Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 20:35:39 Player: Thqwib Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (3944) 3944 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2476) 2476 TOTAL SCORE: 13260 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 560 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Hacking Suite Relay Coupler [Cutter] (25) Relay Coupler [Grunt] (23) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Relay Coupler [Specialist] (19) Relay Coupler [Specialist] (19) Relay Coupler [Proto] (9) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Centrium Light Armor Plating Graphene Brace Hacking Suite Relay Coupler [Cutter] Relay Coupler [Grunt] > --- WEAPON ----------- Field Laser Field Laser Plasma Rifle > --- INVENTORY -------- Improved Melee Analysis Suite Advanced Melee Analysis Suite Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Proto] [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . 2 . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 10 | . . 1 1 1 1 . . . 2 . . . 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 198 | . 2 1 28 13 9 5 10 87 11 3 2 . 8 19 Power 33 | . . . 2 1 2 . 2 16 4 3 . . 1 2 Engine 12 | . . . 1 . 1 . 1 5 3 1 . . . . Core 17 | . . . 1 1 1 . 1 11 . 1 . . 1 . Reactor 4 | . . . . . . . . . 1 1 . . . 2 Propulsion 48 | . . . 9 4 . . . 26 3 . 1 . 3 2 Treads 5 | . . . . . . . . 5 . . . . . . Leg 17 | . . . 3 2 . . . 12 . . . . . . Wheel 10 | . . . 6 2 . . . 2 . . . . . . Hover 4 | . . . . . . . . . . . . . 3 1 Flight 12 | . . . . . . . . 7 3 . 1 . . 1 Utility 67 | . 1 . 10 5 4 3 3 26 2 . . . 4 9 Device 32 | . 1 . 6 1 1 1 1 13 1 . . . 2 5 Storage 2 | . . . . 1 . . . 1 . . . . . . Processor 10 | . . . . . 1 . 1 4 1 . . . 1 2 Hackware 8 | . . . 1 1 . . . 4 . . . . 1 1 Protection 15 | . . . 3 2 2 2 1 4 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 50 | . 1 1 7 3 3 2 5 19 2 . 1 . . 6 Energy Gun 14 | . . . 5 1 1 . 1 2 . . . . . 4 Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 19 | . 1 1 . 2 1 . 3 8 1 . . . . 2 Ballistic Cannon 3 | . . . . . 1 . 1 1 . . . . . . Launcher 5 | . . . . . . 2 . 3 . . . . . . Special Weapon 3 | . . . . . . . . 2 1 . . . . . Impact Weapon 3 | . . . . . . . . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 1 1 1 . . . . 3 Parts Lost 54 | . . . 5 1 . 3 . 19 6 3 . 3 6 8 Power 9 | . . . . . . . . 4 2 1 . . 1 1 Propulsion 17 | . . . 3 . . . . 6 3 2 . 1 1 1 Utility 19 | . . . 2 1 . 2 . 5 . . . 2 3 4 Weapon 9 | . . . . . . 1 . 4 1 . . . 1 2 Highest Loss Streak 8 | . . . 4 1 . 3 . 8 5 3 . 3 3 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 94 77 92 90 85 80 86 90 75 72 45 50 40 60 Engine 3 | . 14 11 5 . 3 6 6 2 6 4 . . . . Core 6 | . . . 3 7 8 6 6 10 2 3 . . 2 . Treads 1 | . . . . . . . . 3 . . . . . . Leg 7 | . 28 22 7 13 . . . 10 . . . . . . Wheel 4 | . . . 14 8 13 13 13 3 . . . . . . Flight 2 | . . . . . . . . 2 18 15 1 4 . . Device 13 | . 9 11 13 15 13 13 13 16 3 . . . 5 13 Storage 3 | . 14 11 9 7 6 6 6 2 . . . . . . Processor 9 | . . . . . 5 6 13 13 12 17 17 16 10 14 Hackware 5 | . . . 4 6 . . . 2 23 23 23 22 14 11 Protection 3 | . . . 7 7 13 10 6 3 . . . . . 1 Energy Gun 2 | . 1 . 6 7 6 3 6 . . . . . . 5 Energy Cannon 1 | . . . 7 7 . . . . . . . . . . Ballistic Gun 7 | . 26 22 12 7 6 5 6 8 1 5 . . . . Ballistic Cannon 1 | . . . . . 5 3 6 1 . . . . . . Impact Weapon 2 | . . . . . . . . 4 3 . . . . . Peak Build Rating 107 | 6 7 8 27 48 65 67 70 77 58 51 33 33 43 107 Average Rating 47 | 6 6 7 21 38 59 63 66 55 48 42 27 32 36 74 On Entrance 33 | 6 6 7 8 25 48 65 48 67 49 46 33 33 24 42 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 140 | 14 15 16 32 116 140 140 121 132 19 16 4 2 8 30 Greatest Support 76 | 20 20 20 42 56 56 56 56 76 21 16 6 6 12 50 Greatest Overweight (x) 5 | . . . 2 2 2 2 2 5 1 . . . . 1 Average Overweight (x) . | . . . . . 2 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 11 | 8 8 8 8 9 25 25 25 12 5 5 5 5 5 5 Most Carried 25 | 5 5 7 8 11 22 24 24 25 5 5 5 5 5 5 Average Carried 9 | 5 4 5 7 7 14 22 21 11 4 4 4 5 4 4 Final Capacity 25 | 8 8 8 8 25 25 25 25 5 5 5 5 5 5 5 Final Carried 24 | 4 5 6 8 11 22 24 24 5 5 4 5 5 5 4 Class Distribution -------------------- 27% | Scavenger-Mutant 23% | Mutant 15% | Tank 11% | Scavenger-Tank 5% | Commander-Sprinter 5% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Commander-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Matter Collected 3878 | 198 213 . 377 190 332 . . 2028 219 41 . . . 280 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3577 | . 213 . 634 371 502 . . 1376 135 . . . 29 317 Parts 140 | . 13 . 26 19 14 . . 55 . . . . 2 11 Haulers Intercepted 4 | . 2 . 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Combat Hostiles Destroyed 59 | . 3 . 11 8 5 . . 28 . . . . . 4 Melee 1 | . . . . . . . . 1 . . . . . . Guns 45 | . 3 . 10 6 4 . . 18 . . . . . 4 Cannons 12 | . . . 1 2 1 . . 8 . . . . . . AOE 1 | . . . . . . . . 1 . . . . . . Classes Destroyed 15 | . 2 . 2 3 3 . . 5 . . . . . . Worker 2 | . . . 1 . . . . . . . . . 1 . Hauler 4 | . 2 . 1 . 1 . . . . . . . . . Recycler 2 | . . . . . 1 . . . 1 . . . . . Operator 4 | . . . . 1 1 . . 1 . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 9 | . . . . 3 . . . 6 . . . . . . Cutter 4 | . . . . . . . . 4 . . . . . . Grunt 28 | . 3 . 8 4 4 . . 5 . . . . . 4 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . Sentry 7 | . . . 3 . . . . 4 . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . 1 . . 3 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 2 . 6 3 4 . . 6 1 . . . 1 2 Combat Bots Only 6 | . 2 . 5 3 2 . . 6 . . . . . 2 Max Kills in Single Turn 2 | . 1 . 1 1 1 . . 2 1 . . . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Hostile Shots Fired 1017 | . 37 9 30 30 30 4 . 455 . 52 21 48 112 189 Missed 366 | . 16 5 6 6 10 1 . 146 . 25 10 18 51 72 Damage Taken 10076 | . 231 55 702 441 458 136 . 3377 179 438 151 444 1019 2445 Core 3429 | . 31 14 118 55 104 . . 353 25 160 151 357 747 1314 Absorbed by Shields 1050 | . . . . . . . . 937 . 40 . 73 . . Redirected to Shielding 37 | . . . 16 . . . . 21 . . . . . . Core Remaining (%) 70 | 100 87 96 78 92 . . . 46 . . . 30 35 . Volleys Fired 272 | . 34 . 35 21 25 1 . 128 2 . . . . 26 Largest 3 | . 2 . 3 3 3 3 . 3 1 . . . . 3 Hottest 201 | . 40 . 152 140 140 97 . 145 5 . . . . 201 Shots Fired 568 | . 68 . 85 62 66 3 . 237 2 1 . . . 44 Gun 420 | . 68 . 50 41 50 1 . 165 . 1 . . . 44 Cannon 132 | . . . 35 21 16 . . 60 . . . . . . Launcher 14 | . . . . . . 2 . 12 . . . . . . Special 2 | . . . . . . . . . 2 . . . . . Kinetic 331 | . 68 . 38 20 40 1 . 148 . 1 . . . 15 Thermal 189 | . . . 47 35 1 . . 77 . . . . . 29 Explosive 14 | . . . . . . 2 . 12 . . . . . . Electromagnetic 32 | . . . . 7 25 . . . . . . . . . Robot Hit Streak 40 | . 12 . 23 10 7 3 . 40 2 . . . . 23 Robot Miss Streak 15 | . 3 . 3 3 6 1 . 15 . . . . . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 Secondary Targets 2 | . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . Autonomous 24 | . . . . . . . . 24 . . . . . . Shots Hit Robots 406 | . 47 . 53 34 48 3 . 178 3 . 1 . 3 36 Core Hits 189 | . 10 . 29 18 19 . . 96 . . . . 1 16 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . . Critical Strikes 18 | . . . . . 3 . . 14 . . . . . 1 Burn 4 | . . . . . . . . 3 . . . . . 1 Destroy 3 | . . . . . . . . 3 . . . . . . Blast 10 | . . . . . 3 . . 7 . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . Melee Attacks 112 | . . . . . . . . 59 5 . 5 20 23 . Impact 64 | . . . . . . . . 59 5 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . 5 20 23 . Sneak Attacks 4 | . . . . . . . . 1 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9049 | . 571 . 983 704 1069 202 . 4420 128 . 25 . 124 823 Guns 5603 | . 571 . 614 465 727 16 . 2387 . . . . . 823 Cannons 1932 | . . . 369 231 246 . . 1086 . . . . . . Explosions 916 | . . . . . 96 186 . 634 . . . . . . Melee 518 | . . . . . . . . 241 128 . 25 . 124 . Ramming 80 | . . . . 8 . . . 72 . . . . . . Kinetic 4264 | . 571 . 405 231 594 16 . 2081 . . . . . 366 Thermal 2867 | . . . 578 344 96 . . 1392 . . . . . 457 Explosive 820 | . . . . . . 186 . 634 . . . . . . Electromagnetic 500 | . . . . 121 379 . . . . . . . . . Impact 369 | . . . . . . . . 241 128 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 149 | . . . . . . . . . . . 25 . 124 . Highest Corruption 11 | . . 2 11 5 . . . 2 1 1 1 1 8 9 Average Corruption 2 | . . 2 11 5 . . . 1 1 1 1 1 6 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 62 | . . 1 10 3 . . . 38 1 2 1 . 4 2 Message Errors 11 | . . 1 . . . . . 7 . . 1 . 2 . Matter Fused 13 | . . . 3 2 . . . 5 1 1 . . 1 . Heat Flow Errors 7 | . . . 1 1 . . . 5 . . . . . . Energy Discharges 11 | . . . 2 . . . . 7 . . . . 1 1 Parts Rejected 3 | . . . 3 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . 7 . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 . . . . . . Misfires 4 | . . . . . . . . 3 . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 334 | . . . 10 . 9 . . 222 68 . . . 25 . Projectiles 47 | . . . 10 . . . . 37 . . . . . . Explosions 9 | . . . . . 9 . . . . . . . . . Melee 278 | . . . . . . . . 185 68 . . . 25 . Knockbacks 25 | . . . . . 2 . . 22 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Kinetic 18 | . . . . . 2 . . 16 . . . . . . Secondary 6 | . . . . . . . . 6 . . . . . . Self-Inflicted Damage 118 | . . . . . . . . 118 . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 255 | . . . 255 . . . . 252 . 31 . . . 150 Average Temperature 57 | . . . 53 . . . . 63 . 18 . . . 52 Received Heat Transfer 1847 | . 126 27 180 126 144 . . 648 . 137 . . 96 363 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 . . 6 2 . . . . . Impact Corruptions 8 | . . . . . . . . 6 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . . . 2 1 . . . 2 . . . . . 3 Heat Transferred 5294 | . . . 999 592 100 . . 2483 . . . . . 1120 Parts Sabotaged 13 | . . . . . . . . 13 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Peak Influence 2145 | . 139 87 330 212 250 29 . 2145 1369 959 531 426 431 415 Initial 1125 | . . 58 36 82 35 17 . 16 1125 958 497 371 220 225 Average 566 | . 85 71 181 140 167 18 . 982 1246 926 508 376 253 277 Maximum Alert Level 5 | . . . 1 1 1 . . 5 4 3 2 2 2 2 Low Security (%) 32 | 100 100 100 54 82 56 100 100 9 . . . . 20 9 Level 1 22 | . . . 45 17 43 . . 1 . . . 94 74 89 Level 2 11 | . . . . . . . . 22 . . 100 6 5 1 Level 3 14 | . . . . . . . . 30 . 100 . . . . Level 4 9 | . . . . . . . . 16 100 . . . . . Level 5 8 | . . . . . . . . 20 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 1 3 . . . 2 . . . 1 8 Investigation 3 | . . . 1 . . . . . . . . . . 2 Extermination 2 | . . . . 1 . . . . . . . . . 1 Reinforcement 9 | . 1 . 1 . 2 . . . . . . . 1 4 Assault 2 | . . . . . 1 . . . . . . . . 1 Garrison 2 | . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Distress Signals 8 | . . . 3 . 1 . . . 1 . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 209 | . 10 6 16 12 8 5 . 45 6 14 3 6 25 53 Peak Tracking Total 19 | . 5 6 6 4 3 5 . 15 5 16 3 6 19 18 Tactical Retreats 22 | . . . . . . . . 4 . 2 . 1 5 10 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Traps Triggered 17 | . . 1 1 . 2 . . 3 1 1 . 4 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Machines Disabled 16 | . 1 . . . 1 . . 13 . . 1 . . . Max in Single Turn 2 | . 1 . . . 1 . . 2 . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Machines Accessed 32 | . 2 1 4 3 1 . 2 2 4 1 3 1 5 3 Terminals 22 | . 2 1 4 2 1 . 1 2 1 1 1 1 4 1 Fabricators 2 | . . . . 1 . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 1 . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . Total Hacks 73 | . 6 3 11 6 1 . 3 5 9 3 7 2 11 6 Successful 33 | . 3 3 8 1 1 . 1 1 3 . 3 1 7 1 Failed 40 | . 3 . 3 5 . . 2 4 6 3 4 1 4 5 Catastrophic 8 | . . . 1 . . . . 1 2 . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 3 1 5 2 . . 1 . 3 . . . 2 . Terminals 55 | . 6 3 11 4 1 . 2 5 3 3 4 2 9 2 Fabricators 5 | . . . . 2 . . . . . . . . . 3 Repair Stations 5 | . . . . . . . . . 3 . 2 . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . . . 2 . . . . 1 Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . Terminal Hacks 19 | . 1 2 5 1 1 . . 1 . . 1 1 6 . Part Schematic 1 | . . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . 1 . . . . . 1 . 2 . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . 1 . . . . . 1 . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Maintenance Status 2 | . . . 1 . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 1 . 1 . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 8 | . 2 1 3 . . . . . 1 . . . 1 . Terminals 8 | . 2 1 3 . . . . . 1 . . . 1 . Botnet 8 | . 2 1 3 . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 30 | . 2 1 4 3 . . 2 2 4 1 3 1 4 3 Full Trace Events 3 | . . . . . . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Used RIF Installer 2 | . . . . . . . . 1 . . . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . broadcast_data 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 21 | . . . . . . . . 20 . . . . . 1 Machine Destruction 21 | . . . . . . . . 20 . . . . . 1 Attached 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 10 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Total Allies 10 | . . . . . . . . 10 . . . . . . Largest Group 10 | . . . . . . . . 10 9 4 . . . . Highest-Rated Group 413 | . . . . . . . . 413 384 273 . . . . Highest-Rated Ally 116 | . . . . . . . . 116 116 116 . . . . Total Orders 4 | . . . . . . . . 3 . 1 . . . . ROAM 1 | . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . GUARD 2 | . . . . . . . . 1 . 1 . . . . Ally Attacks 58 | . . . . . . . . 20 31 7 . . . . Total Damage 2392 | . . . . . . . . 937 1168 287 . . . . Kills 17 | . . . . . . . . 8 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Turns Passed 6678 | 1 321 199 512 501 467 118 225 2833 184 135 77 200 329 576 Spaces Moved 5375 | 1 172 164 306 308 255 81 156 1825 271 217 121 222 447 829 Core 568 | . . . . . . . . 12 . . 94 36 283 143 Treads 54 | . . . . . . . . 54 . . . . . . Legs 1331 | 1 172 164 84 109 . . . 801 . . . . . . Wheels 1356 | . . . 222 199 255 81 156 443 . . . . . . Hover 517 | . . . . . . . . . . . . . 164 353 Flight 1549 | . . . . . . . . 515 271 217 27 186 . 333 Fastest Speed 26 | 120 120 120 86 100 130 115 115 26 26 29 35 40 50 40 Average Speed 84 | 120 120 120 103 109 130 127 129 102 29 30 47 41 57 51 Slowest Speed 200 | 120 120 120 190 130 130 130 130 200 104 35 50 50 70 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 10 3 9 . . . 2 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 26 | 2 24 22 27 14 8 66 4 99 7 39 6 29 25 21 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 41 | . . . 6 . . . . 14 4 . 2 3 12 . Terrain Destroyed 156 | . . . 7 . 9 17 . 102 4 . 2 3 12 . Melee 35 | . . . . . . . . 14 4 . 2 3 12 . Projectile 21 | . . . 7 . 5 . . 9 . . . . . . AOE 100 | . . . . . 4 17 . 79 . . . . . . Terrain Rammed 1 | . . . . . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . 1 . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Total 6820 | 2 219 166 435 431 337 91 179 2479 360 277 133 298 481 932 Wait 412 | . 7 . 39 61 31 . . 127 49 54 . . 2 42 Move 5323 | . 171 163 305 307 255 80 156 1809 264 200 121 220 446 826 Hop 14 | . . . . . . . . 4 3 6 . . . 1 Pick Up 86 | . 3 1 11 10 12 4 7 27 2 . 2 . 2 5 Fast Attach 97 | . 1 . 14 7 2 . 2 43 6 1 2 . 6 13 Attach 61 | . 1 . 10 2 3 1 7 24 4 1 . . 2 6 Detach 17 | . . . 3 . 1 . 1 7 3 . . . . 2 Swap 40 | . . 1 4 4 4 4 1 20 1 1 . . . . Drop 118 | 2 2 1 14 18 4 1 5 50 3 4 3 . . 11 Fire 272 | . 34 . 35 21 25 1 . 128 2 . . . . 26 Melee 112 | . . . . . . . . 59 5 . 5 20 23 . Ram 2 | . . . . . . . . 2 . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 130 | . . . . . . . . 44 18 10 . 58 . . Rewire 135 | . . . . . . . . 135 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 468 | -9/Materials | Discovered new exit (range 8) 499 | -9/Materials | Discovered new exit (range 16) 522 | -9/Materials | Entered another Materials area 522 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 598 | -8/Materials | Identified exit to Factory 779 | -8/Materials | Crushed by falling debris 779 | -8/Materials | System corruption reached 10% 810 | -8/Materials | Lost 4 parts (2n2u) 1034 | -8/Materials | Entered Factory 1034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -7/Factory | Build established: Scavenger-Tank 1344 | -7/Factory | Identified exit to Lower Caves 1494 | -7/Factory | Discovered new exit (range 15) 1535 | -7/Factory | Entered another Factory area 1535 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1679 | -6/Factory | Build established: Tank 2002 | -6/Factory | Sucked down chute 2002 | -6/Factory | Entered Waste 2026 | -6/Waste | Spotted C-40 Crusher 2053 | -6/Waste | Spotted C-40 Crusher 2063 | -6/Waste | Spotted C-40 Crusher 2079 | -6/Waste | Spotted C-40 Crusher 2082 | -6/Waste | Spotted C-40 Crusher 2102 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2105 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2108 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2109 | -6/Waste | Discovered new exit (range 10) 2120 | -6/Waste | Entered Factory 2139 | -6/Factory | Lost 3 parts (2u1w) 2345 | -6/Factory | Identified exit to Garrison 2345 | -6/Factory | Entered Garrison 2401 | -6/Garrison | Build established: Gunner 2491 | -6/Garrison | Triggered checkpoint 2521 | -6/Garrison | Garrison Relay disabled 2596 | -6/Garrison | Triggered checkpoint 2767 | -6/Garrison | Lost 8 parts (1p2n3u2w) 2970 | -6/Garrison | Heavy support dispatched to Factory 3099 | -6/Garrison | Build established: Scavenger-Mutant 3109 | -6/Garrison | Discovered new exit (range 10) 3279 | -6/Garrison | Garrison Relay disabled 3355 | -6/Garrison | Spotted B-75 Beast 3366 | -6/Garrison | Heavy support dispatched to Factory 3457 | -6/Garrison | Destroyed B-75 Beast 3493 | -6/Garrison | Lost 5 parts (1p2n1u1w) 3527 | -6/Garrison | Rewired B-86 Titan 3541 | -6/Garrison | Rewired B-75 Beast 3591 | -6/Garrison | Heavy support dispatched to Factory 3777 | -6/Garrison | Triggered checkpoint 3937 | -6/Garrison | Triggered checkpoint 3941 | -6/Garrison | Triggered checkpoint 3978 | -6/Garrison | Heavy support dispatched to Factory 4186 | -6/Garrison | Discovered new exit (range 15) 4204 | -6/Garrison | Core integrity fell below 50% 4253 | -6/Garrison | Lost 3 parts (2n1u) 4462 | -6/Garrison | Garrison Relay disabled 4494 | -6/Garrison | Garrison Relay disabled 4553 | -6/Garrison | Triggered checkpoint 4600 | -6/Garrison | Heavy support dispatched to Factory 4758 | -6/Garrison | Installed Relay Interface Framework 4914 | -6/Garrison | Found Relay Coupler [Proto] 5084 | -6/Garrison | H-XX Assembler disabled 5094 | -6/Garrison | Discovered new exit (range 5) 5103 | -6/Garrison | Triggered checkpoint 5121 | -6/Garrison | Garrison Relay disabled 5154 | -6/Garrison | Build established: Commander-Sprinter 5178 | -6/Garrison | Entered Factory 5178 | -5/Factory | Accompanied by 9 allies 5178 | -5/Factory | Evolved 2 slots: Utility x2 5204 | -5/Factory | Garrison activated, responded to threat 5246 | -5/Factory | Lost 5 parts (2p2n1w) 5246 | -5/Factory | Lost 4 allies 5259 | -5/Factory | Discovered new exit (range 18) 5323 | -5/Factory | Identified exit to Garrison 5362 | -5/Factory | Entered Garrison 5362 | -5/Garrison | Accompanied by 4 allies 5428 | -5/Garrison | Spotted B-75 Beast 5434 | -5/Garrison | Triggered checkpoint 5457 | -5/Garrison | Lost 4 allies 5464 | -5/Garrison | Triggered checkpoint 5491 | -5/Garrison | Spotted B-75 Beast 5493 | -5/Garrison | Discovered new exit (range 10) 5497 | -5/Garrison | Entered Factory 5524 | -5/Factory | Lost 3 parts (1p2n) 5574 | -5/Factory | Identified exit to Garrison 5574 | -5/Factory | Entered Garrison 5597 | -5/Garrison | Expanded RIF knowledge: Command Fork 5763 | -5/Garrison | Core integrity fell below 50% 5767 | -5/Garrison | Discovered new exit (range 13) 5774 | -5/Garrison | Entered Factory 5774 | -4/Factory | Evolved 2 slots: Utility x2 5793 | -4/Factory | Build established: Mutant 5799 | -4/Factory | Lost 3 parts (1n2u) 6053 | -4/Factory | Core integrity fell below 50% 6075 | -4/Factory | Lost 3 parts (1n2u) 6082 | -4/Factory | Discovered new exit (range 22) 6102 | -4/Factory | Identified exit to Research 6103 | -4/Factory | Entered Research 6103 | -3/Research | Evolved 2 slots: Utility x2 6108 | -3/Research | Found Prototype Device 6108 | -3/Research | Identified Exp. Thermal Shield 6537 | -3/Research | Spotted B-86 Titan 6616 | -3/Research | Core integrity fell below 50% 6670 | -3/Research | Core integrity fell below 20% 6679 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06621_ K-01 Serf cleans the Catalytron. 06623_ System corrupted: Component data lost. 06624_ K-01 Serf cleans the Catalytron. 06625_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06626_ K-01 Serf cleans the Catalytron. 06628_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 06635_ Connecting with Repair Station... 06648_ System corrupted: Energy discharge (-28). 06649_ Nuclear Pulse Array destroyed. 06649_ Dropped Mic. Antimatter Reactor. 06651_ K-01 Serf destroyed. 06671_ Drone sends a signal. 06674_ Chain reaction triggered in Imp. Ion Engine. 06674_ P-80 Master resets R-10 Processor, system corruption cleaned. 06678_ Penetrated by Slug. 06678_ Slug penetrates Wall. 06678_ Penetrated by Slug. 06678_ Adv. ECM Suite destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????H??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###########???????????????????????????? | | ???????????# """"" #???????????????????????????? | | ???????????# """"" #???????????????????????????? | | ???????????# """"" #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | #######????# #???????????????????????????? | | """ #?????? #???????????????????????????? | | """ ###########;;;#########+####+#########+????? | | """ # p R h ??? | | """ g p ^ uA ??? | | # gp @ g k ??? | | # #################### ######????????? | | # # #???????????????? #?????????????? | | + + #?????????????????? #?????????????? | | #######=# #?????????????????????#?????????????? | | #######%# #?????????????? ??????????????????? | | =*+ #??????????????? ?????????????????? | | #### *# #??????????????? ?????????????????? | | ???# # #?????????????? ? ????????????????? | | ???# ######???????????? #?? ???????????????? | | ####+##+##??????????????? #??? ??????????????? | | # ############### #???? ###???????????? | | # # #????? ???????????? | | # "" # #?????? ??????????? | | # """ # #??????? ???######## | | # "R / #???????? ??# | | # """ # #####+###?????????# ??# | | # "" # #?????????????????# # = | | # # ! +??????????######?# # | | # # ######??????????# ?# # ! "" | | ########## #???????????????# ?# # "" | | ?????????# #???????????????# ?# + "" | | ?????????# #???????????????# # # "" | | ?????????# #???????????????# ""# # | | ?????????# #???????????????# ""# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 121 Item Schematics ----------------- Remote Datajack | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed DeuteriumHeavyLauncher Manual? 0 Play Time 02:24:22 Cumulative 68.8 hours Start 2024.11.04 @ 17:55:43 End 2024.11.04 @ 20:35:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aa121cf6-2629-46cf-b873-d125a26fb6db