Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 16:45:52 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (434) 434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1454 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 300/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Cannon > --- INVENTORY (8) ---- Light Treads Light Treads Flight Unit Improved Targeting Computer Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Flight Unit Assault Rifle Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 6 1 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device . | . . . Storage 1 | 1 . . Processor 3 | . . 3 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 2 . 1 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 4 7 6 Power . | . 1 . Propulsion 3 | 2 3 3 Utility 1 | . 1 . Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 14 | . 3 11 Power 1 | . 1 . Propulsion 9 | . 2 7 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 97 91 Engine 18 | . 14 22 Treads 24 | . 28 20 Storage 12 | . 14 11 Processor 2 | . . 4 Protection 11 | . 12 11 Energy Gun 19 | . 27 11 Energy Cannon 5 | . . 10 Peak Build Rating 12 | 6 9 12 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 13 20 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 4 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 431 | 203 87 141 Remotely . | . . . Salvage Created 598 | . 70 528 Parts 35 | . 2 33 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 3 11 Guns 7 | . 2 5 Cannons 5 | . . 5 Classes Destroyed 6 | . 2 4 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 5 | . 2 3 Grunt 4 | . 1 3 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 90 | . 18 72 Missed 28 | . 4 24 Hits 62 | . 14 48 Melee 1 | . . 1 Projectile 61 | . 14 47 Damage Taken 695 | . 137 558 Core 75 | . 10 65 Absorbed by Shields . | . . . Regen/Repaired (Parts) 22 | . 22 . Core Remaining (%) 98 | 100 96 . Volleys Fired 44 | . 10 34 Largest 2 | . 2 2 Hottest 116 | . 90 116 Shots Fired 88 | . 20 68 Gun 54 | . 20 34 Cannon 34 | . . 34 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 88 | . 20 68 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 4 11 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 14 43 Core Hits 23 | . 4 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | . 158 727 Guns 512 | . 158 354 Cannons 369 | . . 369 Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic . | . . . Thermal 881 | . 158 723 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 502 | . 216 502 Average Temperature 143 | . 93 154 Received Heat Transfer 240 | . 42 198 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 9 | . 4 5 Heat Transferred 2383 | . 496 1887 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 171 | . 65 171 Initial . | . . . Average 57 | . 13 114 Influence Increases 454 | . 95 359 Destroy 0b10 Robot/C 280 | . 60 220 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 72 | . 20 52 Disable Machine 15 | . . 15 Destroy Structure 2 | . . 2 Lose Combat Pursuer 75 | . 15 60 Influence Decreases 343 | . 95 248 Time Decay 323 | . 95 228 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 5 19 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 7 | . 7 . Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1130 | 114 504 512 Spaces Moved 551 | 65 265 221 Core 26 | 26 . . Treads 525 | 39 265 221 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 116 160 167 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 41 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 729 | 104 327 298 Wait 71 | 22 39 10 Move 549 | 64 264 221 Hop . | . . . Pick Up 31 | 12 8 11 Fast Attach 1 | . . 1 Attach 13 | 6 3 4 Detach . | . . . Swap 4 | . . 4 Drop 14 | . 3 11 Fire 44 | . 10 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Repaired Med. Armor Plating 491 | -10/Materials | Repaired Med. Laser 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 731 | -9/Materials | Discovered new exit (range 9) 985 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Self-destructed Last Messages --------------- Overheating: Broken Ion Engine damaged (-1). R-06 Scavenger collects Lgt. Armor Plating. Overheating: Broken Ion Engine damaged (-1). Overheating: Energy bleed (-13). K-01 Serf cleans the Matter Filter. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary critical meltdown. K-01 Serf cleans the Matter Filter. Lgt. Treads destroyed. G-34 Mercenary destroyed. U-05 Engineer builds a Door. Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. K-01 Serf cleans the Matter Filter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. 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""" # #?????????????? | | ????????????????""" ?# #?????????????? | | ????????????????""" ??# ######?????????????? | | ???????????????? ????# t#???????????????????? | | ???????????????#+#?????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????? ????????????? | | ???????????????? ????????? | | ??????????????# ?????????? | | ??????????????# #######+####?????????? | | ??????????????# #### #????????????????????? | | ??????????????# ??? ????????????????????? | | ??????????????+ ???? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 68% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Well Done Challenges ------------ None Game ------ Seed NovaSurgeWyrmscale Manual? 0 Play Time 00:16:57 Cumulative 35.9 hours Start 2026.10.23 @ 16:30:19 End 2026.10.23 @ 16:45:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc4caab7-98bd-490b-a682-435e2a7ef451