Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.17 @ 20:01:35 Player: iDimensional Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (152) 152 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 642 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- High-capacity Matter Pod (62) Sensor Array ECM Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 6 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 90 | . 95 70 Engine 12 | . 14 4 Leg 2 | . . 11 Wheel 24 | . 28 9 Device 1 | . 2 . Storage 10 | . 9 14 Processor 12 | . 11 14 Ballistic Gun 24 | . 28 11 Naked Turns . | . . . Heaviest Build 11 | 7 11 10 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 5 6 Most Carried 6 | 3 6 6 Average Carried 4 | . 5 5 Final Capacity 6 | 4 6 6 Final Carried 6 | 3 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 445 | 262 153 30 Remotely . | . . . Salvage Created 246 | 50 137 59 Parts 13 | 4 9 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | 1 3 13 Guns 6 | 1 3 2 AOE 11 | . . 11 Classes Destroyed 3 | 1 1 1 Watcher 1 | . 1 . Grunt 4 | 1 3 . Assembled 13 | . . 13 Best Kill Streak 13 | 1 3 13 Combat Bots Only 13 | 1 3 13 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 896 | 16 158 722 Core 258 | 8 34 216 Absorbed by Shields . | . . . Core Remaining (%) 96 | 96 . . Volleys Fired 20 | 2 11 7 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 38 | 4 22 12 Gun 34 | 4 22 8 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 34 | 4 22 8 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 20 | 2 18 20 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | 3 19 8 Core Hits 35 | 2 5 28 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1059 | 37 183 839 Guns 294 | 37 183 74 Cannons . | . . . Explosions 765 | . . 765 Melee . | . . . Ramming . | . . . Kinetic 294 | 37 183 74 Thermal . | . . . Explosive 765 | . . 765 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | . . 47 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 14 15 Average Temperature 9 | . 8 12 Received Heat Transfer 166 | 12 114 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 116 | 20 116 37 Average Influence 44 | 4 62 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 4 17 Peak Tracking Total 13 | 1 3 13 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 9 3 Successful 4 | . 2 2 Failed 8 | . 7 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 12 | . 9 3 Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Part Schematic 1 | . 1 . Branch Access Points 2 | . 1 1 Emergency Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 362 | 63 238 61 Spaces Moved 309 | 67 214 28 Core 23 | 21 . 2 Treads . | . . . Legs 17 | . . 17 Wheels 269 | 46 214 9 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 82 | 70 82 112 Slowest Speed 150 | 80 90 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 40 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 373 | 76 252 45 Wait 17 | . 12 5 Move 307 | 66 213 28 Hop . | . . . Pick Up 8 | 3 5 . Fast Attach 11 | 5 5 1 Attach 3 | . 1 2 Detach . | . . . Swap 2 | . . 2 Drop 5 | . 5 . Fire 20 | 2 11 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 64 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 288 | -10/Materials | Discovered new exit (range 7) 294 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Entered Mines 303 | -10/Mines | Assembled infested the area 309 | -10/Mines | Build established: Mutant 332 | -10/Mines | Core integrity fell below 50% 354 | -10/Mines | Destroyed 13 combat bots 360 | -10/Mines | Core integrity fell below 20% 363 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Assault Rifle destroyed. The unstable cave ceiling collapses. Knocked back. as-01253 destroyed. as-68802 destroyed. Destroyed Asb. Hover Unit. as-92056 destroyed. Destroyed Asb. Hover Unit. as-30554 destroyed. as-97144 destroyed. as-58212 destroyed. Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. Acquired Lgt. Ion Engine. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????? ???????????????????????????? | | ???????????? ???????????????????????????? | | ????????#???a ??????????????????????????? | | ???????## ??? ??????????????????????????? | | ?????### ?? ??????????????????????????? | | ????# ? ##????###?????????????????? | | ???? ?# #### #?????????????????? | | ???? ## ??????????????????? | | ????# a ???????????????????? | | ????# ???????????????????? | | ????# ????????????????????? | | ?????# ?????????????????????? | | ????????# #?????????????????????? | | ?????????# ###???????????????????? | | ??????????# < @ #???????????????????? | | ??????????## #???????????????????? | | ???????????# #???????????????????? | | ??????????## #??????????????????? | | ??????????# ##??????????????????? | | ????####### # #???????????????????? | | ???## ## #??????????????? | | ??## # ##??????????????? | | ??# #???????????????? | | ??# # ##???????????????? | | ??# # d ## #????????????????? | | ??# ####r d # #???????????????? | | ??# #? #???????????????? | | ??# #? ##???????????????? | | ??## T #####? #???????????????? | | ???####?????? #???????????????? | | ???????????? #???????????????? | | ????????????# #???????????????? | | ????????????## #???????????????? | | ?????????????? ???????????????? | | ??????????????## ?????????????????? | | ????????????????##??%???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAssemblyWell Manual? 0 Play Time 00:11:23 Cumulative 30.4 hours Start 2020.01.17 @ 19:52:58 End 2020.01.17 @ 20:01:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 1 Explorer 5 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 12 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ac7153d-e8db-40af-9f3f-f1b1d8bdcac8