Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 23:17:03 Player: deadnoob Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (223) 1115 Value Destroyed (8956) 8956 Prototype IDs (315) 6300 Alien Tech Used (13) 2600 Bonus (44271) 44271 TOTAL SCORE: 74142 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2148 Follower Combat Kills 1778 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1255 Cogmind --------- Core Integrity 846/1600 Matter 375/425 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Targeting Computer Experimental Core Analyzer Advanced Force Field System Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Cooled Antimatter Reactor Centrium Medium Armor Plating Advanced Component Analysis Suite Core Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Reaction Control System Improved Cloaking Device Advanced Force Field Advanced Component Analysis Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Optical Array Core Cannon Sigix Shearcannon [Rating: 249] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Heavy Quantum Rifle Energy Cannon Null Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Utility 10 | . . . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 473 | . . . 5 5 35 49 21 1 17 . . 2 2 6 29 6 15 2 17 6 7 32 2 29 53 38 20 6 14 25 13 16 Power 51 | . . . . 1 2 2 2 . 3 . . . . 1 2 1 2 . 1 . 1 5 . 4 9 5 . . 3 4 2 1 Engine 10 | . . . . 1 2 2 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Core 17 | . . . . . . . . . 2 . . . . . 2 1 . . 1 . 1 3 . 2 5 . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 4 5 . . 3 4 2 1 Propulsion 86 | . . . . 2 15 18 1 . 1 . . . . 1 2 . . . 3 . 1 3 . 5 15 14 1 2 2 . . . Treads 24 | . . . . 2 7 9 . . . . . . . . . . . . . . . . . . 6 . . . . . . . Leg 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 4 8 . . . . . . Flight 39 | . . . . . . 6 1 . 1 . . . . 1 2 . . . 3 . 1 3 . 5 5 6 1 2 2 . . . Utility 173 | . . . 2 . 8 8 15 . 9 . . . 2 4 14 2 11 1 8 2 1 8 . 14 13 12 11 4 6 7 2 9 Device 115 | . . . . . 1 2 11 . 7 . . . 2 3 13 1 8 1 5 2 1 7 . 8 10 7 5 3 5 5 2 6 Storage 9 | . . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 2 . 1 . . . Processor 17 | . . . . . 4 . 1 . 1 . . . . . 1 . . . . . . . . 3 . 2 2 . . 2 . 1 Hackware 12 | . . . . . . . 2 . . . . . . 1 . . 2 . 1 . . . . . . 2 2 1 . . . 1 Protection 20 | . . . . . 2 6 . . . . . . . . . 1 1 . 2 . . 1 . 3 3 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | . . . 3 2 10 21 3 1 4 . . 2 . . 11 3 2 1 5 4 4 16 2 6 16 7 8 . 3 14 9 6 Energy Gun 14 | . . . . . . 5 . . . . . . . . . 1 . . . . . 2 . . 2 1 3 . . . . . Energy Cannon 40 | . . . 1 . . 1 . 1 . . . . . . 3 . . . . . . . 1 2 8 5 2 . 1 7 4 4 Ballistic Gun 7 | . . . 2 2 . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . 4 2 1 . 1 . . . . . 2 1 1 . 1 1 2 2 . . 2 . . . . . . . Special Weapon 8 | . . . . . . . . . . . . 1 . . 3 . . . . . . 3 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 45 | . . . . . 6 12 1 . 3 . . 1 . . 2 . . . . 1 . . . . . 1 3 . 2 7 4 2 Piercing Weapon 21 | . . . . . . . . . . . . . . . 1 . . 1 2 2 2 5 1 3 4 . . . . . . . Special Melee Weapon 8 | . . . . . . . 1 . . . . . . . . . . . 2 . . 4 . . . . . . . . 1 . Unidentified Prototypes 53 | . . . . . 1 10 . 1 . . . 1 1 . 1 2 1 . . . . 10 . . 5 6 6 . 3 2 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . System Corruption 26 | . . . . . . . . . . . . . . . . 13 13 . . . . . . . . . . . . . . . Parts Lost 75 | . . . . 6 8 2 1 . . . . . . . 8 . 1 1 . . 3 1 . 12 25 . . . 1 6 . . Power 15 | . . . . 1 1 1 1 . . . . . . . 2 . . . . . . . . 4 3 . . . . 2 . . Propulsion 28 | . . . . 2 5 1 . . . . . . . . 2 . 1 . . . 1 . . 2 12 . . . . 2 . . Utility 24 | . . . . . 2 . . . . . . . . . 2 . . 1 . . 2 1 . 5 8 . . . 1 2 . . Weapon 8 | . . . . 3 . . . . . . . . . . 2 . . . . . . . . 1 2 . . . . . . . Highest Loss Streak 9 | . . . . 6 4 1 1 . . . . . . . 2 . 1 1 . . 3 1 . 6 9 . . . 1 4 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 72 78 90 91 99 92 91 92 92 91 92 93 82 86 81 80 76 81 76 83 88 78 54 66 85 84 81 72 60 70 Engine 3 | . 14 14 14 14 9 9 7 7 3 . . . . 6 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 3 7 7 7 7 6 6 6 6 6 5 5 6 8 5 4 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 3 2 10 14 13 12 8 9 8 Treads 4 | . . . . 4 25 21 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Leg 2 | . 28 28 28 22 1 5 . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 Flight 23 | . . . . . . 3 38 38 38 38 38 38 38 40 37 40 33 33 23 23 23 26 23 23 17 18 23 21 25 16 . . Device 10 | . . . . . 8 5 6 7 7 7 7 7 7 6 12 12 14 6 13 17 18 21 29 15 7 16 18 20 17 18 25 21 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . . . 2 2 . . Processor 7 | . . . . . 4 4 5 7 7 15 15 15 15 6 9 13 6 6 5 5 5 5 5 8 7 1 8 8 8 8 9 16 Hackware 4 | . . . . . . . 15 15 14 7 7 7 7 12 . . . 12 5 4 . . . . . 5 9 12 9 5 . 6 Protection 2 | . . . . . 8 10 1 . . . . . . . . . . . 2 5 2 1 . 4 1 . . . . . . . Slashing Weapon 5 | . . . . . 17 17 8 7 7 7 7 6 7 6 1 . . . . . . . . . . . 2 4 3 4 7 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 6 5 . 4 4 4 3 4 5 3 4 2 . . . . . Peak Build Rating 249 | 6 6 6 14 6 39 41 49 50 49 46 46 47 53 58 62 61 65 55 92 89 86 128 128 148 119 155 166 178 183 236 249 246 Average Rating 68 | 6 6 6 10 5 22 31 47 43 47 46 46 46 47 56 49 53 54 54 76 86 79 94 127 131 75 121 154 173 172 186 238 239 On Entrance 72 | 6 6 6 6 6 4 22 32 48 43 46 46 46 47 47 57 50 61 55 50 88 83 60 128 128 74 17 148 164 175 176 235 242 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 14 14 30 14 26 45 25 19 24 22 22 22 22 27 30 29 53 27 36 39 41 48 43 58 52 61 59 60 61 54 46 55 Greatest Support 82 | 20 20 20 20 40 80 82 25 25 25 25 25 25 25 30 30 30 30 25 37 37 37 45 45 63 57 66 63 66 59 60 60 60 Greatest Overweight (x) 17 | . . . 1 2 1 13 . . 6 . . . . . . . 17 1 . 1 1 1 . . 4 . . . 1 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 15 15 7 7 Average Capacity 9 | 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 11 12 7 7 Most Carried 14 | 5 6 6 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 12 14 7 7 Average Carried 8 | 5 4 6 7 6 9 8 9 9 9 9 10 9 9 9 8 9 9 9 9 10 9 9 9 9 6 4 4 4 7 9 6 6 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 15 7 7 7 Final Carried 10 | 4 6 6 8 3 9 10 10 10 8 10 10 10 10 10 7 10 10 10 10 10 10 10 10 10 2 5 4 5 9 7 6 7 Class Distribution -------------------- 17% | Mutant 15% | Scout 12% | Hacker-Sprinter 9% | Scavenger-Mutant 9% | Scavenger-Sprinter 8% | Sprinter 7% | Commander-Mutant 7% | Commander-Sprinter 5% | Hacker-Scout 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Commander-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Sprinter | -6/Hub_04(d) Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Mutant | -4/Armory Hacker-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Matter Collected 5632 | 182 79 . 25 105 465 449 349 . 149 169 51 53 20 30 460 100 184 15 183 90 66 349 . 208 475 516 160 28 182 395 . 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10175 | . 148 . . 181 1033 1966 668 . 253 38 51 95 57 111 1195 . 289 . 53 71 58 . . 313 748 374 398 . 96 680 . 1299 Parts 501 | . 6 . . 6 66 85 46 . 25 3 3 2 1 6 38 . 20 . 5 4 5 . . 27 35 23 24 . 7 39 . 25 Haulers Intercepted 16 | . . . . . 2 6 3 . 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 3 3 2 . . . . . . . 3 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 129 | . 2 . . 3 24 22 2 . 4 . 1 . . . 19 . . . 4 4 5 . . 4 15 2 4 . . 8 . 6 Melee 60 | . . . . . 13 22 . . . . 1 . . . 9 . . . . . . . . 2 2 . 4 . . 7 . . Guns 7 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cannons 17 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 4 2 . . . 1 . 6 AOE 43 | . . . . . 11 . 2 . 4 . . . . . 8 . . . 4 4 5 . . . 5 . . . . . . . Classes Destroyed 21 | . 4 . . . 6 1 1 . . 1 . . . . 2 . . . . . . . . 1 2 . . . . 3 . . Worker 16 | . . . . . 4 2 6 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . Builder 5 | . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Tunneler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . . . 2 6 3 . 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . . . Recycler 13 | . 1 . . 1 . 5 2 . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . . . Operator 16 | . 1 . . . . 2 1 . . . . . . . 2 . 8 . . . . . . 1 . . . . . . . 1 Watcher 20 | . . . . . 3 2 8 . 3 . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . Swarmer 33 | . 1 . . . 8 . 2 . 4 . . . . . . . . . 4 4 5 . . 1 . . 4 . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Grunt 42 | . 1 . . 3 12 16 . . . . . . . . 10 . . . . . . . . . . . . . . . . . Brawler 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . . . . 3 5 . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 9 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . 6 . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 . . 3 6 5 4 . 5 1 1 . . 1 9 . 4 . 4 4 4 . . 2 5 2 4 . 1 3 . 4 Combat Bots Only 7 | . 2 . . 3 4 4 2 . 4 . 1 . . . 7 . . . 4 4 4 . . 2 5 2 4 . . 3 . 4 Max Kills in Single Turn 3 | . 1 . . 1 3 1 1 . 3 1 1 . 1 1 2 1 1 . 2 3 2 . . 1 2 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 1 . 3 . . . . . 2 . . . 2 3 2 . . . 2 . . . . . . . Melee 1 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . 1 1 . 1 . . 1 . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1592 | . 8 . . 33 73 81 15 . 69 . 9 . . 6 106 3 2 3 71 9 31 3 2 136 392 74 25 90 4 228 . 119 Missed 755 | . 2 . . 4 15 27 8 . 47 . 6 . . 5 60 1 . 1 39 4 15 2 2 65 157 51 17 69 2 121 . 35 Damage Taken 15204 | . 64 . . 879 951 837 314 18 289 . 29 . . 16 665 110 44 60 479 78 132 47 . 1622 4334 465 89 226 . 1226 12 2218 Core 2970 | . 29 . . 201 91 29 40 18 92 . . . . 16 82 73 . 21 67 13 1 . . 247 833 57 24 85 . 240 3 708 Absorbed by Shields 1790 | . . . . . . 46 . . . . . . . . 55 48 . . 116 29 20 . . 16 . 195 91 232 . 530 15 397 Reduced by Siege Mode 407 | . . . . . . . . . . . . . . . . . . . . . . . . . 407 . . . . . . . Redirected to Shielding 56 | . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3736 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1049 27 2660 Regen/Repaired (Parts) 756 | . . . . . . 187 53 . 41 . . . . . . . . . 83 . . 68 . 47 . . . . 66 164 47 . Core Remaining (%) 64 | 100 . . . 8 . 78 . . . . . . 78 . . . . 77 . . . . 91 . 6 . 93 . . 66 . 52 Volleys Fired 190 | . 9 . 1 19 9 3 3 . 2 . . . . . 22 3 1 . 1 2 3 2 3 7 36 3 18 3 3 11 5 21 Largest 2 | . 2 . 1 2 1 1 1 . 1 . . . . . 1 1 1 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 Hottest 300 | . 40 . 120 40 30 36 36 . 43 . . . . . 85 240 35 . 36 43 43 . 105 105 240 120 130 130 130 130 300 300 Shots Fired 231 | . 18 . 1 35 9 3 3 . 2 . . . . . 22 3 1 . 1 2 3 2 3 7 52 3 18 3 3 11 5 21 Gun 78 | . 18 . . 35 . . . . . . . . . . . 1 1 . . . . . . . 10 . 13 . . . . . Cannon 108 | . . . 1 . . . . . . . . . . . 7 . . . . . . . 3 6 40 3 5 3 3 11 5 21 Launcher 38 | . . . . . 9 3 3 . 2 . . . . . 11 2 . . 1 2 3 . . . 2 . . . . . . . Special 7 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . 1 . . . . . . . . Kinetic 54 | . 18 . . 35 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thermal 97 | . . . 1 . . . . . . . . . . . 7 1 . . . . . . 3 6 40 3 17 3 3 11 1 1 Explosive 42 | . . . . . 9 3 3 . 2 . . . . . 15 2 . . 1 2 3 . . . 2 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Robot Hit Streak 25 | . 5 . . 11 5 . . . 7 . . . . . 11 . . . . 1 2 2 . 6 21 1 1 . . 1 . 25 Robot Miss Streak 3 | . 1 . . 2 1 . . . . . . . . . 1 1 2 . 3 . 1 . . . 1 1 1 1 . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 415 | . 12 . . 25 51 91 25 . 13 1 1 3 2 6 36 4 25 . 3 2 1 2 . 12 39 8 9 1 3 19 1 20 Core Hits 325 | . 7 . . 9 40 44 17 . 10 . 1 . 1 2 49 6 7 . 8 5 5 . . 7 22 7 4 . 1 9 . 64 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 33 | . . . . . 6 9 1 . 1 . . . . . 4 . 2 . . 1 . . . 1 4 1 . . . . . 3 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 23 | . . . . . 6 9 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . 3 Impale 6 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . 1 . 1 . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 663 | . . . . . 61 135 68 1 31 1 1 27 36 22 25 7 33 2 7 3 22 2 7 26 24 19 25 11 9 50 5 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 493 | . . . . . 61 135 67 1 31 1 1 27 36 22 24 . . . . . . . . . . . 10 11 9 50 4 3 Piercing 166 | . . . . . . . . . . . . . . . 1 7 33 2 5 3 22 2 7 26 24 19 15 . . . . . Sneak Attacks 102 | . . . . . 10 25 15 . 4 1 1 1 1 3 6 4 15 . 2 . . . . 2 1 3 4 . 1 2 1 . Combat Hostiles 8 | . . . . . 1 . . . . . 1 . . . 4 . . . 1 . . . . . . . . . . 1 . . Follow-up Attacks 17 | . . . . . 5 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33730 | . 156 . . 303 2814 4251 2142 . 1344 92 92 378 178 544 3893 261 1353 . 387 474 408 . . 693 2143 549 744 65 395 2914 . 7157 Guns 1039 | . 156 . . 303 . . . . . . . . . . . . 33 . . . . . . . 534 . 13 . . . . . Cannons 8289 | . . . . . . . . . . . . . . . 30 . . . . . . . . 131 1011 107 . . . 100 . 6910 Explosions 5681 | . . . . . 893 50 391 . 440 . . . . . 2320 90 . . 341 397 408 . . . 351 . . . . . . . Melee 18417 | . . . . . 1921 4201 1669 . 904 92 92 378 178 544 1427 171 1320 . 46 77 . . . 562 242 442 731 65 395 2713 . 247 Ramming 188 | . . . . . . . 82 . . . . . . . . . . . . . . . . . 5 . . . . 101 . . Kinetic 492 | . 156 . . 303 . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . Thermal 1937 | . . . . . . . 114 . . . . . . . 30 . . . 237 . . . . 131 1218 107 . . . 100 . . Explosive 4980 | . . . . . 814 50 277 . 440 . . . . . 2320 90 . . 40 397 408 . . . 144 . . . . . . . Electromagnetic 156 | . . . . . 79 . . . . . . . . . . . . . 64 . . . . . . . 13 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22224 | . . . . . 1921 4201 1669 . 904 92 92 378 178 544 1489 . . . . . . . . . . . 426 65 395 2713 . 7157 Piercing 3219 | . . . . . . . . . . . . . . . 54 171 1320 . 46 77 . . . 562 242 442 305 . . . . . Entropic 534 | . . . . . . . . . . . . . . . . . . . . . . . . . 534 . . . . . . . Highest Corruption 31 | . 2 2 2 2 . . . 10 10 7 7 7 . . . 13 13 . . . . . . 13 31 . . 1 1 . . . Average Corruption 8 | . 2 2 2 2 . . . 10 9 7 7 7 . . . 13 8 . . . . . . 5 17 . . 1 1 . . . Corruption Purged 29 | . . . . . . . . . 3 . . . . . . . 26 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . 2 . 9 1 . . . 1 31 2 16 . . . . 11 8 . . . . . . 8 40 . . . 1 . . . Message Errors 33 | . 1 . 4 . . . . . 9 1 6 . . . . 4 1 . . . . . . 4 3 . . . . . . . Matter Fused 34 | . 1 . 2 . . . . . 11 1 2 . . . . 3 3 . . . . . . 2 8 . . . 1 . . . Heat Flow Errors 13 | . . . 1 1 . . . . 2 . 2 . . . . 2 1 . . . . . . . 4 . . . . . . . Energy Discharges 17 | . . . . . . . . . 5 . 3 . . . . . 1 . . . . . . . 8 . . . . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 3 . . . . . . . Data Loss (major) 7 | . . . . . . . . . 2 . 2 . . . . . 1 . . . . . . . 2 . . . . . . . Alerts 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 3440 | . . . . . 185 265 341 . 201 52 . 257 108 90 211 . 387 . 39 6 . . . 102 43 . 326 . 212 615 . . Projectiles 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . Explosions 128 | . . . . . 20 . . . . . . . . . 74 . . . 28 6 . . . . . . . . . . . . Melee 3269 | . . . . . 165 265 341 . 201 52 . 257 108 90 137 . 387 . 11 . . . . 102 . . 326 . 212 615 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 437 | . . . . . 148 . 91 . . . . . . . 70 . . . 28 30 . . . . 43 . . . . . 27 . Shots 14 | . . . . . 7 . 1 . . . . . . . 1 . . . 1 1 . . . . 2 . . . . . 1 . Rammed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Targets Rammed 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 4 . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 599 | . . . 246 143 . 2 84 4 275 4 243 4 4 180 120 175 140 2 . . . 80 126 190 599 164 152 108 226 222 60 70 Average Temperature 37 | . . . 101 46 . 2 10 2 18 2 26 2 2 67 46 87 46 2 . . . 36 60 85 113 49 52 38 66 49 45 48 Received Heat Transfer 1777 | . 27 . . 114 360 444 21 . 45 . 12 . . . 156 9 . . 78 . 9 . . 99 189 78 . 16 . 96 . 24 Effects 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 1 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Heat Transferred 1547 | . . . . . . . 50 . . . . . . . 37 . . . 150 . . . . 111 1075 74 . . . 50 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Peak Influence 2011 | . 90 79 . 75 629 511 555 136 554 . . . . 523 1104 661 527 94 592 . . . . 424 1163 1341 850 511 320 2011 1510 1157 Initial 1206 | . . 34 . . 5 202 158 87 74 . . . . 65 256 555 264 28 9 . . . . 28 200 610 753 87 287 114 1206 966 Average 414 | . 57 43 . 43 220 365 256 109 250 . . . . 318 455 585 266 46 156 . . . . 189 782 992 631 359 201 775 1349 1050 Maximum Alert Level 5 | . . . . . 2 2 2 . 2 . . . . 2 4 2 2 . 2 . . . . 2 4 4 3 2 1 5 4 4 Low Security (%) 27 | 100 100 100 . 100 64 . 39 100 43 . . . . 4 11 . 49 100 73 . . . . 64 . . 7 20 41 21 . . Level 1 36 | . . . . . 10 77 48 . 41 . . . . 72 48 . 28 . 2 . . . . 31 13 . . 20 58 43 . . Level 2 20 | . . . . . 25 22 12 . 15 . . . . 23 24 100 21 . 23 . . . . 3 7 24 55 58 . . . . Level 3 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 65 34 37 . . . . 57 Level 4 5 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 13 40 . . . . 100 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Squads Dispatched 57 | . 1 . . . 1 2 7 . 4 . . . . 2 4 . . 2 3 . . . . 2 4 5 1 1 1 15 . 2 Investigation 18 | . 1 . . . . . 3 . 1 . . . . . 2 . . 2 2 . . . . 1 1 1 1 1 . . . 2 Extermination 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . 1 1 . . Reinforcement 15 | . . . . . 1 2 3 . 1 . . . . . 1 . . . 1 . . . . . . 4 . . . 2 . . Assault 17 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . 1 . . . . 12 . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Distress Signals 87 | . . . . . 1 2 1 . 3 . . . 41 2 7 2 . . 3 . . . . . 1 4 . 5 1 3 . 11 Communications Jammed 21 | . . . . . . . 4 . . . . . . . 17 . . . . . . . . . . . . . . . . . Distress Signals 21 | . . . . . . . 4 . . . . . . . 17 . . . . . . . . . . . . . . . . . Times Spotted 607 | . 6 2 . 5 33 34 26 4 44 . 1 1 12 16 42 10 22 2 26 4 6 35 2 45 55 44 12 32 4 63 . 19 Peak Tracking Total 26 | . 2 2 9 3 6 4 5 4 11 . 1 1 6 8 7 5 1 1 12 4 4 11 3 13 17 11 6 16 2 26 . 11 Tactical Retreats 87 | . . 1 . . 2 3 4 . 10 . 1 . 5 5 5 . . . 6 . . . 2 9 7 10 2 6 . 8 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . 1 . . . . 4 3 . 4 . . . . 1 2 . . . . . . . . 4 . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . . . . . . . 2 . 8 . . . . . . . . . . Most Traps Carried 5 | . . . . . . . 5 5 5 3 3 3 3 3 3 3 3 3 3 3 3 3 . . . . . . . . . . Objects Rigged 6 | . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Machines Disabled 62 | . . . 1 . 3 5 5 . 5 . . 1 . 3 6 1 2 . 5 . . 1 . 2 3 . 6 . 3 7 2 1 Max in Single Turn 2 | . . . 1 . 2 1 2 . 1 . . 1 . 1 1 1 . . 2 . . 1 . 1 1 . 1 . 1 1 1 1 Garrison Access 12 | . . . . . . 1 2 . 3 . . . . 2 . . . 1 1 . . . . . . . 1 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Machines Accessed 144 | . 1 . 2 . 3 12 28 . 22 . . 1 . 7 6 1 . 3 8 . 1 3 . 7 7 2 9 2 7 6 . 6 Terminals 86 | . . . . . 2 8 15 . 9 . . . . 4 6 1 . 2 3 . . . . 2 5 2 8 . 7 6 . 6 Fabricators 18 | . . . . . . . 4 . 5 . . . . 1 . . . . 3 . . . . 2 2 . . 1 . . . . Repair Stations 6 | . . . . . . 1 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 9 | . 1 . . . . 2 2 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 7 | . . . . . 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 2 . 2 . . . . 2 . . . 1 1 . . . . . . . 1 1 . . . . Total Hacks 389 | . 2 . 2 . 10 29 69 . 56 . . 4 . 10 13 2 . 8 26 . 1 9 . 27 15 8 33 3 33 8 . 21 Successful 212 | . 1 . 2 . 5 21 39 . 36 . . 4 . 4 4 1 . 5 15 . 1 9 . 9 5 4 12 3 19 7 . 6 Failed 177 | . 1 . . . 5 8 30 . 20 . . . . 6 9 1 . 3 11 . . . . 18 10 4 21 . 14 1 . 15 Catastrophic 45 | . . . . . 2 1 9 . 3 . . . . 1 1 . . 1 2 . . . . 5 6 . 5 . 4 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 167 | . 2 . 1 . 7 18 21 . 32 . . . . 3 1 1 . 7 6 . . . . 10 6 3 15 . 15 2 . 17 Terminals 249 | . . . . . 8 17 36 . 28 . . . . 7 13 2 . 7 9 . . . . 7 13 8 32 . 33 8 . 21 Fabricators 39 | . . . . . . . 11 . 11 . . . . 1 . . . . 8 . . . . 4 2 . . 2 . . . . Repair Stations 22 | . . . . . . 5 4 . 2 . . . . . . . . . 5 . . . . 6 . . . . . . . . Recycling Units 29 | . 2 . . . . 6 6 . 5 . . . . . . . . . . . . . . 10 . . . . . . . . Scanalyzers 18 | . . . . . 2 . 9 . 7 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 3 . 3 . . . . 2 . . . 1 4 . . . . . . . 1 1 . . . . Terminal Hacks 104 | . . . 2 . 2 8 16 . 11 . . 4 . 2 3 1 . 2 2 . 1 9 . . 3 4 9 . 17 6 . 2 Record 11 | . . . 1 . . . . . . . . . . . . 1 . . . . . 8 . . . . . . . . . 1 Part Schematic 7 | . . . . . . . 1 . 1 . . 4 . . . . . . . . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 14 | . . . . . . 3 . . . . . . . 1 3 . . . . . 1 1 . . 2 . . . . 3 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . 3 . 2 . . . Unreport Threat 13 | . . . . . . 1 3 . 2 . . . . . . . . 1 . . . . . . . . 4 . 2 . . . Locate Traps 7 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . 1 1 . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . . 4 . 3 . . . . 1 . . . . 5 . . . . 1 1 . . 2 . . . . Network Status 6 | . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Build 7 | . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . Repair Station Hacks 17 | . . . . . . 5 3 . 2 . . . . . . . . . 4 . . . . 3 . . . . . . . . Scan Component 10 | . . . . . . 3 2 . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair 7 | . . . . . . 2 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 12 | . . . . . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 2 . 1 . . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . Seal Access 9 | . . . . . . 1 2 . 1 . . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . Unauthorized Hacks 51 | . 1 . . . 3 7 9 . 12 . . . . . 1 . . 2 3 . . . . 3 1 . 2 . 2 1 . 4 Terminals 27 | . . . . . 3 3 4 . 4 . . . . . 1 . . 2 1 . . . . . . . 2 . 2 1 . 4 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 2 . 2 1 . 1 Botnet 9 | . . . . . 1 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Detonate 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Skim 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . 2 . 4 . . . . . . . . . 2 . . . . 2 1 . . . . . . . Liberate 6 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . . 4 3 . 4 . . . . . . . . . . . . . . 1 . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 4 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Mask 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 101 | . . . . . 3 9 26 . 17 . . . . 5 4 . . 1 4 . . . . 5 5 2 8 1 6 1 . 4 Full Trace Events 11 | . . . . . . . 3 . 1 . . . . . 2 . . 1 . . . . . . . . 1 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 10 | . . . . . . . 2 . 3 . . . . 3 . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 370 | . . . . . . . 67 . 192 . . . . 44 . . . . . . . . . . . . . 67 . . . . Total Robot Build Rating 39 | . . . . . . . 8 . 11 . . . . 12 . . . . . . . . . . . . . 8 . . . . Part Schematics Acquired 11 | . . . . . . . 2 . 4 . . 4 . . . . . . . . . . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . . . . . . . . . 84 . . . . . 69 . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 18 . . . . . . . Parts Repaired 7 | . . . . . . 2 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Time 260 | . . . . . . 52 22 . 38 . . . . . . . . . 120 . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . . . . . 5 . . . . 2 . . . 4 . . . . . . . . . . . . . . Machine Destruction 11 | . . . . . . . . . 5 . . . . 2 . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . . 1 . . . . . . 1 23 . . . 1 . . . . . 5 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Total Allies 124 | . . . . . . 10 7 19 10 . . . . 4 30 5 . . 1 . . . . . 5 3 2 2 2 1 8 15 Largest Group 19 | . . . . . . 10 12 19 5 . . . . 4 9 8 4 4 1 . . . . . 5 3 1 2 2 1 8 7 Highest-Rated Group 685 | . . . . . . 173 215 465 115 . . . . 89 379 685 316 316 49 . . . . . 254 138 26 74 85 10 116 127 Highest-Rated Ally 159 | . . . . . . 29 37 35 40 . . . . 29 159 159 96 96 49 . . . . . 56 46 26 37 45 10 15 45 Total Orders 6 | . . . . . . 2 . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . STAY 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Ally Attacks 471 | . . . . . . . 95 25 34 . . . . 9 97 84 29 8 8 . . . . . 41 20 . 5 . . 6 10 Total Damage 13261 | . . . . . . . 1375 1561 456 . . . . 161 2990 2870 937 222 317 . . . . . 1409 620 . 103 . . 104 136 Kills 84 | . . . . . . . 16 3 3 . . . . . 24 10 4 1 1 . . . . . 16 4 . . . . 1 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . Derelict Logs Recovered 14 | . . . . . . . . . . 2 2 1 2 . . . . . . 3 2 . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Turns Passed 19186 | 1 166 119 524 204 816 2534 1322 40 975 133 344 881 1662 327 1279 367 1599 90 343 200 339 618 140 527 766 713 437 387 281 587 194 271 Spaces Moved 30630 | 1 102 93 411 115 433 1432 3888 114 2264 557 812 2823 2205 821 1569 454 580 201 869 593 690 894 383 1165 882 1581 831 1035 750 1175 415 492 Core 520 | . . . . 1 . 5 . . . . . . . . . . 220 . . . . . . . 221 73 . . . . . . Treads 705 | . . . . 17 204 434 . . . . . . . . . . . . . . . . . . 30 20 . . . . . . Legs 1900 | 1 102 93 411 97 . . . . . . . . . . . . . . . . . . . . . . . . . 289 415 492 Wheels 951 | . . . . . 136 815 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 188 | . . . . . 93 . . . . . . . . . . . . . . . . . . . 15 80 . . . . . . Flight 26366 | . . . . . . 178 3888 114 2264 557 812 2823 2205 821 1569 454 360 201 869 593 690 894 383 1165 616 1408 831 1035 750 886 . . Fastest Speed 20 | 120 120 120 120 120 48 96 23 23 23 23 23 23 23 20 20 20 20 24 24 29 28 25 29 27 23 30 30 25 23 23 30 30 Average Speed 38 | 120 120 120 124 126 119 135 23 23 23 23 23 23 23 20 21 20 233 24 28 29 28 27 29 28 38 34 30 28 23 25 30 30 Slowest Speed 900 | 120 120 120 190 190 160 700 23 23 23 23 23 23 23 20 26 20 900 98 32 106 106 99 29 45 250 160 30 30 101 31 30 30 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 148 | . . . . . . . 16 2 10 . . . 1 4 25 . . 1 18 1 . 2 . 31 8 5 9 8 3 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 52 | 2 27 17 70 31 30 94 69 66 51 72 84 90 77 15 90 78 83 16 20 69 54 87 55 32 48 34 74 29 61 58 9 24 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 5 | . 1 . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . . . . . . . 3 3 1 1 . . . . . . 3 1 . 1 . . . . . . . . . Spaces Dug 365 | . . . . . 9 28 27 1 16 . . . 34 10 4 . . 2 4 2 30 1 10 14 31 9 22 12 5 12 73 9 Terrain Destroyed 884 | . . . . . 70 28 93 1 29 . . . 34 10 167 37 . 2 49 47 51 1 10 14 61 10 24 13 5 13 73 42 Melee 203 | . . . . . 6 4 27 1 16 . . . 34 10 . . . 2 4 2 17 1 7 11 16 9 9 10 4 8 4 1 Projectile 127 | . . . . . . . . . . . . . . . 7 . . . . . . . 3 3 13 1 15 3 1 5 35 41 AOE 554 | . . . . . 64 24 66 . 13 . . . . . 160 37 . . 45 45 34 . . . 32 . . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Total 36636 | 2 127 100 421 138 640 1862 4197 124 2639 559 966 3003 3287 934 2418 719 773 237 938 610 790 1250 397 1277 1205 1711 957 1102 837 1354 474 588 Wait 3899 | . 15 8 . . 75 173 190 8 309 . 154 136 1036 74 518 232 125 33 43 3 63 266 1 51 126 23 51 43 40 47 17 39 Move 30324 | . 101 92 410 114 432 1431 3858 110 2244 556 811 2822 2202 812 1521 453 579 198 836 590 689 890 382 1105 866 1571 813 1021 744 1166 413 492 Hop 126 | . . . . . . . 14 1 9 . . . 1 4 22 . . 1 14 1 . 1 . 28 7 4 8 5 2 4 . . Pick Up 170 | . 2 . . . 20 22 11 . 2 2 . 7 5 7 . 9 4 . 8 . 3 8 1 7 9 7 5 7 5 13 1 5 Fast Attach 238 | . . . 3 . 13 32 4 1 6 . . 2 . . 9 2 10 . 6 3 1 24 . 17 24 31 11 2 7 14 7 9 Attach 129 | . . . 1 5 7 7 5 . 1 . . . . 2 13 4 4 1 6 . 1 2 . 5 19 4 3 2 9 17 6 5 Detach 109 | . . . 3 . 6 13 . 1 2 . . . . . 11 2 6 1 3 1 . 4 . 2 13 5 6 . 10 14 5 1 Swap 116 | . . . 1 . 15 10 12 . 10 . . . 2 4 7 . 1 1 5 3 5 6 2 7 10 3 6 2 . 2 . 2 Drop 270 | 2 . . 2 . 11 50 10 2 5 . . 9 5 4 4 7 10 . 9 4 3 34 1 7 14 19 13 6 8 12 8 11 Fire 190 | . 9 . 1 19 9 3 3 . 2 . . . . . 22 3 1 . 1 2 3 2 3 7 36 3 18 3 3 11 5 21 Melee 626 | . . . . . 52 113 65 1 31 1 1 27 36 22 24 7 33 2 7 3 22 2 7 26 24 19 23 11 9 50 5 3 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Escape Stasis 105 | . . . . . . 8 . . 17 . . . . . 36 . . . . . . . . 15 . 22 . . . . 7 . Rewire 296 | . . . . . . . 3 . . . . . . 5 231 . . . . . . 2 . . 55 . . . . . . . Trap 22 | . . . . . . . 21 . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Met 8R-AWN 163 | -10/Materials | Discovered new exit (range 5) 168 | -10/Materials | Entered Mines 170 | -10/Mines | Followed 8R-AWN into the Mines 194 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Entered Exiles 308 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Welcomed by 8R-AWN 337 | -10/Exiles | Met EX-HEX 381 | -10/Exiles | Met EX-DEC 394 | -10/Exiles | Learned location of Zion (-7) 413 | -10/Exiles | Met EX-BIN 430 | -10/Exiles | Aligned with FarCom system 431 | -10/Exiles | Given EX-Vault access code 459 | -10/Exiles | Opened EX-Vault 472 | -10/Exiles | Found Gui. Plasma Cannon 498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 735 | -10/Exiles | Discovered new exit (range 14) 791 | -10/Exiles | Attacked by the Exiles 811 | -10/Exiles | Entered Mines 954 | -9/Mines | Assembled infested the area 973 | -9/Mines | Core integrity fell below 50% 981 | -9/Mines | Core integrity fell below 20% 1003 | -9/Mines | Discovered new exit (range 8) 1015 | -9/Mines | Entered Materials 1015 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1021 | -8/Materials | Lost 6 parts (1p2n3w) 1600 | -8/Materials | Discovered new exit (range 13) 1627 | -8/Materials | Lost 4 parts (2n2u) 1773 | -8/Materials | Identified exit to Storage 1831 | -8/Materials | Entered Storage 2168 | -8/Storage | Build established: Scavenger-Mutant 2412 | -8/Storage | Learned location of Armory (-4) 2485 | -8/Storage | Repaired Lgt. Treads 2521 | -8/Storage | Repaired Lgt. Armor Plating 3585 | -8/Storage | Build established: Mutant 3791 | -8/Storage | Discovered new exit (range 16) 3982 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4296 | -8/Storage | Build established: Commander-Mutant 4365 | -8/Storage | Entered Factory 4365 | -7/Factory | Accompanied by 10 allies 4365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4440 | -7/Factory | Discovered new exit (range 7) 4661 | -7/Factory | Fabricated P-60 Hacker? 4758 | -7/Factory | Build established: Commander-Sprinter 4760 | -7/Factory | Identified exit to Lower Caves 4984 | -7/Factory | Discovered new exit (range 8) 4995 | -7/Factory | Identified exit to Factory 5226 | -7/Factory | Build established: Hacker-Sprinter 5312 | -7/Factory | Discovered exit to Factory (range 16) 5573 | -7/Factory | Repaired Chainsword 5607 | -7/Factory | Discovered exit to Factory (range 10) 5687 | -7/Factory | Sucked down chute 5687 | -7/Factory | Entered Waste 5693 | -7/Waste | Spotted C-40 Crusher 5701 | -7/Waste | Spotted C-40 Crusher 5702 | -7/Waste | EMP discharged 5702 | -7/Waste | System corruption reached 10% 5702 | -7/Waste | Discovered new exit (range 15) 5703 | -7/Waste | Spotted C-40 Crusher 5708 | -7/Waste | Met Warlord forces unprepared to attack 5714 | -7/Waste | Spotted C-40 Crusher 5720 | -7/Waste | Identified exit to Factory 5727 | -7/Waste | Entered Factory 5756 | -7/Factory | Lost 6 allies 5830 | -7/Factory | Repaired Lgt. Deuterium Engine 5896 | -7/Factory | Discovered exit to Factory (range 15) 5933 | -7/Factory | Fabricated M-28 Smith? 6319 | -7/Factory | Fabricated X-62 Marksman? 6647 | -7/Factory | Cargo convoy interrupted 6702 | -7/Factory | Entered Lower Caves 6756 | -7/Lower Caves | Learned Factory trap positions 6761 | -7/Lower Caves | Encountered a Warlord checkpoint 6815 | -7/Lower Caves | Discovered new exit (range 12) 6823 | -7/Lower Caves | Identified exit to Lower Caves 6835 | -7/Lower Caves | Entered another Lower Caves area 6855 | -7/Lower Caves | Encountered a Warlord checkpoint 6858 | -7/Lower Caves | Discovered exit to Factory (range 5) 6910 | -7/Lower Caves | Learned Factory trap positions 6911 | -7/Lower Caves | Learned Factory stockpile data 6971 | -7/Lower Caves | Build established: Scout 7066 | -7/Lower Caves | Discovered new exit (range 10) 7067 | -7/Lower Caves | Identified exit to Zion 7071 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7179 | -7/Lower Caves | Entered Zion 7187 | -7/Zion | Given the Hacking Drone Bay 7190 | -7/Zion | System corruption cleaned by Quarantine Array 7197 | -7/Zion | Discovered new exit (range 13) 7237 | -7/Zion | Learned location of Warlord (-5) 7248 | -7/Zion | Learned 4 Factory zone layouts 7278 | -7/Zion | Found Prototype Special Weapon 7278 | -7/Zion | Identified RU-N14's Throwing Claymores 7294 | -7/Zion | Met Imprinter 7326 | -7/Zion | Given A8's code to call for help 7867 | -7/Zion | Found RU-N14's Throwing Claymores 7869 | -7/Zion | Found RU-N14's Throwing Claymores 8004 | -7/Zion | Found Prototype Device 8055 | -7/Zion | Attacked by Zionites 8060 | -7/Zion | Identified exit to Proximity Caves 8060 | -7/Zion | Entered Proximity Caves 8754 | -6/Proximity Caves | Learned Factory stockpile data 8840 | -6/Proximity Caves | Learned Factory terminal intel 8986 | -6/Proximity Caves | Identified Hacking Drone Bay 9720 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9722 | -6/Proximity Caves | Entered Factory 9722 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9724 | -6/Factory | Loaded intel: 120 trap records 9726 | -6/Factory | Loaded intel: 28 terminal locations 9751 | -6/Factory | Discovered new exit (range 16) 9764 | -6/Factory | Identified exit to Lower Caves 9790 | -6/Factory | Fabricated B-48 Gladiator? 9826 | -6/Factory | Garrison activated, responded to threat 9924 | -6/Factory | Identified exit to Extension 10049 | -6/Factory | Entered Extension 10078 | -6/Extension | Rescued a captive Derelict 10083 | -6/Extension | Rescued a captive Derelict 10092 | -6/Extension | Rescued a captive Derelict 10094 | -6/Extension | Rescued a captive Derelict 10140 | -6/Extension | Spotted B-75 Beast 10142 | -6/Extension | Lost 4 allies 10289 | -6/Extension | Lost 7 allies 10634 | -6/Extension | Spotted B-75 Beast 10669 | -6/Extension | Discovered new exit (range 16) 10669 | -6/Extension | Discovered new exit (range 15) 10672 | -6/Extension | Identified exit to Cetus 10735 | -6/Extension | Rescued A7 10859 | -6/Extension | Energy Cycler disabled 10859 | -6/Extension | Rescued a captive Derelict 10861 | -6/Extension | Rescued a captive Derelict 10861 | -6/Extension | Rescued a captive Derelict 11099 | -6/Extension | First assault squad dispatched 11180 | -6/Extension | Destroyed 7 combat bots 11269 | -6/Extension | Build established: Commander-Sprinter 11328 | -6/Extension | Entered Cetus 11328 | -6/Cetus | Accompanied by 8 allies (A7) 11333 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11333 | -6/Cetus | Spotted Cetus Guard 11333 | -6/Cetus | Spotted Cetus Guard 11341 | -6/Cetus | Spotted Cetus Guard 11343 | -6/Cetus | Spotted Cetus Guard 11358 | -6/Cetus | Allies destroyed Cetus Guard 11364 | -6/Cetus | Allies destroyed Cetus Guard 11368 | -6/Cetus | Allies destroyed Cetus Guard 11384 | -6/Cetus | Started Cetus Manufacturing Module 11392 | -6/Cetus | Lost 5 allies 11392 | -6/Cetus | System corruption reached 10% 11409 | -6/Cetus | Manufactured an Enhanced Grunt 11409 | -6/Cetus | Escorted A7 to Cetus Mainframe 11414 | -6/Cetus | Discovered new exit (range 16) 11417 | -6/Cetus | Identified exit to Archives 11434 | -6/Cetus | Manufactured an Enhanced Grunt 11459 | -6/Cetus | Manufactured an Enhanced Grunt 11484 | -6/Cetus | Manufactured an Enhanced Grunt 11509 | -6/Cetus | Manufactured an Enhanced Grunt 11549 | -6/Cetus | Murdered A7 11552 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11600 | -6/Cetus | Spotted Cetus Guard 11604 | -6/Cetus | Spotted Cetus Guard 11604 | -6/Cetus | Spotted Cetus Guard 11604 | -6/Cetus | Spotted Cetus Guard 11645 | -6/Cetus | Discovered new exit (range 15) 11646 | -6/Cetus | Met Revision 17 11695 | -6/Cetus | Entered Archives 11695 | -6/Archives | Accompanied by 4 allies 11783 | -6/Archives | Discovered new exit (range 13) 11810 | -6/Archives | Discovered new exit (range 13) 11824 | -6/Archives | Discovered new exit (range 14) 11922 | -6/Archives | Unable to access archive contents 11926 | -6/Archives | Identified exit to Hub_04(d) 12220 | -6/Archives | Build established: Commander-Mutant 12979 | -6/Archives | Build established: Scavenger-Mutant 13294 | -6/Archives | Entered Hub_04(d) 13294 | -6/Hub_04(d) | Accompanied by 4 allies 13297 | -6/Hub_04(d) | Discovered new exit (range 9) 13298 | -6/Hub_04(d) | Identified exit to Factory 13370 | -6/Hub_04(d) | Network Hub disabled 13370 | -6/Hub_04(d) | Network Hub disabled 13371 | -6/Hub_04(d) | Spotted Lightning 13371 | -6/Hub_04(d) | Spotted Lightning 13371 | -6/Hub_04(d) | Spotted Lightning 13384 | -6/Hub_04(d) | Entered Factory 13384 | -5/Factory | Evolved 2 slots: Utility x2 13385 | -5/Factory | Identified exit to Upper Caves 13386 | -5/Factory | Loaded intel: 95 trap records 13436 | -5/Factory | Discovered exit to Upper Caves (range 11) 13446 | -5/Factory | Repaired Imp. VTOL Module? 13466 | -5/Factory | Spotted B-75 Beast 13565 | -5/Factory | Fabricated Lgt. Neutrino Core? 13587 | -5/Factory | Repaired Imp. VTOL Module? 13684 | -5/Factory | Search patrols dispatched 13727 | -5/Factory | Entered Upper Caves 13823 | -5/Upper Caves | Build established: Scavenger-Sprinter 13907 | -5/Upper Caves | Learned location of 1 exit from Factory 13908 | -5/Upper Caves | Learned location of 1 exit from Factory 13909 | -5/Upper Caves | Discovered new exit (range 6) 13911 | -5/Upper Caves | Identified exit to Upper Caves 13916 | -5/Upper Caves | Learned Factory security intel 13927 | -5/Upper Caves | Entered another Upper Caves area 13931 | -5/Upper Caves | Discovered new exit (range 11) 13934 | -5/Upper Caves | Identified exit to Factory 14139 | -5/Upper Caves | Spotted B-75 Beast 14141 | -5/Upper Caves | Learned Factory security intel 14185 | -5/Upper Caves | Build established: Sprinter 14244 | -5/Upper Caves | Learned Factory stockpile data 14252 | -5/Upper Caves | Discovered new exit (range 12) 14254 | -5/Upper Caves | Lost 3 parts (1n2u) 14255 | -5/Upper Caves | Identified exit to Warlord 14266 | -5/Upper Caves | Entered Warlord 14322 | -5/Warlord | Found Prototype Device 14322 | -5/Warlord | Identified Minesniffer Drone Bay 14406 | -5/Warlord | Met Warlord 14431 | -5/Warlord | Warlord's base attacked by MAIN.C 14431 | -5/Warlord | Found Prototype Device 14431 | -5/Warlord | Identified Exp. Phase Shifter 14448 | -5/Warlord | Found Prototype Reactor 14448 | -5/Warlord | Identified Vortex Chain Reactor 14479 | -5/Warlord | Found Prototype Energy Gun 14479 | -5/Warlord | Identified Vortex Rail 14482 | -5/Warlord | Found Prototype Launcher 14482 | -5/Warlord | Identified Vortex Catalyst Activator 14781 | -5/Warlord | Warlord forces counterattacked 14785 | -5/Warlord | Spotted Striker 14788 | -5/Warlord | Spotted Striker 14831 | -5/Warlord | Lost 5 allies 14871 | -5/Warlord | Spotted Striker 14882 | -5/Warlord | Discovered new exit (range 10) 14884 | -5/Warlord | Identified exit to Proximity Caves 14884 | -5/Warlord | Entered Proximity Caves 14885 | -4/Proximity Caves | Learned Research stockpile data 14896 | -4/Proximity Caves | Learned 8 Research zone layouts 14989 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15024 | -4/Proximity Caves | Entered Factory 15024 | -4/Factory | Evolved 2 slots: Propulsion x2 15025 | -4/Factory | Identified exit to Research 15025 | -4/Factory | Identified exit to Upper Caves 15049 | -4/Factory | Found Quantum Capacitor 15113 | -4/Factory | Build established: Scavenger-Sprinter 15114 | -4/Factory | Repaired Nuclear Pulse Array 15167 | -4/Factory | Discovered exit to Upper Caves (range 6) 15353 | -4/Factory | Discovered exit to Research (range 16) 15418 | -4/Factory | Spotted B-86 Titan 15501 | -4/Factory | Lost 6 parts (3p2n1w) 15517 | -4/Factory | System corruption reached 10% 15548 | -4/Factory | Discovered new exit (range 8) 15550 | -4/Factory | Identified exit to Armory 15551 | -4/Factory | Entered Armory 15556 | -4/Armory | Found Prototype Launcher 15556 | -4/Armory | Identified Tesla Bomb Launcher 15581 | -4/Armory | Lost 3 parts (1p2u) 15634 | -4/Armory | Found Hvy. Reactive Plating 15781 | -4/Armory | Fabricated Lgt. Quantum Reactor (x2) 15814 | -4/Armory | P-70 Sage assimilated allied Assassin 7b 15867 | -4/Armory | Lost 4 allies 16010 | -4/Armory | Lost 3 parts (1n1u1w) 16059 | -4/Armory | Core integrity fell below 50% 16075 | -4/Armory | Discovered exit to Research (range 5) 16092 | -4/Armory | First assault squad dispatched 16098 | -4/Armory | Lost 9 parts (2p3n3u1w) 16169 | -4/Armory | Discovered exit to Research (range 17) 16183 | -4/Armory | Lost 9 parts (1p5n3u) 16198 | -4/Armory | System corruption reached 30% 16207 | -4/Armory | Build established: Mutant 16249 | -4/Armory | Core integrity fell below 20% 16317 | -4/Armory | Entered Research 16317 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16426 | -3/Research | Discovered new exit (range 15) 16517 | -3/Research | Revision forces began assault on 0b10 16692 | -3/Research | Lost 3 allies 16744 | -3/Research | Met up with Revision 17++ 16832 | -3/Research | Spotted B-86 Titan 16857 | -3/Research | Identified exit to Research 16891 | -3/Research | Identified exit to Testing 16962 | -3/Research | Build established: Hacker-Sprinter 17017 | -3/Research | Research terminal network offline 17030 | -3/Research | Entered Testing 17031 | -3/Testing | Spotted PH-UGKCT8GUSV 17253 | -3/Testing | Unstable Terrabomb Derivative detonated 17255 | -3/Testing | Found Prototype Hackware 17255 | -3/Testing | Identified Exp. Hacking Suite 17268 | -3/Testing | Found Exp. Hacking Suite 17280 | -3/Testing | Search patrols dispatched 17287 | -3/Testing | Found Prototype Energy Cannon 17287 | -3/Testing | Identified Null Cannon 17313 | -3/Testing | Found Prototype Energy Gun 17313 | -3/Testing | Identified Tachyon Dispersion Ray 17343 | -3/Testing | Found Prototype Processor 17364 | -3/Testing | Build established: Hacker-Scout 17382 | -3/Testing | Identified Exp. Signal Interpreter 17444 | -3/Testing | Spotted PH-1MMRZSHFCX 17467 | -3/Testing | Entered Research 17467 | -2/Research | Accompanied by 1 ally 17467 | -2/Research | Warlord forces began assault on 0b10 17467 | -2/Research | Evolved 2 slots: Utility x2 17555 | -2/Research | Fabricated P-60 Hacker? 17577 | -2/Research | Research machine network offline 17665 | -2/Research | Discovered new exit (range 9) 17667 | -2/Research | Met up with Warlord 17674 | -2/Research | Borebot progress halted 17680 | -2/Research | Found Prototype Device 17682 | -2/Research | Identified Exp. Shock Absorption System 17843 | -2/Research | Spotted B-90 Cyclops 17850 | -2/Research | Discovered new exit (range 14) 17853 | -2/Research | Identified exit to Quarantine 17854 | -2/Research | Entered Quarantine 17862 | -2/Quarantine | Cryocooling Duct disabled 17869 | -2/Quarantine | Found Alien Slashing Weapon 17869 | -2/Quarantine | Identified Sigix Broadsword 17877 | -2/Quarantine | Ambient heat levels rising (+20) 17877 | -2/Quarantine | Non-combat units ordered to evacuate 17930 | -2/Quarantine | Found Alien Artifact 17967 | -2/Quarantine | Discovered new exit (range 8) 17972 | -2/Quarantine | Identified exit to Access 17980 | -2/Quarantine | Found Prototype Device 18054 | -2/Quarantine | Found Alien Energy Cannon 18078 | -2/Quarantine | Identified Core Reset Matrix 18078 | -2/Quarantine | Identified Core Cannon 18078 | -2/Quarantine | Used Core Reset Matrix 18082 | -2/Quarantine | Detected hypermatrix surge 18082 | -2/Quarantine | Sensed 7 artifacts in vicinity 18084 | -2/Quarantine | Identified Thermal Barrier 18114 | -2/Quarantine | Spotted Fortress 18134 | -2/Quarantine | Discovered new exit (range 5) 18135 | -2/Quarantine | Identified exit to Section 7 18135 | -2/Quarantine | Entered Section 7 18136 | -2/Section 7 | Sensed 26 artifacts in vicinity 18136 | -2/Section 7 | Spotted S7 Guard 18154 | -2/Section 7 | Found Core Membrane 18154 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18183 | -2/Section 7 | Spotted S7 Guard 18190 | -2/Section 7 | Found Integrated Thermoelectric Network 18190 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18232 | -2/Section 7 | Found Integrated Reactor 18232 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18242 | -2/Section 7 | Spotted Alpha 7 18242 | -2/Section 7 | Spotted Alpha 7 18271 | -2/Section 7 | Found Integrated Mediator 18271 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18294 | -2/Section 7 | Found Transdimensional Reconstructor 18296 | -2/Section 7 | Found Transdimensional Reconstructor 18359 | -2/Section 7 | Spotted B-99 Colossus 18374 | -2/Section 7 | Found LRC Storage 18376 | -2/Section 7 | Found LRC Matter Compressor 18492 | -2/Section 7 | Spotted Striker 18515 | -2/Section 7 | Integrated with Sigix Exoskeleton 18518 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18520 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18522 | -2/Section 7 | Warped through subspace 18522 | -2/Section 7 | Spotted Striker 18523 | -2/Section 7 | Spotted Executioner 18523 | -2/Section 7 | Spotted Executioner 18528 | -2/Section 7 | Lost 4 parts (1p2n1u) 18548 | -2/Section 7 | Spotted Executioner 18562 | -2/Section 7 | Destroyed Executioner 18569 | -2/Section 7 | Found Prototype Processor 18569 | -2/Section 7 | Identified Exp. Core Analyzer 18635 | -2/Section 7 | Spotted Striker 18635 | -2/Section 7 | Spotted Striker 18637 | -2/Section 7 | Destroyed Striker 18647 | -2/Section 7 | Destroyed Striker 18653 | -2/Section 7 | Found Sigix Shearcannon 18654 | -2/Section 7 | Warped through subspace 18679 | -2/Section 7 | Spotted Executioner 18688 | -2/Section 7 | Destroyed Executioner 18706 | -2/Section 7 | Discovered exit to Access (range 17) 18722 | -2/Section 7 | Entered Access 18722 | -1/Access | Evolved 2 slots: Utility x2 18727 | -1/Access | Emitted hypermatrix ping 18732 | -1/Access | Assembled emerged from beneath the floor 18849 | -1/Access | Build established: Alien-Sigix 18899 | -1/Access | Discovered new exit (range 18) 18916 | -1/Access | Entered Command 18921 | -1/Command | Emitted hypermatrix ping 18926 | -1/Command | Assembled emerged from beneath the floor 18962 | -1/Command | Assembled emerged from beneath the floor 19067 | -1/Command | Disengaged cave seal 19073 | -1/Command | Spotted M Guard 19074 | -1/Command | Spotted M Guard 19074 | -1/Command | Spotted Combat Programmer 19075 | -1/Command | Spotted Combat Programmer 19080 | -1/Command | Destroyed Combat Programmer 19080 | -1/Command | Destroyed Combat Programmer 19087 | -1/Command | Destroyed M Guard 19091 | -1/Command | Found Prototype Reactor 19091 | -1/Command | Identified Zero-point Reactor 19098 | -1/Command | Destroyed M Guard 19098 | -1/Command | All MAIN.C guards destroyed 19113 | -1/Command | Met MAIN.C 19115 | -1/Command | Lost 6 allies 19126 | -1/Command | 0b10 Conduit disabled 19126 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 19126 | -1/Command | Destroyed MAIN.C Shell 19126 | -1/Command | Spotted M Shell/Def 19126 | -1/Command | Spotted M Shell/Atk 19126 | -1/Command | Spotted M Shell/Def 19126 | -1/Command | Spotted M Shell/Atk 19126 | -1/Command | Spotted M Shell/Atk 19126 | -1/Command | Spotted M Shell/Def 19126 | -1/Command | Spotted M Shell/Atk 19126 | -1/Command | Spotted M Shell/Def 19127 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 19128 | -1/Command | MAIN.C activated Command garrisons 19139 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 19148 | -1/Command | Discovered new exit (range 17) 19170 | -1/Command | Destroyed MAIN.C 19172 | -1/Command | Discovered new exit (range 15) 19172 | -1/Command | Discovered new exit (range 125) 19172 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19173 | -1/Command | Found Exp. Shock Absorption System 19176 | -1/Command | Found Beam Splitter 19187 | -1/Command | Welcomed Warlord to Command 19187 | *** | Heading to fleet! Last Messages --------------- 19164_ Knocked back. 19166_ Quantum Shear penetrates MAIN.C. 19167_ Knocked back. 19168_ Acquired 20 matter. 19168_ Quantum Shear penetrates MAIN.C. 19170_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 19170_ MAIN.C destroyed. 19172_ EXIT=FOUND 19172_ Acquired data core, extracted map data and part IDs. 19173_ Dropped Imp. Cloaking Device. 19173_ Acquired Exp. Shock Absorption System. 19175_ Dropped Exp. Shock Absorption System. 19176_ Acquired Beam Splitter. 19177_ Dropped Beam Splitter. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ### # ###########???????############# | | ### # ###########??????############## | | #### # ############???################ | | # ############??################# | | # ############################### | | ### # ############################### | | ### # % ############################### | | ### # ! ############################### | | ### # %![!=[ ############################### | | ### ######!+!################################### | | ## ######!%*!##########""""""" """" ### | | ## ###### ! " #########"" "" ### | | ## ###### " #######""""" "" ### | | ## " #######""""""""""" + | | #### ##"""######" " "" + | | #### ###### ## #####"" """""" + | | #### ###### ## "####"" """"" ss ### | | #### ###### /i " ### " """""" s ### | | #### ###### ##%%i " ### " W % ### | | ## ###### ## % # ### " !! % ""### | | ## #### ## i% # ###""""" [%=%% """""### | | " ## < #### ##YY #####"" % ]!! 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""#?????????????????????????? | | # #?# ""#?????????????????????????? | | # #?# //!""#?????????????????????????? | | # #?# //!""#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 85 Energy Capacity 840 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 610 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Preloaded X-62 Marksman | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded Lgt. Neutrino Core | x1 | -5/Factory | Authchip Lgt. Quantum Reactor | x2 | -4/Armory | Preloaded P-60 Hacker | x2 | -2/Research Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Core Membrane Core Cannon Integrated Thermoelectric Network Integrated Reactor Integrated Mediator Sigix Exoskeleton Sigix Sheargun LRC Matter Compressor LRC Storage Transdimensional Reconstructor Sigix Shearcannon Achievements -------------- Home At Last? War Machine void main() Challenges ------------ None Game ------ Seed GuidedClaymoresNukerbomber Manual? 0 Play Time 07:00:48 Cumulative 309.9 hours Start 2024.12.21 @ 16:24:05 End 2025.01.25 @ 23:17:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63d4be0a-d4f2-4da0-a01a-ab5458ba2d1e