Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 19:13:21 Player: DreamAR Result: Destroyed by B-75 Beast via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (161) 805 Value Destroyed (6250) 6250 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 12719 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 329 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 72/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Improved Transmission Jammer Improved Remote Force Field Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Armored Medium Treads FC-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Energy Filter Decoy Drone Bay > --- WEAPON ----------- EM Projector Construct/G Hpw. Charged Tesla Construct/G Hpw. Charged Tesla Construct/G > --- INVENTORY -------- Armored Huge Wheel Improved Cooling System Improved Cooling System Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hypervelocity Gauss Cannon Precision Grenade Launcher Improved Datajack Remote Datajack Impact Mace [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . . . 4 2 . . 4 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 6 | . . . . . 2 2 . . 2 Weapon 1 | . . . . . . . . . 1 Parts Attached 205 | 9 14 2 . 3 56 37 43 15 26 Power 23 | 1 2 1 . . 4 4 10 1 . Engine 13 | 1 2 1 . . 1 2 6 . . Core 8 | . . . . . 3 2 3 . . Reactor 2 | . . . . . . . 1 1 . Propulsion 45 | 4 4 . . . 12 9 12 2 2 Treads 34 | 2 2 . . . 9 7 11 2 1 Leg 4 | 2 2 . . . . . . . . Wheel 2 | . . . . . 2 . . . . Hover 2 | . . . . . . 2 . . . Flight 3 | . . . . . 1 . 1 . 1 Utility 56 | 2 2 1 . 1 17 10 4 5 14 Device 36 | 1 . . . 1 8 8 3 4 11 Storage 5 | 1 2 . . . 1 . . 1 . Processor 7 | . . 1 . . 2 1 . . 3 Hackware . | . . . . . . . . . . Protection 8 | . . . . . 6 1 1 . . Artifact . | . . . . . . . . . . Weapon 81 | 2 6 . . 2 23 14 17 7 10 Energy Gun 22 | 1 1 . . . 6 8 6 . . Energy Cannon 17 | . . . . . 3 4 6 4 . Ballistic Gun 23 | 1 5 . . 2 13 1 1 . . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 4 | . . . . . . . 3 . 1 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 4 | . . . . . . 1 1 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 5 Special Melee Weapon 2 | . . . . . . . . 2 . Unidentified Prototypes 23 | . . . . . 6 4 11 . 2 Parts Lost 45 | . 3 . . . 8 . 4 1 29 Power 5 | . . . . . 2 . . . 3 Propulsion 14 | . 2 . . . 3 . 3 . 6 Utility 13 | . . . . . 2 . 1 1 9 Weapon 13 | . 1 . . . 1 . . . 11 Highest Loss Streak 15 | . 3 . . . 4 . 2 1 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 94 99 99 65 62 Engine 6 | . 13 14 14 14 3 5 7 4 3 Core 4 | . . . . . 11 9 6 1 . Treads 19 | . 23 28 28 28 23 22 22 6 4 Device 12 | . 14 3 . 11 10 14 18 14 15 Storage 8 | . 14 14 14 14 9 7 7 7 4 Processor 12 | . . 10 14 2 8 15 15 15 15 Protection 3 | . . . . . 6 6 3 . . Energy Gun 3 | . 2 . . . 1 4 4 6 6 Energy Cannon 3 | . . . . . . 4 9 4 5 Ballistic Gun 9 | . 25 28 28 28 15 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 15 29 29 28 34 53 57 61 54 62 Greatest Support 87 | 40 40 40 40 40 62 68 68 87 87 Greatest Overweight (x) 4 | . 1 . . . 4 1 2 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 Most Carried 15 | 7 12 15 13 15 15 15 15 15 13 Average Carried 12 | 4 9 12 12 13 14 14 14 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 12 13 14 15 15 15 13 5 Scrap Engine Consumption 76 | . . . . . . . . 44 32 Constructs Created 10 | . . . . . . . . 4 6 Constructs Modified 16 | . . . . . . . . 7 9 Class Distribution -------------------- 69% | Mutant 12% | Commander-Construct 11% | Scavenger-Mutant 6% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 3829 | 150 139 89 150 134 1329 615 611 196 416 Remotely . | . . . . . . . . . . Salvage Created 6988 | 42 139 89 . . 1416 736 1815 596 2155 Parts 300 | 6 7 8 . . 59 34 84 18 84 Haulers Intercepted 9 | . . . . . 3 1 5 . . Recyclers Shooed 5 | . . 1 . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 116 | . 3 2 . . 23 15 34 4 35 Melee 2 | . . . . . . . . . 2 Guns 50 | . 3 2 . . 20 8 7 4 6 Cannons 34 | . . . . . 3 6 17 . 8 AOE 22 | . . . . . . . 10 . 12 Classes Destroyed 18 | 1 1 . . . 10 2 2 . 2 Worker 7 | . . . . . 2 . 2 . 3 Builder 6 | . . . . . . . 3 . 3 Tunneler 2 | 2 . . . . . . . . . Hauler 9 | . . . . . 3 1 5 . . Recycler 10 | . . . . . 1 . . 6 3 Mechanic 2 | . . . . . 1 . 1 . . Operator 1 | . . . . . 1 . . . . Watcher 8 | . . . . . 2 1 1 . 4 Swarmer 12 | . . . . . . 4 3 1 4 Saboteur 1 | . . . . . . . . . 1 Grunt 45 | . 3 2 . . 16 1 14 2 7 Brawler 3 | . . . . . 1 . 2 . . Duelist 4 | . . . . . 1 1 . . 2 Protector 5 | . . . . . . . 2 . 3 Sentry 20 | . . . . . 4 5 9 1 1 Specialist 1 | . . . . . . . . . 1 Hunter 13 | . . . . . 1 1 1 . 10 Programmer 12 | . . . . . . 3 3 . 6 Best Kill Streak 22 | 1 1 2 . . 5 3 12 5 22 Combat Bots Only 15 | . 1 2 . . 4 3 10 3 15 Max Kills in Single Turn 6 | 1 1 1 . . 1 1 5 1 6 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . . . 3 . 5 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Damage Taken 10091 | . 394 105 . . 1380 1457 1537 294 4924 Core 1838 | . 81 54 . . 220 217 152 39 1075 Absorbed by Shields 405 | . . . . . . 146 259 . . Regen/Repaired (Parts) 752 | . . . . . 46 338 . 37 331 Core Remaining (%) 61 | 100 . . . 46 60 . . 41 . Volleys Fired 387 | 2 22 8 2 . 111 53 83 27 79 Largest 3 | 2 2 2 2 . 2 2 2 2 3 Hottest 195 | 60 60 40 40 . 80 135 195 86 171 Shots Fired 749 | 4 44 16 4 . 218 105 161 34 163 Gun 518 | 4 44 16 4 . 208 68 52 26 96 Cannon 219 | . . . . . 10 37 102 8 62 Launcher 12 | . . . . . . . 7 . 5 Special . | . . . . . . . . . . Kinetic 280 | 2 36 16 4 . 177 32 . . 13 Thermal 276 | . . . . . 1 72 154 28 21 Explosive 12 | . . . . . . . 7 . 5 Electromagnetic 181 | 2 8 . . . 40 1 . 6 124 Robot Hit Streak 22 | 2 7 4 . . 12 22 11 18 15 Robot Miss Streak 10 | . 2 1 . . 10 10 4 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 Shots Hit Robots 542 | 2 33 11 . . 147 84 95 48 122 Core Hits 361 | 2 9 7 . . 105 56 80 12 90 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 17 | . . . . . 1 1 4 . 11 Burn 6 | . . . . . . 1 4 . 1 Meltdown 1 | . . . . . . . . . 1 Destroy 5 | . . . . . . . . . 5 Corrupt 5 | . . . . . 1 . . . 4 Melee Attacks 33 | . . . . . . . 2 20 11 Impact 2 | . . . . . . . 2 . . Slashing . | . . . . . . . . . . Piercing 11 | . . . . . . . . . 11 Sneak Attacks 19 | . . . . . . . . 19 . Combat Hostiles 14 | . . . . . . . . 14 . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 16363 | 27 374 121 . . 2733 1696 4562 749 6101 Guns 7284 | 27 374 121 . . 2587 982 951 621 1621 Cannons 4045 | . . . . . 107 714 1919 128 1177 Explosions 4686 | . . . . . 39 . 1692 . 2955 Melee 348 | . . . . . . . . . 348 Ramming . | . . . . . . . . . . Kinetic 3275 | . 269 121 . . 2227 432 . . 226 Thermal 5390 | . . . . . 39 1264 2870 649 568 Explosive 4647 | . . . . . . . 1692 . 2955 Electromagnetic 2703 | 27 105 . . . 467 . . 100 2004 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 348 | . . . . . . . . . 348 Highest Corruption 15 | . 2 2 2 2 . 4 5 5 15 Average Corruption 4 | . 2 2 2 2 . 3 4 5 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 127 | . 2 7 10 7 . 11 34 37 19 Message Errors 28 | . . 1 3 1 . 4 8 7 4 Matter Fused 30 | . . 2 . 3 . 2 10 8 5 Heat Flow Errors 19 | . . 1 . . . 2 6 7 3 Energy Discharges 18 | . . 2 3 . . 1 5 7 . Parts Rejected 3 | . . . . . . . . 1 2 Parts Fused 2 | . . . 1 . . . 1 . . Data Loss (minor) 16 | . 2 . 1 2 . 1 1 6 3 Data Loss (major) 3 | . . 1 . . . 1 . 1 . Misfires 1 | . . . . . . . 1 . . Alerts 6 | . . . 2 1 . . 2 . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 12 | . . . . . . . 12 . . Effects 3 | . . . . . . . 3 . . Heat Surge 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Overflow Damage 324 | . . . . . . 29 42 . 253 Projectiles 115 | . . . . . . 29 31 . 55 Explosions 209 | . . . . . . . 11 . 198 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 199 | . . . . . . . . . 199 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 435 | . 114 122 . . 435 222 234 217 311 Average Temperature 59 | . 60 39 . . 61 46 56 78 75 Received Heat Transfer 2743 | . 246 60 . . 576 280 396 105 1080 Effects 2 | . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 8 Combat Hostiles 6 | . . . . . . . . . 6 Parts Fried 15 | . . . . . 2 . . 1 12 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 32 | . . . . . . 12 19 . 1 Heat Transferred 9171 | . . . . . 50 2497 4967 851 806 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Peak Influence 749 | 10 50 67 . . 297 210 583 188 749 Initial 182 | . 6 17 . . . 84 83 182 50 Average 131 | 3 26 53 . . 158 85 277 70 260 Maximum Alert Level 3 | . . . . . 1 1 2 . 3 Low Security (%) 80 | 100 100 100 . 100 65 96 43 100 60 Level 1 10 | . . . . . 34 3 25 . 6 Level 2 8 | . . . . . . . 31 . 30 Level 3 . | . . . . . . . . . 2 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 3 . . 1 4 2 9 . 12 Investigation 6 | . . . . 1 2 . 1 . 2 Extermination 6 | . . . . . . 2 2 . 2 Reinforcement 13 | . 3 . . . 2 . 4 . 4 Assault 5 | . . . . . . . 2 . 3 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 2 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 13 | . . . . . 5 1 4 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 8 2 . . 41 21 46 8 69 Peak Tracking Total 14 | . 2 2 . . 5 3 10 4 14 Tactical Retreats 3 | . . . . . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 8 | . 4 . . . 1 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 9 | . . . . . 2 . 2 . 5 Max in Single Turn 2 | . . . . . 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 48 | . 2 . 4 2 8 11 11 9 1 Terminals 25 | . 2 . . . 5 4 8 6 . Fabricators 3 | . . . . . . 3 . . . Repair Stations 5 | . . . . . 1 2 2 . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 4 | . . . . . 2 1 . . 1 Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 119 | . 4 . 4 2 35 28 27 16 3 Successful 70 | . 1 . 4 2 24 17 16 5 1 Failed 49 | . 3 . . . 11 11 11 11 2 Catastrophic 9 | . . . . . 1 5 . 3 . Database Lockouts . | . . . . . . . . . . Manual 44 | . 4 . 4 . 10 10 6 10 . Terminals 65 | . 4 . . . 20 8 20 13 . Fabricators 7 | . . . . . . 7 . . . Repair Stations 18 | . . . . . 4 9 5 . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 16 | . . . . . 11 2 . . 3 Garrison Access 4 | . . . . . . 2 2 . . Terminal Hacks 28 | . . . 4 2 6 4 11 1 . Record 6 | . . . 4 . . 1 1 . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 7 | . . . . 2 . . 5 . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 4 | . . . . . . 1 3 . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 13 | . . . . . 3 8 2 . . Scan Component 8 | . . . . . 2 4 2 . . Repair 5 | . . . . . 1 4 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . 2 . Scanalyzer 14 | . . . . . 11 2 . . 1 Insert Component 7 | . . . . . 5 1 . . 1 Analyze 7 | . . . . . 6 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 4 2 3 2 . Terminals 11 | . 1 . . . 4 1 3 2 . Assimilate 1 | . . . . . 1 . . . . Botnet 10 | . 1 . . . 3 1 3 2 . Fabricators 1 | . . . . . . 1 . . . Fabnet 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 2 . . . 8 10 6 7 1 Full Trace Events 3 | . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 1 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . 8 . . . Parts Repaired 5 | . . . . . 1 4 . . . Time 108 | . . . . . 26 82 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 13 . Parts Scanalyzed 7 | . . . . . 5 1 . . 1 Part Schematics Acquired 6 | . . . . . 5 1 . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . 1 Robots Rewired 8 | . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 11 | . . . . 1 . . 2 8 . Largest Group 8 | . . . . 1 1 . 2 8 7 Highest-Rated Group 143 | . . . . 31 31 . 62 143 132 Highest-Rated Ally 32 | . . . . 31 31 . 31 32 32 Total Orders 16 | . . . . . . . 4 4 8 FOLLOW 1 | . . . . . . . . 1 . COLLECT 3 | . . . . . . . . 3 . EXPLORE 11 | . . . . . . . 4 . 7 RETURN 1 | . . . . . . . . . 1 Ally Attacks 80 | . . . . . 14 . 14 15 37 Total Damage 1362 | . . . . . 105 . 191 257 809 Kills 10 | . . . . . . . 1 3 6 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 26 | . . . . . . . 18 . 8 Drone Recoveries 5 | . . . . . . . 4 . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 10887 | 186 692 460 874 517 1617 2323 1502 1602 1114 Spaces Moved 5023 | 116 268 255 543 314 704 1138 536 653 496 Core 13 | 1 . . . . . . . . 12 Treads 4828 | 45 233 255 543 314 693 1138 536 653 418 Legs 130 | 70 35 . . . . . . . 25 Wheels 26 | . . . . . 11 . . . 15 Hover . | . . . . . . . . . . Flight 26 | . . . . . . . . . 26 Fastest Speed 40 | 50 120 160 160 160 125 155 163 162 40 Average Speed 163 | 134 156 160 160 160 160 168 178 171 148 Slowest Speed 330 | 160 190 160 160 160 320 245 330 245 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 5 49 42 91 68 52 34 95 92 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 14 | . . . . . . . 13 . 1 Terrain Destroyed 161 | . . . . . 8 . 80 5 68 Melee 3 | . . . . . . . 2 . 1 Projectile 41 | . . . . . . . 35 5 1 AOE 117 | . . . . . 8 . 43 . 66 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Total 7007 | 137 497 295 545 332 999 1450 924 1113 715 Wait 1076 | 4 178 22 . . 60 165 204 358 85 Move 5014 | 115 267 254 542 313 703 1137 535 652 496 Hop . | . . . . . . . . . . Pick Up 111 | 7 11 4 1 8 23 23 16 9 9 Fast Attach 74 | 7 6 . . . 25 10 17 3 6 Attach 48 | . 4 . . . 7 6 3 10 18 Detach 15 | . . . . . 2 . 1 7 5 Swap 83 | 2 4 2 . 3 24 21 23 2 2 Drop 156 | . 5 5 . 8 44 35 33 21 5 Fire 387 | 2 22 8 2 . 111 53 83 27 79 Melee 31 | . . . . . . . 2 20 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . . 4 1 Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 187 | -11/Junkyard | Entered Materials 326 | -10/Materials | Lost 3 parts (2n1w) 342 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 12) 879 | -10/Materials | Entered Mines 894 | -10/Mines | Discovered new exit (range 7) 930 | -10/Mines | Core integrity fell below 50% 959 | -10/Mines | Discovered new exit (range 16) 1000 | -10/Mines | Identified exit to Materials 1064 | -10/Mines | Learned 2 Materials zone layouts 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1141 | -10/Mines | Discovered new exit (range 5) 1146 | -10/Mines | Identified exit to Exiles 1213 | -10/Mines | Learned Materials non-interactive machine intel 1251 | -10/Mines | Learned location of Storage (-7) 1339 | -10/Mines | Entered Exiles 1339 | -10/Exiles | Found Exiles lab abandoned 2025 | -10/Exiles | Discovered new exit (range 14) 2105 | -10/Exiles | Identified exit to Mines 2213 | -10/Exiles | Entered Mines 2224 | -9/Mines | Met a Derelict shopkeep closing up shop 2233 | -9/Mines | Met a Derelict bent on vengeance 2332 | -9/Mines | Found the Drone Emporium 2339 | -9/Mines | Found Prototype Device 2687 | -9/Mines | Discovered new exit (range 10) 2714 | -9/Mines | Received a Mining Laser from a helpful Derelict 2730 | -9/Mines | Entered Materials 2730 | -8/Materials | Accompanied by 1 ally 2730 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2732 | -8/Materials | Loaded intel: 35 non-interactive machine locations 3103 | -8/Materials | Lost 4 parts (2n2u) 3416 | -8/Materials | Identified Decoy Drone Bay 3775 | -8/Materials | Repaired Lgt. Treads 3909 | -8/Materials | Discovered new exit (range 14) 3969 | -8/Materials | Identified exit to Factory 3983 | -8/Materials | Build established: Scavenger-Mutant 4347 | -8/Materials | Entered Factory 4347 | -7/Factory | Evolved 2 slots: Utility x2 4619 | -7/Factory | Discovered new exit (range 12) 4631 | -7/Factory | Identified exit to Storage 4631 | -7/Factory | Identified exit to Lower Caves 4680 | -7/Factory | Identified exit to Factory 4706 | -7/Factory | Build established: Mutant 5414 | -7/Factory | Fabricated Hvy. Ion Cannon (x2) 5698 | -7/Factory | Repaired Imp. Sensor Array 5718 | -7/Factory | Repaired Hrd. Medium Armor Plating 6276 | -7/Factory | Repaired Plasma Cannon 6299 | -7/Factory | Repaired Imp. Cooling System 6670 | -7/Factory | Entered Storage 7203 | -7/Storage | Discovered exit to Factory (range 6) 7524 | -7/Storage | Core integrity fell below 50% 7657 | -7/Storage | Met a pair of Derelict thieves 7827 | -7/Storage | Destroyed 10 combat bots 8149 | -7/Storage | Used back door to open Recycling access 8163 | -7/Storage | Discovered new exit (range 6) 8171 | -7/Storage | Identified exit to Recycling 8172 | -7/Storage | Entered Recycling 8174 | -7/Recycling | Found Scrap Engine 9132 | -7/Recycling | Build established: Commander-Construct 9426 | -7/Recycling | Discovered new exit (range 6) 9435 | -7/Recycling | Identified exit to Factory 9774 | -7/Recycling | Entered Factory 9774 | -5/Factory | Accompanied by 7 allies 9774 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10297 | -5/Factory | P-70 Sage assimilated allied Trooper 4a 10304 | -5/Factory | P-70 Sage assimilated allied Guardian 4a 10320 | -5/Factory | Discovered new exit (range 47) 10323 | -5/Factory | Discovered new exit (range 59) 10466 | -5/Factory | Build established: Construct 10512 | -5/Factory | Cargo convoy interrupted 10519 | -5/Factory | Garrison activated, responded to threat 10546 | -5/Factory | System corruption reached 10% 10594 | -5/Factory | Destroyed 15 combat bots 10602 | -5/Factory | Lost 7 parts (1p1n1u4w) 10674 | -5/Factory | First assault squad dispatched 10760 | -5/Factory | Lost 3 parts (2n1u) 10829 | -5/Factory | Core integrity fell below 50% 10870 | -5/Factory | Build established: Mutant 10873 | -5/Factory | Core integrity fell below 20% 10879 | -5/Factory | Spotted B-75 Beast 10888 | -5/Factory | Destroyed by B-75 Beast via exploding Nuclear Reactor Last Messages --------------- 10837_ U-05 Engineer builds a Wall. 10839_ M-28 Smith repairs G-50 Soldier. 10840_ Acquired 56 matter. 10845_ System corrupted: Heat flow error (+243). 10845_ Acquired Force Booster. 10847_ Acquired Imp. Plasma Cutter. 10852_ Nuclear Pulse Array destroyed. 10853_ Scrap Engine constructs FC-FC Exoskeleton. 10853_ Imp. Plasma Cutter destroyed. 10856_ Scrap Engine destroyed. 10856_ Impact Mace destroyed. 10869_ Force Booster destroyed. 10875_ System corrupted: Matter fused (-9). 10880_ Knocked back. 10881_ Acquired 3 matter. 10883_ Nuclear Reactor explodes. 10883_ FC-FC Exoskeleton destroyed. 10883_ Knocked back. 10886_ U-05 Engineer lays Concrete. 10888_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????+ +???????????????????????????????? | | ???????????# ####?######?????????????????????? | | ???????????# # """T""" #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # """ !#?????????????????????? | | ???????????# # """"" #?????????????????????? | | ???????????# # """"" [ #???################?? | | ############ # #???# #?? | | # # #???# #? | | # #???# #? | | # ######### # | | # #!! # | | #g #!! /% | | gx @!| #!! # | | # || # = # | | # | # #? | | ## # #? | | ### BB """ """ ####+######+####?? | | #?# BB "" """ """ | | #?### "G """ """ | | #####/######???#u "" | | ## #????????# ? | | ## ##???????# ? | | # #####??## #####+######+###########?? | | / ## #??????????????? | | # #######?# "" ## #??????????????? | | ## ##???????# "" ## #??????????????? | | ##+## #????????# T" ## #??????????????? | | ## #???? # "" ## #??????????????? | | # #????? / "" ## #??????????????? | | # #????????# ## #??????????????? | | + #????????# ## ! #??????????????? | | # #????????# + #??????????????? | | # #????????# ##+#############??????????????? | | + #????????# # ??????????????????????????? | | #####/#####????# # T ??????????????????????????? | | # #????# # ?????????????????????????? | | # #????# # [[ ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 638 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 60 Targeting Accuracy 16 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Force Boost 20 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredTerrainRail Manual? 0 Play Time 02:26:13 Cumulative 159.2 hours Start 2024.01.05 @ 16:24:16 End 2024.01.05 @ 19:13:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3ff4dff-08e1-48b4-9d24-f2d2eb9a14ef