Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:29:43 Player: bugsniper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (229) 1145 Value Destroyed (6258) 6258 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2055) 2055 TOTAL SCORE: 13778 Bonus ------- High Alert Combat Kills 2125 Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -475 Cogmind --------- Core Integrity 669/850 Matter 118/300 Energy 27/100 System Corruption 10% Temperature Cool (9) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Large Storage Unit Advanced Terrain Scan Processor Trap Reconfigurator Heavy Particle Gun Precision Beam Rifle Improved Spread Laser Proton Cannon Heavy Particle Cannon Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Medium Reflective Plating Trap Reconfigurator Drone Bay > --- WEAPON ----------- Improved Spread Laser Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Heavy Particle Gun Precision Beam Rifle Heavy Particle Cannon Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Improved Grenade Launcher Longsword +1 [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . 1 Utility 4 | . . . 1 . . . 1 . 1 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 188 | 1 11 7 19 . 26 . 19 53 45 7 Power 19 | . 2 1 1 . 2 . 1 6 6 . Engine 3 | . 1 . . . . . . 2 . . Core 16 | . 1 1 1 . 2 . 1 4 6 . Reactor . | . . . . . . . . . . . Propulsion 53 | . 3 3 8 . 5 . 5 13 10 6 Treads 30 | . 3 1 8 . 3 . 4 11 . . Leg 12 | . . 2 . . 2 . 1 2 3 2 Wheel 11 | . . . . . . . . . 7 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | . 3 2 3 . 5 . 2 7 7 . Device 20 | . 1 1 1 . 5 . 1 5 6 . Storage 2 | . . . 2 . . . . . . . Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 6 | . 2 1 . . . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 87 | 1 3 1 7 . 14 . 11 27 22 1 Energy Gun 33 | . . . 6 . 1 . 8 17 1 . Energy Cannon 11 | . 2 1 1 . 5 . 2 . . . Ballistic Gun 13 | 1 1 . . . 3 . 1 . 7 . Ballistic Cannon 5 | . . . . . 1 . . . 4 . Launcher 21 | . . . . . 1 . . 10 10 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 1 . 4 . 2 2 5 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 49 | . . 3 . . 9 . 4 9 11 13 Power 9 | . . 1 . . 2 . . 3 1 2 Propulsion 17 | . . . . . 4 . 2 . 5 6 Utility 9 | . . 2 . . 1 . . 1 3 2 Weapon 14 | . . . . . 2 . 2 5 2 3 Highest Loss Streak 12 | . . 3 . . 3 . 3 3 4 12 To Critical Strikes 6 | . . . . . 6 . . . . . Average Slot Usage (%) 97 | . 99 91 99 100 96 100 98 98 92 78 Engine 1 | . 9 . . . . . . 4 4 . Core 9 | . 4 10 11 11 10 11 9 4 7 9 Treads 16 | . 15 17 20 22 14 . 19 21 5 . Leg 5 | . 12 10 . . 7 22 6 5 5 . Wheel 1 | . . . . . . . . . 9 22 Device 10 | . 1 2 15 11 8 11 9 8 15 15 Storage 17 | . 14 14 17 22 22 22 18 14 7 6 Processor 2 | . . . . . . . 8 9 7 6 Protection 1 | . 11 5 . . . . . 3 3 . Energy Gun 16 | . 2 . 25 33 11 . 17 25 2 . Energy Cannon 6 | . 18 14 4 . 14 22 5 . . . Ballistic Gun 3 | . 7 14 2 . 3 . 2 . 7 . Ballistic Cannon 1 | . . . . . . . . . 8 6 Slashing Weapon 1 | . . . . . 3 11 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 12 23 23 81 76 107 97 100 83 77 71 Greatest Support 64 | 20 40 40 40 40 40 30 60 64 44 46 Greatest Overweight (x) 6 | . . . 2 1 5 3 4 6 6 4 Average Overweight (x) 1 | . . . 1 1 1 3 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 18 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 20 20 20 14 20 20 20 19 Average Carried 16 | 5 7 7 16 20 17 14 16 16 16 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 7 20 20 14 14 20 18 19 16 Class Distribution -------------------- 56% | Gunner 20% | Mutant 15% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Matter Collected 3915 | 209 162 235 211 . 177 . 580 820 1342 179 Remotely . | . . . . . . . . . . . Salvage Created 9967 | . 579 516 1255 322 111 . 1857 3067 1933 327 Parts 476 | . 29 18 59 29 . . 79 162 88 12 Haulers Intercepted 18 | . 1 . 5 . . . 5 5 2 . Recyclers Shooed 13 | . . 4 1 1 . . 2 3 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 157 | . 13 7 11 7 6 . 16 56 37 4 Melee 2 | . . . . . 1 . . . . 1 Guns 78 | . 4 6 10 7 . . 12 30 9 . Cannons 23 | . 9 1 1 . . . 2 . 10 . AOE 49 | . . . . . 5 . 2 23 17 2 Classes Destroyed 21 | . 4 3 2 . 1 . 4 5 2 . Worker 18 | . . 1 1 2 . . 1 5 7 1 Builder 9 | . . . 1 . . . 1 2 4 1 Tunneler 8 | . . 1 1 3 . . . 1 1 1 Hauler 18 | . 1 . 5 . . . 5 5 2 . Recycler 31 | . 1 6 6 1 . . 9 5 3 . Mechanic 3 | . . . . . . . . 1 2 . Operator 1 | . . . . . . . . 1 . . Drone 1 | . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . . . 1 . 1 . Swarmer 27 | . 3 . 3 7 . . 3 7 4 . Grunt 75 | . 10 . 4 . . . 7 30 22 2 Brawler 2 | . . . . . . . . 1 1 . Duelist 9 | . . . . . . . . 5 3 1 Protector 4 | . . . . . . . . 3 1 . Sentry 17 | . . . 4 . . . 1 10 2 . Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . . 2 . . 1 Programmer 4 | . . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . . Assembled 14 | . . 7 . . 7 . . . . . Best Kill Streak 14 | . 3 5 4 4 5 . 9 12 14 3 Combat Bots Only 10 | . 3 5 2 4 5 . 7 10 7 2 Max Kills in Single Turn 9 | . 1 1 3 2 3 . 2 9 5 2 Gunslinging 1 | . . . . 1 . . . 1 . . Exploded 5 | . . . . . 3 . 1 5 4 1 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 793 | . 54 48 26 33 114 9 94 206 159 50 Missed 225 | . 6 13 8 9 32 1 26 64 51 15 Damage Taken 10135 | . 604 644 286 190 1737 66 978 2685 2033 912 Core 1254 | . 69 11 19 35 254 26 185 339 135 181 Absorbed by Shields 2 | . . . . . . . . 2 . . Ignored by Resistances 148 | . . . . . . . . . 148 . Regen/Repaired (Parts) 36 | . . . 36 . . . . . . . Core Remaining (%) 53 | 100 . 68 . . . 16 . 4 80 . Volleys Fired 436 | . 34 43 33 19 36 . 55 105 93 18 Largest 3 | . 2 2 3 3 3 . 3 3 3 1 Hottest 191 | . 120 83 189 189 180 . 180 191 140 48 Shots Fired 1042 | . 68 79 99 57 82 . 159 249 231 18 Gun 678 | . 26 43 85 57 24 . 119 216 108 . Cannon 281 | . 42 36 14 . 55 . 40 . 92 2 Launcher 83 | . . . . . 3 . . 33 31 16 Special . | . . . . . . . . . . . Kinetic 332 | . 17 43 7 . 37 . 38 . 188 2 Thermal 435 | . 51 36 17 57 42 . 88 132 12 . Explosive 31 | . . . . . 3 . . 18 10 . Electromagnetic 244 | . . . 75 . . . 33 99 21 16 Robot Hit Streak 25 | . 14 15 14 5 6 . 17 25 15 3 Robot Miss Streak 7 | . 2 5 7 3 3 . 4 4 3 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 7 | . . . . 1 . . 1 3 2 . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 1 . Shots Hit Robots 725 | . 47 46 69 30 68 . 106 185 156 18 Core Hits 442 | . 20 23 40 13 22 . 63 144 105 12 Critical Kills 6 | . . . . . 1 . 5 . . . Critical Parts Destroyed 4 | . . . . . . . 4 . . . Critical Strikes 30 | . . . 1 3 3 . 11 7 3 2 Burn 14 | . . . 1 3 . . 2 7 1 . Meltdown 1 | . . . . . 1 . . . . . Destroy 9 | . . . . . . . 9 . . . Blast 2 | . . . . . . . . . 2 . Sever 4 | . . . . . 2 . . . . 2 Melee Attacks 27 | . . . . . 17 . . . . 10 Impact . | . . . . . . . . . . . Slashing 27 | . . . . . 17 . . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22322 | . 777 788 1349 487 1808 . 2307 6333 7300 1173 Guns 8661 | . 258 489 1017 487 258 . 1534 2847 1771 . Cannons 3448 | . 509 279 174 . 279 . 577 . 1599 31 Explosions 8954 | . . . 158 . 490 . 196 3481 3926 703 Melee 1131 | . . . . . 745 . . . . 386 Ramming 128 | . 10 20 . . 36 . . 5 4 53 Kinetic 4841 | . 171 489 45 . 424 . 513 . 3168 31 Thermal 6931 | . 596 279 368 487 113 . 1370 2214 1504 . Explosive 3674 | . . . . . 490 . . 2114 1070 . Electromagnetic 5617 | . . . 936 . . . 424 2000 1554 703 Impact . | . . . . . . . . . . . Slashing 1131 | . . . . . 745 . . . . 386 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 2 4 10 Average Corruption 2 | . . . . . . . . 2 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . . . 6 20 3 Message Errors 7 | . . . . . . . . 2 5 . Matter Fused 5 | . . . . . . . . . 4 1 Heat Flow Errors 4 | . . . . . . . . 1 3 . Energy Discharges 5 | . . . . . . . . 2 3 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 531 | . . 15 . . 59 . 3 50 351 53 Projectiles 30 | . . 15 . . . . 3 . 11 1 Explosions 480 | . . . . . 59 . . 50 340 31 Melee 21 | . . . . . . . . . . 21 Knockbacks 19 | . . . . . 2 . . . 15 2 Impact 1 | . . . . . . . . . . 1 Kinetic 16 | . . . . . 2 . . . 13 1 Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 1039 | . . . 97 . . . . 317 533 92 Shots 34 | . . . 3 . . . . 10 15 6 Rammed 13 | . . . . . 5 . . 1 1 6 Targets Rammed 17 | . 2 2 . . 5 . . 1 1 6 Kicked 4 | . 2 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 521 | . 410 380 81 317 264 . 521 483 406 8 Average Temperature 111 | . 134 158 15 96 56 . 111 120 109 5 Received Heat Transfer 2672 | . 270 260 93 . . . 180 1044 651 174 Effects 20 | . 1 7 . . . . 3 7 2 . Shutdowns 4 | . 1 . . . . . 1 2 . . Energy Bleed 3 | . . 1 . . . . . 2 . . Interference 7 | . . 4 . . . . 1 . 2 . Matter Decay 2 | . . 1 . . . . . 1 . . Short Circuit 4 | . . 1 . . . . 1 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . 2 1 1 Combat Hostiles 4 | . . . . . . . . 2 1 1 Parts Fried 31 | . . . 2 . . . 2 13 5 9 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 23 | . 2 . 1 3 . . 8 8 1 . Heat Transferred 12974 | . 1332 592 668 1295 318 . 2419 4719 1631 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 25 | . . . 3 . . . 3 10 8 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Peak Influence 1530 | . 248 58 169 141 . . 409 1439 1530 873 Initial 749 | . . 43 . 46 . . . 51 625 749 Average 398 | . 123 33 67 38 . . 194 925 1039 775 Maximum Alert Level 4 | . 1 . . . . . 2 4 4 3 Low Security (%) 55 | 100 85 100 100 100 . 100 33 . . . Level 1 9 | . 14 . . . . . 66 5 . . Level 2 7 | . . . . . . . . 32 7 . Level 3 13 | . . . . . . . . 21 52 100 Level 4 13 | . . . . . . . . 40 40 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 4 . 3 . . . 3 10 9 2 Investigation 6 | . 2 . . . . . 1 1 1 1 Extermination 1 | . . . . . . . . . 1 . Reinforcement 15 | . 2 . 3 . . . 2 3 4 1 Assault 9 | . . . . . . . . 6 3 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 2 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Distress Signals 12 | . 2 . 4 . . . 2 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 257 | . 21 13 21 8 13 4 31 84 49 13 Peak Tracking Total 13 | . 4 8 3 4 7 4 6 13 8 6 Tactical Retreats 18 | . 1 1 . 1 3 . 2 4 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 15 | . 2 . . . . . . 10 3 . Indirectly 6 | . . . . . . . . 6 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Reconfigurated 5 | . . . . . . . 1 . 4 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 37 | . 1 1 3 . 6 . 3 7 16 . Max in Single Turn 6 | . 1 1 1 . 2 . 1 1 6 . Garrison Access 2 | . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 20 | . 1 . 1 . 3 . 4 4 5 2 Terminals 9 | . . . . . . . 3 2 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 5 | . 1 . . . . . 1 1 1 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . Total Hacks 62 | . 1 . 2 . 26 . 11 10 7 5 Successful 41 | . 1 . 2 . 26 . 6 3 2 1 Failed 21 | . . . . . . . 5 7 5 4 Catastrophic 7 | . . . . . . . 1 1 3 2 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 1 . . . 1 . 1 3 4 2 Terminals 19 | . . . . . . . 9 5 3 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 11 | . 1 . . . . . 2 4 1 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 3 . Terminal Hacks 33 | . . . . . 26 . 4 2 1 . Record 26 | . . . . . 26 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . 1 1 . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 1 1 1 1 Terminals 1 | . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Tunnel 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . Jam 2 | . . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . 1 . . . 3 2 4 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 50 | . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total Allies 6 | . . 3 . 1 . . . 2 . . Largest Group 3 | . . 3 3 1 . . . 2 . . Highest-Rated Group 62 | . . 40 40 31 . . . 62 . . Highest-Rated Ally 31 | . . 16 16 31 . . . 31 . . Total Orders 5 | . . . . . . . . 2 3 . ROAM 4 | . . . . . . . . 2 2 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 64 | . . . 42 5 . . . 17 . . Total Damage 659 | . . . 283 62 . . . 314 . . Kills 9 | . . . 7 1 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches 16 | . . . . . . . . 16 . . Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Turns Passed 15715 | 10 907 819 2440 1906 3918 195 1301 2197 1797 225 Spaces Moved 5944 | 7 510 481 845 767 1283 60 412 640 804 135 Core . | . . . . . . . . . . . Treads 3990 | . 240 261 800 767 905 . 336 426 255 . Legs 1357 | 7 270 220 45 . 378 60 76 214 86 1 Wheels 597 | . . . . . . . . . 463 134 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 120 120 120 240 240 330 243 225 101 95 Average Speed 228 | 120 138 141 264 240 289 330 251 259 171 102 Slowest Speed 560 | 120 160 160 320 240 560 330 480 540 540 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 2 76 94 75 99 84 29 34 92 17 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 10 | . . . . . . . . . 10 . Terrain Destroyed 461 | . . . 10 . 17 . 14 200 218 2 Melee . | . . . . . . . . . . . Projectile 41 | . . . . . 4 . 9 1 26 1 AOE 420 | . . . 10 . 13 . 5 199 192 1 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total 7168 | 8 647 538 988 790 1395 59 557 962 1032 192 Wait 337 | . 58 3 44 5 13 . 39 115 45 15 Move 5934 | 6 509 480 844 766 1282 59 411 639 803 135 Hop . | . . . . . . . . . . . Pick Up 91 | . 14 . 25 . 6 . 19 12 14 1 Fast Attach 60 | . 8 4 8 . 7 . 6 12 12 3 Attach 43 | . 2 2 1 . 6 . 5 11 12 4 Detach 5 | . . 1 . . . . . 2 2 . Swap 85 | 1 1 1 10 . 13 . 8 30 21 . Drop 103 | 1 19 2 23 . 10 . 14 21 13 . Fire 436 | . 34 43 33 19 36 . 55 105 93 18 Melee 27 | . . . . . 17 . . . . 10 Ram 7 | . . . . . . . . . 1 6 Kick 4 | . 2 2 . . . . . . . . Crush 6 | . . . . . 5 . . 1 . . Escape Stasis 20 | . . . . . . . . 4 16 . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 413 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Discovered new exit (range 4) 873 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Entered Mines 931 | -10/Mines | Discovered new exit (range 5) 1189 | -10/Mines | Learned Materials terminal intel 1198 | -10/Mines | Assembled infested the area 1203 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1299 | -10/Mines | Lost 3 parts (1p2u) 1484 | -10/Mines | Discovered new exit (range 8) 1725 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1737 | -10/Mines | Entered Materials 1737 | -9/Materials | Accompanied by 3 allies 1737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1738 | -9/Materials | Loaded intel: 12 terminal locations 1809 | -9/Materials | Repaired Flexi-carbon Leg? 2054 | -9/Materials | Discovered new exit (range 6) 2069 | -9/Materials | Build established: Skirmisher 2469 | -9/Materials | Lost 3 allies 2691 | -9/Materials | Discovered new exit (range 10) 3020 | -9/Materials | Build established: Gunner 3818 | -9/Materials | Discovered new exit (range 15) 4177 | -9/Materials | Entered Mines 4182 | -9/Mines | Met a Derelict bent on vengeance 4510 | -9/Mines | Discovered new exit (range 6) 4891 | -9/Mines | Received a Mining Laser from a helpful Derelict 5063 | -9/Mines | Identified exit to Materials 5238 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5398 | -9/Mines | Learned Materials garrison access intel 5561 | -9/Mines | Found a hidden stash of uninstalled traps 6071 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6071 | -9/Mines | Discovered new exit (range 5) 6083 | -9/Mines | Entered Exiles 6115 | -9/Exiles | Discovered new exit (range 15) 6143 | -9/Exiles | Met 8R-AWN 6184 | -9/Exiles | Met EX-HEX 6273 | -9/Exiles | Met EX-DEC 6484 | -9/Exiles | Met EX-BIN 6684 | -9/Exiles | Visited The Gauntlet 6921 | -9/Exiles | Aligned with FarCom system 6923 | -9/Exiles | Given EX-Vault access code 6981 | -9/Exiles | Opened EX-Vault 7123 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7342 | -9/Exiles | Found Prototype Slashing Weapon 7342 | -9/Exiles | Identified Longsword +1 7351 | -9/Exiles | Found Prototype Device 7351 | -9/Exiles | Identified Cloak of Protection 7358 | -9/Exiles | Found Prototype Device 7358 | -9/Exiles | Identified Trap Reconfigurator 8475 | -9/Exiles | Attacked by the Exiles 8594 | -9/Exiles | Lost 3 parts (2n1w) 8649 | -9/Exiles | Lost 3 parts (1p1n1w) 8661 | -9/Exiles | Core integrity fell below 50% 8670 | -9/Exiles | Destroyed 8R-AWN 8676 | -9/Exiles | Found Prototype Ballistic Gun 8676 | -9/Exiles | Identified 8R-AWN's Boregun 9248 | -9/Exiles | Build established: Mutant 9968 | -9/Exiles | Discovered new exit (range 12) 10001 | -9/Exiles | Stole two prototypes: Longsword +1, Trap Reconfigurator 10001 | -9/Exiles | Entered Mines 10150 | -8/Mines | Discovered exit to Materials (range 12) 10196 | -8/Mines | Entered Materials 10196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10197 | -8/Materials | Loaded intel: 1 garrison access location 10467 | -8/Materials | Lost 3 parts (1n2w) 10575 | -8/Materials | Destroyed 7 combat bots 10621 | -8/Materials | Build established: Gunner 10899 | -8/Materials | Discovered new exit (range 13) 11000 | -8/Materials | Identified exit to Storage 11163 | -8/Materials | Build established: Scavenger-Gunner 11497 | -8/Materials | Entered Storage 11529 | -8/Storage | Met a pair of Derelict thieves 11683 | -8/Storage | Destroyed 10 combat bots 11835 | -8/Storage | Build established: Gunner 12294 | -8/Storage | Core integrity fell below 50% 12297 | -8/Storage | First assault squad dispatched 12326 | -8/Storage | Destroyed 7 combat bots 12775 | -8/Storage | Core integrity fell below 20% 12823 | -8/Storage | Lost 3 parts (1p1u1w) 13239 | -8/Storage | Build established: Scavenger-Gunner 13368 | -8/Storage | Discovered new exit (range 40) 13694 | -8/Storage | Entered Factory 13694 | -7/Factory | Accompanied by 12 allies 13694 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13804 | -7/Factory | Build established: Gunner 14005 | -7/Factory | Lost 4 allies 14094 | -7/Factory | First assault squad dispatched 14372 | -7/Factory | Lost 6 allies 14632 | -7/Factory | Destroyed 7 combat bots 14635 | -7/Factory | Lost 4 parts (1p2n1u) 14977 | -7/Factory | Build established: Scavenger-Gunner 15389 | -7/Factory | Destroyed 7 combat bots 15446 | -7/Factory | Discovered new exit (range 7) 15491 | -7/Factory | Entered another Factory area 15491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15707 | -6/Factory | System corruption reached 10% 15716 | -6/Factory | Self-destructed Last Messages --------------- 15698_ Imp. Melee Analysis Suite fried. 15698_ L-41 Fighter destroyed. 15703_ Wheel destroyed. 15704_ G-50 Soldier Carbon-fiber Leg severed. 15705_ Longsword +1 destroyed. 15705_ R-10 Processor collects Imp. Deuterium Engine. 15706_ Acquired Corrupted Carbon-fiber Leg. 15706_ Integrated Corrupted Carbon-fiber Leg (+6). 15708_ R-10 Processor collects Corrupted Axe. 15709_ Terminal disabled. 15711_ R-10 Processor collects Core Shielding. 15711_ Acquired Carbon-fiber Leg. 15712_ Carbon-fiber Leg destroyed. 15713_ Acquired 64 matter. 15713_ U-05 Engineer lays Concrete. 15715_ G-50 Soldier IFF system glitched. 15715_ Wheel destroyed. 15716_ Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????###??#???# """"""" # | | ?????????????????????? ?# ??# """"""" # | | ??????????????????????? "" # ??# # | | ??????????????????????? "" # ########+######"#### | | ???????????????????????? "" " | | ???????????????????????? Y" # = | | ????????????????????????????+ | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????##### #####+########## | | ????????????????????????????????#[#?? ???????# | | ????????????????????????????????# ## """ ?????# | | ????????????????????????????????#=## """ #????? | | ??????????????????????########### ## """ #????? | | ??????????????????????# #=## #????? | | ??????????????????????# # ## """ #????? | | ??????????????????????# %# ## """ #????? | | ??????????????????????# =/ #????? #????? | | ??????????????????????# %#"#????? #????? | | ??????????????????????# | # #?????#####????? | | ??????????????????????# # #??????????????? | | ??????????????????????# m # #??????????????? | | ??????????????????????###R####### #??????????????? | | ????????????????????????# #?????# #??????????????? | | ???????????????????????##g##????# #??????????????? | | ??????????????????###### @g###### #??????????????? | | ???????????????+ g #???????????? | | ?????????????????####### ########??????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteSpacefoldFacilitator Manual? 0 Play Time 01:48:57 Cumulative 407.0 hours Start 2024.04.07 @ 13:41:47 End 2024.04.07 @ 16:29:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0489bfe8-cc45-4ae0-80a0-20f6497f2df1