Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.28 @ 10:32:04 Player: iandao Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (3386) 3386 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6666 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Flying (2035) Ox25 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (6) ------ High-capacity Storage Unit Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Propulsion Shielding Weapon Shielding Reactive Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Improved Sensor Array Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Cesium-ion Thruster Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Propulsion Shielding Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Reactive Plating Hacking Suite Assault Cannon [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 88 | 8 15 13 27 13 12 Power 15 | 1 . 3 8 2 1 Engine 9 | 1 . 3 2 2 1 Core 6 | . . . 6 . . Reactor . | . . . . . . Propulsion 26 | 2 4 5 4 4 7 Treads 4 | . . 2 . 2 . Leg 2 | . . . . . 2 Wheel 18 | 2 3 3 4 2 4 Hover . | . . . . . . Flight 2 | . 1 . . . 1 Utility 27 | 3 6 3 9 2 4 Device 5 | 2 . . 2 1 . Storage 7 | 1 3 . 3 . . Processor 1 | . . 1 . . . Hackware 2 | . . 1 . . 1 Protection 12 | . 3 1 4 1 3 Artifact . | . . . . . . Weapon 20 | 2 5 2 6 5 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . 2 1 . Ballistic Cannon 10 | . 2 1 4 3 . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 16 | . . . 2 3 11 Power 2 | . . . . . 2 Propulsion 5 | . . . 1 1 3 Utility 5 | . . . 1 1 3 Weapon 4 | . . . . 1 3 Highest Loss Streak 11 | . . . 2 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 99 98 98 82 Engine 11 | . 14 10 11 15 7 Core 2 | . . . 6 . . Wheel 17 | . 27 22 17 7 11 Device 6 | . 2 . 8 12 5 Storage 15 | . 17 11 17 15 15 Processor 2 | . . 11 . . . Hackware 8 | . . 8 9 7 12 Protection 9 | . 7 13 8 9 8 Energy Gun 1 | . . . . 3 5 Ballistic Gun 3 | . 14 . 2 3 5 Ballistic Cannon 15 | . 12 21 15 13 5 Peak Build Rating 38 | 9 11 18 32 38 38 Average Rating 24 | 4 8 16 28 35 29 On Entrance 17 | . 9 11 18 30 36 Naked Turns . | . . . . . . Heaviest Build 166 | 8 36 45 159 164 166 Greatest Support 40 | 20 20 22 22 40 20 Greatest Overweight (x) 43 | . 1 2 10 16 43 Average Overweight (x) 3 | . . 1 5 6 8 Largest Inventory Capacity 25 | 5 15 15 25 25 25 Average Capacity 20 | 5 13 15 22 25 25 Most Carried 17 | 3 10 14 17 16 14 Average Carried 11 | 1 4 8 14 13 10 Final Capacity 25 | 5 15 15 25 25 25 Final Carried 15 | 3 7 14 15 12 7 Class Distribution -------------------- 51% | Hacker-Mutant 16% | Mutant 14% | Scavenger-Tank 11% | Scavenger-Mutant 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2864 | 371 178 688 1044 350 233 Remotely . | . . . . . . Salvage Created 2974 | 88 173 962 936 348 467 Parts 197 | 7 3 89 57 13 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 74 | 1 2 29 20 9 13 Guns 17 | 1 2 . 4 1 9 Cannons 56 | . . 29 16 7 4 AOE 1 | . . . . 1 . Classes Destroyed 12 | 3 1 6 . 1 1 Worker 7 | 1 . 2 2 1 1 Builder 1 | . . 1 . . . Tunneler 2 | 1 . . 1 . . Recycler 5 | . 1 2 2 . . Operator 4 | . . 2 1 . 1 Watcher 8 | . . 4 3 . 1 Swarmer 11 | . . 7 . . 4 Grunt 42 | 1 2 13 17 2 7 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 18 | . . 8 3 6 1 Programmer 1 | . . . . 1 . Best Kill Streak 10 | 1 3 7 3 2 10 Combat Bots Only 9 | 1 2 6 3 2 9 Max Kills in Single Turn 2 | 1 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 718 | 4 11 75 102 193 333 Missed 263 | . 4 22 40 82 115 Damage Taken 3898 | 34 95 457 761 729 1822 Core 910 | . 50 64 89 64 643 Absorbed by Shields . | . . . . . . Ignored by Resistances 1207 | 11 26 139 218 238 575 Regen/Repaired (Parts) 157 | . 9 43 . 105 . Core Remaining (%) 86 | 100 80 84 83 . . Volleys Fired 240 | 12 13 77 83 21 34 Largest 3 | 2 2 2 2 3 3 Hottest 152 | 40 50 78 88 152 152 Shots Fired 502 | 24 26 151 166 62 73 Gun 157 | 24 25 . 58 12 38 Cannon 340 | . . 147 108 50 35 Launcher 5 | . 1 4 . . . Special . | . . . . . . Kinetic 460 | 24 25 147 166 56 42 Thermal 37 | . . . . 6 31 Explosive 5 | . 1 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 10 14 16 12 15 21 Robot Miss Streak 5 | 1 1 2 2 5 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 363 | 18 21 103 116 49 56 Core Hits 175 | 8 10 41 49 29 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 4 3 2 2 Blast 11 | . . 4 3 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7768 | 127 166 2349 2484 1207 1435 Guns 1998 | 127 166 . 595 277 833 Cannons 5672 | . . 2291 1889 890 602 Explosions 98 | . . 58 . 40 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6768 | 127 166 2291 2484 1031 669 Thermal 902 | . . . . 136 766 Explosive 58 | . . 58 . . . Electromagnetic 40 | . . . . 40 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 4 12 Message Errors 4 | . . . . 2 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 85 | . . 45 19 9 12 Projectiles 85 | . . 45 19 9 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 40 | . . 16 16 1 7 Impact . | . . . . . . Kinetic 38 | . . 16 15 1 6 Secondary 2 | . . . 1 . 1 Self-Inflicted Damage 85 | . 16 31 . 38 . Shots 4 | . 1 1 . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 479 | 12 10 213 162 199 479 Average Temperature 65 | 9 8 62 48 75 106 Received Heat Transfer 1953 | 24 57 162 567 264 879 Effects 7 | . . . . . 7 Shutdowns 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2025 | . . . . 275 1750 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 640 | 30 126 640 416 237 340 Initial 230 | . 16 45 230 53 76 Average 230 | 10 100 348 256 162 135 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 41 | 100 100 10 18 73 91 Level 1 46 | . . 59 70 26 8 Level 2 11 | . . 29 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 5 3 5 3 Investigation 8 | . 1 3 2 1 1 Extermination 1 | . . . . 1 . Reinforcement 5 | . . 2 1 . 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | 1 3 38 25 11 19 Peak Tracking Total 6 | 1 3 4 4 2 6 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 1 1 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 12 | . 1 1 2 8 . Max in Single Turn 3 | . 1 1 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 19 | . 2 7 6 2 2 Terminals 14 | . 1 4 6 1 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 55 | . 6 23 16 6 4 Successful 45 | . 4 20 13 4 4 Failed 10 | . 2 3 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 3 16 16 1 4 Fabricators . | . . . . . . Repair Stations 11 | . 3 3 . 5 . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 1 13 13 1 4 Record 19 | . . 7 9 . 3 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 4 | . 1 2 1 . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . 1 1 . . Terminal Index 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 3 3 . 3 . Scan Component 5 | . 1 2 . 2 . Repair 3 | . 1 1 . 1 . Refit 1 | . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 15 | . 1 5 6 2 1 Full Trace Events 5 | . . 3 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 1 . 1 . Time 77 | . 26 32 . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4557 | 130 392 1040 1841 603 551 Spaces Moved 2337 | 94 313 714 910 142 164 Core 22 | 20 . . . . 2 Treads 57 | . . . . 57 . Legs . | . . . . . . Wheels 2254 | 74 313 714 910 85 158 Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 50 | 50 80 95 100 185 185 Average Speed 148 | 73 92 101 165 317 259 Slowest Speed 2200 | 80 95 115 240 800 2200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 7 57 60 48 5 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . 47 34 11 . 6 Melee . | . . . . . . Projectile 21 | . . 4 11 . 6 AOE 77 | . 47 30 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2961 | 135 396 873 1086 245 226 Wait 155 | 8 26 46 11 60 4 Move 2332 | 93 312 713 909 141 164 Hop . | . . . . . . Pick Up 89 | 12 16 17 32 6 6 Fast Attach 1 | . . . 1 . . Attach 32 | 7 3 3 7 7 5 Detach 3 | . 2 . . 1 . Swap 55 | 1 12 10 19 6 7 Drop 54 | 2 12 7 24 3 6 Fire 240 | 12 13 77 83 21 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Repaired Wheel 336 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 9) 468 | -10/Materials | Discovered new exit (range 5) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 1053 | -9/Materials | Discovered new exit (range 7) 1071 | -9/Materials | Build established: Hacker-Mutant 1330 | -9/Materials | Repaired Imp. Ion Engine 1346 | -9/Materials | Identified exit to Mines 1516 | -9/Materials | Discovered new exit (range 10) 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1960 | -8/Materials | Build established: Scavenger-Mutant 2393 | -8/Materials | Build established: Hacker-Mutant 2502 | -8/Materials | Identified exit to Factory 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3465 | -7/Factory | Garrison activated, responded to threat 3577 | -7/Factory | Discovered new exit (range 12) 3908 | -7/Factory | Discovered new exit (range 15) 3937 | -7/Factory | Repaired Assault Cannon 4007 | -7/Factory | Entered Storage 4446 | -7/Storage | Destroyed 9 combat bots 4462 | -7/Storage | Core integrity fell below 50% 4483 | -7/Storage | Core integrity fell below 20% 4499 | -7/Storage | Lost 11 parts (2p3n3u3w) 4558 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Door. Imp. Deuterium Engine destroyed. Imp. Heat Sink destroyed. Hacking Suite destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Matter fused (-10). K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Datajack. Acquired 33 matter. R-06 Scavenger collects Hacking Suite. MLQS>B7PYCQKO0ACTUB8EY&UUF299IY System corrupted: Matter fused (-8). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????#####??????????????????? | | ???????????# #?????????? ??????? | | ???????????+ #?????????? ??????? | | ???????????# #?????????? ??????? | | ???????????# #?????????? ??????? | | ???????????# +?????????? ??????? | | ???????????# #?????????? %??????? | | ???????????# #?????????? %#?????? | | ???????????# #??????????% +?????? | | ???????????# #??????????#%#?????? | | ???????????# ############ #?????? | | ????########%% # ## +?????? | | ????#!!!!#=#! # """" ##%#?????? | | ????# [=+ # "??"" ##!#?????? | | ????#!!!!#=# = # "????" ## #?????? | | ????######T#% + ""???" ## #?????? | | ?????????### # ""??" ## #?????? | | ???????????# # """" / #?????? | | ???????????# # ## #?????? | | ???????????# ############r#?????? | | ???????????# ############g#?????? | | ???????????# #?????? | | ???????????# @ ####??? | | ???????????# u #??? | | ???????????########### #??? | | ?????????????????????#u[ #??? | | ?????????????????????#[= % #??? | | ?????????????????????#a%[#######??? | | ?????????????????????#% %#?#??????? | | ?????????????????????#% =#????????? | | ?????????????????????# =########## | | ???????????########### # # | | ???????????# ! #% + """ # | | ???????????# # # """ # | | ???????????# """ """ # # """ # | | ???????????# """ """ + + # | | ???????????# """ """ # # """ # | | ???????????# """ """ # # """ # | | ???????????# """ """ # # """ # | | ???????????? # # # | | ?????????????+######## ##"T"##### | | ?????????????????????##########???? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 388 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Storm Trooper Tank Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed LightningKineticFragment Manual? 0 Play Time 01:36:27 Cumulative 1.5 hours Start 2025.03.28 @ 00:11:56 End 2025.03.28 @ 10:32:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55c975bf-3091-421b-9b47-9cdff234e0d2