Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.31 @ 02:05:06 Player: poppyj Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (952) 952 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 6512 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 172 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 94/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Treads Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Particle Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Particle Charger Authchip [R/Combat] Particle Cannon Flak Cannon Rocket Launcher Rocket Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Particle Charger Storage Medium Storage Unit Processor Signal Interpreter Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 1 1 . . . . . Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 45 | 7 2 5 13 4 3 3 3 . . 5 Power 9 | 1 . 1 4 . 2 1 . . . . Engine 6 | 1 . 1 3 . 1 . . . . . Core 3 | . . . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . 3 3 1 . . 1 . . 1 Treads 2 | 2 . . . . . . . . . . Leg 8 | . . 3 3 1 . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 11 | 1 2 . 2 2 1 1 1 . . 1 Device 4 | . . . 1 1 . 1 1 . . . Storage 3 | 1 1 . . . . . . . . 1 Processor 4 | . 1 . 1 1 1 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 3 . 1 4 1 . 1 1 . . 3 Energy Gun 3 | 2 . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . Ballistic Cannon 3 | . . . 1 1 . . 1 . . . Launcher 3 | . . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 1 . . . . . . 2 Parts Lost 20 | . . 2 2 1 . 7 2 . . 6 Power 3 | . . 1 . . . 1 . . . 1 Propulsion 4 | . . . 1 . . 2 . . . 1 Utility 4 | . . . . 1 . 1 1 . . 1 Weapon 9 | . . 1 1 . . 3 1 . . 3 Highest Loss Streak 5 | . . 2 1 1 . 5 1 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 59 | . 93 97 96 99 100 80 12 13 13 12 Engine 4 | . 14 12 8 . 7 6 . . . . Core 1 | . . . 2 9 7 1 . . . . Leg 14 | . . 28 31 27 23 17 . . . . Device 3 | . . . 3 7 . 5 1 6 6 3 Storage 8 | . 17 14 11 9 7 7 4 . . 4 Processor 10 | . 4 14 18 19 30 22 . . . . Energy Gun 4 | . 28 22 5 . . . . . . 1 Energy Cannon 2 | . . . 2 9 7 6 . . . . Ballistic Gun 3 | . . 3 11 . . . . . . . Ballistic Cannon 2 | . . . . 18 15 8 3 . . . Peak Build Rating 38 | 6 8 17 26 32 37 38 12 9 9 11 Average Rating 15 | 4 6 15 21 31 36 29 7 9 9 5 On Entrance 14 | . 6 8 17 26 32 37 3 9 9 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 13 23 18 27 34 38 39 16 3 3 31 Greatest Support 60 | 40 40 45 55 60 60 60 6 6 6 28 Greatest Overweight (x) 10 | . . . . . . 5 5 . . 10 Average Overweight (x) . | . . . . . . . 1 . . 3 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 5 5 15 Average Capacity 10 | 7 9 10 10 10 10 10 8 5 5 12 Most Carried 10 | 6 10 10 10 10 9 10 10 5 5 5 Average Carried 6 | 3 7 9 9 9 8 8 8 5 5 1 Final Capacity 15 | 8 10 10 10 10 10 10 5 5 5 15 Final Carried 10 | 6 10 9 10 10 9 8 5 5 5 2 Class Distribution -------------------- 65% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Matter Collected 1087 | 219 16 205 231 62 . 8 6 . . 340 Remotely . | . . . . . . . . . . . Salvage Created 1074 | . 16 91 590 174 . 113 . . . 90 Parts 67 | . 3 . 46 14 . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 31 | . . . 19 9 . 2 . . . 1 Guns 15 | . . . 14 . . . . . . 1 Cannons 12 | . . . 2 9 . 1 . . . . AOE 4 | . . . 3 . . 1 . . . . Classes Destroyed 10 | . 1 . 5 2 . 1 . . . 1 Worker 1 | . . . 1 . . . . . . . Builder 3 | . . . 3 . . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 17 | . . . 12 4 . . . . . 1 Grunt 5 | . . . 3 2 . . . . . . Sentry 5 | . . . 4 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 1 . 9 6 . 2 . . . 1 Combat Bots Only 6 | . . . 6 6 . 2 . . . 1 Max Kills in Single Turn 4 | . 1 . 4 1 . 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . 3 . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Hostile Shots Fired 451 | . . 7 161 59 . 106 38 . . 80 Missed 156 | . . 1 61 21 . 36 13 . . 24 Damage Taken 3965 | . . 246 756 400 51 1078 356 . . 1078 Core 1569 | . . 41 117 36 . 509 154 . . 712 Absorbed by Shields 20 | . . . . . . 20 . . . . Ignored by Resistances 1134 | . . 66 229 118 13 311 99 . . 298 Regen/Repaired (Parts) 244 | . . . 244 . . . . . . . Core Remaining (%) 74 | 100 . 83 70 93 . 27 . . . . Volleys Fired 96 | . 2 13 49 19 . 7 . . . 6 Largest 3 | . 2 2 2 3 . 3 . . . 2 Hottest 156 | . 80 80 88 156 . 156 . . . 88 Shots Fired 195 | . 4 26 90 49 . 19 . . . 7 Gun 108 | . 4 26 73 . . . . . . 5 Cannon 76 | . . . 10 49 . 17 . . . . Launcher 11 | . . . 7 . . 2 . . . 2 Special . | . . . . . . . . . . . Kinetic 96 | . . . 52 34 . 10 . . . . Thermal 68 | . 2 13 31 15 . 7 . . . . Explosive 11 | . . . 7 . . 2 . . . 2 Electromagnetic 20 | . 2 13 . . . . . . . 5 Robot Hit Streak 17 | . 2 10 17 8 . 6 . . . 6 Robot Miss Streak 7 | . 1 1 3 7 . 7 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 136 | . 3 19 58 37 . 10 . . . 9 Core Hits 110 | . 1 14 40 36 . 13 . . . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2519 | . 46 232 944 752 . 397 . . . 148 Guns 787 | . 46 216 457 . . . . . . 68 Cannons 1061 | . . . 103 749 . 209 . . . . Explosions 590 | . . . 335 . . 188 . . . 67 Melee . | . . . . . . . . . . . Ramming 81 | . . 16 49 3 . . . . . 13 Kinetic 1046 | . . . 338 541 . 167 . . . . Thermal 600 | . 24 104 222 208 . 42 . . . . Explosive 590 | . . . 335 . . 188 . . . 67 Electromagnetic 202 | . 22 112 . . . . . . . 68 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 32 | . . . 9 1 . . . . . 22 Projectiles 10 | . . . 9 1 . . . . . . Explosions 19 | . . . . . . . . . . 19 Melee 3 | . . . . . . . . . . 3 Knockbacks 9 | . . . . 9 . . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . 9 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . 81 Shots 2 | . . . . . . . . . . 2 Rammed 4 | . . . . . . . . . . 4 Targets Rammed 19 | . . 4 10 1 . . . . . 4 Kicked 15 | . . 4 10 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 309 | . 36 180 192 309 . . . . . 6 Average Temperature 80 | . 20 85 43 112 . . . . . 3 Received Heat Transfer 789 | . . . 165 171 . 207 36 . . 210 Effects 3 | . . . . 3 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1179 | . 50 225 460 370 . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Peak Influence 425 | . 19 6 425 320 58 183 60 . . . Initial 79 | . . 6 . 79 58 35 60 . . . Average 101 | . 7 3 147 188 58 99 45 . . . Maximum Alert Level 2 | . . . 2 1 . . . . . . Low Security (%) 74 | 100 100 100 52 51 100 100 100 . . . Level 1 23 | . . . 43 48 . . . . . . Level 2 1 | . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 1 3 . 3 1 . . . Investigation 3 | . . . 1 2 . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . . . . 1 . 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Distress Signals 1 | . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 79 | . 1 2 30 12 . 24 1 . . 9 Peak Tracking Total 13 | . 1 1 7 3 . 13 1 . . 3 Tactical Retreats 11 | . . . 3 . . 5 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Traps Triggered 6 | . . . 2 . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 6 | . . . 6 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . 6 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Machines Disabled 2 | . 1 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Machines Accessed 16 | . 2 . 4 2 1 . 3 . 4 . Terminals 9 | . 1 . 3 2 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 66 | . 4 . 17 10 1 . 3 . 31 . Successful 56 | . 3 . 14 5 1 . 2 . 31 . Failed 10 | . 1 . 3 5 . . 1 . . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 1 . 1 1 . . . . 2 . Terminals 25 | . 3 . 9 10 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . 8 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 47 | . 2 . 6 5 1 . 2 . 31 . Record 18 | . 1 . 3 3 . . . . 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 5 | . . . 1 . . . 1 . 3 . Open DSF 2 | . . . . . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . . . Scan Component 4 | . . . 4 . . . . . . . Repair 4 | . . . 4 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 4 2 . . 2 . . . Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . Time 159 | . . . 159 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 Total Damage 392 | . . . . . . . . . . 392 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Turns Passed 4926 | 113 162 393 1334 439 117 273 501 18 41 1535 Spaces Moved 2962 | 83 92 279 799 276 94 178 466 44 102 549 Core 482 | 35 . . . . . 15 100 . . 332 Treads 140 | 48 92 . . . . . . . . . Legs 1613 | . . 279 799 276 94 163 . . . 2 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 727 | . . . . . . . 366 44 102 215 Fastest Speed 40 | 50 160 120 120 120 120 120 40 40 40 40 Average Speed 135 | 113 160 120 120 120 120 127 105 40 40 230 Slowest Speed 550 | 160 160 120 120 120 120 300 300 40 40 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 24 57 50 35 3 86 14 11 74 42 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 4 | 1 . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 66 | . . . 35 . . 8 . . . 23 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 66 | . . . 35 . . 8 . . . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Total 3694 | 101 104 311 1099 346 97 208 472 43 101 812 Wait 486 | . . . 192 40 . 13 . . . 241 Move 2950 | 82 91 278 798 275 93 177 463 43 101 549 Hop 1 | . . . . . . . 1 . . . Pick Up 64 | 12 7 6 23 5 1 2 5 . . 3 Fast Attach . | . . . . . . . . . . . Attach 34 | 6 2 2 8 3 2 2 3 . . 6 Detach . | . . . . . . . . . . . Swap 12 | 1 . 3 5 1 1 1 . . . . Drop 23 | . 2 5 14 2 . . . . . . Fire 96 | . 2 13 49 19 . 7 . . . 6 Melee 3 | . . . . . . . . . . 3 Ram 4 | . . . . . . . . . . 4 Kick 15 | . . 4 10 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Met 8R-AWN 265 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Entered Mines 278 | -10/Mines | Followed 8R-AWN into the Mines 298 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Assembled infested the area 320 | -10/Mines | Build established: Mutant 325 | -10/Mines | Met a Derelict bent on vengeance 458 | -10/Mines | Learned location of 1 exit from Materials 640 | -10/Mines | Discovered new exit (range 7) 641 | -10/Mines | Discovered new exit (range 12) 646 | -10/Mines | Identified exit to Materials 669 | -10/Mines | Entered Materials 669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Identified exit to Materials 828 | -9/Materials | Discovered new exit (range 11) 876 | -9/Materials | Identified exit to Mines 1142 | -9/Materials | Build established: Scavenger-Mutant 1530 | -9/Materials | Repaired Carbon-fiber Leg 1573 | -9/Materials | Repaired Imp. Heat Sink 1605 | -9/Materials | Repaired Rocket Launcher 1656 | -9/Materials | Repaired Cld. Ion Engine 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2165 | -8/Materials | Discovered new exit (range 17) 2276 | -8/Materials | Met 7R-MNS 2305 | -8/Materials | Build established: Scavenger-Skirmisher 2422 | -8/Materials | Discovered new exit (range 18) 2441 | -8/Materials | Identified exit to Factory 2442 | -8/Materials | Entered Factory 2442 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2557 | -7/Factory | Identified exit to DSF 2559 | -7/Factory | Entered DSF 2612 | -7/DSF | Additional patrols routed to DSF 2673 | -7/DSF | Build established: Scavenger-Gunner 2798 | -7/DSF | Discovered new exit (range 17) 2821 | -7/DSF | Core integrity fell below 50% 2832 | -7/DSF | Entered Factory 2832 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2838 | -6/Factory | Lost 5 parts (1p1n1u2w) 3081 | -6/Factory | Build established: Mutant 3115 | -6/Factory | Spotted B-75 Beast 3295 | -6/Factory | Discovered new exit (range 16) 3327 | -6/Factory | Discovered new exit (range 16) 3333 | -6/Factory | Entered Lower Caves 3349 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3351 | -6/Lower Caves | Entered Data Miner 3351 | -6/Data Miner | Discovered new exit (range 6) 3359 | -6/Data Miner | Met Data Miner 3372 | -6/Data Miner | Learned location of Section 7 (-3) 3372 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3383 | -6/Data Miner | Received God Mode back door access code from Data Miner 3392 | -6/Data Miner | Entered Proximity Caves 3399 | -5/Proximity Caves | Learned Factory security intel 4200 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4232 | -5/Proximity Caves | Core integrity fell below 50% 4247 | -5/Proximity Caves | Escorted by Enhanced Grunt 4256 | -5/Proximity Caves | Lost 4 parts (1u3w) 4904 | -5/Proximity Caves | Spotted B-75 Beast 4918 | -5/Proximity Caves | Core integrity fell below 20% 4927 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Corrupted Imp. Treads self-destruct mechanism malfunctions. Acquired Corrupted Imp. Treads. Acquired 66 matter. Acquired 11 matter. The unstable cave ceiling collapses. P-70 Sage destroyed. Imp. Heat Sink fries itself beyond repair. Tesla Rifle fries itself beyond repair. Mic. Fission Core fries itself beyond repair. Antigrav System fries itself beyond repair. Tesla Rifle fries itself beyond repair. Acquired 44 matter. Acquired 47 matter. Enhanced Grunt destroyed. Acquired Prototype Leg. Acquired 103 matter. Identified Enh. Flexi-carbon Leg. Acquired 9 matter. Acquired Corrupted Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????## ##????????#####????? | | ????????????????????????### ##?????### ###### | | ????????????????????????# ##???## ## | | ????????????????????????# ##### ## | | ????????????????????????## ## #?# | | ?????????????????????#####???## #??# | | ??????????####??????## #????# #### | | ??????????# ##????# #????# ## | | ?????????## #???## #????# | | ????????## ##??# ##???## ###### | | ???????## ##?# ###### ##????# | | ???????# ### #?????## | | ???????# #??????## ##" | | ???????# #####???????###### | | ??????# ##????????????????# | | ??????## ## ## ##?????????????????## | | ???????## #?##### #???????????????????# | | ????????###?????## #???????????????????## | | ???????????????## #????????????????????# | | ?????????????### %% ##???????????????????? | | ?????????????# ! ##??????????????????? | | ?????????????# @%! #??????????????????? | | ?????????????## ###! #?????????????????? | | ??????????????# #?## #?????????????????? | | ??????####????## ## #??? #?????????????????? | | ##???## ####??###?# ##??? #????????????????? | | ##### ##????## #???? ;#???????????????? | | #????# #???? ??????????????? | | ##???# #???? ?????????????? | | ### ##??## #???? ???????????? | | #### ##### ##??? ??????????? | | #?# ### ## #???? BB ???????????? | | # #?# # #???? BB ???????????? | | # #?# # # #????# ?????????????? | | ###& #?# #####? # ???????????????? | | ??# ##?# # ## #?????????????????? | | ??####??## # # #?????????????????? | | ?????????##### # #?????????????????? | | ?????????????#####"# #?????????????????? | | ?????????????????#### ##?????????????????? | | ????????????????????# ""#??????????????????? | | ???????????????????? #####??????????????????? | | ???????????????????### ##??????????????????????? | | ?????????????????????## #???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lance | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper The Oracle Challenges ------------ None Game ------ Seed PoweredDecoySpear Manual? 0 Play Time 00:47:52 Cumulative 15.1 hours Start 2024.10.31 @ 01:17:23 End 2024.10.31 @ 02:05:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 20 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca310069-8271-4af3-b875-6c3e56aae730