Parts                    313  | .    64   22   .    11   72   24   6    .    13   .    .    .    5    44   9    .    .    1    .    .    11   .    .    31   
Haulers Intercepted        20   | .    2    .    .    .    5    4    .    .    1    .    .    .    .    5    1    .    .    .    .    .    1    .    .    1    
Recyclers Shooed           14   | .    3    1    .    1    4    .    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      33   | .    .    .    .    .    .    .    5    .    .    .    7    .    4    .    7    .    .    10   .    .    .    .    .    .    
  Prevented                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    2    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Combat Hostiles Destroyed  98   | .   11  7   .   1   26  6   4   .   2   .   .   .   1   9   5   .   .   4   .   .   6   .   .   16  
  Melee                    4    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Guns                     53   | .   11  4   .   1   10  3   .   .   1   .   .   .   .   9   3   .   .   4   .   .   6   .   .   1   
  Cannons                  12   | .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      27   | .   .   3   .   .   4   3   2   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   12  
Classes Destroyed          16   | .   8   .   .   .   5   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   14   | .   2   2   .   1   3   2   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   
  Builder                  8    | .   1   .   .   .   2   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 3    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   20   | .   2   .   .   .   5   4   .   .   1   .   .   .   .   5   1   .   .   .   .   .   1   .   .   1   
  Recycler                 19   | .   1   2   .   3   5   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   1   .   .   1   
  Minesweeper              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Watcher                  17   | .   3   .   .   .   3   4   .   .   2   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   
  Swarmer                  38   | .   3   3   .   1   4   6   3   .   1   .   .   .   .   4   .   .   .   2   .   .   2   .   .   9   
  Grunt                    40   | .   8   4   .   .   17  .   .   .   .   .   .   .   .   .   5   .   .   2   .   .   .   .   .   4   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   5    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Hunter                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               12   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   5   .   .   .   .   .   .   2   .   .   3   
  Decomposer               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   7   3   .   1   6   7   3   .   5   .   .   .   1   4   6   .   .   3   1   .   5   .   .   7   
  Combat Bots Only         5    | .   3   3   .   1   4   3   3   .   2   .   .   .   1   4   5   .   .   3   .   .   4   .   .   5   
Max Kills in Single Turn   7    | .   1   3   .   1   4   2   2   .   3   .   .   .   1   2   2   .   .   1   1   .   1   .   .   7   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   3   .   .   2   2   2   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   5   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Res  
Hostile Shots Fired        1130  | .    79   19   .    2    134  156  8    20   121  .    36   .    13   63   34   1    .    9    14   .    107  74   .    240  
  Missed                   429   | .    19   8    .    .    33   75   2    11   63   .    19   .    6    25   14   .    .    4    10   .    35   31   .    74   
Damage Taken               12796 | .    704  189  .    37   1639 898  137  165  851  .    215  .    128  841  410  18   .    88   48   75   1306 974  .    4073 
  Core                     3535  | .    164  63   .    .    219  156  53   89   236  .    41   .    18   236  45   .    .    33   .    .    544  338  .    1300 
  Absorbed by Shields      330   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    152  .    .    163  
  Redirected to Shielding  189   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   35   .    .    .    .    .    .    .    .    106  
  Ignored by Resistances   32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   
  Regen/Repaired (Parts)   519   | .    .    .    .    .    137  68   .    .    60   .    .    .    .    222  .    .    22   .    .    8    2    .    .    .    
Core Remaining (%)         54    | 100  .    .    .    9    60   .    .    57   .    .    .    .    65   .    .    .    .    68   .    .    .    .    23   .    
Volleys Fired              355   | .    57   24   .    12   121  10   3    1    3    .    4    .    15   28   17   .    .    10   1    8    17   .    .    24   
  Largest                  2     | .    2    2    .    2    2    2    1    1    2    .    1    .    1    2    2    .    .    2    1    1    2    .    .    2    
  Hottest                  153   | .    46   53   .    46   141  89   30   30   110  .    .    .    98   153  105  .    .    120  75   75   120  .    .    94   
Shots Fired                621   | .    114  49   .    24   243  17   3    1    5    .    4    .    15   41   23   .    .    20   1    8    24   .    .    29   
  Gun                      466   | .    114  48   .    24   127  14   .    .    3    .    .    .    6    36   20   .    .    20   1    8    24   .    .    21   
  Cannon                   118   | .    .    .    .    .    111  .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 32    | .    .    1    .    .    5    3    3    1    2    .    .    .    1    5    3    .    .    .    .    .    .    .    .    8    
  Special                  5     | .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  362   | .    114  48   .    24   160  7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Thermal                  186   | .    .    .    .    .    78   7    .    .    3    .    .    .    13   36   20   .    .    .    1    8    10   .    .    10   
  Explosive                32    | .    .    1    .    .    5    3    3    1    2    .    .    .    1    5    3    .    .    .    .    .    .    .    .    8    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    14   .    .    2    
  Robot Hit Streak         15    | .    13   15   .    3    13   3    2    .    5    .    6    .    7    15   11   .    .    4    2    4    10   .    .    12   
  Robot Miss Streak        7     | .    4    1    .    3    3    3    .    .    .    .    2    .    3    1    1    .    .    7    .    1    3    .    .    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        9     | .    3    .    .    .    2    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           480   | .    80   36   4    10   154  23   6    .    7    .    1    .    12   50   16   .    .    21   3    6    26   .    .    25   
  Core Hits                257   | .    35   15   .    6    70   11   5    3    11   .    .    .    4    19   22   .    .    10   .    3    15   .    .    28   
  Critical Kills           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 18    | .    .    1    .    .    .    3    2    .    2    .    .    .    .    3    .    .    .    5    .    .    1    .    .    1    
  Critical Strikes         41    | .    .    1    .    .    8    4    2    .    2    .    .    .    1    10   3    .    .    5    .    .    3    .    .    2    
    Burn                   12    | .    .    .    .    .    2    1    .    .    .    .    .    .    1    5    1    .    .    .    .    .    2    .    .    .    
    Destroy                8     | .    .    1    .    .    .    .    .    .    1    .    .    .    .    4    2    .    .    .    .    .    .    .    .    .    
    Blast                  6     | .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  14    | .    .    .    .    .    .    3    2    .    1    .    .    .    .    1    .    .    .    4    .    .    1    .    .    2    
    Detonate               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Melee Attacks              145   | .    .    .    4    .    1    36   6    .    15   1    .    .    2    48   .    .    .    5    3    .    16   .    .    8    
  Impact                   131   | .    .    .    .    .    1    36   6    .    15   .    .    .    .    41   .    .    .    5    3    .    16   .    .    8    
  Slashing                 10    | .    .    .    .    .    .    .    .    .    .    1    .    .    2    7    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            33    | .    .    .    4    .    1    9    3    .    2    .    .    .    1    9    .    .    .    .    2    .    1    .    .    1    
    Combat Hostiles        1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           19167 | .    995  693  .    158  4233 1742 772  68   596  .    .    .    381  2649 954  .    .    1226 266  143  1455 .    .    2836 
  Guns                     6754  | .    995  543  .    158  1469 162  .    .    51   .    .    .    103  856  328  .    .    736  21   143  895  .    .    294  
  Cannons                  1946  | .    .    .    .    .    1783 .    .    .    .    .    .    .    163  .    .    .    .    .    .    .    .    .    .    .    
  Explosions               4538  | .    .    150  .    .    823  212  293  68   267  .    .    .    .    .    626  .    .    23   .    .    .    .    .    2076 
  Melee                    5909  | .    .    .    .    .    145  1368 479  .    278  .    .    .    115  1793 .    .    .    467  245  .    560  .    .    459  
  Ramming                  20    | .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Kinetic                  3924  | .    995  543  .    158  2096 82   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   
  Thermal                  3724  | .    .    .    .    .    1622 80   .    .    51   .    .    .    266  856  328  .    .    23   21   143  144  .    .    190  
  Explosive                3997  | .    .    150  .    .    357  212  293  68   215  .    .    .    .    .    626  .    .    .    .    .    .    .    .    2076 
  Electromagnetic          52    | .    .    .    .    .    .    .    .    .    52   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   5698  | .    .    .    .    .    145  1368 479  .    278  .    .    .    .    1697 .    .    .    467  245  .    560  .    .    459  
  Slashing                 211   | .    .    .    .    .    .    .    .    .    .    .    .    .    115  96   .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1541  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    736  .    .    751  .    .    54   
Highest Corruption         8     | .    .    1    1    1    3    1    .    .    .    .    .    .    1    3    3    3    3    .    .    .    5    6    6    8    
  Average Corruption       1     | .    .    1    1    1    2    1    .    .    .    .    .    .    1    1    3    3    3    .    .    .    2    5    6    2    
  Corruption Purged        4     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  110   | .    .    11   3    13   44   .    .    .    .    .    .    .    9    8    5    2    .    .    .    .    1    11   2    1    
    Message Errors         31    | .    .    4    .    5    12   .    .    .    .    .    .    .    3    2    2    .    .    .    .    .    .    2    1    .    
    Matter Fused           38    | .    .    2    2    5    16   .    .    .    .    .    .    .    3    3    .    2    .    .    .    .    1    3    1    .    
    Heat Flow Errors       12    | .    .    2    1    .    3    .    .    .    .    .    .    .    1    2    1    .    .    .    .    .    .    2    .    .    
    Energy Discharges      8     | .    .    .    .    2    2    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    1    
    Parts Rejected         3     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      5     | .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    
    Data Loss (major)      4     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    
    Misfires               4     | .    .    1    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 3     | .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3156  | .    .    .    .    .    195  872  244  .    197  .    .    .    55   632  .    .    .    456  190  .    131  .    .    184  
  Projectiles              90    | .    .    .    .    .    36   .    .    .    .    .    .    .    33   6    .    .    .    .    15   .    .    .    .    .    
  Explosions               126   | .    .    .    .    .    44   .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    75   
  Melee                    2940  | .    .    .    .    .    115  872  237  .    197  .    .    .    22   626  .    .    .    456  175  .    131  .    .    109  
Knockbacks                 32    | .    .    .    .    .    14   2    1    .    1    .    .    .    .    5    .    .    .    3    3    .    1    .    .    2    
  Impact                   17    | .    .    .    .    .    1    2    1    .    1    .    .    .    .    4    .    .    .    3    2    .    1    .    .    2    
  Kinetic                  12    | .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    
Self-Inflicted Damage      539   | .    .    28   .    .    76   .    40   .    47   .    .    .    .    43   .    .    .    .    .    .    .    .    .    305  
  Shots                    10    | .    .    1    .    .    1    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    5    
  Rammed                   8     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Targets Rammed             11    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  3     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Highest Temperature        392   | .    236  167  235  27   297  392  373  23   104  4    34   .    216  268  334  .    .    137  24   100  126  357  .    35   
  Average Temperature      55    | .    79   32   122  12   73   57   58   10   25   2    19   .    66   28   130  .    .    55   19   51   41   140  .    10   
  Received Heat Transfer   2101  | .    342  72   .    15   855  105  .    48   54   .    .    .    9    .    144  9    .    9    9    .    159  75   .    196  
  Effects                  7     | .    .    .    .    .    2    .    1    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Interference           4     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              36    | .    .    .    .    .    .    7    .    .    8    .    .    .    .    10   .    .    .    2    2    .    5    .    .    2    
  Impact Corruptions       87    | .    .    .    .    .    3    22   7    .    5    .    .    .    .    20   .    .    .    12   8    .    5    .    .    5    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             22    | .    .    .    .    1    5    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    5    .    .    1    
  Heat Transferred         7169  | .    .    .    .    .    2625 222  .    .    74   .    .    .    509  2007 670  .    .    100  37   259  407  .    .    259  
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Res  
Peak Influence             1338 | .    275  137  .    228  672  537  .    .    354  .    .    .    .    248  .    .    .    .    336  189  1338 .    .    930  
  Initial                  517  | .    .    .    .    .    .    79   .    .    110  .    .    .    .    25   .    .    .    .    309  117  123  .    .    517  
  Average                  209  | .    53   26   .    55   328  261  .    .    124  .    .    .    .    108  .    .    .    .    307  154  883  .    .    744  
Maximum Alert Level        4    | .    1    .    .    1    2    2    .    .    1    .    .    .    .    1    .    .    .    .    1    .    4    .    .    3    
  Low Security (%)         63   | 100  92   100  .    90   17   29   .    .    90   .    .    .    .    93   .    .    .    .    .    100  14   .    .    .    
  Level 1                  21   | .    7    .    .    9    52   60   .    .    9    .    .    .    .    6    .    .    .    .    100  .    11   .    .    .    
  Level 2                  7    | .    .    .    .    .    30   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    22   
  Level 3                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    77   
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          52   | .    1    .    .    1    7    13   .    .    6    .    .    .    .    9    .    .    .    .    3    .    9    .    .    3    
  Investigation            27   | .    1    .    .    1    3    8    .    .    4    .    .    .    .    5    .    .    .    .    2    .    3    .    .    .    
  Extermination            9    | .    .    .    .    .    .    1    .    .    1    .    .    .    .    2    .    .    .    .    1    .    2    .    .    2    
  Reinforcement            12   | .    .    .    .    .    3    4    .    .    1    .    .    .    .    2    .    .    .    .    .    .    1    .    .    1    
  Assault                  4    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Distress Signals           14   | .   .   .   .   .   5   2   .   .   2   .   .   .   .   1   .   .   1   .   1   .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              441  | .   20  9   .   8   54  64  3   10  46  .   16  .   7   32  24  3   16  10  11  5   52  19  .   32  
  Peak Tracking Total      14   | .   4   3   .   3   6   8   3   4   13  .   7   .   5   9   14  3   11  7   8   4   9   9   .   9   
  Tactical Retreats        80   | .   .   .   .   .   3   20  .   5   9   .   3   .   3   8   5   1   .   2   2   .   9   5   .   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Traps Triggered            17   | .   .   .   .   .   2   5   .   .   .   .   .   .   .   2   .   .   .   .   1   .   7   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         40   | .   .   .   .   .   17  22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Reused                   6    | .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                12   | .   .   .   .   .   5   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                24   | .   .   .   .   .   .   1   .   .   .   .   3   .   4   .   .   .   14  .   .   .   1   .   1   .   
Most Traps Carried         5    | .   .   .   .   5   5   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Machines Disabled          17   | .   .   .   .   .   7   .   .   .   3   1   .   .   .   1   .   .   .   .   .   .   3   .   .   2   
  Max in Single Turn       3    | .   .   .   .   .   3   .   .   .   3   1   .   .   .   1   .   .   .   .   .   .   1   .   .   1   
  Garrison Access          6    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Machines Accessed          115  | .   10  1   1   2   10  26  1   .   13  2   1   4   .   19  .   .   10  .   5   .   8   1   .   1   
  Terminals                57   | .   8   1   .   1   6   15  1   .   7   .   1   .   .   11  .   .   .   .   1   .   4   .   .   1   
  Fabricators              12   | .   .   .   .   .   .   4   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   
  Repair Stations          12   | .   1   .   .   .   2   3   .   .   2   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          5    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
Total Hacks                385  | .   33  2   1   8   53  103 1   .   31  2   4   31  .   58  .   .   20  .   14  .   22  1   .   1   
  Successful               262  | .   19  .   1   3   33  62  1   .   14  2   4   31  .   48  .   .   20  .   9   .   14  1   .   .   
  Failed                   121  | .   13  2   .   5   19  41  .   .   17  .   .   .   .   10  .   .   .   .   5   .   8   .   .   1   
    Catastrophic           13   | .   2   .   .   .   2   4   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   112  | .   11  .   .   8   7   40  .   .   18  1   .   .   .   16  .   .   .   .   6   .   4   .   .   1   
  Terminals                213  | .   26  2   .   7   26  78  1   .   18  .   4   .   .   34  .   .   .   .   3   .   13  .   .   1   
  Fabricators              31   | .   .   .   .   .   .   9   .   .   4   .   .   .   .   4   .   .   .   .   8   .   6   .   .   .   
  Repair Stations          38   | .   2   .   .   .   6   7   .   .   6   .   .   .   .   15  .   .   .   .   2   .   .   .   .   .   
  Recycling Units          11   | .   5   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   
  Scanalyzers              28   | .   .   .   .   .   21  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   
Terminal Hacks             147  | .   15  .   1   3   9   31  1   .   1   2   4   31  .   22  .   .   20  .   .   .   6   1   .   .   
  Record                   42   | .   .   .   1   .   .   2   1   .   .   1   4   11  .   1   .   .   19  .   .   .   1   1   .   .   
  Part Schematic           13   | .   .   .   .   .   1   1   .   .   .   .   .   10  .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   2   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Prototype ID Bank        8    | .   2   .   .   .   .   2   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Unit Index     2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              6    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Unreport Threat          5    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             11   | .   2   .   .   .   2   6   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     5    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              14   | .   6   .   .   .   1   3   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           25   | .   .   .   .   .   .   8   .   .   4   .   .   .   .   4   .   .   .   .   5   .   4   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           12   | .   .   .   .   .   .   4   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   
  Build                    12   | .   .   .   .   .   .   4   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   
Repair Station Hacks       31   | .   1   .   .   .   4   5   .   .   6   .   .   .   .   14  .   .   .   .   1   .   .   .   .   .   
  Scan Component           17   | .   1   .   .   .   2   3   .   .   3   .   .   .   .   7   .   .   .   .   1   .   .   .   .   .   
  Repair                   14   | .   .   .   .   .   2   2   .   .   3   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Retrieve Components      3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
Scanalyzer                 25   | .   .   .   .   .   19  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         11   | .   .   .   .   .   9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  14   | .   .   .   .   .   10  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Seal Access              6    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         25   | .   2   .   .   .   1   10  .   .   2   .   .   .   .   5   .   .   .   .   3   .   2   .   .   .   
  Terminals                21   | .   .   .   .   .   1   10  .   .   2   .   .   .   .   5   .   .   .   .   1   .   2   .   .   .   
    Assimilate             10   | .   .   .   .   .   1   6   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   
    Botnet                 8    | .   .   .   .   .   .   3   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
    Operators              3    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Reject                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         86   | .   9   1   .   1   10  23  .   .   12  .   .   .   .   18  .   .   .   .   5   .   6   .   .   1   
  Full Trace Events        30   | .   6   1   .   .   3   7   .   .   4   .   .   .   .   5   .   .   .   .   2   .   2   .   .   .   
  Feedback Events          5    | .   .   1   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Corruption             3    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   22   | .   .   .   .   .   8   3   .   .   .   .   .   10  .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Built              11   | .   .   .   .   .   .   4   .   .   2   .   .   .   .   1   .   .   .   .   2   .   2   .   .   .   
    Authchips              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   1040 | .   .   .   .   .   .   419 .   .   268 .   .   .   .   106 .   .   .   .   159 .   88  .   .   .   
  Total Part Build Rating  54   | .   .   .   .   .   .   16  .   .   8   .   .   .   .   6   .   .   .   .   12  .   12  .   .   .   
Parts Repaired             13   | .   .   .   .   .   2   2   .   .   3   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Time                     768  | .   .   .   .   .   174 50  .   .   210 .   .   .   .   334 .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     18   | .   5   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   3   .   .   .   
Parts Scanalyzed           11   | .   .   .   .   .   9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 9    | .   .   .   .   .   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Non-combat               3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Robot Hacks Applied        4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Autooverrided            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Robots Rewired             9    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   5   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Res  
Total Allies               42    | .    .    3    .    2    1    4    .    .    .    .    4    .    .    1    .    .    5    .    1    19   1    .    .    1    
  Largest Group            19    | .    .    3    3    5    4    4    .    .    .    .    4    .    .    1    .    .    5    4    2    19   13   .    .    .    
  Highest-Rated Group      684   | .    .    40   40   99   91   72   .    .    .    .    121  .    .    26   .    .    239  193  91   684  534  .    .    .    
  Highest-Rated Ally       65    | .    .    16   16   31   31   26   .    .    .    .    31   .    .    26   .    .    65   65   65   50   50   .    .    .    
Total Orders               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               401   | .    .    .    .    29   43   .    .    .    .    .    46   .    .    .    .    .    8    22   .    116  136  .    .    1    
  Total Damage             11608 | .    .    .    .    327  600  .    .    .    .    .    815  .    .    .    .    .    335  573  .    4872 4049 .    .    37   
  Kills                    74    | .    .    .    .    10   10   .    .    .    .    .    6    .    .    .    .    .    2    7    .    10   29   .    .    .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res 
Robot Analysis Total       6    | .   2   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
Derelict Logs Recovered    12   | .   .   1   .   1   .   .   1   2   .   .   2   .   1   .   1   .   .   1   .   .   .   1   1   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Res  
Turns Passed               19416 | 88   2162 2022 517  1723 2466 1468 412  292  814  144  349  65   1150 1768 368  126  624  523  293  174  758  350  133  627  
Spaces Moved               22889 | 52   863  808  213  691  1533 3300 1362 832  1199 502  508  80   1321 3338 689  406  873  764  659  183  1323 558  389  443  
  Core                     285   | 6    .    .    .    .    .    .    .    .    3    .    7    .    152  .    .    .    .    .    .    .    .    .    .    117  
  Treads                   3783  | 46   863  808  213  691  950  .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    48   .    162  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    60    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    60   
  Flight                   18761 | .    .    .    .    .    583  3300 1362 832  1196 502  501  80   1169 3338 689  406  871  764  659  183  1323 510  389  104  
  Fastest Speed            11    | 50   160  240  240  240  28   24   24   25   24   24   11   28   23   23   14   23   26   35   35   35   32   32   32   32   
  Average Speed            63    | 147  228  240  240  240  120  25   27   27   28   24   32   28   57   24   27   25   62   59   35   39   35   57   32   100  
  Slowest Speed            500   | 160  240  240  240  240  242  100  28   28   400  90   300  28   500  88   91   26   240  111  35   112  112  330  32   400  
  Overloaded Moves         36    | .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    21   6    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            73    | .    .    .    .    .    .    20   .    .    12   .    1    .    .    25   .    .    .    .    2    .    12   1    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       66    | 4    92   98   59   99   72   67   99   71   31   61   66   74   96   66   90   63   86   80   16   90   44   78   48   15   
  Regions Visited          24
    Branch Regions         15
  Pre-discovered Areas     6     | .    .    2    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        17    | .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             32    | .    .    1    .    3    .    .    3    7    .    1    .    .    3    .    3    2    .    3    .    .    .    3    3    .    
Spaces Dug                 97    | .    .    .    .    .    2    12   11   .    16   .    .    .    .    22   .    .    .    .    1    .    2    .    .    31   
Terrain Destroyed          390   | .    .    7    .    .    33   28   24   10   18   .    .    .    16   78   22   .    .    28   1    1    8    .    .    116  
  Melee                    47    | .    .    .    .    .    .    12   .    .    10   .    .    .    .    22   .    .    .    .    1    .    2    .    .    .    
  Projectile               37    | .    .    .    .    .    14   .    .    .    .    .    .    .    2    .    .    .    .    14   .    1    6    .    .    .    
  AOE                      306   | .    .    7    .    .    19   16   24   10   8    .    .    .    14   56   22   .    .    14   .    .    .    .    .    116  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Res  
Total                      26813 | 64   968  852  218  739  1942 3818 1388 895  1645 526  685  121  1687 4140 840  425  957  803  713  279  1548 590  396  574  
  Wait                     2438  | .    9    4    .    8    116  358  12   51   393  4    153  41   282  634  101  15   37   20   16   70   89   5    .    20   
  Move                     22725 | 51   862  807  212  690  1532 3259 1361 831  1174 501  505  79   1320 3291 688  405  872  763  655  182  1299 555  388  443  
  Hop                      68    | .    .    .    .    .    .    20   .    .    12   .    1    .    .    21   .    .    .    .    2    .    11   1    .    .    
  Pick Up                  232   | 7    25   3    .    12   41   19   .    1    15   6    .    .    13   22   8    .    4    .    4    6    20   8    5    13   
  Fast Attach              97    | .    .    .    .    .    11   13   2    2    1    2    .    .    13   15   .    .    9    1    11   1    2    1    1    12   
  Attach                   148   | 6    1    .    .    1    15   13   .    1    15   3    2    1    7    13   8    .    2    .    5    5    13   13   1    23   
  Detach                   41    | .    .    .    .    .    3    3    .    .    2    3    2    .    .    4    3    1    4    .    3    .    2    2    .    9    
  Swap                     176   | .    7    9    1    6    22   40   2    4    6    .    .    .    6    34   10   3    5    4    2    .    11   .    .    4    
  Drop                     244   | .    7    5    1    10   55   25   2    4    9    6    .    .    22   30   5    1    16   .    11   7    13   4    1    10   
  Fire                     355   | .    57   24   .    12   121  10   3    1    3    .    4    .    15   28   17   .    .    10   1    8    17   .    .    24   
  Melee                    145   | .    .    .    4    .    1    36   6    .    15   1    .    .    2    48   .    .    .    5    3    .    16   .    .    8    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    10    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Escape Stasis            54    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    54   .    .    .    
  Rewire                   27    | .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    8    .    .    .    .    1    .    .    
  Trap                     52    | .    .    .    .    .    22   22   .    .    .    .    .    .    7    .    .    .    .    .    .    .    1    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub])
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / [*Sto])
-7/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory (discovered 5 exits: *Res x3 / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-3/Research (discovered 2 exits: Arm / Qua)

 History 
---------
  Turn | Location           | Event
    15 | -11/Scrapyard      | Discovered new exit (range 15)
    89 | -11/Scrapyard      | Entered Materials
   101 | -10/Materials      | Identified exit to Materials
   276 | -10/Materials      | Core integrity fell below 50%
   311 | -10/Materials      | Build established: Mutant
   808 | -10/Materials      | Discovered new exit (range 11)
  1447 | -10/Materials      | Central database locked down
  2251 | -10/Materials      | Entered Mines
  2323 | -10/Mines          | Learned location of Storage (-8)
  2433 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2440 | -10/Mines          | Found Prototype Device
  2571 | -10/Mines          | Discovered exit to Materials (range 13)
  2708 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2714 | -10/Mines          | Core integrity fell below 20%
  3023 | -10/Mines          | Discovered exit to Materials (range 9)
  3573 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  3854 | -10/Mines          | Discovered new exit (range 12)
  4258 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  4260 | -10/Mines          | Discovered new exit (range 5)
  4273 | -10/Mines          | Entered Exiles
  4273 | -10/Exiles         | Accompanied by 3 allies
  4338 | -10/Exiles         | Met 8R-AWN
  4380 | -10/Exiles         | Met EX-HEX
  4451 | -10/Exiles         | Met EX-BIN
  4556 | -10/Exiles         | Met EX-DEC
  4566 | -10/Exiles         | Learned location of Zion (-7)
  4769 | -10/Exiles         | Discovered new exit (range 10)
  4790 | -10/Exiles         | Entered Mines
  4790 | -9/Mines           | Accompanied by 3 allies
  4827 | -9/Mines           | Discovered new exit (range 15)
  4846 | -9/Mines           | Found a hidden stash of uninstalled traps
  5579 | -9/Mines           | Discovered new exit (range 5)
  5731 | -9/Mines           | Met a Derelict shopkeep closing up shop
  5737 | -9/Mines           | Identified Exp. Sensor Array
  6513 | -9/Mines           | Entered Materials
  6513 | -8/Materials       | Accompanied by 4 allies
  6513 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  6514 | -8/Materials       | Identified exit to Factory
  6518 | -8/Materials       | Led the pair of lost Derelicts to an unsafe place
  6549 | -8/Materials       | Discovered new exit (range 16)
  6809 | -8/Materials       | Build established: Scavenger-Mutant
  6932 | -8/Materials       | Repaired Broken Exp. Sensor Array?
  7322 | -8/Materials       | Discovered exit to Factory (range 15)
  7771 | -8/Materials       | Discovered exit to Factory (range 16)
  8513 | -8/Materials       | First assault squad dispatched
  8514 | -8/Materials       | Repaired Imp. Light Armor Plating
  8726 | -8/Materials       | Central database locked down
  8979 | -8/Materials       | Entered Factory
  8979 | -7/Factory         | Accompanied by 1 ally
  8979 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9018 | -7/Factory         | Identified exit to Lower Caves
  9318 | -7/Factory         | Repaired Imp. Flight Unit
  9395 | -7/Factory         | Discovered new exit (range 6)
  9503 | -7/Factory         | Fabricated Mak. Hacking Suite (x1)
  9807 | -7/Factory         | Fabricated Cld. VTOL Module?
  9855 | -7/Factory         | Discovered new exit (range 15)
  9866 | -7/Factory         | Identified exit to Factory
  9877 | -7/Factory         | Build established: Hacker-Sprinter
 10006 | -7/Factory         | Lost 3 parts (1p1u1w)
 10060 | -7/Factory         | Fabricated Cld. VTOL Module?
 10128 | -7/Factory         | Repaired Imp. Flight Unit?
 10179 | -7/Factory         | Search patrols dispatched
 10206 | -7/Factory         | Discovered exit to Factory (range 14)
 10426 | -7/Factory         | Fabricated Cld. VTOL Module?
 10447 | -7/Factory         | Entered Lower Caves
 10549 | -7/Lower Caves     | Learned Factory garrison access intel
 10600 | -7/Lower Caves     | Discovered new exit (range 15)
 10612 | -7/Lower Caves     | Identified exit to Lower Caves
 10807 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10859 | -7/Lower Caves     | Entered another Lower Caves area
 10870 | -7/Lower Caves     | Discovered exit to Factory (range 8)
 10965 | -7/Lower Caves     | Spotted B-75 Beast
 10979 | -7/Lower Caves     | Learned Factory terminal intel
 10989 | -7/Lower Caves     | Learned Factory terminal intel
 11151 | -7/Lower Caves     | Entered Factory
 11151 | -6/Factory         | Evolved 2 slots: Utility x2
 11152 | -6/Factory         | Loaded intel: 26 terminal locations
 11153 | -6/Factory         | Loaded intel: 4 garrison access locations
 11173 | -6/Factory         | System Shield fried by hacking feedback
 11281 | -6/Factory         | Repaired Cld. VTOL Module
 11357 | -6/Factory         | Repaired Cld. VTOL Module
 11430 | -6/Factory         | Repaired Cld. VTOL Module
 11542 | -6/Factory         | Spotted B-75 Beast
 11684 | -6/Factory         | Fabricated Cld. VTOL Module?
 11783 | -6/Factory         | Fabricated Cld. VTOL Module?
 11959 | -6/Factory         | Discovered new exit (range 15)
 11962 | -6/Factory         | Identified exit to Lower Caves
 11965 | -6/Factory         | Entered Lower Caves
 12040 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12059 | -6/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 12062 | -6/Lower Caves     | Found Prototype Special Weapon
 12062 | -6/Lower Caves     | Identified Molecular Deconstructor
 12074 | -6/Lower Caves     | Discovered new exit (range 11)
 12076 | -6/Lower Caves     | Identified exit to Lower Caves
 12109 | -6/Lower Caves     | Entered another Lower Caves area
 12112 | -6/Lower Caves     | Discovered new exit (range 18)
 12116 | -6/Lower Caves     | Identified exit to Factory
 12123 | -6/Lower Caves     | Identified exit to Data Miner
 12171 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12282 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 12411 | -6/Lower Caves     | Lost 3 allies
 12453 | -6/Lower Caves     | Learned Research trap positions
 12453 | -6/Lower Caves     | Learned Extension trap positions
 12453 | -6/Lower Caves     | Learned Factory security intel
 12453 | -6/Lower Caves     | Learned Extension security intel
 12454 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 12458 | -6/Lower Caves     | Entered Data Miner
 12458 | -6/Data Miner      | Discovered new exit (range 6)
 12462 | -6/Data Miner      | Met Data Miner
 12469 | -6/Data Miner      | Learned location of Section 7 (-2)
 12469 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 12516 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 12522 | -6/Data Miner      | Identified exit to Proximity Caves
 12523 | -6/Data Miner      | Entered Proximity Caves
 12700 | -5/Proximity Caves | Discovered exit to Factory (range 11)
 12802 | -5/Proximity Caves | Spotted B-75 Beast
 13107 | -5/Proximity Caves | Build established: Hacker-Skirmisher
 13312 | -5/Proximity Caves | Found Prototype Device
 13313 | -5/Proximity Caves | Identified Exp. Thermal Shield
 13357 | -5/Proximity Caves | Found Exp. Thermal Shield
 13566 | -5/Proximity Caves | Build established: Hacker-Scout
 13673 | -5/Proximity Caves | Entered Factory
 13673 | -5/Factory         | Evolved 2 slots: Utility x2
 13675 | -5/Factory         | Loaded intel: 26 terminal locations
 13697 | -5/Factory         | Discovered new exit (range 16)
 13739 | -5/Factory         | Repaired Cld. VTOL Module
 13776 | -5/Factory         | Repaired Cld. VTOL Module
 13834 | -5/Factory         | Repaired Exp. Sensor Array
 13849 | -5/Factory         | Repaired ECM Suite
 13945 | -5/Factory         | Spotted B-75 Beast
 13961 | -5/Factory         | Identified exit to Upper Caves
 14137 | -5/Factory         | Repaired Electron Diverter
 14174 | -5/Factory         | Repaired Cld. VTOL Module
 14455 | -5/Factory         | Discovered new exit (range 11)
 14459 | -5/Factory         | Identified exit to Factory
 14810 | -5/Factory         | Discovered exit to Factory (range 19)
 14818 | -5/Factory         | Build established: Hacker-Ninja
 15126 | -5/Factory         | Fabricated Adv. Hacking Suite?
 15126 | -5/Factory         | Mak. Hacking Suite fried by hacking feedback
 15441 | -5/Factory         | Entered Upper Caves
 15492 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15497 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 15575 | -5/Upper Caves     | Identified exit to Upper Caves
 15652 | -5/Upper Caves     | Found Imp. Powered Armor
 15700 | -5/Upper Caves     | Encountered a Warlord checkpoint
 15809 | -5/Upper Caves     | Entered another Upper Caves area
 15832 | -5/Upper Caves     | Discovered exit to Factory (range 8)
 15843 | -5/Upper Caves     | Spotted B-75 Beast
 15932 | -5/Upper Caves     | Discovered new exit (range 6)
 15934 | -5/Upper Caves     | Identified exit to Warlord
 15935 | -5/Upper Caves     | Entered Warlord
 15945 | -5/Warlord         | System corruption cleaned by Quarantine Array
 15966 | -5/Warlord         | Discovered new exit (range 9)
 15969 | -5/Warlord         | Identified exit to Proximity Caves
 15972 | -5/Warlord         | Build established: Hacker-Scout
 16016 | -5/Warlord         | Visited the Vortex Lab
 16019 | -5/Warlord         | Found Prototype Energy Gun
 16019 | -5/Warlord         | Identified Vortex Shotgun
 16021 | -5/Warlord         | Found Vortex Shotgun
 16038 | -5/Warlord         | Warlord's base attacked by MAIN.C
 16188 | -5/Warlord         | Met Warlord
 16199 | -5/Warlord         | Found Prototype Device
 16199 | -5/Warlord         | Identified Minesniffer Drone Bay
 16320 | -5/Warlord         | Build established: Hacker-Skirmisher
 16388 | -5/Warlord         | Warlord forces counterattacked
 16439 | -5/Warlord         | Spotted Executioner
 16477 | -5/Warlord         | Spotted Striker
 16512 | -5/Warlord         | Lost 12 allies
 16559 | -5/Warlord         | Entered Proximity Caves
 16559 | -4/Proximity Caves | Accompanied by 4 allies
 16561 | -4/Proximity Caves | Spotter reported a threat
 16562 | -4/Proximity Caves | Spotter reported a threat
 16749 | -4/Proximity Caves | Build established: Hacker-Ninja
 16754 | -4/Proximity Caves | Attracted the attention of an 0b10 base
 17030 | -4/Proximity Caves | Discovered exit to Factory (range 7)
 17049 | -4/Proximity Caves | Build established: Hacker-Skirmisher
 17082 | -4/Proximity Caves | Entered Factory
 17082 | -4/Factory         | Accompanied by 1 ally
 17082 | -4/Factory         | Evolved 2 slots: Utility x2
 17191 | -4/Factory         | Fabricated Adv. Hacking Suite?
 17246 | -4/Factory         | Fabricated Adv. Hacking Suite?
 17346 | -4/Factory         | Found Prototype Processor
 17351 | -4/Factory         | Identified Exp. Melee Analysis Suite
 17375 | -4/Factory         | Sucked down chute
 17375 | -4/Factory         | Entered Waste
 17392 | -4/Waste           | Spotted C-40 Crusher
 17410 | -4/Waste           | Spotted C-40 Crusher
 17416 | -4/Waste           | Spotted C-40 Crusher
 17429 | -4/Waste           | Spotted C-40 Crusher
 17430 | -4/Waste           | Warlord forces began an assault
 17436 | -4/Waste           | Allies destroyed C-40 Crusher
 17443 | -4/Waste           | Allies destroyed C-40 Crusher
 17457 | -4/Waste           | Spotted C-40 Crusher
 17476 | -4/Waste           | Lost 3 allies
 17481 | -4/Waste           | Discovered new exit (range 11)
 17481 | -4/Waste           | Spotted C-40 Crusher
 17484 | -4/Waste           | Identified exit to Factory
 17493 | -4/Waste           | Allies destroyed C-40 Crusher
 17521 | -4/Waste           | Lost 3 allies
 17549 | -4/Waste           | Entered Factory
 17549 | -4/Factory         | Accompanied by 13 allies
 17550 | -4/Factory         | Identified exit to DSF
 17675 | -4/Factory         | Build established: Hacker-Ninja
 17713 | -4/Factory         | Spotted B-86 Titan
 17799 | -4/Factory         | First assault squad dispatched
 17810 | -4/Factory         | Discovered new exit (range 21)
 17824 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 17837 | -4/Factory         | Lost 5 allies
 17866 | -4/Factory         | Identified exit to Research
 17873 | -4/Factory         | Spotted B-86 Titan
 17967 | -4/Factory         | Fabricated Adv. Hacking Suite?
 18065 | -4/Factory         | Found Prototype Processor
 18066 | -4/Factory         | Identified Exp. Signal Interpreter
 18143 | -4/Factory         | Discovered exit to Research (range 13)
 18182 | -4/Factory         | Discovered exit to Research (range 2)
 18290 | -4/Factory         | Found Prototype Launcher
 18292 | -4/Factory         | Discovered new exit (range 16)
 18305 | -4/Factory         | Discovered new exit (range 18)
 18305 | -4/Factory         | Identified exit to Upper Caves
 18307 | -4/Factory         | Entered Upper Caves
 18307 | -4/Upper Caves     | Identified Mni. Smartbomb Launcher
 18308 | -4/Upper Caves     | Encountered a Warlord checkpoint
 18331 | -4/Upper Caves     | Lost 7 parts (2n4u1w)
 18429 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 18438 | -4/Upper Caves     | Core integrity fell below 50%
 18476 | -4/Upper Caves     | Learned Research security intel
 18652 | -4/Upper Caves     | Discovered new exit (range 10)
 18655 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 18657 | -4/Upper Caves     | Identified exit to Upper Caves
 18657 | -4/Upper Caves     | Entered another Upper Caves area
 18657 | -4/Upper Caves     | Discovered exit to Research (range 6)
 18659 | -4/Upper Caves     | Encountered a Warlord checkpoint
 18724 | -4/Upper Caves     | Learned location of 1 exit from Research
 18790 | -4/Upper Caves     | Entered Research
 18790 | -3/Research        | Evolved 2 slots: Utility x2
 18791 | -3/Research        | Identified exit to Armory
 18792 | -3/Research        | Identified exit to Quarantine
 18793 | -3/Research        | Loaded intel: 76 trap records
 18912 | -3/Research        | Lost 11 parts (1p2n4u4w)
 18929 | -3/Research        | Found Fusion Bomb Launcher
 19134 | -3/Research        | Build established: Hacker-Mutant
 19179 | -3/Research        | Core integrity fell below 50%
 19381 | -3/Research        | Core integrity fell below 20%
 19417 | -3/Research        | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
19374_ Dropped Med. Treads.
19374_ Dropped Coolant Network.
19374_ K-01 Serf collects debris.
19376_ Dropped Hcp. Storage Unit.
19376_ Lrn. Tractor Beam destroyed.
19379_ Hyp. Railgun severed.
19380_ P-80 Master resets G-67 Veteran, system
  corruption cleaned.
19389_ Acquired Electron Diverter.
19392_ Acquired Lgt. Antimatter Reactor.
19392_ Exp. Thermal Shield destroyed.
19394_ Acquired Impulse Thruster. <x2>
19398_ Acquired Prototype Storage.
19398_ Identified Exp. Matter Compressor.
19398_ Impulse Thruster destroyed.
19401_ Acquired Cmb. Antigrav System.
19407_ System corrupted: Energy discharge (-57).
19407_ Recycling Unit disabled.
19411_ Door malfunctions.
19411_ Lgt. Antimatter Reactor destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|               ????????????????##############?????? |
|               ????????????????#     !      #?????? |
|               ????????????????#            #?????? |
|               ???????###??????#  !  p ! !  #?????? |
|               ???#####T #######     p      #?????? |
|               ???#            /  p  l  ! = #?????? |
|               ???#       @    #######/######?????? |
|               ???#            ######     #???????? |
|               ???#              ""       #???????? |
|               ???#### #####     "Y"      #???????? |
|               ??????#?????#+#   " "   ##/#####???? |
|               ??????????????#    g    #      #???? |
|               ??????????????#     g   #      #???? |
|               ??????????????#         #     |#???? |
|               ??????????????+         +      #???? |
|               ??????????????#         #      #???? |
|               ??????????????#         #      #???? |
|               ??????????????#         ########???? |
|               ??????????????#         #??????????? |
|               ??????????????#   """   #??????????? |
|               ??????????????#   """   ###########? |
|               ?????????????##   """   ##        ?? |
|               ?????????????#           #       ?#? |
|               ?????????????#           #  """"  #? |
|               ?????????????#        =  #  """"  #? |
|               ?????????????#           +  """"  ## |
|               ?????????????####+###    #  """"  #  |
|               ????????????????????#    #  """"  #  |
|               ????????????????????# [  #        #  |
|               ?????????????????" ?#[ = # ]     ]#  |
|               ??????????????????  # =  ###[######  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           136
Coolant Potential          65
Energy Generation          37
Energy Capacity            350
Matter Stores              300
Matter Capacity            800
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       135
ECM Strength               1
Cloak Strength             2
Additional Mass Support    12
Corruption Containment     12
Armor Coverage             150
Resistance: TH             30
Utility Shielding          66
Phase Shifting             5
Evasion (%)                68
Targeting Accuracy         12
Melee Accuracy             12
Recoil Reduction           4
Offensive Hacking          53
Defensive Hacking          24
Authchip Count             2
Trap Extractor Capacity    8

 Item Schematics 
-----------------
              Exp. Sensor Array | -8/Materials  | Scanalyzed
             Mak. Hacking Suite | -8/Materials  | Scanalyzed
               Imp. Flight Unit | -8/Materials  | Scanalyzed
                      ECM Suite | -8/Materials  | Scanalyzed
                     Beamcaster | -8/Materials  | Scanalyzed
              Mak. Power Source | -8/Materials  | Scanalyzed
        Imp. Signal Interpreter | -8/Materials  | Scanalyzed
       Imp. Light Armor Plating | -8/Materials  | Hacked
 Adv. System Restoration Module | -7/Factory    | Hacked
               Cld. VTOL Module | -7/Factory    | Scanalyzed
       Lyr. Light Armor Plating | -7/Factory    | Scanalyzed
               Combat Drone Bay | -6/Data Miner | Free
      Lgt. Regenerative Plating | -6/Data Miner | Free
          Enh. Flexi-carbon Leg | -6/Data Miner | Free
     Imp. Thermal Defense Suite | -6/Data Miner | Free
              Cld. Plasma Rifle | -6/Data Miner | Free
           Imp. Antigrav System | -6/Data Miner | Free
           Lrn. Terrain Scanner | -6/Data Miner | Free
              Hvy. Gauss Cannon | -6/Data Miner | Free
                Hardcell Cannon | -6/Data Miner | Free
           Fusion Bomb Launcher | -6/Data Miner | Free
             Adv. Hacking Suite | -5/Factory    | Hacked

 Robot Schematics 
------------------
 B-48 Gladiator | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
     S-27 Virus | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free
  M-30 Cleanser | -6/Data Miner | Free
   G-67 Veteran | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free

 Fabricated
------------
 Mak. Hacking Suite | x1 | -7/Factory | Authchip
   Cld. VTOL Module | x1 | -7/Factory 
   Cld. VTOL Module | x1 | -7/Factory 
   Cld. VTOL Module | x1 | -7/Factory 
   Cld. VTOL Module | x1 | -6/Factory 
   Cld. VTOL Module | x1 | -6/Factory 
 Adv. Hacking Suite | x1 | -5/Factory 
 Adv. Hacking Suite | x1 | -4/Factory 
 Adv. Hacking Suite | x1 | -4/Factory 
 Adv. Hacking Suite | x1 | -4/Factory 
 Adv. Hacking Suite | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
A Powerful Ally?
Charge!!!
Knowing Is Half The Battle
Slippery One
Use The Force

 Challenges 
------------
None

 Game 
------
Seed              RagnarokGravitonNetwork
  Manual?         0
Play Time         05:40:22
  Cumulative      93.5 hours
  Start           2024.05.24 @ 17:18:48
  End             2024.05.26 @ 21:21:09
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           77
  Adventurer      5
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             44
Gallery%          55
Achievement%      40
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad6a582f-e6c2-4ed9-86b2-d930af70e2be