Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.24 @ 20:39:10 Player: albenzo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (89) 445 Value Destroyed (2094) 2094 Prototype IDs (79) 1580 Alien Tech Used (4) 800 Bonus (13911) 13911 TOTAL SCORE: 29730 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 274/300 Energy 181/190 System Corruption 1% Temperature Cool (21) Movement Flying (22) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Improved Trap Scanner Core Analyzer Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield Improved System Shield Advanced System Shield Quantum Router Advanced Component Analysis Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (15) --- Light Antimatter Reactor Light Quantum Reactor Field Propulsion Array Large Storage Unit Improved Targeting Computer Improved Targeting Computer Makeshift Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Gamma Bomb Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Advanced Surge Thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Trap Scanner Core Analyzer Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield Improved System Shield Advanced System Shield Quantum Router Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Field Propulsion Array Large Storage Unit Improved Targeting Computer Improved Targeting Computer Makeshift Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Gamma Bomb Array Enhanced Force Lance [Rating: 154] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Flying Fortress v7 Utility Makeshift Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Utility 11 | . . . . . . . 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 8 10 3 19 4 1 . 11 19 5 3 . . 10 3 . 2 6 5 1 . 9 . 24 2 7 3 4 12 . 5 14 2 Power 22 | 1 2 2 3 . . . 1 2 . . . . . . . . . . . . 2 . 1 1 . 2 . 4 . . 1 . Engine 9 | 1 1 2 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Core 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . 1 . Propulsion 33 | 2 2 1 8 1 1 . . . . . . . . . . . . 1 . . 1 . 4 . 2 . . 2 . . 6 2 Treads 14 | 2 2 1 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 4 . 2 . . 2 . . 6 2 Utility 99 | 3 3 . 3 1 . . 4 15 3 3 . . 8 2 . 2 . 4 1 . 6 . 15 1 4 1 4 6 . 4 6 . Device 59 | 2 1 . 2 1 . . . 9 2 3 . . 2 1 . . . 2 1 . 2 . 10 1 4 1 3 5 . 2 5 . Storage 5 | 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Hackware 16 | . . . . . . . 2 2 . . . . 3 . . 2 . 1 . . . . 4 . . . . 1 . 1 . . Protection 15 | . . . . . . . 1 3 1 . . . 3 . . . . 1 . . 3 . 1 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 . 5 2 . . 6 2 2 . . . 2 1 . . 6 . . . . . 4 . 1 . . . . 1 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 3 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . 2 1 1 . . . . . . . 3 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . 3 1 1 . . . 2 1 . . 3 . . . . . 3 . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . 1 . . . . . . . . . . . . 4 . 2 . . 2 . . 1 4 1 . Parts Lost 17 | . 1 1 5 . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 2 . . . 2 Power 4 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Utility 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . 1 1 4 . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 1 . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 99 99 99 100 84 44 64 75 76 76 76 76 79 80 80 80 80 78 82 82 82 82 89 100 95 94 93 91 . 86 94 87 Engine 5 | . 3 10 10 11 11 11 8 4 7 7 7 7 6 6 6 6 6 5 5 5 3 . . . . . . . . . . . Core 1 | . 10 3 . . . . . 2 . . . . . . . . . . . . . . 1 5 5 5 4 . . . . . Treads 11 | . 28 28 43 44 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 2 11 9 7 7 7 7 7 6 6 6 6 6 7 11 11 11 11 16 26 24 21 21 22 . 23 26 28 Device 9 | . 13 14 11 11 11 11 5 6 5 6 7 7 6 6 6 6 6 4 5 5 5 5 11 5 6 10 9 14 . 9 12 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . 4 4 4 Processor 3 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . 2 3 4 Hackware 17 | . . . . . . . 18 19 23 23 23 23 26 26 26 26 26 29 29 29 29 29 28 36 36 36 36 33 . 35 34 32 Protection 2 | . . . . . . . 3 3 1 . . . 5 6 6 6 6 5 5 5 4 5 5 5 3 . . . . . . . Ballistic Gun 8 | . 28 28 22 22 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 5 6 6 7 7 7 5 9 13 13 12 11 11 11 11 11 5 5 2 5 5 4 . 4 3 . Special Melee Weapon 2 | . . . . . . . 5 7 7 7 7 7 6 3 . . . . . . . . 4 5 5 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 32 36 56 55 55 49 49 42 41 41 35 35 44 46 46 46 49 50 50 46 51 51 56 33 33 31 31 41 40 41 48 48 Greatest Support 91 | 40 46 46 89 91 91 50 50 50 50 50 50 50 50 50 50 50 50 57 57 57 58 58 58 33 35 35 35 41 41 41 50 68 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 19 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 7 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 4 13 14 18 19 20 20 15 14 14 15 15 15 14 14 15 14 15 14 15 15 14 15 14 15 14 13 14 14 15 14 14 13 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 7 14 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 14 Class Distribution -------------------- 35% | Hacker-Mutant 31% | Mutant 14% | Hacker-Scout 7% | Wizard-Scout 6% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 3350 | 308 302 362 555 70 31 . 128 198 65 154 . 13 90 40 . 20 125 . 60 . 90 . 80 186 36 . 70 . . . 367 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3471 | 96 360 217 834 50 . . 185 117 51 107 . 46 235 52 . 55 30 . . . 14 . 344 218 29 . 79 . . . 352 . Parts 216 | 7 24 12 53 5 . . 23 11 5 8 . 4 15 . . 2 4 . . . . . 16 12 2 . 3 . . . 10 . Haulers Intercepted 9 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . 3 . Recyclers Shooed 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 11 . 4 . . . 1 4 . 2 . . . . 3 10 . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 61 | . 9 6 17 1 . . 10 . . 3 . 1 4 . . . 2 . . . 1 . 3 1 2 . 1 . . . . . Melee 16 | . . . . . . . . . . 3 . 1 4 . . . . . . . 1 . 3 1 2 . 1 . . . . . Guns 33 | . 9 6 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . . . . . 10 . . . . . . . . . 2 . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 5 2 1 . . . . . 1 2 . . . . . . . . . . 1 . . . 1 . . . . . . . Worker 10 | . 1 . . 1 . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Builder 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . 3 . Recycler 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 29 | . 5 3 1 . . . 10 . . 2 . . 4 . . . 2 . . . . . . . 1 . 1 . . . . . Grunt 17 | . 4 2 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 1 . . . . . Best Kill Streak 10 | 1 5 3 4 2 . . 10 2 . 2 . 1 4 . . . 2 . . . 1 . 2 1 1 . 1 . . . 1 . Combat Bots Only 6 | . 4 3 4 1 . . 6 . . 2 . 1 4 . . . 2 . . . 1 . 2 1 1 . 1 . . . . . Max Kills in Single Turn 5 | 1 2 1 2 2 . . 5 1 1 1 . 1 1 . . . 2 . . . 1 . 1 1 1 . 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . 1 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 4567 | . 404 367 1096 91 . . 102 29 50 97 . 87 298 . . . 271 . 54 . . . 512 42 346 . 163 350 . 129 . 79 Core 643 | . 67 54 204 12 . . 17 12 . 14 . 6 12 . . . 23 . . . . . 43 . 53 . 45 81 . . . . Absorbed by Shields 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 194 | . 65 . 27 . . . . . . . . . 37 . . . . . . . 6 . . . . . . 59 . . . . Core Remaining (%) 86 | 100 . 51 . . . 46 96 . . . . 95 . . . . 95 . . . . 100 . . . . 87 . . 86 100 100 Volleys Fired 140 | 7 33 20 58 6 . . 6 2 2 . . . . . . . 5 . . . . . . . . . . . . . 1 . Largest 2 | 2 2 2 2 2 . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Hottest 46 | 40 40 46 46 46 . . 36 36 36 . . . . . . . 36 . . . . . . . . . . . . . 10 . Shots Fired 264 | 14 67 40 116 11 . . 6 2 2 . . . . . . . 5 . . . . . . . . . . . . . 1 . Gun 247 | 14 67 40 116 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 1 . . 6 2 2 . . . . . . . 5 . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 247 | 14 67 40 116 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . 1 . . 6 2 2 . . . . . . . 5 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 8 13 17 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Miss Streak 7 | 2 7 3 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 233 | 8 35 29 82 3 . . 2 3 1 8 . 1 7 2 . 1 . . . . 2 . 17 5 4 . 4 . . . 19 . Core Hits 114 | 3 18 10 30 3 . . 14 5 1 3 . 1 5 1 . 1 1 . . . 1 . 7 3 1 . 1 . . . 5 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Destroy 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Melee Attacks 207 | . . . . . . . 21 30 1 13 . 1 21 2 . 6 4 1 1 . 4 . 54 6 9 . 4 8 . 1 19 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 206 | . . . . . . . 21 30 1 13 . 1 21 2 . 6 4 1 1 . 4 . 54 6 9 . 4 8 . 1 19 . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 21 | . . . . . . . . 3 1 1 . . 2 . . . . . . . . . 2 4 1 . 3 . . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Damage Inflicted 7682 | 89 506 434 1286 69 . . 872 246 68 283 . 40 360 167 . 83 112 . . . 87 . 899 456 244 . 316 3 . . 1062 . Guns 2376 | 89 506 434 1286 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1042 | . . . . 8 . . 872 50 . . . . . . . . 112 . . . . . . . . . . . . . . . Melee 4261 | . . . . . . . . 196 68 283 . 40 360 167 . 83 . . . . 87 . 899 456 244 . 316 . . . 1062 . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 2376 | 89 506 434 1286 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1042 | . . . . 8 . . 872 50 . . . . . . . . 112 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4261 | . . . . . . . . 196 68 283 . 40 360 167 . 83 . . . . 87 . 899 456 244 . 316 . . . 1062 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . 2 2 2 2 2 2 1 1 1 1 . . . . . . 3 3 3 3 3 . . 3 . 1 Average Corruption 1 | . 1 2 . . . . 2 2 2 2 2 2 1 1 1 1 . . . . . . 2 3 3 3 3 . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 90 | . 13 12 . . . . 7 21 2 3 . 8 . 2 1 1 . . . . . . 7 3 2 . 7 . . . . 1 Message Errors 26 | . 4 2 . . . . 4 4 1 1 . 2 . . 1 . . . . . . . 2 . . . 5 . . . . . Matter Fused 16 | . 2 3 . . . . . 5 . 1 . . . . . . . . . . . . 1 1 . . 2 . . . . 1 Heat Flow Errors 10 | . 1 1 . . . . . 3 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . Energy Discharges 17 | . 2 3 . . . . 1 4 . . . 1 . 2 . 1 . . . . . . 2 . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . 2 1 . . . . 2 4 . . . 2 . . . . . . . . . . . . 1 . . . . . . . Data Loss (major) 5 | . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Misfires 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 746 | . . . . . . . 89 . . 56 . . 18 50 . . 28 . . . . . 13 148 106 . 174 . . . 64 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 117 | . . . . . . . 89 . . . . . . . . . 28 . . . . . . . . . . . . . . . Melee 629 | . . . . . . . . . . 56 . . 18 50 . . . . . . . . 13 148 106 . 174 . . . 64 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 232 138 45 . . . 40 264 257 . . 264 . . . . . . . . . . 4 186 77 . 4 10 . 1 . . Average Temperature 44 | . 67 32 11 . . . 17 120 202 . . 134 . . . . . . . . . . 2 73 18 . 4 1 . 1 . . Received Heat Transfer 1050 | . 99 144 441 24 . . 18 6 27 . . 24 42 . . . 102 . 27 . . . . . 9 . 42 36 . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 429 | 10 201 116 293 109 . . 429 67 . . . . 135 . . . . 64 . . . . 216 . . . . 144 5 . 26 46 Initial 109 | . 6 1 7 109 . . . 63 . . . . 18 . . . . 18 . . . . . . . . . 57 . . . 15 Average 59 | 4 49 52 116 74 . . 122 28 . . . . 33 . . . . 35 . . . . 50 . . . . 70 1 . 9 34 Maximum Alert Level 2 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Low Security (%) 95 | 100 97 100 81 100 . 100 78 100 . . . . 100 . . . . 100 . . . . 98 . . . . 100 100 . 100 100 Level 1 4 | . 2 . 18 . . . 20 . . . . . . . . . . . . . . . 1 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 5 1 . . 4 4 . . . . 4 . . . . . . . . . 1 . . . . 3 1 . 1 2 Investigation 7 | . . . 2 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Reinforcement 13 | . . . 3 . . . 4 1 . . . . 2 . . . . . . . . . . . . . . 2 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 14 | . 2 . 1 . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Times Spotted 242 | . 19 6 29 1 . 3 28 10 5 8 . 2 13 . . . 8 2 6 . 21 . 24 2 19 . 9 21 . 1 3 2 Peak Tracking Total 15 | . 4 3 4 1 . 4 7 4 4 4 . 1 7 . . . 4 3 6 . 15 . 6 1 10 . 5 8 . 1 2 1 Tactical Retreats 43 | . 1 . . . . . 4 5 2 1 . . 2 . . . 6 . 1 . 1 . 4 . 5 . 5 6 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 10 | . 2 1 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reused 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . 3 . . . 2 . . . . 2 . 12 . 1 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 107 | . 7 1 10 1 1 . 9 17 . . 4 . 14 . . . . 1 2 . 7 . 11 . . 9 . 5 1 2 1 4 Terminals 49 | . 5 . 7 . . . 6 10 . . . . 7 . . . . 1 . . . . 5 . . . . 3 1 . 1 3 Fabricators 5 | . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Recycling Units 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers 8 | . . . 1 . . . 2 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Total Hacks 437 | . 16 1 32 1 1 . 43 81 . . 29 . 45 . . . . 2 6 . 22 . 36 . . 48 . 28 2 20 7 17 Successful 301 | . 9 1 17 1 1 . 25 46 . . 29 . 26 . . . . 1 6 . 22 . 25 . . 48 . 16 2 20 2 4 Failed 136 | . 7 . 15 . . . 18 35 . . . . 19 . . . . 1 . . . . 11 . . . . 12 . . 5 13 Catastrophic 22 | . . . 3 . . . 6 3 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 7 . 21 . 1 . 25 34 . . . . 21 . . . . 2 . . 1 . 19 . . . . 9 1 1 7 7 Terminals 193 | . 11 . 17 . . . 27 48 . . . . 24 . . . . 2 . . . . 22 . . . . 18 2 . 7 15 Fabricators 13 | . . . . . . . . 8 . . . . 2 . . . . . . . . . 3 . . . . . . . . . Repair Stations 17 | . 4 . 2 . . . . . . . . . 4 . . . . . . . . . 2 . . . . 5 . . . . Recycling Units 21 | . 1 . 4 . . . 5 . . . . . 2 . . . . . . . . . 4 . . . . 5 . . . . Scanalyzers 50 | . . . 9 . . . 11 18 . . . . 10 . . . . . . . . . 2 . . . . . . . . . Garrison Access 15 | . . . . . . . . 7 . . . . 3 . . . . . . . . . 3 . . . . . . . . 2 Terminal Hacks 194 | . 5 1 3 1 1 . 11 16 . . 29 . 8 . . . . 1 6 . 22 . 7 . . 48 . 7 2 20 2 4 Record 95 | . . . . . . . . . . . 11 . . . . . . . 5 . 21 . . . . 36 . 2 . 20 . . Part Schematic 25 | . 2 . 1 . . . 3 3 . . 11 . 1 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 17 | . 2 . . . . . . 2 . . 3 . 1 . . . . . . . . . . . . 4 . 3 1 . . 1 Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Locate Traps 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 1 . . . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . 4 . 2 . . . . . . . . . 4 . . . . . . . . . 2 . . . . 3 . . . . Scan Component 8 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . Repair 7 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Scanalyzer 44 | . . . 8 . . . 11 17 . . . . 6 . . . . . . . . . 2 . . . . . . . . . Insert Component 20 | . . . 4 . . . 4 8 . . . . 3 . . . . . . . . . 1 . . . . . . . . . Analyze 24 | . . . 4 . . . 7 9 . . . . 3 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 30 | . . . 4 . . . 3 8 . . . . 5 . . . . . . . . . 7 . . . . 3 . . . . Terminals 19 | . . . 2 . . . 1 7 . . . . 2 . . . . . . . . . 4 . . . . 3 . . . . Assimilate 10 | . . . . . . . . 4 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . Botnet 6 | . . . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Reject 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Mask 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 8 . . . 7 10 . . . . 8 . . . . 1 . . . . 5 . . . . 3 1 . 1 2 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . 2 . 5 . . . 6 11 . . 11 . 4 . . 15 . . . . . . 1 . . 4 . . . . . . Parts Built 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Time 98 | . . . . . . . . 73 . . . . . . . . . . . . . . 25 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Repaired 7 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Time 314 | . 52 . 50 . . . . . . . . . 76 . . . . . . . . . 68 . . . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Parts Scanalyzed 20 | . . . 4 . . . 4 8 . . . . 3 . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 20 | . . . 4 . . . 4 8 . . . . 3 . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 12 | . . . . . . . . 2 . . . 1 1 . . . . . . . 3 . 3 . . . . 2 . . . . Largest Group 3 | . . . . . . . . 2 1 . . 1 1 . . . . . . . 3 3 2 . . . . 1 . . . . Highest-Rated Group 130 | . . . . . . . . 36 26 . . 96 10 . . . . . . . 130 123 64 . . . . 26 . . . . Highest-Rated Ally 96 | . . . . . . . . 26 26 . . 96 10 . . . . . . . 46 43 43 . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . 9 . . . . . . . . 16 1 8 . . . . . . . . . Total Damage 2093 | . . . . . . . . . . . . 307 . . . . . . . . 1447 27 312 . . . . . . . . . Kills 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 2 1 . 2 . 1 . . 2 . 1 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 13759 | 142 1305 792 1472 642 264 184 577 1492 188 373 40 389 772 219 126 447 432 118 350 122 447 191 958 182 238 49 341 348 4 42 337 176 Spaces Moved 18048 | 68 666 406 691 367 259 368 798 2210 308 655 80 441 1069 283 251 845 697 224 469 273 731 253 1627 452 572 155 657 479 10 113 999 572 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2305 | 58 666 406 691 367 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15733 | . . . . . 142 368 798 2210 308 655 80 441 1069 283 251 845 697 224 469 273 731 253 1627 452 572 155 657 479 10 113 999 572 Fastest Speed 12 | 50 160 160 160 160 50 50 50 50 50 50 50 50 50 50 50 50 50 44 44 44 39 39 24 24 12 24 24 23 23 23 20 19 Average Speed 55 | 152 160 160 160 160 99 50 50 50 50 50 50 50 50 50 50 50 50 47 44 44 42 39 34 24 22 24 24 23 23 23 20 20 Slowest Speed 160 | 160 160 160 160 160 160 50 50 50 50 50 50 50 50 50 50 50 50 50 44 44 44 39 88 24 24 24 24 26 23 23 21 22 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 46 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . 15 21 . . . . 2 . . . . 3 . . 2 . 3 . . . . 6 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 56 | 7 99 87 69 74 61 88 55 58 47 78 68 69 32 45 53 85 78 7 62 49 95 53 36 57 70 62 74 16 2 96 32 16 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . 3 . . . . . . Known Exits Taken 23 | . . . 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . 1 2 . 1 . 1 1 5 1 . . 5 . 3 . . 3 . 2 . . . . . Spaces Dug 174 | . . . . . . . 29 33 15 . . . 10 . . . 42 1 1 . . . 31 . 3 . . 8 . . . 1 Terrain Destroyed 233 | . . . . 6 . . 58 39 15 . . . 10 . . . 60 1 1 . . . 31 . 3 . . 8 . . . 1 Melee 103 | . . . . . . . 20 25 . . . . 10 . . . 3 1 1 . . . 31 . 3 . . 8 . . . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 130 | . . . . 6 . . 38 14 15 . . . . . . . 57 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 21133 | 90 853 512 957 412 271 367 927 2532 335 679 79 607 1269 354 250 860 767 227 609 274 863 345 1945 515 666 168 832 697 10 126 1108 627 Wait 2299 | 1 106 65 151 31 . . 81 264 18 3 . 166 156 66 . 3 55 . 139 . 100 91 204 55 76 . 166 195 . . 53 54 Move 17909 | 67 665 405 690 366 258 367 767 2169 307 654 79 440 1064 282 250 844 696 217 468 272 727 252 1620 451 571 154 656 467 9 112 998 565 Hop 52 | . . . . . . . 15 19 . . . . 2 . . . . 3 . . 1 . 3 . . . . 6 . . . 3 Pick Up 137 | 6 20 7 21 2 3 . 11 14 1 1 . . 8 . . 3 1 1 . 1 2 1 12 . 1 5 1 5 . . 8 2 Fast Attach 56 | 8 1 1 4 . 1 . 3 2 . . . . 2 1 . . . 1 . . 9 . 7 . . 3 . 2 . 6 5 . Attach 41 | . 1 1 7 . . . 2 2 . . . . 2 . . . . 1 . . . . 8 . 4 1 . 5 . 1 4 2 Detach 13 | 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 1 1 . 1 . 3 2 . Swap 99 | . 8 1 8 4 . . 6 15 5 3 . . 6 2 . 2 6 3 1 . . . 9 2 3 . 4 5 1 . 5 . Drop 149 | . 19 7 18 3 9 . 15 15 1 1 . . 8 . . 3 1 . . 1 10 1 11 1 1 4 1 3 . 3 13 . Fire 140 | 7 33 20 58 6 . . 6 2 2 . . . . . . . 5 . . . . . . . . . . . . . 1 . Melee 202 | . . . . . . . 21 30 1 13 . 1 21 2 . 5 3 1 1 . 2 . 53 6 9 . 4 8 . 1 19 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Trap 25 | . . 5 . . . . . . . 4 . . . . . . . . . . . . 16 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Discovered new exit (range 13) 717 | -10/Materials | Discovered new exit (range 16) 1092 | -10/Materials | Discovered new exit (range 8) 1139 | -10/Materials | Repaired Seismic Detector 1166 | -10/Materials | Repaired Lgt. Treads 1448 | -10/Materials | Entered Mines 1485 | -10/Mines | Learned 4 Materials zone layouts 1668 | -10/Mines | Discovered new exit (range 16) 1893 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1956 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2103 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2131 | -10/Mines | Found a hidden stash of uninstalled traps 2164 | -10/Mines | Discovered new exit (range 10) 2240 | -10/Mines | Entered Materials 2240 | -9/Materials | Evolved 2 slots: Propulsion x2 2241 | -9/Materials | Identified exit to Mines 2241 | -9/Materials | Identified exit to Materials 2659 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2799 | -9/Materials | Build established: Scavenger-Mutant 3202 | -9/Materials | Discovered exit to Materials (range 11) 3263 | -9/Materials | Build established: Mutant 3272 | -9/Materials | Lost 4 parts (1p2n1u) 3396 | -9/Materials | Core integrity fell below 50% 3502 | -9/Materials | Discovered new exit (range 5) 3672 | -9/Materials | Discovered exit to Mines (range 6) 3712 | -9/Materials | Entered Mines 3712 | -9/Mines | Discovered exit to Materials (range 11) 3721 | -9/Mines | Met a Derelict shopkeep closing up shop 3754 | -9/Mines | Discovered exit to Materials (range 14) 3898 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3898 | -9/Mines | Discovered new exit (range 5) 4194 | -9/Mines | Excavation squad dispatched 4194 | -9/Mines | A large section of the Mines collapsed 4354 | -9/Mines | Entered Exiles 4393 | -9/Exiles | Met 8R-AWN 4420 | -9/Exiles | Met EX-HEX 4468 | -9/Exiles | Met EX-BIN 4487 | -9/Exiles | Aligned with FarCom system 4489 | -9/Exiles | Given EX-Vault access code 4529 | -9/Exiles | Opened EX-Vault 4544 | -9/Exiles | Found Flying Fortress v7 4560 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4576 | -9/Exiles | Met EX-DEC 4613 | -9/Exiles | Discovered new exit (range 11) 4618 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4618 | -9/Exiles | Entered Mines 4624 | -8/Mines | Discovered exit to Materials (range 10) 4802 | -8/Mines | Entered Materials 4802 | -8/Materials | Evolved 2 slots: Utility x2 5099 | -8/Materials | Build established: Hacker-Mutant 5365 | -8/Materials | Discovered new exit (range 10) 5379 | -8/Materials | Entered Factory 5379 | -7/Factory | Evolved 2 slots: Utility x2 5683 | -7/Factory | Build established: Hacker-Scout 6015 | -7/Factory | Identified exit to Lower Caves 6184 | -7/Factory | Discovered new exit (range 4) 6537 | -7/Factory | Discovered new exit (range 12) 6553 | -7/Factory | Discovered new exit (range 6) 6800 | -7/Factory | Fabricated Hacking Suite? 6871 | -7/Factory | Entered Lower Caves 6871 | -7/Lower Caves | Accompanied by 1 ally 6930 | -7/Lower Caves | Learned 4 Factory zone layouts 6956 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7004 | -7/Lower Caves | Build established: Hacker-Mutant 7007 | -7/Lower Caves | Learned 4 Factory zone layouts 7037 | -7/Lower Caves | Discovered new exit (range 8) 7059 | -7/Lower Caves | Entered another Lower Caves area 7123 | -7/Lower Caves | Discovered new exit (range 12) 7385 | -7/Lower Caves | Discovered new exit (range 11) 7420 | -7/Lower Caves | Learned Factory terminal intel 7432 | -7/Lower Caves | Entered Data Miner 7432 | -7/Data Miner | Discovered new exit (range 6) 7442 | -7/Data Miner | Met Data Miner 7452 | -7/Data Miner | Learned location of Section 7 (-2) 7452 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7461 | -7/Data Miner | Received God Mode back door access code from Data Miner 7472 | -7/Data Miner | Entered Proximity Caves 7486 | -6/Proximity Caves | Identified exit to Factory 7489 | -6/Proximity Caves | Learned Factory emergency access door positions 7544 | -6/Proximity Caves | Spotted B-75 Beast 7546 | -6/Proximity Caves | Escorted by Enhanced Grunt 7851 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7861 | -6/Proximity Caves | Entered Factory 7861 | -6/Factory | Evolved 2 slots: Utility x2 7862 | -6/Factory | Identified exit to Factory 7864 | -6/Factory | Loaded intel: 25 terminal locations 7945 | -6/Factory | Identified exit to Lower Caves 8070 | -6/Factory | Repaired Katana 8109 | -6/Factory | Repaired Imp. Terrain Scanner 8284 | -6/Factory | Discovered exit to Factory (range 5) 8633 | -6/Factory | Incoming investigation squad redirected 8633 | -6/Factory | Entered Lower Caves 8765 | -6/Lower Caves | Encountered a Warlord checkpoint 8845 | -6/Lower Caves | Learned location of Zion (-6) 8850 | -6/Lower Caves | Discovered new exit (range 3) 8851 | -6/Lower Caves | Identified exit to Lower Caves 8852 | -6/Lower Caves | Entered another Lower Caves area 8872 | -6/Lower Caves | Discovered exit to Factory (range 14) 8968 | -6/Lower Caves | Encountered a Warlord checkpoint 8974 | -6/Lower Caves | Discovered new exit (range 8) 8977 | -6/Lower Caves | Identified exit to Zion 8978 | -6/Lower Caves | Entered Zion 9002 | -6/Zion | System corruption cleaned by Quarantine Array 9041 | -6/Zion | Discovered new exit (range 8) 9153 | -6/Zion | Received a visual enhancement algorithm 9281 | -6/Zion | Rebuked by Imprinter 9341 | -6/Zion | Given A8's code to call for help 9425 | -6/Zion | Identified exit to Proximity Caves 9425 | -6/Zion | Entered Proximity Caves 9663 | -5/Proximity Caves | Learned 4 Factory zone layouts 9784 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9832 | -5/Proximity Caves | Learned Factory trap positions 9853 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9857 | -5/Proximity Caves | Entered Factory 9857 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9858 | -5/Factory | Identified exit to Upper Caves 9859 | -5/Factory | Loaded intel: 93 trap records 9958 | -5/Factory | Discovered exit to Upper Caves (range 4) 9975 | -5/Factory | Entered Upper Caves 10236 | -5/Upper Caves | Identified exit to Upper Caves 10290 | -5/Upper Caves | Learned Research emergency access door positions 10290 | -5/Upper Caves | Learned Research security intel 10325 | -5/Upper Caves | Entered another Upper Caves area 10398 | -5/Upper Caves | Encountered a Warlord checkpoint 10433 | -5/Upper Caves | Discovered new exit (range 7) 10446 | -5/Upper Caves | Identified exit to Warlord 10447 | -5/Upper Caves | Entered Warlord 10474 | -5/Warlord | Discovered new exit (range 8) 10584 | -5/Warlord | Visited the Vortex Lab 10605 | -5/Warlord | Warlord's base attacked by MAIN.C 10657 | -5/Warlord | Met Warlord 10663 | -5/Warlord | Opened Warlord's prototype stash 10675 | -5/Warlord | Found Prototype Device 10675 | -5/Warlord | Identified System Purifier 10690 | -5/Warlord | Found Prototype Processor 10690 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10726 | -5/Warlord | Learned location of Testing (-2) 10726 | -5/Warlord | Learned location of Command (-1) 10726 | -5/Warlord | Learned Armory trap positions 10726 | -5/Warlord | Learned Research stockpile data 10727 | -5/Warlord | Learned 4 Research zone layouts 10727 | -5/Warlord | Learned 4 Testing zone layouts 10727 | -5/Warlord | Learned Quarantine security intel 10727 | -5/Warlord | Learned Factory terminal intel 10727 | -5/Warlord | Learned Research scanalyzer intel 10727 | -5/Warlord | Learned Research garrison access intel 10813 | -5/Warlord | Warlord forces counterattacked 10859 | -5/Warlord | Identified exit to Proximity Caves 10894 | -5/Warlord | Entered Proximity Caves 10894 | -4/Proximity Caves | Accompanied by 3 allies 11047 | -4/Proximity Caves | Discovered new exit (range 11) 11051 | -4/Proximity Caves | Identified exit to Factory 11085 | -4/Proximity Caves | Entered Factory 11085 | -4/Factory | Accompanied by 1 ally 11085 | -4/Factory | Evolved 2 slots: Utility x2 11086 | -4/Factory | Loaded intel: 27 terminal locations 11253 | -4/Factory | Discovered new exit (range 14) 11291 | -4/Factory | Identified exit to Research 11440 | -4/Factory | Spotted B-86 Titan 11547 | -4/Factory | Identified exit to Upper Caves 11547 | -4/Factory | Identified exit to Extension 11655 | -4/Factory | Repaired Broken Electron Diverter 11840 | -4/Factory | Fabricated Structural Scanner (x2) 11982 | -4/Factory | Build established: Wizard-Sprinter 12043 | -4/Factory | Entered Upper Caves 12143 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12146 | -4/Upper Caves | Encountered a Warlord checkpoint 12219 | -4/Upper Caves | Discovered new exit (range 12) 12221 | -4/Upper Caves | Identified exit to Upper Caves 12225 | -4/Upper Caves | Entered another Upper Caves area 12228 | -4/Upper Caves | Discovered exit to Research (range 10) 12229 | -4/Upper Caves | Encountered a Warlord checkpoint 12313 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12367 | -4/Upper Caves | Spotted B-86 Titan 12462 | -4/Upper Caves | Discovered new exit (range 4) 12463 | -4/Upper Caves | Identified exit to Zhirov 12463 | -4/Upper Caves | Entered Zhirov 12463 | -4/Zhirov | Discovered new exit (range 3) 12468 | -4/Zhirov | Met Zhirov 12473 | -4/Zhirov | Learned location of Quarantine (-3) 12477 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12482 | -4/Zhirov | Found Alien Artifact 12482 | -4/Zhirov | Identified Integrated Reactor 12482 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12488 | -4/Zhirov | Found Alien Artifact 12512 | -4/Zhirov | Identified exit to Proximity Caves 12512 | -4/Zhirov | Entered Proximity Caves 12584 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12608 | -3/Proximity Caves | Spotted B-86 Titan 12670 | -3/Proximity Caves | Build established: Wizard-Scout 12852 | -3/Proximity Caves | Discovered exit to Research (range 8) 12853 | -3/Proximity Caves | Entered Research 12853 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12854 | -3/Research | Identified exit to Armory 12855 | -3/Research | Identified exit to Quarantine 12859 | -3/Research | Loaded intel: 6 scanalyzer locations 12860 | -3/Research | Loaded intel: 4 garrison access locations 12935 | -3/Research | Repaired Broken Electron Diverter? 13201 | -3/Research | Entered Armory 13202 | -3/Armory | Loaded intel: 51 trap records 13204 | -3/Armory | Identified Transdimensional Reconstructor 13204 | -3/Armory | Warped through subspace to slip node 13204 | -3/Armory | Discovered new exit (range 1) 13204 | -3/Armory | Identified exit to Lab 13205 | -3/Armory | Entered Lab 13205 | -3/Lab | Discovered new exit (range 10) 13208 | -3/Lab | Identified exit to Research 13209 | -3/Lab | Unable to decrypt terminal 13209 | -3/Lab | Opened the door to a hidden lab 13210 | -3/Lab | Gained access to the hidden lab's interior 13210 | -3/Lab | Detected by scanners 13211 | -3/Lab | Unable to decrypt terminal 13213 | -3/Lab | Found Alien Artifact 13213 | -3/Lab | Identified Core Reset Matrix 13213 | -3/Lab | Used Core Reset Matrix 13217 | -3/Lab | Sensed 3 artifacts in vicinity 13219 | -3/Lab | Confronted by A5 13219 | -3/Lab | Found Integrated Dissipator 13219 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13225 | -3/Lab | Found Prototype Hackware 13225 | -3/Lab | Identified Quantum Router 13228 | -3/Lab | Found Prototype Protection 13228 | -3/Lab | Identified Hvy. Regenerative Plating 13235 | -3/Lab | Unable to decrypt terminal 13238 | -3/Lab | Found Prototype Special Weapon 13238 | -3/Lab | Identified Gui. Remote Datajack 13244 | -3/Lab | Discovered exit to Research (range 11) 13247 | -3/Lab | Entered Research 13247 | -2/Research | Warlord forces began assault on 0b10 13247 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13334 | -2/Research | Identified exit to Testing 13334 | -2/Research | Identified exit to Access 13357 | -2/Research | Research machine network offline 13375 | -2/Research | Spotted B-90 Cyclops 13390 | -2/Research | Found Unknown Launcher 13424 | -2/Research | Identified Gamma Bomb Array 13489 | -2/Research | Spotted Tracker 13504 | -2/Research | Met up with Warlord 13559 | -2/Research | Borebot progress halted 13567 | -2/Research | Found Unknown Piercing Weapon 13567 | -2/Research | Identified Enh. Force Lance 13570 | -2/Research | Found Enh. Force Lance 13584 | -2/Research | Entered Access 13584 | -1/Access | Evolved 2 slots: Propulsion x2 13643 | -1/Access | Identified exit to Surface 13688 | -1/Access | Garrison activated, responded to threat 13760 | *** | Heading to fleet! Last Messages --------------- Hdn. Centrium Heavy Treads >>Access(Main) Found 1 level access point to Surface: (99,65) Map updated. 13662_ Triggered Gamma Bomb Trap. 13662_ A bubble of electromagnetic force engulfs the area. 13662_ Adv. Surge Thruster destroyed. 13662_ Door malfunctions. 13662_ Longscan Aggregator disabled. 13665_ Adv. Component Analysis Suite identified Imp. Targeting Computer. 13678_ System corrupted: Matter fused (-6). 13688_ ALERT: Activating Garrison Access A001. 13695_ ALERT: Garrison Access compromised, dispatching assault squad. 13748_ Structural Scanner destroyed. 13758_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13759_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????########## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????##""""" | | ????????????????????????????????????????##""""" | | ??????????? ???????????????????????????##""""" | | ??????????# ???????????????????????????##""""" | | ??????????# ???????????????????????????##""""" | | ??????????# ???????????????????????????## | | ??????????# ??????###??????????????????## | | ??????????# ####### ##########?????????## | | ??????????# """T""" "????????? # | | ??????????# """ """ "????BB??? # | | ??????????# "????BB??? ###+##### | | ??????????# "????????? | | ??????????# "" "????????????? | | ??????????# @" "????????????? | | ??????????# "??????????? | | ??????????# k "????BB?????## ## | | ??????????# "????BB?????## # | | ??????????# "???????????## # | | ??????????# ####### ##########???????????## # | | ?????????## #?????#############??????????## # | | ?????????## #?????#############??????????## + | | ?????????## #?????## ##??????????## # | | ?????????## #?????## ! ##??????????## # | | ????####### ######## ##??????????## # | | ????####### ######## ##??????????## # | | = # ############## # | | + ############## ## | | #######+######### = # """"" # | | #??### ####### + ""R"" # | | ???????????????????## """"" # " " # | | ???????????????????## """"" # # | | ???????????????????## """"" # # | | ???????????????????## """"" # " + | | ???????????????????## """"" #""" # | | ???????????????????## """"" # """ # """ | | ???????????????????## # " # """ | | ???????????????????## # ####### | | ???????????????????##########+# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Phase Shifting 5 Evasion (%) 79 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 43 Defensive Hacking 74 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Structural Scanner | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Achievements -------------- Anyone Home? Home At Last? Challenges ------------ None Game ------ Seed LegMiningDetector Manual? 0 Play Time 03:25:11 Cumulative 84.3 hours Start 2022.09.24 @ 16:16:25 End 2022.09.24 @ 20:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8af2e2e-51da-4456-983b-c58f23ef8829