Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 22:57:28 Player: Shodan Result: Destroyed by as-88291 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (488) 488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 1900 Bonus ------- Follower Combat Kills 14 Friendly Fire -62 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Deuterium Engine Improved Aluminum Leg Improved Targeting Computer Hacking Suite Beam Rifle Light EM Pulse Cannon Assault Rifle Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Deuterium Engine Wheel Compact Wheel Weight Redist. System Light Armor Plating Hacking Suite Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon [Rating: 17] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | 2 . . 17 7 Power 3 | . . . 3 . Engine 3 | . . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . . . 3 3 Treads . | . . . . . Leg 4 | . . . 3 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . . 8 1 Device 1 | . . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 7 | 1 . . 3 3 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 3 9 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . 1 3 Weapon 5 | . . . 2 3 Highest Loss Streak 9 | . . . 1 9 Average Slot Usage (%) 93 | . 100 100 95 87 Engine 10 | . 14 14 11 8 Leg 20 | . 28 28 22 14 Wheel 1 | . . . . 4 Device 1 | . . . 2 . Storage 22 | . 28 28 22 21 Hackware 5 | . . . 5 9 Protection 8 | . . . 9 8 Energy Gun 5 | . 28 28 4 . Ballistic Gun 15 | . . . 17 14 Naked Turns . | . . . . . Heaviest Build 40 | 17 17 17 40 40 Greatest Support 26 | 20 20 20 23 26 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 8 8 8 12 12 Average Capacity 9 | 6 8 8 8 11 Most Carried 12 | 6 8 8 12 12 Average Carried 8 | 6 7 8 7 11 Final Capacity 12 | 8 8 8 12 10 Final Carried 12 | 6 8 8 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 638 | 220 . . 320 98 Remotely . | . . . . . Salvage Created 830 | 69 36 . 631 94 Parts 67 | 2 3 . 48 14 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 24 | . 1 . 15 8 Guns 17 | . . . 14 3 Cannons 1 | . . . . 1 AOE 6 | . 1 . 1 4 Classes Destroyed 9 | 1 2 . 4 2 Tunneler 1 | . . . . 1 Hauler 2 | . . . 2 . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 15 | . . . 10 5 Grunt 3 | . 1 . 2 . Sentry 3 | . . . 3 . Assembled 3 | . . . . 3 Best Kill Streak 5 | 1 2 . 5 3 Combat Bots Only 4 | . 1 . 4 3 Max Kills in Single Turn 2 | 1 1 . 2 2 Gunslinging 1 | . . . 1 1 Exploded 2 | . 1 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1903 | 37 11 . 864 991 Core 413 | . . . 145 268 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 78 | 2 3 . 57 16 Largest 2 | 2 2 . 2 2 Hottest 80 | 80 80 . 80 76 Shots Fired 144 | 4 6 . 112 22 Gun 135 | 4 6 . 112 13 Cannon 6 | . . . . 6 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 100 | . . . 82 18 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic 41 | 4 6 . 30 1 Robot Hit Streak 15 | 3 1 . 15 5 Robot Miss Streak 5 | 1 2 . 5 2 Penetration Max . | . . . . . Secondary Targets 5 | . . . 4 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 92 | 3 2 . 74 13 Core Hits 50 | 2 2 . 29 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1785 | 86 165 . 933 601 Guns 1012 | 38 31 . 835 108 Cannons 107 | . . . . 107 Explosions 666 | 48 134 . 98 386 Melee . | . . . . . Ramming . | . . . . . Kinetic 773 | . . . 578 195 Thermal 280 | 48 134 . 98 . Explosive 386 | . . . . 386 Electromagnetic 346 | 38 31 . 257 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 82 | . 47 . 26 9 Projectiles 3 | . . . . 3 Explosions 79 | . 47 . 26 6 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 197 | 37 . . 67 93 Shots 6 | 1 . . 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 143 | 48 36 . 40 143 Average Temperature 17 | 25 18 . 10 61 Received Heat Transfer 193 | . 6 . 87 100 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | 1 . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 300 | 50 100 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 1 . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 253 | 5 110 42 253 249 Initial 75 | . 3 42 16 75 Average 121 | 2 29 42 122 165 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 96 74 Level 1 8 | . . . 3 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 4 . 30 28 Peak Tracking Total 17 | . 2 . 8 17 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . 3 . . . Max in Single Turn 3 | . 3 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 . 14 . Successful 11 | . 3 . 8 . Failed 8 | . 2 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 14 | . 1 . 13 . Terminals 19 | . 5 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 8 . Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Security Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . . . 4 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 122 | . . . . 122 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1172 | 17 97 20 768 270 Spaces Moved 671 | 7 72 17 412 163 Core . | . . . . . Treads . | . . . . . Legs 614 | 7 72 17 412 106 Wheels 57 | . . . . 57 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 120 120 90 Average Speed 131 | 120 120 120 133 134 Slowest Speed 150 | 120 120 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 21 12 40 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 67 | . 32 . 6 29 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . 32 . 6 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 825 | 10 76 16 531 192 Wait 17 | . . . 15 2 Move 667 | 6 71 16 411 163 Hop . | . . . . . Pick Up 19 | . 2 . 15 2 Fast Attach 5 | 1 . . 4 . Attach 10 | . . . 6 4 Detach 1 | . . . 1 . Swap 11 | 1 . . 7 3 Drop 17 | . . . 15 2 Fire 78 | 2 3 . 57 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 18 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 15) 64 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Discovered new exit (range 14) 115 | -10/Materials | Entered Mines 119 | -10/Mines | Learned Materials emergency access door positions 121 | -10/Mines | Discovered new exit (range 9) 135 | -10/Mines | Entered Materials 135 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 463 | -9/Materials | Discovered new exit (range 5) 593 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Entered Mines 999 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1075 | -9/Mines | Assembled infested the area 1080 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1115 | -9/Mines | Core integrity fell below 50% 1124 | -9/Mines | Core integrity fell below 20% 1167 | -9/Mines | Received a Mining Laser from a helpful Derelict 1173 | -9/Mines | Destroyed by as-88291 with Assembled Rifle Last Messages --------------- 01130_ System corrupted by crushing effect (+5). 01136_ Acquired 15 matter. 01140_ Acquired 19 matter. 01142_ as-22089 sneak attacks. 01142_ R-06 Scavenger knocked back. 01148_ Assault Rifle destroyed. 01149_ as-22089 knocked back. 01150_ Knocked back. 01151_ Destroyed Asb. Hover Unit. 01153_ Sml. Storage Unit destroyed. 01155_ as-22089 destroyed. 01165_ A derelict emerges from the shadows: "What are you doing alone down here?" 01167_ DC-RKD(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01171_ DC-RKD(g): "You're apparently new around these parts, I'll cover you." 01171_ T-07 Excavator destroyed. 01173_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ### #?????????????????## ##???# * *= #?? | | ###### #?????????????????# #???# #?? | | # #######???????????# ##??# #?? | | ## ###?????????## ##?# #?? | | % %= ##?????????## #### ####?? | | = ##?????????# #????? | | # #?????????## #### #????? | | ######## ##?????????## #??# #????? | | #?????### #### ####???????# ##?# #????? | | #??????##% ##?#### #???????## ### #????? | | ??????# =*= #????# #### #????????# ## #????? | | ??????# %##???# #??# #????????## #????? | | ??????#%""" ###### ##?# #?????????# ##???? | | ??????#%""" #?# #?# #?######### #???? | | ??????#"""" #?# ### ### #???? | | ??????# #?# ###### ##???? | | ??????#######?##### #########???##a #????? | | ?????????????????# #????????### #????? | | ????????????????# #???????## aaa ##????? | | ????????????????## ##??????## a ##?????? | | ?????????????????#####?????### #??????? | | ??????????????????????????## #??????? | | ?????????????????????????## ### ##??????? | | ?????????????????????????# ##?####???????? | | ?????????????????# ####!a # ##?????????????? | | ?????????????????# !@#### #??????????????? | | ?????????????????## ==#??# #??????????????? | | ??????????????????### gt ##??# #??????????????? | | ????????????????????# ##????# #??????????????? | | ????????????????????# ??????# #??????????????? | | ??????????????????? ???????# #??????????????? | | ?????????????????? ????????# #??????????????? | | ????????????????? ?????????# #??????????????? | | ???????????????? ?????????? #??????????????? | | ??????????????? ???????????? ???????????????? | | ?????????????? ????????????##???????????????? | | ?????????????? ??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeFissionChainsword Manual? 0 Play Time 00:22:17 Cumulative 88.4 hours Start 2020.10.26 @ 22:39:39 End 2020.10.26 @ 22:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a986d359-9a3d-461c-84f0-c765fb599184