Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:30:21 Player: Gingerlink Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3726) 3726 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 7364 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 142 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Katana > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Centrium Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Gatling Laser Flak Gun Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Melee Analysis Suite Light Armor Plating Centrium Light Armor Plating Improved Assault Rifle Improved Assault Rifle Missile Launcher Katana [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 2 | . . . . 1 . 1 Weapon 2 | . . . 2 . . . Parts Attached 94 | 7 3 8 21 16 17 22 Power 9 | 1 . 1 3 1 1 2 Engine 7 | 1 . . 3 . 1 2 Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 . 2 3 5 6 3 Treads 4 | . . . . . 3 1 Leg 14 | 2 . 2 3 5 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 23 | 1 1 2 5 4 3 7 Device 5 | . . . 1 1 1 2 Storage 5 | 1 . . 3 . 1 . Processor 2 | . . . . 1 . 1 Hackware 1 | . . . . . 1 . Protection 10 | . 1 2 1 2 . 4 Artifact . | . . . . . . . Weapon 41 | 3 2 3 10 6 7 10 Energy Gun 12 | 2 . 1 3 3 1 2 Energy Cannon 5 | . . . 4 1 . . Ballistic Gun 18 | 1 1 2 3 1 5 5 Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . 1 . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 Parts Lost 43 | . . 5 7 5 1 25 Power 5 | . . . 2 . . 3 Propulsion 11 | . . 2 2 1 1 5 Utility 9 | . . 1 . 1 . 7 Weapon 18 | . . 2 3 3 . 10 Highest Loss Streak 16 | . . 3 2 3 1 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 94 86 89 98 99 90 Engine 7 | . 14 5 9 3 7 6 Core 2 | . . 8 1 5 1 . Treads 6 | . . . . . 10 19 Leg 16 | . 28 27 19 26 8 6 Flight 1 | . . . . . 8 . Device 5 | . . . 1 7 6 10 Storage 10 | . 14 14 16 9 5 7 Processor 3 | . . . . . 9 6 Protection 5 | . 8 13 4 9 2 2 Energy Gun 6 | . 3 . 6 12 5 3 Energy Cannon 2 | . . . 4 7 1 . Ballistic Gun 21 | . 12 15 26 12 28 23 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 20 20 41 47 45 53 Greatest Support 69 | 20 20 20 20 35 69 69 Greatest Overweight (x) 8 | . . . 3 2 1 8 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 13 15 10 15 Most Carried 15 | 4 8 8 14 15 15 15 Average Carried 10 | 2 6 7 9 13 9 12 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 8 8 12 14 15 3 Class Distribution -------------------- 26% | Scavenger-Gunner 22% | Gunner 21% | Scavenger-Tank 15% | Mutant 8% | Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 2391 | 238 57 206 279 525 370 716 Remotely . | . . . . . . . Salvage Created 3915 | . 61 395 980 762 568 1149 Parts 227 | . 5 30 48 30 48 66 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 89 | . 1 9 23 15 14 27 Melee 1 | . . . . . . 1 Guns 66 | . . 7 23 10 9 17 Cannons 6 | . . . . 5 1 . AOE 16 | . 1 2 . . 4 9 Classes Destroyed 15 | . 2 3 2 2 2 4 Worker 9 | . . . . 2 1 6 Builder 7 | . 1 2 . . 1 3 Tunneler 1 | . . 1 . . . . Recycler 3 | . . . 1 . . 2 Mechanic 2 | . . . . . . 2 Operator 2 | . . . . 1 1 . Watcher 1 | . . . 1 . . . Swarmer 20 | . . 3 8 . 2 7 Grunt 38 | . 1 4 10 12 4 7 Brawler 3 | . . . . . 1 2 Duelist 1 | . . . . . 1 . Sentry 19 | . . 2 5 3 6 3 Specialist 3 | . . . . . . 3 Hunter 4 | . . . . . . 4 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . 2 4 4 5 5 10 Combat Bots Only 5 | . 1 3 4 4 4 5 Max Kills in Single Turn 4 | . 2 3 2 2 3 4 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 2 . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 724 | . 2 73 117 87 51 394 Missed 221 | . 1 18 30 20 20 132 Damage Taken 6839 | . 52 833 952 1042 587 3373 Core 1237 | . . 208 98 166 49 716 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 16 75 . 60 . Volleys Fired 197 | . 1 38 54 34 21 49 Largest 4 | . 2 2 4 4 4 4 Hottest 207 | . 50 60 103 206 174 207 Shots Fired 622 | . 2 50 180 131 84 175 Gun 557 | . 1 49 180 92 74 161 Cannon 45 | . . . . 39 6 . Launcher 20 | . 1 1 . . 4 14 Special . | . . . . . . . Kinetic 444 | . 1 46 145 65 66 121 Thermal 138 | . . . 18 66 14 40 Explosive 20 | . 1 1 . . 4 14 Electromagnetic 20 | . . 3 17 . . . Robot Hit Streak 24 | . 1 16 21 9 20 24 Robot Miss Streak 7 | . 1 3 6 5 2 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 3 . . 3 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 403 | . 1 35 116 69 50 132 Core Hits 257 | . 4 19 56 47 29 102 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 3 1 1 Burn 3 | . . . . 2 1 . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8635 | . 51 630 1197 1394 1146 4217 Guns 5382 | . . 404 1178 843 686 2271 Cannons 553 | . . . . 501 52 . Explosions 2408 | . 51 220 . . 368 1769 Melee 137 | . . . . . . 137 Ramming 155 | . . 6 19 50 40 40 Kinetic 4024 | . . 369 854 643 609 1549 Thermal 1837 | . . 145 140 701 129 722 Explosive 2263 | . 51 75 . . 368 1769 Electromagnetic 219 | . . 35 184 . . . Impact . | . . . . . . . Slashing 137 | . . . . . . 137 Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 3 . 2 3 Average Corruption 2 | . 1 2 3 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 2 6 . . 5 13 Message Errors 4 | . . 1 . . . 3 Matter Fused 6 | . 1 2 . . 2 1 Heat Flow Errors 2 | . 1 . . . 1 . Energy Discharges 3 | . . 2 . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . 1 . . 1 2 Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . 1 21 Projectiles . | . . . . . . . Explosions 22 | . . . . . 1 21 Melee . | . . . . . . . Knockbacks 7 | . . . 1 6 . . Impact 1 | . . . 1 . . . Kinetic 6 | . . . . 6 . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . 40 68 . . 22 38 Shots 7 | . 1 2 . . 1 3 Rammed 10 | . . . . . 4 6 Targets Rammed 27 | . . 2 6 8 5 6 Kicked 16 | . . 2 6 8 . . Crushed 1 | . . . . . 1 . Highest Temperature 496 | . 213 64 446 496 323 465 Average Temperature 129 | . 119 23 125 177 77 163 Received Heat Transfer 1977 | . 6 342 270 657 165 537 Effects 25 | . . . 8 7 2 8 Shutdowns 3 | . . . . 2 . 1 Energy Bleed 4 | . . . . 1 . 3 Interference 13 | . . . 8 . 2 3 Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . 1 . 1 Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 1 3 . . Heat Transferred 3920 | . . 100 325 1628 370 1497 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 613 | . 40 214 293 251 441 613 Initial 200 | . . 15 5 123 92 200 Average 166 | . 4 100 123 155 249 208 Maximum Alert Level 2 | . . 1 1 1 2 2 Low Security (%) 59 | 100 100 71 81 76 29 35 Level 1 37 | . . 28 18 23 67 55 Level 2 2 | . . . . . 3 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 3 2 2 3 Investigation 2 | . . . 2 . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . 1 1 1 2 Assault . | . . . . . . . Garrison 2 | . . . . 1 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 10 | . 2 . 3 2 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 1 9 42 23 25 46 Peak Tracking Total 11 | . 1 2 7 4 8 11 Tactical Retreats 11 | . . . 5 1 3 2 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 7 | . 2 . 3 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 5 | . . . . 2 1 2 Max in Single Turn 1 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 100 | . . . . . 100 . Highest-Rated Ally 100 | . . . . . 100 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 12 . Total Damage 669 | . . . . . 669 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 6125 | 118 146 589 1592 1133 1295 1252 Spaces Moved 3487 | 97 99 395 654 457 1210 575 Core 28 | 17 . . . . . 11 Treads 757 | . . . . . 274 483 Legs 1945 | 80 99 395 654 457 179 81 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 757 | . . . . . 757 . Fastest Speed 29 | 50 120 120 120 190 29 160 Average Speed 136 | 107 120 120 177 194 83 170 Slowest Speed 450 | 120 120 120 330 260 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . . 9 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 23 64 49 34 78 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 97 | . 4 7 . . 30 56 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 97 | . 4 7 . . 30 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 4428 | 107 122 463 983 613 1429 711 Wait 486 | . 16 11 217 63 136 43 Move 3463 | 96 98 394 653 456 1191 575 Hop 9 | . . . . . 9 . Pick Up 84 | 4 4 6 14 22 28 6 Fast Attach 27 | 6 1 1 10 . 5 4 Attach 36 | . . 3 9 8 2 14 Detach 10 | . . . 8 1 1 . Swap 31 | 1 2 4 2 8 10 4 Drop 54 | . . 4 10 13 21 6 Fire 197 | . 1 38 54 34 21 49 Melee 4 | . . . . . . 4 Ram 1 | . . . . . . 1 Kick 16 | . . 2 6 8 . . Crush 10 | . . . . . 5 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 265 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 14) 307 | -10/Mines | Build established: Mutant 407 | -10/Mines | Core integrity fell below 50% 436 | -10/Mines | Lost 3 parts (2n1u) 496 | -10/Mines | Core integrity fell below 20% 847 | -10/Mines | Discovered new exit (range 6) 854 | -10/Mines | Entered Materials 854 | -9/Materials | Evolved 2 slots: Weapon x2 1238 | -9/Materials | Discovered new exit (range 10) 1978 | -9/Materials | Build established: Gunner 2166 | -9/Materials | Discovered new exit (range 15) 2446 | -9/Materials | Entered another Materials area 2446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2907 | -8/Materials | Build established: Scavenger-Tank 2922 | -8/Materials | Garrison activated, responded to threat 3226 | -8/Materials | Lost 3 parts (1n2w) 3266 | -8/Materials | Discovered new exit (range 14) 3579 | -8/Materials | Entered Storage 3767 | -8/Storage | Build established: Scavenger-Gunner 3786 | -8/Storage | Met 01-MTF 4003 | -8/Storage | Garrison activated, responded to threat 4265 | -8/Storage | Build established: Sprinter 4609 | -8/Storage | Build established: Gunner 4843 | -8/Storage | Discovered new exit (range 11) 4874 | -8/Storage | Entered Factory 4874 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5201 | -7/Factory | Build established: Scavenger-Gunner 5754 | -7/Factory | Lost 3 parts (3w) 6040 | -7/Factory | Cargo convoy interrupted 6064 | -7/Factory | Core integrity fell below 50% 6114 | -7/Factory | Core integrity fell below 20% 6126 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer builds a Door. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. Sneak attack on M-28 Smith. M-28 Smith destroyed. Penetrated by Slug. Lgt. Armor Plating destroyed. Acquired Backup Power III. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Slug penetrates H-55 Commando. H-55 Commando suffers critical hit (Destroy). U-05 Engineer builds a Wall. Penetrated by Slug. Backup Power III destroyed. Penetrated by Slug. H-55 Commando destroyed. Slug penetrates Wall. 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[[%!##??# | | ???????# # """"""""" ## % [ #???# | | ???? # ## [ %! #???# | | + """"""""" ## #???# | | # ## #+## ####???# | | ##### # """"""""" #### #?#####??????# | | ??????# # #??# #????????????# | | ???????### ###############??# #????????????# | | ?????????# ?????????????????# #????????????# | | ?????????# ?????????????????# #????????? ??# | | ?????????# ?????????????????# #????????????# | | ?????????# ?????????????????# #???#????????# | | ????????? ?????????????????###????????????# | | ????????? ????????????????????????????????# | | ????????? ????????????????????????????????# | | ??????????? ??????????????????????????????+??# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceInsulationStripper Manual? 0 Play Time 00:55:19 Cumulative 8.4 hours Start 2024.04.08 @ 21:34:36 End 2024.04.08 @ 22:30:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f21c703-882e-4a1e-95fb-95de007c7d6e