Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 00:47:17 Player: Haruame Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2465) 2465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6110 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 794/850 Matter 42/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Improved Reclamation Unit Beam Rifle Particle Gun Light EM Pulse Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . . 1 2 Weapon 2 | . . . . 1 1 . Parts Attached 74 | . 13 13 . 30 18 . Power 5 | . . 1 . 2 2 . Engine 3 | . . 1 . 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 21 | . 3 3 . 9 6 . Treads 4 | . . . . . 4 . Leg 17 | . 3 3 . 9 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 5 3 . 8 2 . Device 4 | . 1 1 . 2 . . Storage 6 | . 3 . . 1 2 . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 6 | . . 2 . 4 . . Artifact . | . . . . . . . Weapon 30 | . 5 6 . 11 8 . Energy Gun 4 | . . . . 3 1 . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 12 | . 3 4 . 3 2 . Ballistic Cannon 4 | . . . . 1 3 . Launcher 1 | . . . . 1 . . Special Weapon 4 | . 2 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 16 | . . 1 . 7 8 . Power 2 | . . . . 1 1 . Propulsion 7 | . . . . 2 5 . Utility 3 | . . 1 . 1 1 . Weapon 4 | . . . . 3 1 . Highest Loss Streak 5 | . . 1 . 2 5 . Average Slot Usage (%) 95 | . 99 95 100 98 95 . Engine 7 | . 14 11 11 7 . . Core 2 | . . . . 1 6 . Leg 30 | . 28 31 33 35 25 . Device 2 | . 6 1 11 4 . . Storage 12 | . 20 11 11 9 14 . Processor 6 | . 1 11 11 6 6 . Protection 5 | . . 7 . 7 5 . Energy Gun 2 | . 3 . . 4 . . Ballistic Gun 14 | . 21 18 11 16 5 . Ballistic Cannon 4 | . . . . . 17 . Special Weapon 1 | . 2 3 11 . . . Slashing Weapon 1 | . . . . 2 4 . Naked Turns 93 | . . . . . 18 75 Heaviest Build 78 | 11 26 31 28 42 78 . Greatest Support 60 | 20 26 36 36 50 60 3 Greatest Overweight (x) 3 | . 1 1 . 1 3 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 18 | 6 10 10 10 12 18 4 Average Capacity 11 | 6 7 10 10 10 17 4 Most Carried 18 | 6 10 10 10 10 18 4 Average Carried 10 | 6 6 9 10 9 14 4 Final Capacity 10 | 6 10 10 10 10 4 4 Final Carried 10 | 6 10 10 10 10 4 4 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Gunner 13% | Scavenger-Mutant 5% | Skirmisher 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2075 | 200 118 413 . 714 600 30 Remotely 15 | . 15 . . . . . Salvage Created 2773 | . 170 512 . 1403 658 30 Parts 177 | . 17 33 . 86 38 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 59 | . 6 10 . 27 16 . Melee 3 | . . . . 1 2 . Guns 40 | . 6 10 . 23 1 . Cannons 15 | . . . . 3 12 . AOE 1 | . . . . . 1 . Classes Destroyed 12 | . 3 2 . 3 4 . Worker 4 | . . 1 . 1 1 1 Builder 2 | . . . . 1 1 . Tunneler 1 | . . . . . 1 . Recycler 4 | . 1 . . 2 1 . Watcher 1 | . . . . . 1 . Swarmer 12 | . 5 . . 6 1 . Grunt 25 | . 1 5 . 12 7 . Brawler 2 | . . . . 1 1 . Duelist 1 | . . . . . 1 . Sentry 16 | . . 5 . 7 4 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 4 3 . 7 3 1 Combat Bots Only 6 | . 4 2 . 6 3 . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4080 | . 344 628 . 1435 1617 56 Core 616 | . 64 66 . 138 292 56 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 74 . 83 74 58 . Volleys Fired 199 | . 26 50 1 76 46 . Largest 4 | . 2 2 1 3 4 . Hottest 188 | . 100 100 100 135 188 . Shots Fired 470 | . 46 84 1 192 147 . Gun 315 | . 40 68 . 173 34 . Cannon 132 | . . . . 19 113 . Launcher . | . . . . . . . Special 23 | . 6 16 1 . . . Kinetic 400 | . 40 68 . 151 141 . Thermal 49 | . 6 16 1 22 4 . Explosive . | . . . . . . . Electromagnetic 21 | . . . . 19 2 . Robot Hit Streak 50 | . 5 12 . 50 16 . Robot Miss Streak 6 | . 4 3 . 6 4 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 320 | . 23 51 . 144 102 . Core Hits 124 | . 8 20 . 57 37 2 Critical Hits 4 | . 1 . . 2 1 . Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . . . . 2 8 . Impact . | . . . . . . . Slashing 10 | . . . . 2 8 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6276 | . 244 653 . 2329 3039 11 Guns 3262 | . 241 653 . 1924 444 . Cannons 2236 | . . . . 351 1885 . Explosions 446 | . . . . . 446 . Melee 307 | . . . . 43 264 . Ramming 25 | . 3 . . 11 . 11 Kinetic 4924 | . 241 653 . 1759 2271 . Thermal 525 | . . . . 165 360 . Explosive 99 | . . . . . 99 . Electromagnetic 396 | . . . . 351 45 . Impact . | . . . . . . . Slashing 307 | . . . . 43 264 . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Effects 7 | . . . . . 7 . Message Errors 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 244 | . . . . . 244 . Projectiles 53 | . . . . . 53 . Explosions 147 | . . . . . 147 . Melee 44 | . . . . . 44 . Knockbacks 19 | . . . . . 19 . Impact . | . . . . . . . Kinetic 19 | . . . . . 19 . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . 1 . . . 38 5 Shots 1 | . . . . . 1 . Rammed 3 | . 1 . . . . 2 Targets Rammed 5 | . 1 . . 2 . 2 Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 471 | . 22 48 12 280 471 . Average Temperature 78 | . 10 15 7 59 129 . Received Heat Transfer 1011 | . 30 267 . 504 210 . Effects 5 | . . . . . 5 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 644 | . . . . 407 237 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 609 | . 215 160 28 570 609 318 Initial 298 | . . 18 24 10 238 298 Average 179 | . 73 71 27 244 226 299 Maximum Alert Level 2 | . 1 . . 2 2 1 Low Security (%) 61 | 100 81 100 100 53 29 . Level 1 29 | . 18 . . 24 65 100 Level 2 9 | . . . . 22 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . 4 . 3 9 1 Investigation 4 | . . . . 1 3 . Extermination 3 | . . . . . 3 . Reinforcement 7 | . . 4 . 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 8 | . . . . 8 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 15 15 . 68 32 5 Peak Tracking Total 8 | . 6 3 . 8 7 5 Tactical Retreats 13 | . 2 . . 6 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 8 | . . . . . 8 . Max in Single Turn 6 | . . . . . 6 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 2 . 1 3 3 . Terminals 5 | . 1 . 1 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 2 . 3 8 13 . Successful 16 | . 2 . 2 6 6 . Failed 10 | . . . 1 2 7 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . . 1 1 . 2 . Terminals 12 | . 1 . 3 5 3 . Fabricators . | . . . . . . . Repair Stations 7 | . . . . 3 4 . Recycling Units 7 | . 1 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 2 4 2 . Record 5 | . . . 2 1 2 . Alert Level 1 | . . . . 1 . . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . Scan Component 3 | . . . . 1 2 . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 2 3 . Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 5724 | 3 679 1248 87 2231 1401 75 Spaces Moved 2561 | 3 390 505 51 879 588 145 Core 182 | . . . . . 37 145 Treads 70 | . . . . . 70 . Legs 2309 | 3 390 505 51 879 481 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 50 Average Speed 123 | 120 120 120 120 121 149 50 Slowest Speed 210 | 120 150 150 120 150 210 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 57 27 14 43 8 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 23 | . 6 16 1 . . . Terrain Destroyed 105 | . 6 16 1 . 82 . Melee . | . . . . . . . Projectile 39 | . 6 16 1 . 16 . AOE 66 | . . . . . 66 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4670 | 2 541 1032 74 1876 998 147 Wait 1737 | . 102 444 23 853 315 . Move 2555 | 2 389 504 50 878 587 145 Hop . | . . . . . . . Pick Up 38 | . 3 7 . 13 15 . Fast Attach 28 | . 4 6 . 15 3 . Attach 14 | . . . . 6 8 . Detach 4 | . . . . 2 2 . Swap 32 | . 9 7 . 9 7 . Drop 48 | . 7 14 . 20 7 . Fire 199 | . 26 50 1 76 46 . Melee 10 | . . . . 2 8 . Ram 2 | . . . . . . 2 Kick 3 | . 1 . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 18) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -9/Materials | Discovered new exit (range 7) 1931 | -9/Materials | Entered Mines 1987 | -9/Mines | Assembled infested the area 2000 | -9/Mines | Discovered new exit (range 13) 2018 | -9/Mines | Entered Materials 2018 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2321 | -8/Materials | Build established: Skirmisher 3648 | -8/Materials | Build established: Scavenger-Gunner 4005 | -8/Materials | Discovered new exit (range 10) 4061 | -8/Materials | Build established: Scavenger-Mutant 4237 | -8/Materials | Repaired Lgt. Armor Plating 4249 | -8/Materials | Entered Factory 4249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5014 | -7/Factory | Build established: Scavenger-Gunner 5077 | -7/Factory | Discovered new exit (range 12) 5335 | -7/Factory | Garrison activated, responded to threat 5632 | -7/Factory | Released all parts (10) 5650 | -7/Factory | Entered another Factory area 5650 | -6/Factory | Evolved 2 slots: Utility x2 5663 | -6/Factory | Lost 5 parts (1p3n1w) 5725 | -6/Factory | Self-destructed Last Messages --------------- 05632_ Released Lgt. Treads. 05632_ Released Adv. Assault Cannon. 05632_ Released Katana. 05632_ Released Lrg. Storage Unit. 05632_ Released Adv. Assault Cannon. 05632_ Released Imp. Targeting Computer. 05632_ Released Hcp. Storage Unit. 05632_ Released Imp. Deuterium Engine. 05632_ Released Aluminum Leg. 05634_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 05710_ Slammed into K-01 Serf. 05711_ K-01 Serf destroyed. 05712_ Acquired 30 matter. 05715_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 05725_ Penetrated by Slug. 05725_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# """""" #????????????????? | | ????????# #????????????????? | | ????????# """""" #????????????????? | | ????????# """""" #????????????????? | | ????????# """""" #????????????????? | | ????????# """""" #????????????????? | | ????????# #???? """????????? | | ????????#######+######### ???????? | | ???????????# ""?????????? | | ???????????# "T?????????? | | ???????????# ""?????????? | | ???????????# ???????? | | ???????????# ???????? | | ?????????######+#######+#### ????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #?? ?????? ??? | | ?######### #? ?????? ??? | | ?#[ ## # ????????? 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""" | | ?# G" ## #??????????? | | ?#* """ ## #??????????? | | ?# ## #??????????? | | ?# ## #???????????# | | ?###+#+### #???????????# | | ???# /h @ #???????????# | | ???# #####+##+################### | | ???# #???# #????# # | | ???# #???# #????# """"" # | | ???# #???# #????# """"" ] # = | | ???# #???# ###### """ #= ! | | ???# #???# + / | | ???# #???# ###### """"" # | | ???# #???# #????# """"" # | | ???# #???# #????# """ ### | | ???# #???# #????# #?? | | ???# #???# #????# #??! | | ???# #???# #????# #?? | | ???# #???# #????# #?? | | ???# #???# ?????######+#######?? | | ???? ???? ????????????????????? | | ??????????? ###?????????????????????## | | ?????????? ?????????????????????????? | | ?????????? ?????????????????????????? | | ????????? ? ??????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Reclamation Efficiency 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumNovaKatana Manual? 0 Play Time 01:29:29 Cumulative 10.1 hours Start 2021.02.08 @ 20:16:48 End 2021.02.09 @ 00:47:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2fb452f-6654-4352-9d52-ef5a964f9f90