Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 21:27:39 Player: Ghoul Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1994) 1994 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 5199 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 292 Friendly Fire -123 Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Structural Scanner Dynamic Insulation System Improved Lightning Gun Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Utility Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Airjet Airjet Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Structural Scanner Kinecellerator Propulsion Shielding Trap Extractor Improved Lightning Gun Heavy Assault Rifle Proton Missile Launcher Proton Missile Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 56 | 6 6 6 10 10 8 10 Power 9 | 1 . 2 2 3 . 1 Engine 6 | 1 . 2 2 1 . . Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 19 | 2 . 4 4 3 4 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 9 | 2 . 1 3 3 . . Hover 6 | . . . . . 4 2 Flight 4 | . . 3 1 . . . Utility 12 | 1 5 . 1 4 1 . Device 3 | . 1 . . 2 . . Storage 6 | 1 3 . 1 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . . 1 1 . Artifact . | . . . . . . . Weapon 16 | 2 1 . 3 . 3 7 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 9 | . . . 2 . 1 6 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 37 | . 2 1 4 3 . 27 Power 7 | . . 1 1 . . 5 Propulsion 11 | . . . 2 3 . 6 Utility 6 | . 1 . . . . 5 Weapon 13 | . 1 . 1 . . 11 Highest Loss Streak 19 | . 2 1 3 1 . 19 To Critical Strikes 1 | . . . . . . 1 Average Backups 20 | 5 13 23 24 24 24 17 Power 4 | . 2 4 5 5 5 2 Propulsion 3 | 3 4 7 4 1 . . Utility 6 | . 3 8 8 8 7 7 Weapon 5 | . 2 3 6 8 9 5 Tool/Special . | . . . . . . . Unused Backups 21 | . 1 2 7 1 2 8 Power 4 | . . . 1 . 1 2 Propulsion 5 | . . 2 3 . . . Utility 9 | . 1 . 2 . 1 5 Weapon 3 | . . . 1 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 96 91 99 97 98 65 Engine 11 | . 14 22 22 1 . 4 Core 5 | . . . . 16 15 5 Wheel 24 | . 28 23 32 34 16 . Hover 3 | . . . . . 12 15 Device 2 | . 4 . . 8 2 . Storage 16 | . 15 11 20 18 15 12 Protection 5 | . 5 11 1 . 11 9 Energy Gun 1 | . 8 . . . . . Energy Cannon 1 | . . . . . 6 4 Ballistic Gun 6 | . 19 22 3 . 1 4 Launcher 11 | . . . 18 17 12 6 Peak Build Rating 40 | 6 9 12 18 25 40 40 Average Rating 17 | 5 7 10 14 23 33 23 On Entrance 15 | . 6 9 12 16 25 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 9 | . . . . . . 9 Heaviest Build 119 | 13 90 94 99 107 119 119 Greatest Support 60 | 32 32 48 48 60 60 32 Greatest Overweight (x) 32 | 1 2 2 3 2 14 32 Average Overweight (x) 1 | . . 1 1 1 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 7 18 25 25 25 25 24 Most Carried 25 | 6 22 25 25 25 25 25 Average Carried 20 | 5 13 23 24 24 24 17 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 6 22 25 25 24 25 5 Class Distribution -------------------- 68% | Mutant 19% | Bomber 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Bomber | -7/Factory Bomber | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1580 | 174 244 186 227 452 37 260 Remotely . | . . . . . . . Salvage Created 1707 | . 119 183 221 459 228 497 Parts 86 | . 9 10 13 21 15 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 44 | . 3 3 5 18 3 12 Guns 7 | . 3 3 1 . . . Cannons 5 | . . . . . 1 4 AOE 32 | . . . 4 18 2 8 Classes Destroyed 10 | . 1 3 2 . 2 2 Worker 2 | . . 1 . . 1 . Builder 2 | . . . . . 2 . Recycler 2 | . . 1 . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 6 | . . 1 . . . 5 Grunt 32 | . 3 2 5 15 3 4 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 1 3 . 1 Decomposer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 1 2 5 7 8 Combat Bots Only 8 | . 3 1 2 5 2 8 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 277 | . 23 43 30 41 9 131 Missed 92 | . 4 13 11 16 4 44 Hits 185 | . 19 30 19 25 5 87 Melee 48 | . . . . . . 48 Projectile 137 | . 19 30 19 25 5 39 Critical Strikes 14 | . . 1 1 1 . 11 Actively Blocked 1 | . . . . . . 1 Damage Taken 4099 | . 244 300 280 438 170 2667 Core 1038 | . 95 104 57 58 13 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 83 | . . 9 11 . . 63 Regen/Repaired (Parts) 63 | . . . . 63 . . Core Remaining (%) 77 | 100 62 . 59 89 . . Volleys Fired 106 | . 9 25 15 27 7 23 Largest 3 | . 2 2 2 2 3 3 Hottest 141 | . 60 40 63 63 138 141 Shots Fired 206 | . 16 50 30 40 20 50 Gun 100 | . 16 50 18 . 5 11 Cannon 21 | . . . . . 7 14 Launcher 84 | . . . 12 40 8 24 Special 1 | . . . . . . 1 Kinetic 93 | . 9 50 18 . 5 11 Thermal 21 | . . . . . 7 14 Explosive 75 | . . . 12 40 8 15 Electromagnetic 16 | . 7 . . . . 9 Robot Hit Streak 11 | . 5 11 8 9 7 9 Robot Miss Streak 4 | . 2 3 4 4 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 123 | . 10 29 17 24 13 30 Core Hits 130 | . 5 9 16 53 18 29 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 2 | . . 1 1 . . . Destroy 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5395 | . 113 330 608 1944 778 1622 Guns 671 | . 113 330 87 . 64 77 Cannons 450 | . . . . . 175 275 Explosions 4266 | . . . 521 1944 539 1262 Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 615 | . 57 330 87 . 64 77 Thermal 450 | . . . . . 175 275 Explosive 3750 | . . . 521 1944 451 834 Electromagnetic 572 | . 56 . . . 88 428 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 39 | . . . . . . 39 Average Corruption 31 | . . . . . . 31 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 66 | . . . . . . 66 Projectiles 13 | . . . . . . 13 Explosions 53 | . . . . . . 53 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 605 | . . . . 63 103 439 Shots 20 | . . . . 3 3 14 Rammed 6 | . . . . . . 6 Targets Rammed 6 | . . . . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 407 | . 136 14 26 74 407 336 Average Temperature 83 | . 83 5 10 24 175 144 Received Heat Transfer 666 | . 114 96 168 189 45 54 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 666 | . . . . . 259 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 83 | 100 100 100 100 27 81 . Level 1 16 | . . . . 67 18 . Level 2 . | . . . . 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 431 | . 40 50 156 431 240 . Initial 188 | . . . . 42 188 . Average 101 | . 3 20 98 228 175 . Influence Increases 1992 | . 70 102 684 684 202 250 Destroy 0b10 Robot/C 1080 | . 60 60 300 360 60 240 Destroy 0b10 Robot/NC 45 | . . 10 10 . 25 . Destroy Leader 184 | . 10 . 84 80 . 10 Allied During Kill 99 | . . . 99 . . . Successful Hack 54 | . . 2 32 . 20 . Disable Machine 150 | . . . 15 90 45 . Destroy Structure 290 | . . . 84 154 52 . Lose Combat Pursuer 90 | . . 30 60 . . . Influence Decreases 1992 | . 70 102 583 370 387 480 Entered New Map 372 | . . . . 59 227 86 Time Decay 1200 | . 50 102 412 286 160 190 Lost Part 260 | . 20 . 11 25 . 204 Lost Ally 160 | . . . 160 . . . Squads Dispatched 16 | . 3 . 5 5 3 . Investigation 9 | . 3 . 3 3 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 1 2 3 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 3 | . . 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 3 12 30 22 5 13 Peak Tracking Total 9 | . 3 7 5 4 2 9 Tactical Retreats 6 | . . 2 4 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 11 | . . . 1 6 3 1 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 24 | . 4 2 10 5 3 . Terminals 16 | . 2 1 8 3 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units 5 | . 2 1 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 51 | . 7 2 20 16 6 . Successful 29 | . 5 2 8 10 4 . Failed 22 | . 2 . 12 6 2 . Catastrophic 3 | . . . 2 1 . . Database Lockouts . | . . . . . . . Manual 6 | . . . 6 . . . Terminals 34 | . 3 1 18 9 3 . Fabricators 3 | . . . . . 3 . Repair Stations 4 | . . . . 4 . . Recycling Units 9 | . 4 1 1 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 15 | . 1 1 6 5 2 . Record 6 | . . 1 . 4 1 . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 3 | . . . 1 1 1 . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 8 | . 4 1 1 2 . . Report Inventory 3 | . 1 1 1 . . . Retrieve Matter 3 | . 1 . . 2 . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 1 8 4 1 . Full Trace Events 7 | . 1 . 3 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 134 | . . . . . 134 . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 11 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 103 | . . . 103 . . . Total Damage 872 | . . . 872 . . . Kills 12 | . . . 12 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 884 | . 144 . . 620 120 . Structural 740 | . . . . 620 120 . ECM 144 | . 144 . . . . . Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 3695 | 326 504 261 1029 645 332 598 Spaces Moved 2117 | 88 356 138 736 479 193 127 Core 10 | 4 . . . . . 6 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1935 | 84 356 138 736 479 142 . Hover 172 | . . . . . 51 121 Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 115 112 112 228 Average Speed 134 | 98 114 125 125 114 147 337 Slowest Speed 1650 | 100 130 130 145 126 900 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 7 35 15 85 37 5 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 461 | . . . 109 195 52 105 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 461 | . . . 109 195 52 105 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 2708 | 324 437 180 820 533 225 189 Wait 322 | 225 44 . 32 5 . 16 Move 2111 | 87 355 137 735 478 192 127 Hop . | . . . . . . . Pick Up 64 | 6 19 7 16 7 7 2 Fast Attach 15 | 6 2 1 . 2 4 . Attach 31 | . 2 3 4 5 2 15 Detach 3 | . 1 1 . . 1 . Swap 22 | . 3 4 6 5 4 . Drop 28 | . 2 2 12 4 8 . Fire 106 | . 9 25 15 27 7 23 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 327 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 328 | -10/Materials | Met a group of wandering Federalists 526 | -10/Materials | Discovered new exit (range 13) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 832 | -9/Materials | Discovered new exit (range 10) 1092 | -9/Materials | Entered Storage 1104 | -9/Storage | Identified exit to Recycling 1170 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1173 | -9/Storage | Lost 3 parts (1p1n1w) 1353 | -9/Storage | Lost 3 allies 1471 | -9/Storage | Build established: Commander-Mutant 1750 | -9/Storage | Discovered new exit (range 9) 1759 | -9/Storage | Met 01-MTF 1834 | -9/Storage | Garrison activated, responded to threat 1893 | -9/Storage | Identified exit to Garrison 1930 | -9/Storage | Build established: Mutant 2121 | -9/Storage | Entered Materials 2121 | -8/Materials | Accompanied by 1 ally (01-MTF) 2121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -8/Materials | 01-MTF left 2731 | -8/Materials | Discovered new exit (range 7) 2746 | -8/Materials | Repaired Rocket Launcher 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2900 | -7/Factory | Discovered new exit (range 16) 3045 | -7/Factory | Build established: Bomber 3098 | -7/Factory | Entered Lower Caves 3126 | -7/Lower Caves | Learned location of Zion (-7) 3179 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 3467 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3490 | -7/Lower Caves | System corruption reached 10% 3519 | -7/Lower Caves | Destroyed 8 combat bots 3526 | -7/Lower Caves | System corruption reached 30% 3594 | -7/Lower Caves | Core integrity fell below 50% 3602 | -7/Lower Caves | Lost 19 parts (3p3n3u10w) 3638 | -7/Lower Caves | Core integrity fell below 20% 3696 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03600_ Slammed into B-48 Gladiator. 03604_ Knocked back. 03606_ The unstable cave ceiling collapses. 03611_ System corrupted: Component data lost. 03611_ Knocked back. 03619_ The unstable cave ceiling collapses. 03627_ System corrupted: Heat flow error (+272). 03627_ Slammed into B-48 Gladiator. 03627_ Knocked back. 03640_ Slammed into B-48 Gladiator. 03643_ Knocked back. 03646_ System corrupted: Component data lost. 03654_ Slammed into B-48 Gladiator. 03655_ Knocked back. 03667_ Slammed into B-48 Gladiator. 03679_ Knocked back. 03687_ Huge Storage Unit destroyed. 03687_ System corrupted by crushing effect (+3). 03695_ Slammed into B-48 Gladiator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????## ##??????????????????? | | ??????????????????????## ##?????????????????? | | ??????????????????????#" #?????????????????? | | ???????????????????????# ##????????????????? | | ??????#?????????????????# #?#??????????????? | | ????? ??????????????## ## ##?????????????? | | ????# ??????????????# ## ##????????????? | | ???# ????????????## # ##???????????? | | ??# ????#???????# ] #???????????? | | ## ### ?????# ##??????????? | | ???## % ###????????? | | ? ### #????????? | | #?? ! # % ###????????? | | #??? ### !*! #??????????? | | #?????? ????# b@* # ????????? | | #?????????????## #Y # ???????? | | #??????????????# g ## #??????? | | ##?????????????## " # # ??????? | | #??????????????#### #""""# # # ???????? | | #??????????????##### ###### # ???????? | | ##?????????????## ## # #????????? | | ##??????######### ## ## ###### ??#????????? | | ##???????# ## ## ## #??????????????????? | | ###?###### ## #??????????????????? | | #?# ## ####?? #??????????????? | | "### #### ### # #### ##?????????????? | | #" #??########## # #?????????????? | | # ############ #???????????? | | #### #??????????? | | #???? #?????????? | | ##### #????? % #?????????? | | ## ## #???# ### #?????? #?????????? | | # #? #??###??## ?????? % #?????????? | | ##? #???????# ?????? ???????????? | | #?# #???????# ?????? ????????????? | | #?# ##???????# ##??????????????????? | | #######??##????????########???????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- Rocket Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Remodeling Risk Taker System Compromised That Tickles The More The Merrier Challenges ------------ None Game ------ Seed FactoryReflectiveClaws Manual? 0 Play Time 01:03:40 Cumulative 3.5 hours Start 2026.03.09 @ 15:02:04 End 2026.03.09 @ 21:27:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2882488-7e80-41c0-9d0c-26d1200ea0c7