Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 10:47:06 Player: Enzo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2470) 2470 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 6508 Bonus ------- High Alert Combat Kills 70 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 267/280 System Corruption 0% Temperature Danger (465) Movement Walking (125) Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Lightpack 2.0 Improved Signal Interpreter Terrain Scan Processor Powered Armor > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (40) --- F-cell Engine Aluminum Leg Carbon-fiber Leg Flight Unit Flight Unit Cesium-ion Thruster Faulty Improved VTOL Module Improved Terrain Scanner Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator System Shield Relay Coupler [NC] (22) Relay Coupler [NC] (27) Relay Coupler [NC] (21) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (17) Thief Drone Bay Datajack Heavy Explosive Trap Heavy Explosive Trap Tiamat Bomb Trap Tiamat Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Cesium-ion Thruster Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Powered Armor Powered Armor Improved Shield Generator Improved Shield Generator Hacking Suite Thief Drone Bay Lightning Gun Arc Projector Advanced Beam Cannon Minigun Minigun Flak Gun Flak Gun Proton Missile Launcher Rocket Launcher [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Terrain Scan Processor Hackware Hacking Suite Protection Powered Armor Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 49 | 7 6 3 . 4 17 9 3 Power 7 | 1 . . . 1 2 3 . Engine 7 | 1 . . . 1 2 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 2 . . 2 2 1 1 Treads . | . . . . . . . . Leg 4 | . . . . . 2 1 1 Wheel 6 | 2 2 . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 1 2 . . 7 1 1 Device 3 | 1 . 1 . . 1 . . Storage 3 | 1 1 . . . 1 . . Processor 3 | . . 1 . . 2 . . Hackware 2 | . . . . . 1 1 . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 18 | 2 3 1 . 1 6 4 1 Energy Gun 5 | 2 . . . 1 . 2 . Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 6 | . 1 1 . . 3 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . . 2 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 . Parts Lost 9 | . 1 . . . 1 2 5 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility . | . . . . . . . . Weapon 6 | . 1 . . . . 1 4 Highest Loss Streak 2 | . 1 . . . 1 1 2 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 8 11 11 12 18 21 19 Power 1 | . 1 1 1 . . 1 1 Propulsion 2 | . 2 2 2 . 1 3 5 Utility 7 | . 2 5 6 7 8 9 10 Weapon 4 | . 3 2 2 3 7 7 1 Tool/Special . | . . . . . . . . Unused Backups 29 | . 2 . . . 5 2 20 Power . | . . . . . . . . Propulsion 6 | . 2 . . . . . 4 Utility 19 | . . . . . 5 1 13 Weapon 3 | . . . . . . 1 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 100 100 80 80 80 Engine 10 | . 14 14 14 14 9 9 8 Leg 9 | . . . . . 10 17 18 Wheel 11 | . 28 28 28 28 7 . . Device 4 | . 14 12 . . 6 . . Storage 10 | . 14 14 14 14 9 9 9 Processor 13 | . . 1 14 14 17 18 18 Hackware 2 | . . . . . . 8 1 Protection 1 | . . . . . 2 . 7 Energy Gun 6 | . 25 11 . 8 1 . . Energy Cannon 5 | . . . . . 7 8 9 Ballistic Gun 7 | . . 14 28 17 6 9 1 Launcher 2 | . 1 . . 1 1 . 6 Peak Build Rating 63 | 7 10 12 13 18 63 63 63 Average Rating 42 | 5 8 11 11 15 59 60 61 On Entrance 22 | . 7 10 10 13 18 63 61 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 34 | 15 31 30 28 30 26 23 34 Greatest Support 36 | 26 28 24 24 24 36 36 35 Greatest Overweight (x) 2 | . 1 1 1 1 2 . 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 Average Capacity 30 | 7 14 15 15 15 40 40 40 Most Carried 31 | 6 12 12 14 15 22 23 31 Average Carried 18 | 2 8 11 12 14 18 21 28 Final Capacity 40 | 8 15 15 15 15 40 40 40 Final Carried 27 | 5 11 11 14 15 22 23 27 Class Distribution -------------------- 45% | Hauler-Mutant 35% | Mutant 19% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 1869 | 260 136 74 . 191 571 439 198 Remotely . | . . . . . . . . Salvage Created 3381 | 86 567 45 . 59 916 1113 595 Parts 185 | 6 30 9 . . 54 50 36 Haulers Intercepted 7 | . 1 . . . 2 4 . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 75 | . 11 . . 14 20 13 17 Guns 25 | . 6 . . 3 11 2 3 Cannons 12 | . . . . . 2 8 2 AOE 36 | . 5 . . 11 7 3 10 Classes Destroyed 13 | 2 7 . . 1 1 . 2 Worker 2 | . 1 . . . 1 . . Builder 3 | . 1 2 . . . . . Tunneler 2 | 1 . 1 . . . . . Hauler 7 | . 1 . . . 2 4 . Recycler 6 | 1 1 . . . 1 3 . Operator 2 | . 2 . . . . . . Watcher 4 | . 1 . . . 1 2 . Swarmer 23 | . 3 . . . 10 3 7 Grunt 25 | . 8 . . . 7 3 7 Sentry 10 | . . . . . 3 7 . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Assembled 14 | . . . . 14 . . . Best Kill Streak 11 | 1 7 2 . 11 5 6 7 Combat Bots Only 11 | . 3 . . 11 5 4 7 Max Kills in Single Turn 3 | 1 2 1 . 3 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 3 3 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 298 | . 20 . . 21 92 50 115 Missed 69 | . 4 . . 3 20 17 25 Hits 229 | . 16 . . 18 72 33 90 Melee 3 | . . . . 3 . . . Projectile 226 | . 16 . . 15 72 33 90 Critical Strikes 5 | . . . . 1 . 2 2 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3242 | . 186 5 . 276 985 463 1327 Core 606 | . 15 . . 31 260 58 242 Absorbed by Shields 87 | . . . . . . . 87 Regen/Repaired (Parts) 187 | . . . . . . 187 . Core Remaining (%) 90 | 100 . . . 81 . . . Volleys Fired 255 | 4 30 5 . 23 83 54 56 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 123 | 80 100 120 . 40 123 93 123 Shots Fired 411 | 8 54 9 . 32 127 104 77 Gun 223 | 8 48 7 . 23 66 55 16 Cannon 141 | . . . . . 46 45 50 Launcher 43 | . 4 . . 9 15 4 11 Special 4 | . 2 2 . . . . . Kinetic 148 | . 2 6 . 23 56 50 11 Thermal 145 | . 2 2 . . 46 45 50 Explosive 23 | . 4 . . 9 6 . 4 Electromagnetic 95 | 8 46 1 . . 19 9 12 Robot Hit Streak 16 | 6 12 3 . 4 8 13 16 Robot Miss Streak 12 | . 3 1 . 3 12 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 232 | 6 33 3 . 16 64 63 47 Core Hits 163 | 2 29 3 . 29 46 31 23 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . . . 1 . 2 Meltdown 2 | . . . . . . . 2 Corrupt 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6433 | 80 846 43 . 761 1797 1342 1564 Guns 2009 | 80 454 32 . 121 680 466 176 Cannons 1853 | . . . . . 493 691 669 Explosions 2557 | . 392 . . 640 621 185 719 Melee . | . . . . . . . . Ramming 14 | . . 11 . . 3 . . Kinetic 1297 | . 15 32 . 121 545 437 147 Thermal 1983 | . 44 . . . 579 691 669 Explosive 1339 | . 348 . . 640 72 . 279 Electromagnetic 1800 | 80 439 . . . 598 214 469 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 59 | . . . . 23 10 10 16 Projectiles 27 | . . . . . 1 10 16 Explosions 32 | . . . . 23 9 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 148 | . . 5 . 25 12 3 103 Shots 9 | . . . . 2 1 1 5 Rammed 1 | . . 1 . . . . . Targets Rammed 4 | . . 1 . . 3 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 444 | 54 162 20 . 20 282 237 444 Average Temperature 80 | 25 44 12 . 20 83 61 123 Received Heat Transfer 1225 | . 93 . . 160 342 180 450 Effects 4 | . . . . . 1 . 3 Interference 4 | . . . . . 1 . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . 2 . . . 6 . 1 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 2 | . . . . . . 1 1 Heat Transferred 3211 | . . . . . 1038 1221 952 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 . . . 2 1 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 71 | 100 100 100 . 100 52 100 18 Level 1 13 | . . . . . 47 . 9 Level 2 14 | . . . . . . . 72 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 565 | 5 169 61 . 28 331 195 565 Initial 72 | . . 61 . . . 34 72 Average 144 | . 52 10 . 1 146 77 413 Influence Increases 2165 | 10 360 15 . 28 716 503 533 Destroy 0b10 Robot/C 1220 | . 220 . . . 400 260 340 Destroy 0b10 Robot/NC 130 | 10 35 15 . . 25 45 . Destroy Leader 252 | . 54 . . . 66 102 30 Trap Triggered on 0b10 10 | . . . . . . . 10 Successful Hack 47 | . 5 . . . 16 26 . Disable Machine 165 | . 15 . . . 60 45 45 Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 171 | . 31 . . 28 59 10 43 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 105 | . . . . . 75 15 15 Influence Decreases 1610 | 10 203 172 . 28 634 474 89 Entered New Map 183 | . . 96 . . . 48 39 Time Decay 1187 | 10 193 76 . 28 474 406 . Lost Part 90 | . 10 . . . 10 20 50 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 13 | . 5 . . . 5 3 . Investigation 6 | . 3 . . . 2 1 . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . 2 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 16 . . 19 38 18 24 Peak Tracking Total 18 | . 3 . . 18 7 4 6 Tactical Retreats 6 | . . . . 1 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 13 | . 1 . . . 1 1 10 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . . 3 Triggered 1 | . . . . . . . 1 Most Traps Carried 10 | . . . . . . . 10 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 12 | . 1 . . . 4 3 4 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 27 | . 3 1 2 2 7 11 1 Terminals 20 | . 3 1 . . 6 9 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 94 | . 8 1 24 2 25 32 2 Successful 66 | . 4 . 24 2 16 20 . Failed 28 | . 4 1 . . 9 12 2 Catastrophic 4 | . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 32 | . 6 1 1 . 11 13 . Terminals 59 | . 8 1 . . 24 24 2 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . . 7 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 48 | . 2 . 24 2 9 11 . Record 23 | . . . 23 . . . . Robot Analysis 4 | . . . . . 1 3 . Prototype ID Bank 3 | . 1 . . . 2 . . Open Door 6 | . . . . 2 . 4 . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . . . . . 1 2 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . 2 . . . 6 2 . Terminals 10 | . 2 . . . 6 2 . Botnet 10 | . 2 . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 1 . . 6 9 1 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 120 | . . . . . . 120 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 Machine Destruction 5 | . . . . . . . 5 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Active Infowar (turns) 2476 | 9 849 432 . . 1122 64 . Terrain 1614 | . . 428 . . 1122 64 . Seismic 862 | 9 849 4 . . . . . Robot Analysis Total 4 | . . . . . 1 3 . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 6207 | 94 849 478 236 554 1494 1305 1197 Spaces Moved 4110 | 67 549 424 224 456 916 729 745 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 1960 | . . . . . 486 729 745 Wheels 2141 | 58 549 424 224 456 430 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 90 120 120 Average Speed 112 | 84 103 105 105 105 108 120 128 Slowest Speed 190 | 90 110 105 105 105 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 4 60 94 60 68 75 74 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 59 | . . . . . 59 . . Terrain Destroyed 199 | . 36 . . 53 79 5 26 Melee . | . . . . . . . . Projectile 6 | . . . . . 6 . . AOE 193 | . 36 . . 53 73 5 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 5301 | 93 769 442 224 501 1299 1065 908 Wait 708 | 9 169 5 . 9 230 243 43 Move 4103 | 66 548 423 223 455 915 728 745 Hop . | . . . . . . . . Pick Up 74 | 6 9 1 1 4 25 11 17 Fast Attach 18 | 7 2 . . 1 3 5 . Attach 14 | . 1 1 . . 5 2 5 Detach . | . . . . . . . . Swap 51 | . 5 5 . 5 24 8 4 Drop 36 | 1 5 1 . 4 11 9 5 Fire 255 | 4 30 5 . 23 83 54 56 Melee . | . . . . . . . . Ram 1 | . . 1 . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis 35 | . . . . . . 5 30 Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Identified exit to Materials 807 | -10/Materials | Discovered new exit (range 12) 944 | -10/Materials | Entered Mines 1007 | -10/Mines | Met a Derelict bent on vengeance 1064 | -10/Mines | Discovered exit to Materials (range 6) 1127 | -10/Mines | Discovered exit to Materials (range 16) 1193 | -10/Mines | Learned 8 Materials zone layouts 1215 | -10/Mines | Learned Materials non-interactive machine intel 1343 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Identified exit to Subcaves 1418 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1418 | -10/Mines | Discovered new exit (range 5) 1421 | -10/Mines | Identified exit to Exiles 1422 | -10/Mines | Entered Exiles 1447 | -10/Exiles | Met 8R-AWN 1466 | -10/Exiles | Met EX-HEX 1501 | -10/Exiles | Met EX-BIN 1514 | -10/Exiles | Aligned with FarCom system 1515 | -10/Exiles | Given EX-Vault access code 1540 | -10/Exiles | Opened EX-Vault 1551 | -10/Exiles | Found Lightpack 2.0 1572 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1608 | -10/Exiles | Met EX-DEC 1617 | -10/Exiles | Learned location of Zion (-6) 1646 | -10/Exiles | Discovered new exit (range 14) 1657 | -10/Exiles | Identified exit to Mines 1658 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1658 | -10/Exiles | Entered Mines 1671 | -9/Mines | Assembled infested the area 1715 | -9/Mines | Destroyed 11 combat bots 1847 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2117 | -9/Mines | Found the Drone Emporium 2130 | -9/Mines | Found Prototype Device 2198 | -9/Mines | Discovered new exit (range 9) 2211 | -9/Mines | Identified exit to Materials 2212 | -9/Mines | Entered Materials 2212 | -8/Materials | Evolved 4 slots: Utility x4 2213 | -8/Materials | Identified exit to Factory 2213 | -8/Materials | Identified exit to Storage 2214 | -8/Materials | Loaded intel: 30 non-interactive machine locations 2446 | -8/Materials | Discovered exit to Storage (range 13) 2623 | -8/Materials | Discovered exit to Factory (range 4) 2697 | -8/Materials | Found Powered Armor 2699 | -8/Materials | Found Powered Armor 2716 | -8/Materials | Garrison activated, responded to threat 3314 | -8/Materials | Build established: Hauler-Skirmisher 3518 | -8/Materials | Discovered exit to Factory (range 7) 3706 | -8/Materials | Entered Storage 4052 | -8/Storage | Identified exit to Recycling 4080 | -8/Storage | Build established: Hauler-Mutant 4179 | -8/Storage | Identified exit to Garrison 4205 | -8/Storage | Discovered exit to Factory (range 15) 4367 | -8/Storage | Core integrity fell below 50% 4665 | -8/Storage | Repaired Carbon-fiber Leg 4710 | -8/Storage | Repaired Imp. Carbon-fiber Leg 4750 | -8/Storage | Repaired Imp. Terrain Scanner 4798 | -8/Storage | Used back door to open Recycling access 5011 | -8/Storage | Entered Garrison 5157 | -8/Garrison | Triggered checkpoint 5193 | -8/Garrison | Core integrity fell below 20% 5231 | -8/Garrison | Garrison Relay disabled 5385 | -8/Garrison | Destroyed 7 combat bots 5459 | -8/Garrison | Triggered checkpoint 5561 | -8/Garrison | Discovered exit to Factory (range 11) 5693 | -8/Garrison | Discovered exit to Factory (range 10) 5885 | -8/Garrison | Triggered checkpoint 6025 | -8/Garrison | Discovered exit to Factory (range 13) 6208 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05936_ The unstable cave ceiling collapses. 05937_ Acquired 25 matter. 05952_ The unstable cave ceiling collapses. 05952_ Acquired 23 matter. 05954_ Acquired Relay Coupler [Specialist]. 05958_ Acquired Relay Coupler [NC]. 05987_ Triggered Stasis Trap. 05987_ A bubble of rippling energy engulfs the area. 05987_ Field strength at 85. 05989_ Field strength at 70. 05990_ Field strength at 55. 05991_ Field strength at 40. 05992_ Field strength at 25. 05993_ Field strength at 10. 05994_ Stasis field depleted. 06025_ EXIT=FOUND: FACTORY 06141_ Acquired 6 matter. 06182_ Triggered Alarm Trap. 06182_ An alarm sounds. 06202_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ???????#####?????????????? #?????????????????????? | | ???????# #???????#+##### ###### #??????????????? | | ???????# < ######### g @ Y #??????????????? | | ???????# ###### #### #???????######## | | ???????# #???????????????????# | | ???????############# #???????????????????# | | ???????????????????# #???????????????????# ##### | | ???????????????????# g#???????????????????# #???? | | ???????????????????# g???????????????????# #???? | | ???????????????????# #???????????????????# #???? | | ???????????????????# #???????????????????# #???? | | ???????????????????# #????????????????C??# #???? | | ???????????????????# #????????######""""## ##??? | | ???????????????????# ########## #### | | ???????????????????# | | ???????????????????# ^ ^ | | ???????????????????############# ## ## #### | | ?????????????????????????????### ## ## ###? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ???????????###########???????# =[=* #? | | ??????????#""""""""""#???????###%%% # ## ###? | | ??????????#"""!!!!!!"###########!=[ # ## #### | | ??????????#"" | | ??????????#"! * | | ??????????#"! ## ####### [ ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 400 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 16% | -8/Storage Imp. Carbon-fiber Leg | 39% | -8/Storage Imp. Terrain Scanner | 13% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Heavy Suspicion Packrat Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed LargeSupersonicDeck Manual? 0 Play Time 01:14:38 Cumulative 74.8 hours Start 2026.01.01 @ 15:17:02 End 2026.01.05 @ 10:47:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1972cc61-65af-4f33-a1fd-6eba9610d057