Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 20:31:17 Player: zapruda Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (141) 705 Value Destroyed (4219) 4219 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 8965 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 140/140 System Corruption 16% Temperature Cool (16) Movement Hovering (77) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators > --- WEAPON (3) ------- Power Maul Greatsword > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Gravmag System Advanced Melee Analysis Suite Advanced ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators Nanoactuators > --- WEAPON ----------- Power Maul Greatsword > --- INVENTORY -------- Hybrid Antimatter Reactor Advanced Melee Analysis Suite Advanced ECM Suite Recalibrator Power Maul [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility System Shield Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Heavy Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 2 . . . 2 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 175 | . 5 10 32 3 11 47 37 2 28 Power 32 | . . 2 4 1 2 7 8 1 7 Engine 19 | . . 2 3 1 . 4 6 1 2 Core 12 | . . . 1 . 2 3 2 . 4 Reactor 1 | . . . . . . . . . 1 Propulsion 35 | . 2 . 9 . 2 8 7 . 7 Treads 9 | . 2 . 3 . 2 1 1 . . Leg 4 | . . . . . . 2 2 . . Wheel 4 | . . . . . . 3 1 . . Hover 18 | . . . 6 . . 2 3 . 7 Flight . | . . . . . . . . . . Utility 71 | . 2 4 9 . 6 24 16 . 10 Device 42 | . 1 2 4 . 5 16 11 . 3 Storage 3 | . 1 . . . . 2 . . . Processor 13 | . . . . . . 4 3 . 6 Hackware 4 | . . 2 2 . . . . . . Protection 9 | . . . 3 . 1 2 2 . 1 Artifact . | . . . . . . . . . . Weapon 37 | . 1 4 10 2 1 8 6 1 4 Energy Gun 3 | . . . 1 . . 1 1 . . Energy Cannon 10 | . . 2 6 2 . . . . . Ballistic Gun 4 | . . 1 3 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 5 | . 1 1 . . . . . 1 2 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 6 | . . . . . . 1 4 . 1 Slashing Weapon 5 | . . . . . . 3 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . Unidentified Prototypes 10 | . . 2 2 . . 3 3 . . Parts Lost 66 | . . 2 13 . 8 14 18 . 11 Power 17 | . . . 3 . 2 5 4 . 3 Propulsion 8 | . . . 2 . . 1 3 . 2 Utility 27 | . . 1 5 . 3 6 8 . 4 Weapon 14 | . . 1 3 . 3 2 3 . 2 Highest Loss Streak 15 | . . 2 7 . 8 3 15 . 5 To Critical Strikes 2 | . . . . . 1 . 1 . . Average Slot Usage (%) 83 | . 95 95 87 92 63 79 76 84 87 Engine 8 | . 14 11 7 15 6 5 8 6 9 Core 2 | . . . . . 2 6 2 6 2 Treads 6 | . 10 22 13 15 8 1 2 . . Leg 1 | . 17 . . . . 2 . . . Hover 4 | . . . 3 . . . 5 13 12 Device 17 | . 9 11 9 7 13 19 18 33 25 Storage 5 | . 14 11 9 7 4 5 2 . . Processor 10 | . . . . . . 14 15 13 23 Hackware 4 | . . 18 18 15 4 . . . . Protection 2 | . . . 6 7 5 1 2 . 2 Energy Cannon 3 | . . 9 9 22 15 . . . . Ballistic Gun 1 | . 14 1 6 . . . . . . Launcher 2 | . 10 10 1 . . . . 1 2 Impact Weapon 2 | . . . . . . 1 10 3 1 Slashing Weapon 5 | . . . . . . 12 5 6 5 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 12 30 39 57 68 71 39 45 47 48 Greatest Support 70 | 20 40 40 40 40 70 70 70 27 33 Greatest Overweight (x) 9 | . . . 7 1 1 9 8 1 1 Average Overweight (x) . | . . . 1 1 . . . 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 10 10 5 5 Average Capacity 9 | . 10 15 15 15 11 9 7 5 5 Most Carried 15 | . 8 15 15 14 15 10 6 5 5 Average Carried 7 | . 6 14 12 13 9 6 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 10 5 5 5 Final Carried 15 | 6 7 14 15 14 4 4 5 5 5 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 20% | Hacker-Mutant 20% | Scavenger-Gladiator 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gladiator | -6/Waste Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Matter Collected 2539 | 200 61 356 441 . 123 565 358 . 435 Remotely 368 | . 12 356 . . . . . . . Salvage Created 6057 | . 81 535 1007 . 657 1221 1075 . 1481 Parts 342 | . 15 57 65 . 9 74 47 . 75 Haulers Intercepted 14 | . . 2 2 . . 4 4 . 2 Recyclers Shooed 3 | . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 92 | . 7 17 15 . 2 19 11 . 21 Melee 45 | . . . . . . 18 6 . 21 Guns 6 | . 2 . 4 . . . . . . Cannons 18 | . . 7 10 . 1 . . . . AOE 15 | . 5 10 . . . . . . . Classes Destroyed 17 | . 2 5 4 . 1 2 1 . 2 Worker 8 | . . . 1 . . 3 4 . . Builder 8 | . . 2 2 . . 1 3 . . Tunneler 1 | . . . . . . . 1 . . Hauler 14 | . . 2 2 . . 4 4 . 2 Recycler 2 | . . . 1 . . 1 . . . Mechanic 2 | . . . 1 . . . . . 1 Operator 6 | . . 1 . . . 2 1 . 2 Watcher 8 | . 1 3 1 . . 1 1 . 1 Swarmer 28 | . 7 10 3 . . 4 . . 4 Grunt 31 | . . 3 5 . . 9 5 . 9 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 15 | . . 4 5 . . 2 1 . 3 Specialist 2 | . . . . . . . . . 2 Hunter 5 | . . . 2 . . . 3 . . Programmer 7 | . . . . . . 3 2 . 2 Compactor 2 | . . . . . 2 . . . . Best Kill Streak 8 | . 3 8 4 . 1 7 4 . 5 Combat Bots Only 7 | . 3 6 3 . 1 7 3 . 4 Max Kills in Single Turn 7 | . 2 7 2 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 6 | . 2 6 . . . . . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Damage Taken 8753 | . 272 465 2119 . 559 1909 1846 47 1536 Core 1901 | . 20 59 269 . 40 619 410 . 484 Absorbed by Shields 227 | . . . . . . . 37 . 190 Redirected to Shielding 35 | . . . . . . . 35 . . Regen/Repaired (Parts) 57 | . . . . . . . . . 57 Core Remaining (%) 66 | 100 92 85 51 . . 5 . . . Volleys Fired 186 | . 33 43 84 4 11 7 . . 4 Largest 3 | . 2 2 2 3 3 1 . . 1 Hottest 240 | . 60 108 150 240 240 5 . . 80 Shots Fired 301 | . 60 50 141 11 27 7 . . 5 Gun 118 | . 55 1 62 . . . . . . Cannon 155 | . . 38 79 11 27 . . . . Launcher 21 | . 5 11 . . . . . . 5 Special 7 | . . . . . . 7 . . . Kinetic 95 | . 32 1 62 . . . . . . Thermal 155 | . . 38 79 11 27 . . . . Explosive 16 | . 5 11 . . . . . . . Electromagnetic 28 | . 23 . . . . . . . 5 Robot Hit Streak 10 | . 3 5 10 2 9 1 . . 4 Robot Miss Streak 6 | . 6 3 3 5 3 4 . . 2 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 353 | . 13 27 91 4 19 97 45 . 57 Core Hits 153 | . 10 26 34 . 5 33 14 . 31 Critical Kills 3 | . . . 1 . 1 . 1 . . Critical Parts Destroyed 9 | . . . . . . 2 7 . . Critical Strikes 28 | . . . 1 . 1 10 9 . 7 Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . . . 1 . . . . . . Smash 12 | . . . . . . 4 8 . . Sever 14 | . . . . . . 6 1 . 7 Melee Attacks 281 | . . . . . . 130 80 . 71 Impact 80 | . . . . . . 14 62 . 4 Slashing 201 | . . . . . . 116 18 . 67 Piercing . | . . . . . . . . . . Sneak Attacks 34 | . . . . . . 15 14 . 5 Combat Hostiles 3 | . . . . . . . 1 . 2 Follow-up Attacks 21 | . . . . . . 12 8 . 1 Damage Inflicted 14719 | . 355 1467 2021 105 619 3715 2984 . 3453 Guns 798 | . 137 15 646 . . . . . . Cannons 2749 | . . 650 1375 105 619 . . . . Explosions 1144 | . 218 802 . . . . . . 124 Melee 10028 | . . . . . . 3715 2984 . 3329 Ramming . | . . . . . . . . . . Kinetic 755 | . 94 15 646 . . . . . . Thermal 2821 | . 72 650 1375 105 619 . . . . Explosive 948 | . 146 802 . . . . . . . Electromagnetic 167 | . 43 . . . . . . . 124 Impact 2780 | . . . . . . 562 2108 . 110 Slashing 7248 | . . . . . . 3153 876 . 3219 Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . 1 . 19 21 1 8 15 Average Corruption 11 | . . . 1 . 10 20 1 6 10 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 127 | . . . 3 . 8 76 . 4 36 Message Errors 33 | . . . . . . 20 . 1 12 Matter Fused 32 | . . . . . 1 21 . 1 9 Heat Flow Errors 10 | . . . 1 . 2 5 . . 2 Energy Discharges 14 | . . . . . . 8 . 1 5 Parts Rejected 3 | . . . . . . 2 . 1 . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 21 | . . . 2 . 1 12 . . 6 Data Loss (major) 7 | . . . . . 1 5 . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . Misdirections 2 | . . . . . 1 1 . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1751 | . 26 43 32 20 . 383 1080 . 167 Projectiles 77 | . . 25 32 20 . . . . . Explosions 44 | . 26 18 . . . . . . . Melee 1630 | . . . . . . 383 1080 . 167 Knockbacks 11 | . . . . . . 3 6 . 2 Impact 11 | . . . . . . 3 6 . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 167 | . 75 . . . . . . . 92 Shots 10 | . 2 . . . . . . . 8 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 12 251 243 360 353 182 . . 237 Average Temperature 99 | . 12 95 87 203 136 77 . . 63 Received Heat Transfer 1878 | . . 117 675 . . 537 144 . 405 Effects 3 | . . . 1 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . . . . . . 1 13 . . Impact Corruptions 33 | . . . . . . 7 24 . 2 Robots Melted 2 | . . . 1 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 4 | . . . 2 . 2 . . . . Heat Transferred 4347 | . 50 962 2035 200 1100 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Peak Influence 599 | . 272 599 276 132 64 297 173 15 380 Initial 187 | . . 29 187 115 46 . 70 . 10 Average 138 | . 120 297 202 116 38 126 66 3 156 Maximum Alert Level 2 | . 1 2 1 . . 1 . . 1 Low Security (%) 73 | . 97 44 48 100 100 70 100 100 59 Level 1 24 | . 2 26 51 . . 29 . . 40 Level 2 1 | . . 28 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . 2 1 . . 6 4 . 7 Investigation 7 | . . 1 1 . . 1 2 . 2 Extermination 6 | . . . . . . 3 1 . 2 Reinforcement 7 | . . 1 . . . 2 1 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Distress Signals 3 | . . 1 . . . 1 1 . . Communications Jammed 49 | . . . . . . . 49 . . Distress Signals 49 | . . . . . . . 49 . . Times Spotted 140 | . 11 19 24 2 5 25 20 4 30 Peak Tracking Total 8 | . 4 5 5 1 4 7 8 5 3 Tactical Retreats 9 | . 1 . 1 . . 2 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Traps Triggered 16 | . 1 1 4 1 . 2 5 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Machines Disabled 10 | . 2 2 1 . . 1 1 . 3 Max in Single Turn 3 | . 1 1 1 . . 1 1 . 3 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Machines Accessed 10 | . . 2 . 1 . 2 3 . 2 Terminals 2 | . . 1 . . . . 1 . . Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . 2 . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . . 12 . 4 . 3 5 . 8 Successful 20 | . . 10 . 1 . 2 3 . 4 Failed 12 | . . 2 . 3 . 1 2 . 4 Catastrophic 4 | . . . . 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 4 | . . 3 . . . . 1 . . Fabricators 9 | . . . . . . . 4 . 5 Repair Stations 3 | . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 16 | . . 9 . 4 . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . 2 . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . 2 . 2 Load Schematic 2 | . . . . . . . 1 . 1 Build 2 | . . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . 8 . 1 . 2 . . . Insert Component 5 | . . 3 . 1 . 1 . . . Analyze 6 | . . 5 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 Used . | . . . . . . . . . . Hacking Detections 6 | . . . . 1 . 1 2 . 2 Full Trace Events 3 | . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . Parts Built 4 | . . . . . . . 2 . 2 Authchips . | . . . . . . . . . . Time 116 | . . . . . . . 58 . 58 Total Part Build Rating 28 | . . . . . . . 14 . 14 Parts Repaired 1 | . . . . . . . . . 1 Time 62 | . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . 1 . 1 . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Turns Passed 6743 | . 435 443 1048 331 238 1676 1211 93 1268 Spaces Moved 3841 | 1 243 196 367 131 160 992 680 76 995 Core 250 | . . . 1 . 89 134 26 . . Treads 1128 | . 85 196 253 131 71 150 242 . . Legs 367 | 1 158 . . . . 201 7 . . Wheels 522 | . . . . . . 506 16 . . Hover 1574 | . . . 113 . . 1 389 76 995 Flight . | . . . . . . . . . . Fastest Speed 46 | 120 120 160 46 240 50 50 56 116 56 Average Speed 129 | 120 133 160 201 240 109 118 126 116 98 Slowest Speed 500 | 120 160 160 490 240 240 500 450 116 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 46 28 37 4 99 29 22 71 25 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 33 | . . . 1 . . 10 14 . 8 Terrain Destroyed 200 | . 43 100 22 . 3 10 14 . 8 Melee 32 | . . . . . . 10 14 . 8 Projectile 36 | . . 11 22 . 3 . . . . AOE 132 | . 43 89 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Was Fac Total 5068 | . 293 276 534 141 199 1406 934 80 1205 Wait 432 | . 1 12 21 . 1 200 116 . 81 Move 3834 | . 242 195 366 131 159 991 680 75 995 Hop . | . . . . . . . . . . Pick Up 121 | . 7 10 22 2 9 31 26 2 12 Fast Attach 54 | . . 3 6 . 2 18 9 2 14 Attach 88 | . 1 4 19 2 6 24 23 . 9 Detach 6 | . . . 3 . 1 1 . . 1 Swap 33 | . 4 3 7 1 3 5 5 . 5 Drop 77 | . 5 6 6 1 7 22 13 1 16 Fire 186 | . 33 43 84 4 11 7 . . 4 Melee 237 | . . . . . . 107 62 . 68 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 5) 325 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 11) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 625 | -9/Materials | Discovered new exit (range 16) 862 | -9/Materials | Discovered new exit (range 9) 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Build established: Hacker-Mutant 1244 | -8/Materials | Lost 4 parts (2p1n1u) 1382 | -8/Materials | Lost 7 parts (1p1n2u3w) 1917 | -8/Materials | Discovered new exit (range 3) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2235 | -7/Factory | Build established: Hacker-Tank 2258 | -7/Factory | Sucked down chute 2258 | -7/Factory | Entered Waste 2273 | -7/Waste | EMP discharged 2291 | -7/Waste | Spotted C-40 Crusher 2307 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2310 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2310 | -7/Waste | Destroyed C-40 Crusher 2344 | -7/Waste | Found Damper Plating 2373 | -7/Waste | EMP discharged 2373 | -7/Waste | System corruption reached 10% 2382 | -7/Waste | Spotted C-40 Crusher 2388 | -7/Waste | Spotted C-40 Crusher 2390 | -7/Waste | Destroyed C-40 Crusher 2395 | -7/Waste | Spotted C-40 Crusher 2406 | -7/Waste | Crushed by Compactor (1 part destroyed) 2412 | -7/Waste | Crushed by Compactor (1 part destroyed) 2415 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2418 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2420 | -7/Waste | Crushed by Compactor (1 part destroyed) 2421 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2444 | -7/Waste | Crushed by Compactor (1 part destroyed) 2453 | -7/Waste | Spotted C-40 Crusher 2454 | -7/Waste | Spotted C-40 Crusher 2473 | -7/Waste | EMP discharged 2475 | -7/Waste | Lost 8 parts (2p3u3w) 2490 | -7/Waste | Discovered new exit (range 11) 2496 | -7/Waste | Entered Factory 2672 | -7/Factory | Core integrity fell below 50% 2980 | -7/Factory | Build established: Scavenger-Mutant 3133 | -7/Factory | Lost 3 parts (2p1u) 3141 | -7/Factory | Destroyed 7 combat bots 3726 | -7/Factory | Core integrity fell below 20% 3956 | -7/Factory | Discovered new exit (range 14) 4172 | -7/Factory | Entered another Factory area 4172 | -6/Factory | Evolved 2 slots: Utility x2 4212 | -6/Factory | Build established: Mutant 4552 | -6/Factory | Lost 3 parts (1p2u) 4680 | -6/Factory | Fabricated Nanoactuators (x2) 4830 | -6/Factory | Lost 15 parts (3p3n6u3w) 5215 | -6/Factory | Spotted B-75 Beast 5262 | -6/Factory | Build established: Scavenger-Gladiator 5383 | -6/Factory | Sucked down chute 5383 | -6/Factory | Entered Waste 5398 | -6/Waste | EMP discharged 5409 | -6/Waste | Spotted C-40 Crusher 5412 | -6/Waste | Spotted C-40 Crusher 5416 | -6/Waste | Spotted C-40 Crusher 5428 | -6/Waste | Spotted C-40 Crusher 5439 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5454 | -6/Waste | Spotted C-40 Crusher 5455 | -6/Waste | Discovered new exit (range 16) 5457 | -6/Waste | Found Broken Gamma Bomb Array 5476 | -6/Waste | Entered Factory 5923 | -6/Factory | Fabricated Nanoactuators (x2) 6008 | -6/Factory | Core integrity fell below 50% 6072 | -6/Factory | Lost 5 parts (1p1n1u2w) 6147 | -6/Factory | Repaired Hyb. Antimatter Reactor 6285 | -6/Factory | System corruption reached 10% 6401 | -6/Factory | Core integrity fell below 20% 6744 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 06703_ System corrupted: Heat flow error (+257). 06706_ Destroyed Unknown Power Core. 06707_ S-27 Virus destroyed. 06712_ Acquired 24 matter. 06713_ Acquired 14 matter. 06729_ Destroyed Gravmag System. 06732_ P-60 Hacker destroyed. 06733_ K-01 Serf collects debris. 06734_ Dropped Lgt. Angular Momentum Engine. 06735_ Acquired Mic. Nuclear Core. 06736_ K-01 Serf collects debris. 06738_ System corrupted: Component data lost. 06740_ K-01 Serf collects debris. 06744_ Triggered Proton Bomb Trap. 06744_ A bubble of electromagnetic force engulfs the area. 06744_ Chain reaction triggered in Mic. Nuclear Core. 06744_ Nuclear Reactor explodes. 06744_ Nanoactuators destroyed. 06744_ U-05 Engineer destroyed. 06744_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ???????????????????????????????????? | | ??? ?????????????????????????????? | | ?? ?????????????????????????????? | | ??? ?????????????????????????????? | | ??? #????###########?????????????? | | ??? #????# #?????????????? | | ??? #????# #?????????????? | | ###### #####????# #????# *#?????????????? | | #????#?#????????# #????# #?????????????? | | #????# ?????????# #????# #?????????????? | | #??###+########## #????# #?????????????? | | #??# # #????# #?????????????? | | #??# # #????# #?????????????? | | #??# # ########+#########???????????? | | ##?# # |%!* #???????????? | | #?# # #???????????? | | #?# %/= #???????????? | | ### %=# #???????????? | | / *= # #???????????? | | ### =[ ##### ######### #???????????? | | #?# #???# #???????? #???????????? | | #?# #???# #####????? #???????????? | | #?# #???# ## #????? #???????????? | | #?##################+#;;!#####?? +???????????? | | #???????????????# % @% #?? #???????????? | | #???????????????# #??? #???????????? | | #???????????????# #?????????????????? | | +??????????????# #?????????????????? | | ##??????????????# #?????????????????? | | #???????????????#u #?????????????????? | | #???????????????# t +?????????????????? | | ###???????????????# k[ #?????????????????? | | ??????????????????+ " " [* #?????????????????? | | ??????????????????# "T" #?????????????????? | | ??????????????????# """ #?????????????????? | | ?????????????????????? #?????????????????? | | ??????????????????????########Y#?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 32 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Melee Speed Boost 50 Evasion (%) 55 Melee Accuracy 32 Target Analysis 7 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 30 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Nanoactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -6/Factory Nanoactuators | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactStasisChip Manual? 0 Play Time 01:05:56 Cumulative 86.5 hours Start 2023.07.13 @ 18:14:36 End 2023.07.13 @ 20:31:17 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be70e5d5-1049-4747-a510-a003ee653633