Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:07:32 Player: Thaleia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3499) 3499 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8874 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Treads Improved EM Pulse Cannon Gauss Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Launcher Guidance Computer Kinecellerator Hardened Medium Armor Plating Improved Focal Shield Component Analysis Suite Improved Component Analysis Suite Improved Recalibrator > --- WEAPON ----------- KE Penetrator Heavy Shock Bomb Launcher Power Sword > --- INVENTORY -------- Fission Core Improved Treads Improved EM Pulse Cannon Gauss Rifle KE Penetrator [Rating: 76] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Heavy Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 7 | . . 1 1 1 1 . . 2 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 156 | 7 17 24 28 16 17 8 1 33 5 Power 27 | 1 3 4 3 3 4 2 . 6 1 Engine 13 | 1 3 4 2 1 2 . . . . Core 14 | . . . 1 2 2 2 . 6 1 Reactor . | . . . . . . . . . . Propulsion 50 | 2 8 9 14 1 5 1 . 10 . Treads 15 | 2 6 4 . . 1 . . 2 . Leg 29 | . 2 5 14 1 4 1 . 2 . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 5 | . . . . . . . . 5 . Utility 36 | 1 2 2 4 8 3 . . 13 3 Device 19 | . 1 . 2 5 1 . . 8 2 Storage 5 | 1 1 . 2 . . . . . 1 Processor 5 | . . 2 . . 2 . . 1 . Hackware 1 | . . . . 1 . . . . . Protection 6 | . . . . 2 . . . 4 . Artifact . | . . . . . . . . . . Weapon 43 | 3 4 9 7 4 5 5 1 4 1 Energy Gun 10 | 2 . 4 3 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 1 4 3 4 2 2 3 . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 2 . . . 2 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . 1 3 . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . 1 . Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 12 | . . . . . . . . 12 . Parts Lost 48 | . 3 8 7 1 7 9 . 9 4 Power 5 | . . 1 1 . 1 1 . 1 . Propulsion 18 | . 1 3 1 . 4 4 . 4 1 Utility 8 | . . 1 1 . . . . 4 2 Weapon 17 | . 2 3 4 1 2 4 . . 1 Highest Loss Streak 7 | . 2 7 2 1 4 5 . 4 2 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 83 | . 85 89 92 99 94 78 66 63 67 Engine 6 | . 12 10 7 6 6 5 . . . Core 4 | . . . 1 . 6 6 13 9 8 Treads 5 | . 22 23 . . . . . 2 . Leg 12 | . 2 3 25 29 24 6 6 3 6 Device 9 | . 7 1 10 9 6 6 6 12 25 Storage 7 | . 14 11 9 7 6 6 6 1 2 Processor 12 | . . 17 13 7 20 20 20 8 4 Hackware 2 | . . . . 7 6 6 6 1 . Protection 1 | . . . . 5 . . . 5 4 Energy Gun 4 | . 3 10 12 3 . . . . . Ballistic Gun 10 | . 22 7 12 15 10 11 . 3 6 Slashing Weapon 2 | . . . . 3 4 5 6 4 4 Naked Turns 107 | . . . . . . . . 17 90 Heaviest Build 133 | 14 49 56 62 72 74 73 69 77 133 Greatest Support 93 | 40 46 69 60 77 77 71 20 93 30 Greatest Overweight (x) 25 | . 13 5 4 . 3 21 3 25 8 Average Overweight (x) 1 | . . 1 . . . 2 3 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 Average Capacity 17 | 6 11 20 19 20 20 20 20 10 16 Most Carried 20 | 4 12 17 20 20 20 20 20 20 5 Average Carried 14 | 2 8 13 18 19 19 19 20 9 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 11 17 20 20 20 20 20 5 5 Class Distribution -------------------- 66% | Mutant 22% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2914 | 177 377 348 567 238 147 379 . 569 112 Remotely 250 | . 108 142 . . . . . . . Salvage Created 4101 | . 566 460 1363 290 131 178 . 976 137 Parts 238 | . 34 39 69 13 4 12 . 59 8 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 85 | . 14 16 22 7 3 9 . 12 2 Melee 7 | . . . . . 1 2 . 4 . Guns 60 | . 14 13 20 7 2 . . 2 2 AOE 14 | . . 3 2 . . 7 . 2 . Classes Destroyed 12 | . 3 4 3 1 . . . 1 . Worker 3 | . 2 . . . . . . 1 . Builder 9 | . . 1 1 . . . . 7 . Hauler 1 | . . 1 . . . . . . . Recycler 2 | . . . 1 . . . . 1 . Mechanic 2 | . . 1 1 . . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 25 | . 3 8 . 3 . 7 . 4 . Grunt 37 | . 11 6 14 2 1 . . 3 . Brawler 1 | . . . 1 . . . . . . Sentry 12 | . . 2 6 1 1 . . 2 . Hunter 4 | . . . 1 . . 2 . 1 . Programmer 6 | . . . . 1 1 . . 2 2 Best Kill Streak 10 | . 6 5 3 3 1 7 . 10 2 Combat Bots Only 7 | . 3 5 3 3 1 7 . 4 2 Max Kills in Single Turn 3 | . 1 3 2 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 . . 2 . 1 . Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1012 | . 97 117 114 98 161 113 . 222 90 Missed 306 | . 21 26 32 26 64 33 . 79 25 Damage Taken 10706 | . 839 1096 1440 777 1117 1361 . 2529 1547 Core 3327 | . 183 241 311 95 283 388 . 662 1164 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . 103 . Ignored by Resistances 245 | . . . . 39 . . . 206 . Core Remaining (%) 49 | 100 26 39 43 86 . . 21 33 . Volleys Fired 230 | . 54 57 48 23 11 13 . 17 7 Largest 3 | . 2 2 3 3 3 2 . 2 2 Hottest 135 | . 60 70 135 108 84 53 . 79 79 Shots Fired 437 | . 93 80 122 58 15 20 . 36 13 Gun 409 | . 93 74 122 58 15 12 . 23 12 Cannon . | . . . . . . . . . . Launcher 28 | . . 6 . . . 8 . 13 1 Special . | . . . . . . . . . . Kinetic 329 | . 77 73 69 48 15 12 . 23 12 Thermal 1 | . . 1 . . . . . . . Explosive 14 | . . 6 . . . 8 . . . Electromagnetic 93 | . 16 . 53 10 . . . 13 1 Robot Hit Streak 25 | . 17 25 17 10 6 3 . 9 5 Robot Miss Streak 6 | . 2 6 3 3 4 2 . 6 1 Penetration Max 1 | . . . 1 . . . . 1 . Secondary Targets 4 | . 1 1 . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 Shots Hit Robots 324 | . 64 58 88 43 16 16 . 32 7 Core Hits 201 | . 29 34 60 16 12 16 . 29 5 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . 1 1 1 . . . . 1 Critical Strikes 12 | . . 1 1 1 2 3 . 2 2 Destroy 6 | . . 1 1 1 1 . . . 2 Sever 6 | . . . . . 1 3 . 2 . Melee Attacks 83 | . . . . 4 35 17 . 21 6 Impact . | . . . . . . . . . . Slashing 83 | . . . . 4 35 17 . 21 6 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8047 | . 880 714 2013 781 388 921 . 2125 225 Guns 4578 | . 758 530 1764 705 205 50 . 371 195 Cannons . | . . . . . . . . . . Explosions 2192 | . 114 183 153 . . 510 . 1226 6 Melee 1110 | . . . . 70 151 361 . 528 . Ramming 167 | . 8 1 96 6 32 . . . 24 Kinetic 3536 | . 601 530 939 645 205 50 . 371 195 Thermal 153 | . . . 153 . . . . . . Explosive 807 | . 114 183 . . . 510 . . . Electromagnetic 2274 | . 157 . 825 60 . . . 1226 6 Impact . | . . . . . . . . . . Slashing 1110 | . . . . 70 151 361 . 528 . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 5 1 5 5 5 12 7 Average Corruption 4 | . . . 3 1 3 5 5 11 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 128 | . . . 43 4 13 50 . 12 6 Message Errors 31 | . . . 11 . 2 15 . 1 2 Matter Fused 24 | . . . 10 . 4 8 . . 2 Heat Flow Errors 15 | . . . 6 . 2 3 . 3 1 Energy Discharges 18 | . . . 4 . 2 7 . 4 1 Parts Rejected 2 | . . . 2 . . . . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 16 | . . . 5 . 2 8 . 1 . Data Loss (major) 5 | . . . 1 2 . 1 . 1 . Misfires 9 | . . . 1 1 . 5 . 2 . Alerts 6 | . . . 3 1 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 78 | . . 2 . . . 35 . 41 . Projectiles . | . . . . . . . . . . Explosions 72 | . . 2 . . . 35 . 35 . Melee 6 | . . . . . . . . 6 . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 273 | . . 61 60 . . 17 . 124 11 Shots 10 | . . 2 1 . . 1 . 6 . Rammed 9 | . 1 . . . . . . . 8 Targets Rammed 32 | . 1 1 13 1 8 . . . 8 Kicked 23 | . . 1 13 1 8 . . . . Crushed . | . . . . . . . . . . Highest Temperature 364 | . 36 13 247 364 216 130 . 257 161 Average Temperature 69 | . 12 3 71 141 65 53 . 65 26 Received Heat Transfer 2589 | . 393 297 711 150 228 . . 621 189 Effects 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . 4 . Parts Fried 14 | . . . 5 . . . . 9 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 150 | . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 394 | . 296 277 394 178 108 . . 375 248 Initial 159 | . . 6 . 119 86 . . 44 159 Average 128 | . 116 114 182 90 48 . . 155 128 Maximum Alert Level 1 | . 1 1 1 . . . . 1 1 Low Security (%) 75 | 100 81 87 50 100 100 . . 61 86 Level 1 24 | . 18 12 49 . . . . 38 13 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 3 2 2 2 . . 3 1 Investigation 3 | . 2 . 1 . . . . . . Extermination 5 | . . . . 1 2 . . 1 1 Reinforcement 8 | . 1 3 1 1 . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . 1 3 2 . . . . 2 2 Communications Jammed 18 | . . . 18 . . . . . . Distress Signals 18 | . . . 18 . . . . . . Times Spotted 153 | . 20 29 35 10 4 10 . 31 14 Peak Tracking Total 11 | . 3 7 5 3 2 4 . 9 11 Tactical Retreats 13 | . . 2 2 1 . 1 . 5 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 12 | . 5 1 3 2 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 6 | . 1 . 1 . . . . 1 3 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 7 | . 1 1 2 . 2 1 . . . Terminals 6 | . 1 1 2 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 1 4 5 . 3 1 . . . Successful 7 | . 1 2 1 . 2 1 . . . Failed 7 | . . 2 4 . 1 . . . . Catastrophic 3 | . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 4 . 2 . . . . Terminals 13 | . 1 4 5 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 2 1 . 2 1 . . . Record 1 | . . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 1 2 . 2 . . . . Full Trace Events 2 | . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 10313 | 151 976 1222 2059 746 885 2098 55 1454 667 Spaces Moved 4672 | 91 433 412 938 455 541 625 17 839 321 Core 216 | 7 6 . . . . 1 . 38 164 Treads 966 | 84 361 364 . . 5 . . 152 . Legs 3101 | . 66 48 938 455 536 624 17 260 157 Wheels . | . . . . . . . . . . Hover 12 | . . . . . . . . 12 . Flight 377 | . . . . . . . . 377 . Fastest Speed 33 | 50 120 160 120 130 122 122 330 33 50 Average Speed 191 | 151 172 249 186 130 134 322 330 151 191 Slowest Speed 1300 | 160 700 470 400 130 400 1100 330 1300 680 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 54 33 51 9 12 46 7 21 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 41 | . . . . 1 27 . . 7 6 Terrain Destroyed 166 | . 9 50 6 1 27 56 . 9 8 Melee 41 | . . . . 1 27 . . 7 6 Projectile 7 | . . . 1 . . 2 . 2 2 AOE 118 | . 9 50 5 . . 54 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 5521 | 102 577 531 1154 561 621 667 17 943 348 Wait 188 | . 40 22 48 42 4 4 . 28 . Move 4650 | 90 432 411 937 454 540 624 16 825 321 Hop 6 | . . . . . . . . 6 . Pick Up 90 | 4 16 13 38 12 4 1 . 2 . Fast Attach 65 | 6 10 7 7 . 3 4 . 25 3 Attach 38 | 1 2 9 12 3 6 1 . 4 . Detach 12 | 1 2 1 6 . 1 . . 1 . Swap 53 | . 5 8 9 13 8 3 1 4 2 Drop 74 | . 15 2 36 9 1 . . 10 1 Fire 230 | . 54 57 48 23 11 13 . 17 7 Melee 83 | . . . . 4 35 17 . 21 6 Ram 8 | . . . . . . . . . 8 Kick 23 | . . 1 13 1 8 . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 8) 1035 | -10/Materials | Discovered new exit (range 15) 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Discovered new exit (range 7) 1404 | -9/Materials | Lost 7 parts (1p2n1u3w) 1604 | -9/Materials | Core integrity fell below 50% 2286 | -9/Materials | Build established: Scavenger-Mutant 2312 | -9/Materials | Discovered new exit (range 7) 2350 | -9/Materials | Entered another Materials area 2350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2652 | -8/Materials | Build established: Gunner 3426 | -8/Materials | Core integrity fell below 50% 3595 | -8/Materials | Build established: Mutant 3959 | -8/Materials | Discovered new exit (range 16) 3986 | -8/Materials | Build established: Gunner 4409 | -8/Materials | Entered Factory 4409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5043 | -7/Factory | Discovered new exit (range 5) 5155 | -7/Factory | Entered another Factory area 5155 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5564 | -6/Factory | Lost 4 parts (1p2n1w) 5825 | -6/Factory | Build established: Mutant 6008 | -6/Factory | Discovered new exit (range 7) 6019 | -6/Factory | Discovered new exit (range 5) 6040 | -6/Factory | Entered Lower Caves 6103 | -6/Lower Caves | Core integrity fell below 50% 6163 | -6/Lower Caves | Lost 5 parts (4n1w) 6302 | -6/Lower Caves | Encountered a Warlord checkpoint 8011 | -6/Lower Caves | Discovered new exit (range 14) 8053 | -6/Lower Caves | Lost 3 parts (1p2w) 8054 | -6/Lower Caves | Destroyed 7 combat bots 8138 | -6/Lower Caves | Entered another Lower Caves area 8173 | -6/Lower Caves | Discovered new exit (range 5) 8193 | -6/Lower Caves | Entered Factory 8193 | -5/Factory | Evolved 2 slots: Utility x2 8678 | -5/Factory | Released all parts (10) 8835 | -5/Factory | Core integrity fell below 50% 8862 | -5/Factory | Lost 4 parts (2n2u) 9335 | -5/Factory | System corruption reached 10% 9393 | -5/Factory | Build established: Scavenger-Mutant 9473 | -5/Factory | Discovered new exit (range 13) 9647 | -5/Factory | Entered another Factory area 9647 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10051 | -4/Factory | Build established: Mutant 10224 | -4/Factory | Released all parts (13) 10300 | -4/Factory | Core integrity fell below 50% 10306 | -4/Factory | Core integrity fell below 20% 10314 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10299_ Gamma Bomb Trap short circuited. 10299_ A bubble of electromagnetic force engulfs the area. 10299_ Gamma Bomb Trap short circuited. 10299_ K-01 Serf destroyed. 10299_ Gamma Bomb Trap short circuited. 10299_ A bubble of electromagnetic force engulfs the area. 10299_ K-01 Serf destroyed. 10299_ U-05 Engineer lays Concrete. 10303_ U-05 Engineer repairs door. 10304_ U-05 Engineer lays Concrete. 10309_ Slammed into S-27 Virus. 10310_ U-05 Engineer lays Concrete. 10311_ Slammed into S-27 Virus. 10311_ Destabilizing: Core damaged (-23). 10312_ Slammed into S-27 Virus. 10312_ U-05 Engineer lays Concrete. 10313_ Slammed into S-27 Virus. 10313_ U-05 Engineer lays Concrete. 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""" """%s%s u % !!! | | ???????????# """ """ # u " !! " | | ??????????????? + u " !! " | | ?????????????? """ """ #######g " " | | ?????????????? """ """ #?? g !% | | ??????????????? ?"" """ ## ! """ %"" """ " | | ???????????????? ## """ ! """ """ " | | ?????????????????##?###### """ """ """ " | | ?????????????????????????# | | ?????????????????????????# """ "" | | ???????????????????????????"""S""" ###### | | ????????????????????????????##### # #????? | | ?????????????????############### #????? | | ?????????????????# # +????? | | ?????????????????# """ """ """ # #????? | | ?????????????????# """ """ """ # "" "" #????? | | ?????????????????# """ """ """ # ""F"" #????? | | ?????????????????# # """ #????? | | ?????????????????# """ """ """ # #????? | | ?????????????????# """ """ """ # +????? | | ?????????????????# """ """ """ + ########????? | | ?????????????????# # #???????????? | | ?????????????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Resistance: EM 15 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Launcher Accuracy 30 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Total Silence Challenges ------------ None Game ------ Seed MicroParticlePrototype Manual? 0 Play Time 01:13:33 Cumulative 10.0 hours Start 2024.04.16 @ 01:41:46 End 2024.04.18 @ 23:07:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fd3764e-c16a-4a0f-942a-76ccb9250081