Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 07:57:45 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4036) 4036 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 7817 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 119 Entered Garrisons 200 Friendly Fire -27 Cogmind --------- Core Integrity 278/550 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Walking (108) Location -8/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (3) ------ Advanced Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Battery (250) Seismic Detector Light Armor Plating Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Scatter Rocket Array Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Battery Seismic Detector Particle Charger Medium Armor Plating Reactive Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 100 | 3 3 2 33 2 30 8 19 . Power 10 | 1 . . 2 . 4 1 2 . Engine 6 | 1 . . 2 . 2 . 1 . Core 4 | . . . . . 2 1 1 . Reactor . | . . . . . . . . . Propulsion 43 | . . 1 18 . 12 4 8 . Treads . | . . . . . . . . . Leg 43 | . . 1 18 . 12 4 8 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 1 5 1 8 2 2 . Device 8 | 1 1 1 1 1 3 . . . Storage 2 | . 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . 1 . . . Protection 11 | . . . 3 . 4 2 2 . Artifact . | . . . . . . . . . Weapon 25 | 1 1 . 8 1 6 1 7 . Energy Gun 15 | 1 . . 5 . 5 . 4 . Energy Cannon 3 | . 1 . 1 1 . . . . Ballistic Gun 1 | . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . 2 . 1 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 3 . 5 . Parts Lost 12 | . . . 1 . 6 3 2 . Power 2 | . . . . . . 1 1 . Propulsion 6 | . . . . . 4 2 . . Utility 3 | . . . 1 . 2 . . . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 2 | . . . 1 . 2 2 1 . To Critical Strikes . | . . . . . . . . . Average Backups 13 | 5 8 13 14 15 14 14 14 . Power . | 1 1 1 1 1 . . . . Propulsion 4 | 4 . 1 4 5 4 4 4 . Utility 5 | . 4 7 5 4 4 5 4 . Weapon 3 | . 1 2 3 5 4 4 5 . Tool/Special . | . . . . . . . . . Unused Backups 38 | . 5 . 11 . 7 1 3 11 Power 8 | . . . 3 . 2 . 2 1 Propulsion 5 | . . . 2 . . . . 3 Utility 15 | . 3 . 4 . 3 1 1 3 Weapon 10 | . 2 . 2 . 2 . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 99 99 99 . Engine 8 | . 14 14 11 11 7 . 1 . Core 2 | . . . . . 1 7 7 . Leg 38 | . 28 28 32 33 44 45 45 . Device 13 | . 14 14 17 21 10 10 9 . Storage 10 | . 14 14 11 11 9 9 9 . Protection 4 | . . . 3 . 7 7 9 . Energy Gun 16 | . 19 14 18 . 17 18 17 . Energy Cannon 4 | . 9 14 3 21 . . . . Peak Build Rating 36 | 7 9 9 17 28 36 36 36 . Average Rating 21 | 6 8 8 14 17 27 30 34 . On Entrance 18 | 6 7 9 9 15 17 36 34 36 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 30 30 41 37 46 46 40 . Greatest Support 75 | 20 20 20 30 30 62 65 75 . Greatest Overweight (x) 1 | . 1 1 1 1 . . . . Average Overweight (x) . | . . 1 . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 . Average Capacity 14 | 8 13 15 14 15 15 15 15 . Most Carried 15 | 6 11 14 15 15 15 15 15 . Average Carried 13 | 5 8 13 14 15 14 14 14 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 14 15 15 15 15 15 15 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Matter Collected 1794 | 230 17 43 435 . 679 137 253 . Remotely . | . . . . . . . . . Salvage Created 5390 | 163 65 261 1684 . 1906 416 895 . Parts 279 | 13 . 12 96 . 91 25 42 . Haulers Intercepted 15 | . 1 . 5 . 4 . 5 . Recyclers Shooed 8 | . . . 2 . 4 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Combat Hostiles Destroyed 86 | . . 5 30 . 34 10 7 . Guns 71 | . . 3 24 . 28 9 7 . Cannons 4 | . . 2 2 . . . . . AOE 5 | . . . 3 . 2 . . . Classes Destroyed 12 | 2 2 2 3 . 2 1 . . Worker 2 | . . . 1 . 1 . . . Builder 2 | . . . . . 1 . 1 . Tunneler 4 | 4 . . . . . . . . Hauler 15 | . 1 . 5 . 4 . 5 . Recycler 8 | 1 . 2 2 . . . 3 . Operator 1 | . . . . . 1 . . . Watcher 7 | . 1 . 3 . 3 . . . Swarmer 11 | . . 3 4 . 3 1 . . Cutter 2 | . . . . . . 2 . . Grunt 51 | . . 2 18 . 23 3 5 . Duelist 2 | . . . 1 . 1 . . . Sentry 20 | . . . 7 . 7 4 2 . Best Kill Streak 10 | 3 1 3 7 . 10 3 5 . Combat Bots Only 10 | . . 3 7 . 10 3 2 . Max Kills in Single Turn 3 | 1 1 1 3 . 1 1 2 . Gunslinging 1 | . . . 1 . . . 1 . Exploded 3 | . . . 3 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Hostile Shots Fired 364 | . . 28 86 6 160 62 22 . Missed 101 | . . 7 27 1 45 17 4 . Hits 263 | . . 21 59 5 115 45 18 . Melee 7 | . . . 1 . 3 3 . . Projectile 256 | . . 21 58 5 112 42 18 . AOE 3 | . . . . . . 3 . . Critical Strikes 15 | . . 1 2 . 10 1 1 . Damage Taken 3946 | . . 223 780 42 1791 739 371 . Core 555 | . . 36 240 7 162 67 43 . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 269 | . . . 120 . 149 . . . Core Remaining (%) 74 | 100 . 85 . 38 . . . . Volleys Fired 335 | 8 14 17 80 . 137 46 33 . Largest 2 | 2 2 2 2 . 2 2 2 . Hottest 136 | 80 100 100 116 . 136 110 122 . Shots Fired 667 | 16 28 33 160 . 272 91 67 . Gun 606 | 16 19 16 140 . 257 91 67 . Cannon 57 | . 9 17 18 . 13 . . . Launcher 4 | . . . 2 . 2 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 659 | 12 28 33 158 . 270 91 67 . Explosive 4 | . . . 2 . 2 . . . Electromagnetic 4 | 4 . . . . . . . . Robot Hit Streak 29 | 5 3 12 20 . 29 14 11 . Robot Miss Streak 8 | 2 2 2 2 . 8 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 2 . 1 1 1 . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . Shots Hit Robots 472 | 8 17 24 119 . 200 56 48 . Core Hits 204 | 6 3 9 58 . 86 20 22 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 36 | . . . 10 . 19 2 5 . Burn 36 | . . . 10 . 19 2 5 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8578 | 103 197 351 2092 11 3689 1112 1023 . Guns 7417 | 99 128 139 1707 . 3249 1112 983 . Cannons 587 | . 69 212 164 . 142 . . . Explosions 329 | . . . 198 . 131 . . . Melee . | . . . . . . . . . Ramming 245 | 4 . . 23 11 167 . 40 . Kinetic . | . . . . . . . . . Thermal 7949 | 44 197 351 1871 . 3391 1112 983 . Explosive 329 | . . . 198 . 131 . . . Electromagnetic 55 | 55 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 1 1 1 . Average Corruption 1 | . . . 3 4 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . 8 2 4 6 9 . Message Errors 9 | . . . 3 2 1 1 2 . Matter Fused 6 | . . . 3 . . 2 1 . Heat Flow Errors 5 | . . . . . . 1 4 . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 2 | . . . . . 1 1 . . Data Loss (major) 2 | . . . 1 . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . 3 8 . 7 . . . Projectiles 3 | . . 3 . . . . . . Explosions 8 | . . . 8 . . . . . Melee 7 | . . . . . 7 . . . Knockbacks 2 | . . . 1 . 1 . . . Impact 2 | . . . 1 . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 22 | 1 . . 5 1 10 . 5 . Kicked 22 | 1 . . 5 1 10 . 5 . Crushed . | . . . . . . . . . Highest Temperature 365 | 56 195 198 199 . 365 191 286 . Average Temperature 87 | 23 64 98 84 . 112 47 102 . Received Heat Transfer 1839 | . . 105 327 . 1008 270 129 . Effects 2 | . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 7 | . . . 1 . 4 1 1 . Combat Hostiles 6 | . . . 1 . 4 1 . . Parts Melted 45 | . . 1 12 . 22 6 4 . Heat Transferred 19168 | 100 448 744 5267 . 8880 1472 2257 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Maximum Alert Level 2 | . . . 1 . 1 2 1 . Low Security (%) 45 | 100 100 100 56 100 27 2 . . Level 1 48 | . . . 43 . 72 41 100 . Level 2 6 | . . . . . . 55 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 624 | 10 17 65 374 127 297 624 336 . Initial 304 | . . . . 127 6 189 304 88 Average 191 | 2 1 13 189 73 214 403 273 . Influence Increases 2941 | 25 32 130 944 . 1044 505 261 . Destroy 0b10 Robot/C 1820 | . . 100 600 . 680 300 140 . Destroy 0b10 Robot/NC 195 | 25 10 10 55 . 50 . 45 . Destroy Leader 424 | . 4 20 166 . 174 10 50 . Allied During Kill 28 | . . . . . . 28 . . Successful Hack 119 | . 17 . 43 . 43 7 9 . Disable Machine 60 | . . . 30 . 15 15 . . Anti-Garrison Action 100 | . . . . . . 100 . . Destroy Structure 75 | . 1 . 20 . 22 30 2 . Lose Combat Pursuer 120 | . . . 30 . 60 15 15 . Influence Decreases 2853 | 25 32 130 617 310 770 172 658 139 Entered New Map 772 | . . . . 200 11 102 320 139 Time Decay 1676 | 25 32 130 512 110 549 . 318 . Lost Part 120 | . . . 10 . 60 30 20 . Lost Ally 40 | . . . . . . 40 . . Purge Threat 245 | . . . 95 . 150 . . . Squads Dispatched 10 | . . . 4 . 5 . 1 . Investigation 5 | . . . 3 . 2 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 . 3 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Distress Signals 14 | . . . 5 . 9 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 2 5 36 4 49 18 18 . Peak Tracking Total 9 | . 1 3 6 4 9 6 4 . Tactical Retreats 7 | . . . 2 . 3 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Traps Triggered 8 | . . . 4 . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Machines Disabled 6 | . . . 2 . 1 3 . . Max in Single Turn 1 | . . . 1 . 1 1 . . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Machines Accessed 27 | . 2 . 8 1 9 1 6 . Terminals 17 | . 2 . 6 . 4 1 4 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . Recycling Units 3 | . . . . . 1 . 2 . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 84 | . 10 . 27 1 29 1 16 . Successful 45 | . 4 . 17 1 17 1 5 . Failed 38 | . 6 . 9 . 12 . 11 . Catastrophic 7 | . . . 1 . 2 . 4 . Database Lockouts 1 | . . . 1 . . . . . Manual 24 | . 8 . 7 . 2 . 7 . Terminals 43 | . 10 . 15 . 11 1 6 . Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 8 . 8 . . . Recycling Units 13 | . . . . . 3 . 10 . Scanalyzers 9 | . . . 4 . 5 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 15 | . 3 . 5 1 4 1 1 . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 3 | . . . . 1 . 1 1 . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . Locate Traps 3 | . 1 . 2 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . 8 . 6 . . . Scan Component 7 | . . . 4 . 3 . . . Repair 7 | . . . 4 . 3 . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . Retrieve Components 2 | . . . . . 1 . 1 . Scanalyzer 7 | . . . 3 . 4 . . . Retrieve Study 7 | . . . 3 . 4 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . 1 . 1 . 3 . Terminals 4 | . 1 . 1 . 1 . 1 . Botnet 4 | . 1 . 1 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Reject 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . 7 . 6 . 6 . Full Trace Events 4 | . . . 2 . 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . 3 . 3 . . . Parts Repaired 7 | . . . 4 . 3 . . . Time 217 | . . . 122 . 95 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . . . . . 10 . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Total Allies 4 | . . . . . . 4 . . Largest Group 4 | . . . . . . 4 . . Highest-Rated Group 134 | . . . . . . 134 . . Highest-Rated Ally 39 | . . . . . . 39 . . Initial Warlord ECA Mod 4 | . . . . . . . 4 4 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . 21 . . Total Damage 345 | . . . . . . 345 . . Kills 6 | . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Active Infowar (turns) 1978 | 15 262 48 1037 224 313 79 . . Seismic 1978 | 15 262 48 1037 224 313 79 . . Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Turns Passed 6061 | 109 414 638 1571 231 1717 675 706 . Spaces Moved 3025 | 34 213 301 567 124 925 406 455 . Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 3025 | 34 213 301 567 124 925 406 455 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 102 | 120 120 190 120 175 102 102 108 . Average Speed 133 | 120 165 190 172 175 105 105 108 . Slowest Speed 190 | 120 190 190 190 175 108 108 108 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 41 50 55 31 74 38 71 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 26 | . . . 13 . 13 . . . Terrain Destroyed 29 | . . . 13 . 16 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 29 | . . . 13 . 16 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Sto Rec Total 4400 | 85 251 333 1015 137 1404 560 615 . Wait 614 | 38 3 10 243 4 222 41 53 . Move 3019 | 34 212 300 566 123 925 405 454 . Hop . | . . . . . . . . . Pick Up 76 | 1 11 3 25 . 19 4 13 . Fast Attach 25 | 1 . . 4 3 9 . 8 . Attach 22 | 1 . . 4 . 12 3 2 . Detach 4 | . . . 1 . 2 . 1 . Swap 110 | 1 3 3 41 2 34 10 16 . Drop 128 | 1 8 . 46 3 34 6 30 . Fire 335 | 8 14 17 80 . 137 46 33 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 21 | . . . 5 1 10 . 5 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 46 | . . . . 1 . 45 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 110 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Entered Mines 525 | -10/Mines | Assembled infested the area 898 | -10/Mines | Learned Materials garrison access intel 930 | -10/Mines | Identified exit to Materials 968 | -10/Mines | Learned 4 Materials zone layouts 1027 | -10/Mines | Discovered exit to Materials (range 10) 1162 | -10/Mines | Entered Materials 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Identified exit to Mines 1551 | -9/Materials | Build established: Scavenger-Mutant 1702 | -9/Materials | Central database locked down 1986 | -9/Materials | Destroyed 7 combat bots 2312 | -9/Materials | Core integrity fell below 50% 2540 | -9/Materials | Repaired Aluminum Leg+ 2574 | -9/Materials | Repaired Beam Rifle+ 2607 | -9/Materials | Repaired Beam Rifle+ 2640 | -9/Materials | Repaired Disposable Heat Sink 2733 | -9/Materials | Entered Mines 2734 | -9/Mines | Learned location of Storage (-8) 2794 | -9/Mines | Found the Drone Emporium 2803 | -9/Mines | Found Prototype Device 2803 | -9/Mines | Identified Decoy Drone Bay 2938 | -9/Mines | Discovered new exit (range 8) 2964 | -9/Mines | Entered Materials 2964 | -8/Materials | Evolved 2 slots: Propulsion x2 2965 | -8/Materials | Loaded intel: 1 garrison access location 3150 | -8/Materials | Destroyed 10 combat bots 3572 | -8/Materials | Discovered new exit (range 8) 3662 | -8/Materials | Repaired Adv. Heat Sink 3689 | -8/Materials | Repaired Aluminum Leg+ 4061 | -8/Materials | Discovered new exit (range 3) 4262 | -8/Materials | Repaired Carbon-fiber Leg+ 4352 | -8/Materials | Discovered new exit (range 14) 4681 | -8/Materials | Identified exit to Garrison 4681 | -8/Materials | Entered Garrison 4797 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Garrison Relay disabled 5113 | -8/Garrison | Triggered checkpoint 5184 | -8/Garrison | Discovered new exit (range 8) 5221 | -8/Garrison | Triggered checkpoint 5302 | -8/Garrison | Garrison Relay disabled 5356 | -8/Garrison | Entered Storage 5481 | -8/Storage | Met 01-MTF 5818 | -8/Storage | Discovered new exit (range 5) 5870 | -8/Storage | Found Prototype Launcher 5870 | -8/Storage | Identified Scatter Rocket Array 6034 | -8/Storage | Discovered new exit (range 5) 6062 | -8/Storage | Entered Recycling 6062 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6062 | -8/Recycling | Self-destructed Last Messages --------------- 05967_ Overheating: Energy bleed (-32). 05968_ Dropped Lgt. Nuclear Core+. 05969_ Acquired Prototype Engine. 05969_ Identified Hvy. Ion Engine. 05970_ Dropped Imp. Ion Engine+. 05972_ Acquired 42 matter. 05977_ Kicked U-05 Engineer out of the way. 05978_ Acquired Hvy. Ion Engine. 05986_ K-01 Serf collects debris. 06030_ 01-MTF starts remote hacking door controls. 06034_ 01-MTF finishes hacking Sealed Blast Doors. 06034_ EXIT=FOUND 06034_ Connecting with Door Terminal... 06041_ K-01 Serf collects debris. 06045_ Y-45 Defender destroyed. 06049_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????#####?????????????????????? | | ?????# #?????????????????????? | | ?????# @ #?????????????????????? | | ?????# #?????????????????????? | | ?????#p #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# ?????????????????????? | | ?????Y ?????????????????????? | | ?????# ?????????????????????? | | ?????% ##????????????????????? | | ?????% #?????????????????????? | | ?????% #?????????????????????? | | ?????# #?????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 61% | -9/Materials Beam Rifle | 42% | -9/Materials Beam Rifle | 65% | -9/Materials Disposable Heat Sink | 68% | -9/Materials Adv. Heat Sink | 54% | -8/Materials Aluminum Leg | 2% | -8/Materials Carbon-fiber Leg | 65% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed OmegaSensorCalibrator Manual? 0 Play Time 01:03:46 Cumulative 36.0 hours Start 2025.10.26 @ 09:40:51 End 2025.10.31 @ 07:57:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b83b1f-452c-4cdf-bf87-f60e854a06b6