Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 12:14:18 Player: gorb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (240) 240 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1825 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Drone Bay (2/2) Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Large Battery Hardened Light Armor Plating Hacking Suite Drone Bay Medium Laser Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 7 3 6 6 1 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device . | . . . . . Storage 4 | 1 2 1 . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 3 1 1 2 . Energy Gun 4 | 2 1 1 . . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 4 8 . Power 3 | . . 1 2 . Propulsion 6 | . . 2 4 . Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 5 | . . 2 5 . To Critical Strikes . | . . . . . Average Backups 5 | 3 6 6 6 3 Power . | . 1 . . . Propulsion 1 | . 3 2 . . Utility 1 | . . 1 3 2 Weapon 2 | 1 2 3 2 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 96 96 72 24 Engine 8 | . 14 10 6 . Leg 6 | . . . 14 . Wheel 21 | . 28 41 10 . Storage 15 | . 24 17 11 8 Processor 5 | . . 4 9 . Energy Gun 13 | . 28 22 3 . Energy Cannon 6 | . . . 16 . Peak Build Rating 17 | 6 9 16 17 5 Average Rating 10 | 3 7 13 13 3 On Entrance 6 | . 6 9 14 5 Naked Turns 16 | . . . . 16 Heaviest Build 29 | 14 18 21 29 16 Greatest Support 44 | 20 20 44 24 3 Greatest Overweight (x) 7 | 1 . . 7 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 8 8 10 8 Most Carried 9 | 5 8 9 9 5 Average Carried 5 | 3 6 6 5 3 Final Capacity 10 | 8 8 10 10 5 Final Carried 9 | 4 8 9 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 404 | 190 98 30 50 36 Remotely . | . . . . . Salvage Created 297 | . 63 176 58 . Parts 18 | . 6 7 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 8 | . 3 4 1 . Guns 7 | . 3 4 . . Cannons 1 | . . . 1 . Classes Destroyed 4 | . 2 1 1 . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 4 | . . 4 . . Sentry 1 | . . . 1 . Best Kill Streak 3 | . 3 2 1 . Combat Bots Only 3 | . 3 2 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 218 | . 40 45 99 34 Missed 68 | . 10 14 34 10 Hits 150 | . 30 31 65 24 Projectile 150 | . 30 31 65 24 Critical Strikes 5 | . . 1 4 . Damage Taken 1777 | . 277 406 873 221 Core 473 | . 68 51 232 122 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 72 . . . Volleys Fired 34 | . 9 15 10 . Largest 2 | . 2 2 2 . Hottest 120 | . 106 112 120 . Shots Fired 66 | . 18 29 19 . Gun 56 | . 18 29 9 . Cannon 10 | . . . 10 . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 66 | . 18 29 19 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 6 7 . Robot Miss Streak 6 | . 2 6 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | . 8 14 14 . Core Hits 11 | . 4 6 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 2 3 . Burn 7 | . 2 2 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 662 | . 163 233 266 . Guns 473 | . 138 233 102 . Cannons 162 | . . . 162 . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . 25 . 2 . Kinetic . | . . . . . Thermal 635 | . 138 233 264 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . 11 . . . Shots . | . . . . . Rammed 3 | . 3 . . . Targets Rammed 4 | . 3 . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 352 | . 279 352 153 . Average Temperature 123 | . 141 152 57 . Received Heat Transfer 714 | . 54 216 402 42 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 2035 | . 555 740 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 83 | . 83 56 36 17 Initial 26 | . . 26 . 3 Average 11 | . 13 23 6 3 Influence Increases 338 | . 114 115 95 14 Destroy 0b10 Robot/C 160 | . 60 80 20 . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 42 | . 12 20 10 . Successful Hack 69 | . 21 15 19 14 Destroy Structure 2 | . 1 . 1 . Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 321 | . 51 178 90 2 Entered New Map 39 | . . 37 . 2 Time Decay 252 | . 51 111 90 . Lost Part 30 | . . 30 . . Squads Dispatched 5 | . 2 1 2 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 9 6 10 8 Peak Tracking Total 9 | . 7 4 5 9 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 13 | . 6 2 4 1 Terminals 12 | . 6 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 35 | . 17 7 10 1 Successful 22 | . 12 3 6 1 Failed 13 | . 5 4 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 32 | . 17 7 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 20 | . 12 3 4 1 Record 5 | . 5 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Fabricator Index 1 | . . . 1 . Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Recall Reinforcements 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 5 | . 4 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 2 2 1 Full Trace Events 5 | . 2 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1049 | 76 244 242 409 78 Spaces Moved 760 | 83 257 183 185 52 Core 99 | 27 . . 20 52 Treads . | . . . . . Legs 133 | . . . 133 . Wheels 528 | 56 257 183 32 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 85 90 50 Average Speed 109 | 72 80 85 179 144 Slowest Speed 400 | 100 80 90 400 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 51 14 26 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 908 | 96 277 240 241 54 Wait 60 | . . 29 31 . Move 757 | 82 256 182 185 52 Hop . | . . . . . Pick Up 23 | 7 5 6 5 . Fast Attach 3 | 3 . . . . Attach 18 | 3 1 4 9 1 Detach . | . . . . . Swap 6 | 1 2 2 . 1 Drop 3 | . 1 2 . . Fire 34 | . 9 15 10 . Melee . | . . . . . Ram 3 | . 3 . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 524 | -9/Materials | Discovered new exit (range 11) 563 | -9/Materials | Entered Storage 645 | -9/Storage | Lost 5 parts (1p2n2w) 942 | -9/Storage | Core integrity fell below 50% 953 | -9/Storage | Lost 4 parts (1p3n) 972 | -9/Storage | Identified exit to Garrison 972 | -9/Storage | Entered Garrison 1029 | -9/Garrison | Core integrity fell below 20% 1034 | -9/Garrison | Released all parts (3) 1050 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE Discarded Hacking Suite. ALERT: Dispatching investigation squad to Recycling. Slug penetrates Wall. Slug penetrates G-34 Mercenary. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Released Med. Storage Unit. Released Hrd. Light Armor Plating. Released Lgt. Assault Rifle. Acquired 36 matter. S-10 Pest destroyed. Connecting with Garrison Terminal... >>Access(Emergency) Found 46 emergency access points. Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??++???????????????????# ???????????????????????+ | | ???????????????????????# ???????????????????????? | | ?????????????+?????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????+ #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????+ | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????+ | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????????????+? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????????????+? | | ???????????????????????# s#??????######""""## #? | | ???????????????????????# s######## #? | | ???????????????????????+ +? | | ???????????????????????+ #? | | ???????????????????????####T###### ## #??? ?? | | ??????????????????????????###????# ## ## #+ | | ?????????????????????????????????" "? | | ?????????????????????????????????" ^ "? | | ?????????????????????????????????" "? | | ???????????????????????????????+?" "? | | ?????????????????????????????????# ## ## #? | | ???????????????????????######+#### ## ##?? ?? | | ???????????????????????# "%" | | ???????????????????????+ [!! *%[ | | ???????????????????????# ###+#### | | ???????????????????????# #??????##+###""""###+##+ | | ???????????????????????# #????????????????+?????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackDiametricLance Manual? 0 Play Time 00:20:45 Cumulative 26.7 hours Start 2025.05.10 @ 11:19:32 End 2025.05.10 @ 12:14:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 36 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdbb8b03-8038-46f8-899c-f6b2b47c5299