Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.17 @ 20:58:59 // Halloween2020/ForbiddenLore Player: Deep Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (208) 1040 Value Destroyed (7865) 7865 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 14030 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 585 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 86/100 System Corruption 5% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Triangulator Enhanced Optical Array Advanced Sensor Array Target Analyzer Improved Target Analyzer Particle Charger Transmission Jammer Thermal Shield Dynamic Insulation System Guided EMP Blaster Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Large Storage Unit High-capacity Storage Unit Improved Energy Well Layered Medium Armor Plating System Shield Recalibrator > --- WEAPON ----------- Force Rifle Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Triangulator Enhanced Optical Array Advanced Sensor Array Target Analyzer Improved Target Analyzer Particle Charger Transmission Jammer Improved Utility Shielding Thermal Shield Dynamic Insulation System High-powered Shock Rifle Tesla Rifle Plasma Rifle Guided EMP Blaster Long-range Missile Launcher Remote Datajack Improved Remote Datajack [Rating: 71] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . 2 2 1 . . . 1 Weapon . | . . . . . . . . . Parts Attached 187 | 6 8 25 31 46 9 . 22 40 Power 23 | 1 1 1 9 5 . . 1 5 Engine 14 | 1 1 . 5 4 . . 1 2 Core 7 | . . 1 4 1 . . . 1 Reactor 2 | . . . . . . . . 2 Propulsion 37 | 2 3 4 5 11 1 . 2 9 Treads 15 | . . . 5 9 1 . . . Leg 13 | 2 . . . . . . 2 9 Wheel 7 | . 3 4 . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . 2 . . . . Utility 52 | 1 2 10 10 16 2 . 2 9 Device 19 | . . 4 4 6 . . 1 4 Storage 6 | 1 1 . . 1 1 . 1 1 Processor 5 | . . 1 1 3 . . . . Hackware 3 | . . 1 2 . . . . . Protection 19 | . 1 4 3 6 1 . . 4 Artifact . | . . . . . . . . . Weapon 75 | 2 2 10 7 14 6 . 17 17 Energy Gun 24 | 1 1 4 1 3 1 . 2 11 Energy Cannon 7 | . . . . 1 . . 4 2 Ballistic Gun 15 | 1 1 5 5 3 . . . . Ballistic Cannon 8 | . . 1 1 2 2 . 2 . Launcher 9 | . . . . 1 1 . 6 1 Special Weapon 6 | . . . . . 2 . 3 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 Piercing Weapon 3 | . . . . 3 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 . . . 2 . Parts Lost 51 | . . 7 3 3 5 . 3 30 Power 6 | . . . . . 1 . . 5 Propulsion 9 | . . . 1 . 2 . . 6 Utility 19 | . . 4 1 1 2 . 2 9 Weapon 17 | . . 3 1 2 . . 1 10 Highest Loss Streak 16 | . . 2 1 2 3 . 2 16 Average Slot Usage (%) 95 | . 99 96 99 98 85 84 93 94 Engine 8 | . 14 1 5 9 7 7 12 10 Core 2 | . . 9 3 4 . . . 1 Treads 7 | . . . 14 14 10 7 1 . Leg 4 | . 11 . . . . . 12 18 Wheel 3 | . 16 22 3 . . . . . Device 11 | . . 14 18 10 7 7 10 11 Storage 13 | . 19 11 9 7 11 15 21 22 Processor 6 | . . 1 8 8 7 7 7 4 Hackware 9 | . . 2 6 15 15 15 10 5 Protection 7 | . 8 12 10 10 6 7 1 4 Energy Gun 5 | . 14 12 1 6 . 7 4 6 Ballistic Gun 4 | . 14 6 12 2 . . . . Ballistic Cannon 3 | . . 1 3 2 8 7 2 . Naked Turns . | . . . . . . . . . Heaviest Build 100 | 13 30 43 42 70 58 51 62 100 Greatest Support 66 | 20 24 24 55 57 40 20 46 66 Greatest Overweight (x) 18 | 1 2 3 1 16 2 2 2 18 Average Overweight (x) . | . . 1 . . 1 2 1 . Largest Inventory Capacity 20 | 6 12 10 10 10 12 12 12 20 Average Capacity 10 | 5 10 10 10 10 11 12 12 16 Most Carried 20 | 4 10 10 10 10 12 12 12 20 Average Carried 9 | 3 7 9 9 9 9 12 11 15 Final Capacity 18 | 6 10 10 10 10 12 12 12 18 Final Carried 13 | 4 10 10 9 10 12 12 11 13 Class Distribution -------------------- 55% | Hacker-Mutant 33% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Matter Collected 4674 | 246 190 460 1261 965 366 . 615 571 Remotely . | . . . . . . . . . Salvage Created 8242 | . 576 1678 1690 1762 357 . 652 1527 Parts 484 | . 31 125 124 84 16 . 24 80 Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 63 | . . . . . 17 . 46 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 166 | . 11 30 42 32 11 . 17 23 Melee 4 | . . . . 3 1 . . . Guns 111 | . 11 25 39 16 . . 5 15 Cannons 27 | . . . 3 10 5 . 4 5 AOE 22 | . . 5 . 2 5 . 8 2 Classes Destroyed 17 | . 5 4 1 4 1 . 2 . Worker 7 | . . 3 2 . . . . 2 Builder 6 | . 1 3 . 1 . . . 1 Hauler 3 | . 1 . 2 . . . . . Recycler 4 | . . . . 2 . . . 2 Mechanic 1 | . . 1 . . . . . . Operator 4 | . . 2 1 1 . . . . Watcher 17 | . 3 5 5 3 . . . 1 Swarmer 28 | . 3 3 14 . . . 4 4 Grunt 77 | . 8 17 16 13 10 . 5 8 Brawler 4 | . . . . 1 . . 3 . Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . . . . 1 . Sentry 33 | . . 10 10 7 . . 2 4 Demolisher 2 | . . . . . . . 2 . Hunter 5 | . . . 2 2 . . . 1 Programmer 14 | . . . . 8 . . . 6 Behemoth 1 | . . . . . 1 . . . Best Kill Streak 9 | . 4 7 5 4 3 . 9 4 Combat Bots Only 9 | . 3 7 5 4 3 . 9 4 Max Kills in Single Turn 3 | . 1 3 2 1 2 . 3 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded 3 | . . 2 . 1 2 . 3 2 Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Damage Taken 10837 | . 421 865 1450 2304 858 . 967 3972 Core 1789 | . 83 113 137 266 105 . 227 858 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 66 71 75 . . . 14 . Volleys Fired 599 | . 41 82 135 113 32 . 70 126 Largest 2 | . 2 2 2 2 1 . 2 2 Hottest 170 | . 70 90 84 149 48 . 170 170 Shots Fired 993 | . 82 159 270 187 32 . 104 159 Gun 765 | . 82 156 239 121 . . 51 116 Cannon 185 | . . 3 31 65 17 . 31 38 Launcher 31 | . . . . 1 13 . 12 5 Special 12 | . . . . . 2 . 10 . Kinetic 503 | . 41 70 259 90 17 . 26 . Thermal 292 | . 22 26 . 73 . . 56 115 Explosive 31 | . . . . 1 13 . 12 5 Electromagnetic 155 | . 19 63 11 23 . . . 39 Robot Hit Streak 37 | . 27 37 36 32 14 . 32 36 Robot Miss Streak 3 | . 3 1 3 3 1 . 1 3 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 13 | . 2 4 6 . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 803 | . 65 129 209 171 31 . 66 132 Core Hits 405 | . 27 65 89 102 20 . 42 60 Critical Hits 16 | . . . . 3 1 . 5 7 Critical Kills 6 | . . . . 1 1 . 2 2 Critical Parts Destroyed 8 | . . . . 1 . . 2 5 Melee Attacks 16 | . . . . 12 3 . . 1 Impact . | . . . . . . . . . Slashing 4 | . . . . . 3 . . 1 Piercing 12 | . . . . 12 . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18721 | . 826 2683 3809 4305 1356 . 2159 3583 Guns 11429 | . 789 2032 3481 2084 . . 664 2379 Cannons 3216 | . . . 292 1438 422 . 536 528 Explosions 3626 | . 30 651 22 483 836 . 959 645 Melee 408 | . . . . 279 98 . . 31 Ramming 42 | . 7 . 14 21 . . . . Kinetic 7241 | . 328 714 3674 1677 422 . 426 . Thermal 6418 | . 295 1029 22 1912 . . 774 2386 Explosive 2440 | . . . . . 836 . 959 645 Electromagnetic 2172 | . 196 940 99 416 . . . 521 Impact . | . . . . . . . . . Slashing 129 | . . . . . 98 . . 31 Piercing 279 | . . . . 279 . . . . Highest Corruption 5 | . . . . 2 2 2 2 5 Average Corruption 2 | . . . . 1 2 2 2 3 Corruption Purged . | . . . . . . . . . Effects 127 | . . . . 45 16 2 27 37 Message Errors 47 | . . . . 18 6 . 12 11 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 20 | . . . . 9 4 1 6 . Energy Discharges 20 | . . . . 10 2 1 2 5 Data Loss (minor) 19 | . . . . 4 3 . 5 7 Misfires 1 | . . . . . . . . 1 Targeting Errors 8 | . . . . 4 1 . 1 2 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 422 | . . 181 . 113 34 . 52 42 Projectiles 20 | . . . . 11 . . 9 . Explosions 387 | . . 181 . 87 34 . 43 42 Melee 15 | . . . . 15 . . . . Knockbacks 34 | . . . 9 17 7 . 1 . Impact . | . . . . . . . . . Kinetic 33 | . . . 9 17 6 . 1 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 490 | . 13 204 51 78 46 . . 98 Shots 14 | . 1 6 2 1 2 . . 2 Rammed 4 | . 1 . 1 2 . . . . Targets Rammed 4 | . 1 . 1 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 634 | . 252 285 366 430 152 79 262 634 Average Temperature 140 | . 98 61 89 190 58 43 78 148 Received Heat Transfer 3552 | . 228 318 675 804 369 . 336 822 Effects 81 | . . . 4 43 . . 2 32 Shutdowns 22 | . . . 1 15 . . . 6 Energy Bleed 14 | . . . 1 8 . . 1 4 Interference 14 | . . . 2 10 . . 1 1 Matter Decay 9 | . . . . 4 . . . 5 Short Circuit 2 | . . . . 2 . . . . Damage (minor) 4 | . . . . 2 . . . 2 Damage (major) 15 | . . . . 2 . . . 13 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 8 | . . 2 . 1 . . . 5 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 11 | . 1 . . 5 . . . 5 Heat Transferred 9699 | . 777 1512 . 2894 . . 919 3597 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 1 5 1 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Peak Influence 548 | . 206 379 514 548 . . . 522 Initial 24 | . . 1 15 24 . . . . Average 151 | . 48 205 259 112 . . . 324 Maximum Alert Level 2 | . 1 1 2 2 . . . 2 Low Security (%) 61 | 100 89 43 27 78 . . . 10 Level 1 28 | . 10 56 53 10 . . . 60 Level 2 10 | . . . 19 11 . . . 28 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 2 5 7 10 . . . 11 Investigation 11 | . 2 3 4 1 . . . 1 Extermination 12 | . . . . 6 . . . 6 Reinforcement 9 | . . 2 3 3 . . . 1 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Distress Signals 41 | . 1 . 1 1 . . 36 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 253 | . 19 42 60 46 15 . 33 38 Peak Tracking Total 9 | . 4 8 4 6 4 . 9 5 Tactical Retreats 19 | . 1 1 2 3 3 . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Traps Triggered 9 | . . 4 2 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 12 | . 6 . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Machines Disabled 28 | . . 2 3 9 . . 9 5 Max in Single Turn 5 | . . 1 2 5 . . 2 2 Garrison Access 3 | . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Machines Accessed 52 | . 9 9 11 12 2 4 . 5 Terminals 34 | . 8 8 8 8 1 . . 1 Fabricators 3 | . . . . 1 . . . 2 Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 1 2 2 . . . 1 Garrison Access 3 | . . . 1 1 . . . 1 Total Hacks 218 | . 30 29 52 48 2 31 . 26 Successful 159 | . 19 18 40 31 2 31 . 18 Failed 59 | . 11 11 12 17 . . . 8 Catastrophic 5 | . 1 . . 2 . . . 2 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . . . 2 Terminals 110 | . 26 26 27 28 1 . . 2 Fabricators 16 | . . . . 7 . . . 9 Repair Stations 4 | . 4 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 49 | . . 3 22 11 . . . 13 Garrison Access 7 | . . . 3 2 . . . 2 Terminal Hacks 97 | . 16 15 17 15 2 31 . 1 Record 22 | . . 4 4 2 1 11 . . Part Schematic 9 | . . . . 1 . 8 . . Robot Schematic 9 | . . . . . . 9 . . Robot Analysis 4 | . 1 2 . 1 . . . . Prototype ID Bank 5 | . . . 2 . . 3 . . Open Door 1 | . . . . . 1 . . . Branch Access Points 4 | . 1 1 1 1 . . . . Emergency Access Points 2 | . . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 2 | . 2 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 6 | . 3 1 1 1 . . . . Disarm Traps 2 | . 1 . 1 . . . . . Dispatch Records 2 | . 1 . . 1 . . . . Maintenance Status 2 | . . 1 . 1 . . . . Security Status 1 | . 1 . . . . . . . Transport Status 2 | . . 1 . 1 . . . . Investigation Status 3 | . . 1 . 2 . . . . Reinforcement Status 2 | . . . 1 1 . . . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . Zone Layout 10 | . 2 2 3 2 . . . 1 Fabricator Hacks 11 | . . . . 7 . . . 4 Load Schematic 5 | . . . . 3 . . . 2 Build 6 | . . . . 4 . . . 2 Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 46 | . . 3 22 8 . . . 13 Insert Component 22 | . . 2 10 4 . . . 6 Analyze 24 | . . 1 12 4 . . . 7 Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 39 | . 6 9 9 11 . . . 4 Full Trace Events 10 | . 3 3 2 1 . . . 1 Feedback Events 1 | . . 1 . . . . . . Hackware Fried 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 9 . . Robots Built . | . . . . . . . . . Matter 351 | . . . . . . . . 351 Time 187 | . . . . . . . . 187 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 29 | . . 1 10 4 . 8 . 6 Parts Built 4 | . . . . 4 . . . . Matter 650 | . . . . 650 . . . . Time 325 | . . . . 325 . . . . Total Part Build Rating 13 | . . . . 13 . . . . Parts Repaired 1 | . 1 . . . . . . . Time 32 | . 32 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 20 | . . 1 10 3 . . . 6 Part Schematics Acquired 20 | . . 1 10 3 . . . 6 Parts Damaged 3 | . . . 2 . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 1 . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Manual 1 | . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Robots Rewired 4 | . . . . . . . 4 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Total Allies 6 | . . . . . . . 6 . Largest Group 5 | . . . . . . . 5 4 Highest-Rated Group 208 | . . . . . . . 208 127 Highest-Rated Ally 94 | . . . . . . . 94 34 Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . . . . . 56 10 Total Damage 2330 | . . . . . . . 1415 915 Kills 17 | . . . . . . . 11 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Robot Analysis Total 4 | . 1 2 . 1 . . . . Derelict Logs Recovered 3 | . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Turns Passed 22832 | 3260 1231 2018 3031 5388 2385 215 3071 2233 Spaces Moved 12458 | 2099 845 1501 1665 2322 1123 103 1671 1129 Core 14 | 9 . . . 2 . . . 3 Treads 4985 | . . . 1184 2319 1123 103 256 . Legs 4927 | 2090 296 . . . . . 1415 1126 Wheels 2531 | . 549 1501 481 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Fastest Speed 50 | 50 100 100 90 165 190 210 120 120 Average Speed 148 | 119 116 100 146 185 201 210 155 147 Slowest Speed 950 | 120 150 120 180 850 210 210 210 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 79 | 82 99 97 98 52 94 73 98 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 3 . 1 . Spaces Dug 10 | . . 1 . . . . . 9 Terrain Destroyed 300 | . 2 41 70 41 60 . 40 46 Melee . | . . . . . . . . . Projectile 12 | . . 1 1 2 1 . 7 . AOE 288 | . 2 40 69 39 59 . 33 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Total 15837 | 2844 1012 1866 2045 3192 1208 102 2033 1535 Wait 2348 | 730 92 232 158 644 36 . 253 203 Move 12448 | 2098 844 1500 1663 2320 1122 102 1670 1129 Hop . | . . . . . . . . . Pick Up 116 | 10 16 15 18 22 5 . 7 23 Fast Attach 63 | . 1 6 22 19 1 . 1 13 Attach 60 | 6 4 12 2 11 2 . 5 18 Detach . | . . . . . . . . . Swap 65 | . 3 7 8 16 6 . 16 9 Drop 113 | . 10 12 38 33 1 . 6 13 Fire 599 | . 41 82 135 113 32 . 70 126 Melee 16 | . . . . 12 3 . . 1 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 2 . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves (discovered 3 exits: [*Low] / *Dat / [*Zio]) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 3261 | -11/Scrapyard | Entered Materials 3262 | -10/Materials | Build established: Mutant 3493 | -10/Materials | Discovered new exit (range 14) 3733 | -10/Materials | Discovered new exit (range 10) 3874 | -10/Materials | Discovered new exit (range 11) 3893 | -10/Materials | Identified exit to Mines 4374 | -10/Materials | Repaired Arm. Wheel 4492 | -10/Materials | Entered another Materials area 4492 | -9/Materials | Evolved 2 slots: Utility x2 4983 | -9/Materials | Discovered new exit (range 9) 5179 | -9/Materials | Identified exit to Mines 5230 | -9/Materials | Discovered new exit (range 11) 5377 | -9/Materials | Destroyed 7 combat bots 5555 | -9/Materials | Discovered new exit (range 14) 5928 | -9/Materials | Build established: Hacker-Mutant 6034 | -9/Materials | Hacking Suite fried by hacking feedback 6339 | -9/Materials | Build established: Mutant 6389 | -9/Materials | Discovered new exit (range 16) 6510 | -9/Materials | Entered another Materials area 6510 | -8/Materials | Evolved 2 slots: Utility x2 7455 | -8/Materials | Discovered new exit (range 5) 7845 | -8/Materials | Build established: Scavenger-Mutant 8057 | -8/Materials | Discovered new exit (range 15) 8219 | -8/Materials | Build established: Mutant 8675 | -8/Materials | Build established: Hacker-Mutant 9259 | -8/Materials | Discovered new exit (range 6) 9541 | -8/Materials | Entered Factory 9541 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10088 | -7/Factory | Discovered new exit (range 11) 10181 | -7/Factory | Identified exit to Storage 10181 | -7/Factory | Identified exit to Lower Caves 12479 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 12494 | -7/Factory | Discovered new exit (range 15) 12581 | -7/Factory | Fabricated Transmission Jammer (x1) 12795 | -7/Factory | Fabricated Arm. Treads (x2) 13987 | -7/Factory | Local fabrication network quarantined 14929 | -7/Factory | Entered Lower Caves 15015 | -7/Lower Caves | Spotted B-75 Beast 15108 | -7/Lower Caves | Destroyed B-75 Beast 15136 | -7/Lower Caves | Lost 3 parts (1p2u) 15225 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15715 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15964 | -7/Lower Caves | Core integrity fell below 50% 16128 | -7/Lower Caves | Encountered a Warlord checkpoint 16209 | -7/Lower Caves | Learned Factory trap positions 16754 | -7/Lower Caves | Discovered new exit (range 10) 17314 | -7/Lower Caves | Entered Data Miner 17314 | -7/Data Miner | Discovered new exit (range 6) 17354 | -7/Data Miner | Met Data Miner 17430 | -7/Data Miner | Learned location of Section 7 (-2) 17430 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17468 | -7/Data Miner | Received God Mode back door access code from Data Miner 17529 | -7/Data Miner | Entered Proximity Caves 17625 | -6/Proximity Caves | Escorted by Enhanced Grunt 18054 | -6/Proximity Caves | Learned Factory emergency access door positions 18057 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18216 | -6/Proximity Caves | Learned Factory terminal intel 18489 | -6/Proximity Caves | Spotted B-75 Beast 18828 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18983 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19002 | -6/Proximity Caves | Core integrity fell below 20% 19022 | -6/Proximity Caves | Destroyed 9 combat bots 19042 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 19556 | -6/Proximity Caves | Build established: Scavenger-Mutant 19926 | -6/Proximity Caves | Discovered new exit (range 15) 20290 | -6/Proximity Caves | Build established: Hacker-Mutant 20600 | -6/Proximity Caves | Entered Factory 20600 | -6/Factory | Accompanied by 4 allies 20600 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20601 | -6/Factory | Loaded intel: 84 trap records 20603 | -6/Factory | Loaded intel: 20 terminal locations 20802 | -6/Factory | Local fabrication network quarantined 20966 | -6/Factory | Incoming investigation squad redirected 21162 | -6/Factory | Lost 4 parts (1p2n1w) 21300 | -6/Factory | First assault squad dispatched 21329 | -6/Factory | Incoming assault squad redirected 21494 | -6/Factory | Build established: Scavenger-Mutant 22650 | -6/Factory | Core integrity fell below 50% 22669 | -6/Factory | Lost 3 parts (1p1n1w) 22812 | -6/Factory | Core integrity fell below 20% 22833 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Force Rifle destroyed. Plasma Rifle destroyed. Lyr. Medium Armor Plating destroyed. Imp. Energy Well destroyed. System Shield destroyed. Lgt. Antimatter Reactor destroyed. Tesla Rifle severed. Fission Core destroyed. Flexi-carbon Leg destroyed. Recalibrator destroyed. Sml. Storage Unit destroyed. Adv. Heat Sink destroyed. Identified Imp. Utility Shielding. Power Sword destroyed. Hpw. Shock Rifle destroyed. R-10 Processor collects Tesla Rifle. Flexi-carbon Leg destroyed. Carbon-fiber Leg destroyed. Plasma Rifle destroyed. 3Z>1PARFZDV/DFXPTWA/B U4 9/ZODYUMEBB Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########################????????????????????????? | | #????????????????????????? | | ###########??????????????? | | %+ #??????????????? | | " # #??????????????? | | "% # g #??????????????? | | ?????########/##### # #??????????????? | | ?????????# ! ! #% # l #??????????????? | | ?????????# *=" # #gl #??????????????? | | ?????????# G" # /@ #??????????????? | | ?????????# ! " # # ! #??????????????? | | ????????## ! # ########################## | | ????????# # ##?# ^ | | ????????## # #?# | | ?????????# # %##?# """ """ """ """^""" | | ?????????# # #??# """ """ """ """ """ | | ?????????#### #### #??# ^""" """ """ ""% """ | | ????????????## # # #??# ^ | | ?????????????# # #??# """ """ """^""" """ | | ################# % #### """ """ """ """ """ | | ! """ """ """ """ """ | | !%= ^ % | | // % """ """ """ | | // % "" """ """ """ | | """ """ // != %"F"" """ """ """ | | """"" """"" """" | | """"" """"" %% | | %% % | | # """ """ " %#######################+ | | # """"" """"" """" #????????????????# | | # """"" """"" """""% #????????????????# | | # #????????????????# | | # ! #????????????????# | | # #############+#####????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Lrn. Terrain Scanner | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Seismic Analyzer | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Lrn. Missile Launcher | -6/Factory | Scanalyzed Dynamic Insulation System | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Neutron Cannon | -6/Factory | Scanalyzed Target Analyzer | -6/Factory | Scanalyzed Gui. EMP Blaster | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x1 | -7/Factory Transmission Jammer | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Prolific Hacker Woof! Challenges ------------ None Game ------ Seed MakeshiftNodeAutogun Manual? 0 Play Time 03:06:41 Cumulative 65.0 hours Start 2020.11.17 @ 16:15:50 End 2020.11.17 @ 20:58:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 75 Rogue 72 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e59ad36-b7e6-4047-b965-625f3c0c88f6