Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 15:01:06 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1304) 1304 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 4113 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 434 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 660/660 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Garrison Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Battery Small Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Reinforced Ion Engine Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Drone Bay Drone Bay > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- Heat Sink Heat Sink [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Battery Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 67 | 6 23 2 17 19 Power 12 | 1 5 . 2 4 Engine 12 | 1 5 . 2 4 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 5 . 3 5 Treads 6 | . 2 . 2 2 Leg 6 | . 2 . 1 3 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 5 1 7 6 Device 14 | . 3 . 7 4 Storage 4 | 1 1 . . 2 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 20 | 2 8 1 5 4 Energy Gun 10 | 1 2 . 5 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 . . 1 Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 5 2 8 5 Power 1 | . . . 1 . Propulsion 4 | . 1 . 3 . Utility 4 | . 1 1 2 . Weapon 11 | . 3 1 2 5 Highest Loss Streak 5 | . 2 1 5 2 Average Slot Usage (%) 74 | . 92 69 56 85 Engine 16 | . 14 11 14 22 Treads 6 | . 3 22 6 3 Leg 6 | . 2 . 1 14 Wheel 3 | . 21 . . . Device 11 | . 10 4 16 9 Storage 6 | . 13 . . 12 Processor 1 | . . 11 2 . Energy Gun 8 | . 3 . 9 12 Ballistic Gun 5 | . 11 . . 8 Ballistic Cannon 2 | . . 11 5 . Launcher 2 | . 8 8 . . Naked Turns 30 | . . . 30 . Heaviest Build 23 | 12 16 10 22 23 Greatest Support 40 | 26 40 40 40 20 Greatest Overweight (x) 7 | 3 1 . 7 7 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 8 | 6 8 4 4 4 Average Capacity 4 | 5 6 4 4 4 Most Carried 6 | 6 6 4 4 4 Average Carried 2 | 3 4 1 2 2 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 3 1 3 2 Class Distribution -------------------- 58% | Mutant 30% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 1341 | 250 290 77 476 248 Remotely . | . . . . . Salvage Created 1274 | . 426 164 335 349 Parts 101 | . 46 11 28 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 39 | . 13 6 10 10 Melee 1 | . . . 1 . Guns 16 | . 4 . 2 10 Cannons 9 | . . 2 7 . AOE 13 | . 9 4 . . Classes Destroyed 9 | . 7 1 . 1 Worker 1 | . 1 . . . Builder 3 | . 3 . . . Tunneler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 4 | . 3 . 1 . Swarmer 9 | . 6 . . 3 Grunt 26 | . 7 5 9 5 Brawler 1 | . . . . 1 Sentry 3 | . . 1 1 1 Best Kill Streak 5 | . 3 5 2 4 Combat Bots Only 5 | . 3 5 1 4 Max Kills in Single Turn 3 | . 3 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 3 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 3119 | . 758 241 1181 939 Core 572 | . 164 62 197 149 Absorbed by Shields 27 | . . . . 27 Core Remaining (%) 67 | 100 34 . . . Volleys Fired 158 | . 43 18 46 51 Largest 3 | . 2 2 2 3 Hottest 103 | . 85 65 75 103 Shots Fired 200 | . 70 19 48 63 Gun 130 | . 54 . 13 63 Cannon 50 | . . 15 35 . Launcher 20 | . 16 4 . . Special . | . . . . . Kinetic 106 | . 35 15 35 21 Thermal 74 | . 19 . 13 42 Explosive 20 | . 16 4 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 3 6 14 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 116 | . 32 5 30 49 Core Hits 81 | . 36 9 13 23 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2844 | . 1278 287 495 784 Guns 1158 | . 312 . 118 728 Cannons 492 | . . 118 374 . Explosions 1135 | . 966 169 . . Melee 48 | . . . . 48 Ramming 11 | . . . 3 8 Kinetic 985 | . 186 118 374 307 Thermal 665 | . 126 . 118 421 Explosive 1135 | . 966 169 . . Electromagnetic . | . . . . . Impact 48 | . . . . 48 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 34 | . 34 . . . Projectiles . | . . . . . Explosions 34 | . 34 . . . Melee . | . . . . . Knockbacks 5 | . . 1 4 . Impact . | . . . . . Kinetic 5 | . . 1 4 . Secondary . | . . . . . Self-Inflicted Damage 74 | . 74 . . . Shots 4 | . 4 . . . Rammed 3 | . . . 2 1 Targets Rammed 8 | . . . 3 5 Kicked 4 | . . . . 4 Crushed 1 | . . . 1 . Highest Temperature 296 | . 296 24 18 260 Average Temperature 107 | . 103 15 5 145 Received Heat Transfer 1356 | . 198 123 630 405 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1579 | . 310 . 297 972 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 464 | . 303 240 392 464 Initial 254 | . . 76 101 254 Average 241 | . 158 160 208 358 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 35 | 100 59 58 46 . Level 1 58 | . 40 41 53 83 Level 2 5 | . . . . 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 5 2 8 . Investigation 10 | . 4 1 5 . Extermination . | . . . . . Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 16 7 31 14 Peak Tracking Total 7 | . 5 5 7 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 4 | . 3 . 1 . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 16 | . 5 1 10 . Terminals 13 | . 5 1 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 65 | . 17 4 44 . Successful 36 | . 7 2 27 . Failed 29 | . 10 2 17 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 49 | . 17 4 28 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access 6 | . . . 6 . Terminal Hacks 26 | . 7 2 17 . Record 4 | . 2 . 2 . Part Schematic 2 | . . . 2 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 1 . 2 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 1 1 . Terminal Index 1 | . . . 1 . Alert Level 4 | . 2 . 2 . Maintenance Status 2 | . 1 . 1 . Security Status 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 6 | . . . 6 . Recycle Component 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 1 9 . Full Trace Events 14 | . 5 1 8 . Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 2 | . . . 2 . Recycled Matter 277 | . . . 277 . Retrieved Matter 481 | . . . 481 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 11 | . . . 11 . Largest Group 10 | . . . 10 1 Highest-Rated Group 107 | . . . 107 99 Highest-Rated Ally 99 | . . . 99 99 Total Orders 1 | . . . 1 . GUARD 1 | . . . 1 . Ally Attacks 52 | . . . 52 . Total Damage 765 | . . . 765 . Kills 19 | . . . 19 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 10 | . . . 10 . Drone Recoveries 8 | . . . 8 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 2821 | 74 496 248 1042 961 Spaces Moved 1357 | 63 318 126 469 381 Core 310 | 34 . . 199 77 Treads 468 | . 31 126 184 127 Legs 283 | . 20 . 86 177 Wheels 296 | 29 267 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 50 120 Average Speed 164 | 89 99 160 187 204 Slowest Speed 400 | 200 160 160 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 57 12 56 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 113 | . 94 19 . . Melee . | . . . . . Projectile . | . . . . . AOE 113 | . 94 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1756 | 80 432 156 589 499 Wait 14 | . 4 4 6 . Move 1353 | 62 317 125 468 381 Hop . | . . . . . Pick Up 87 | 11 25 3 29 19 Fast Attach . | . . . . . Attach 42 | 6 12 2 14 8 Detach 1 | . 1 . . . Swap 25 | . 11 . 3 11 Drop 55 | 1 19 4 15 16 Fire 158 | . 43 18 46 51 Melee 4 | . . . . 4 Ram . | . . . . . Kick 5 | . . . . 5 Crush 3 | . . . 3 . Escape Stasis 2 | . . . 1 1 Rewire 7 | . . . 4 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 388 | -10/Materials | Discovered new exit (range 12) 465 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 632 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Identified exit to Storage 819 | -9/Materials | Entered Storage 949 | -9/Storage | Repaired Lgt. Treads 1391 | -9/Storage | Core integrity fell below 50% 1401 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1420 | -9/Storage | Lost 5 parts (1p2n2u) 1435 | -9/Storage | Met 01-MTF 1845 | -9/Storage | Discovered new exit (range 8) 1856 | -9/Storage | Identified exit to Garrison 1861 | -9/Storage | Entered Garrison 1861 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1866 | -9/Garrison | 01-MTF left 1870 | -9/Garrison | Installed Relay Interface Framework 2022 | -9/Garrison | Build established: Scavenger-Mutant 2060 | -9/Garrison | Triggered checkpoint 2648 | -9/Garrison | Triggered checkpoint 2651 | -9/Garrison | Triggered checkpoint 2656 | -9/Garrison | Core integrity fell below 20% 2768 | -9/Garrison | Triggered checkpoint 2808 | -9/Garrison | Triggered checkpoint 2822 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Sml. Laser destroyed. Sml. Laser melted. G-34 Mercenary destroyed. Destroyed Sml. Laser. Attempting to rewire C-30 ARC. C-30 ARC is unpowered. Attempting to rewire C-30 ARC. C-30 ARC is unpowered. Acquired Ion Engine. Acquired Aluminum Leg. Dropped Aluminum Leg. Dropped Ion Engine. Acquired 10 matter. Attempting to rewire C-30 ARC. C-30 ARC is unpowered. Beams of light sweep through the air. An alarm sounds. Sml. Laser destroyed. Kicked G-34 Mercenary out of the way. Slammed into G-34 Mercenary. Kicked G-34 Mercenary out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????################ #??????????????????????? | | ????????# #??????????????????????? | | ????????# ^ #??????????????????????? | | ????????# ########### ####??????????????????????? | | ????????# #?????????# #?????????????????????????? | | ????????# #?????????# #?????????????????????????? | | ????????# #?????????# #?????????????????????????? | | ????????# #?????????# #?#####???????????????????? | | ????????# #?????????# #?# #???????????????????? | | ????????# #?????????# ###%g #######?????????????? | | ## ## ##????????# @%%g #??????????? | | #????????############## #??????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | ## ## ###??????????????????????????????????? | | #??????????????????????????????????? | | = %[#??????????????????????????????????? | | *%% #??????????????????????????????????? | | #??????????????????????????????????? | | ## ## %###??????????????????????????????????? | | ## ^^## #????????????????????????????????????? | | #????????????????????????????????????? | | % #????????????????????????????????????? | | #?????????????????????#??????????????? | | ## ## #????????????????????? ??????????????? | | ??# ## #????????????????????? ??????????????? | | ??####### #????????????????????? ??????????????? | | ????????# #????????????????????? ???????#####??? | | ????????# #????????????????????# ???????#"""#??? | | ????????# ########?????????????# #??????#" "#??? | | ????????# #?????????????# #??????#" "#??? | | ????????# ###### #?????????????# #??????#" "#??? | | ????????# #????# #?????????????# #??????## ##??? | | ????????# #????# #?????????????#*#??????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked Imp. Salvage Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Release The Drones! The More The Merrier Challenges ------------ None Game ------ Seed AccelerationResetAutohacker Manual? 0 Play Time 00:54:25 Cumulative 9.1 hours Start 2022.02.05 @ 14:07:37 End 2022.02.05 @ 15:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87cea574-9017-44ab-9456-4377e9ff2006