Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 15:46:44 Player: Geraldon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (157) 785 Value Destroyed (5211) 5211 Prototype IDs (76) 1520 Alien Tech Used (12) 2400 Bonus (18891) 18891 TOTAL SCORE: 39507 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 201 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -694 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Subatomic Replicator Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Diametric Drive Electron Diverter Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Advanced Energy Well Experimental Transmission Jammer Improved Propulsion Shielding Centrium Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Matter Drive > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade > --- INVENTORY -------- Diametric Drive Diametric Drive Phasing AFG Subatomic Replicator [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Matter Filter Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Heavy Gauss Cannon Energy Gun Small Laser Energy Cannon Disintegrator Ballistic Gun Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Utility 11 | . . . 1 . 2 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 299 | 7 4 . 10 3 25 19 1 5 6 12 . . 6 1 18 3 1 10 1 9 2 . 4 1 9 11 37 6 14 14 60 Power 32 | 1 . . 1 1 3 2 . 1 3 1 . . . . 2 1 . 1 . 3 . . 1 . 1 . 1 1 1 1 6 Engine 8 | 1 . . 1 1 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 1 1 . . 2 1 . . . . 2 1 . . . 3 . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 6 Propulsion 56 | 2 . . 1 2 5 2 . 1 . 3 . . . . 5 . . 4 . 2 . . . . 2 2 1 3 1 2 18 Treads 25 | 2 . . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . 2 . 1 . 3 . . . . 5 . . 4 . 2 . . . . 2 2 1 3 1 1 4 Utility 138 | 2 2 . 4 . 9 10 . 1 3 5 . . 4 . 9 1 1 3 . 3 . . 3 1 4 6 20 2 8 11 26 Device 38 | . . . 1 . 2 . . . . . . . 1 . 1 . . 2 . . . . . 1 1 2 9 1 2 5 10 Storage 17 | 2 2 . 2 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 1 1 5 Processor 11 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . 1 1 . 2 4 Hackware 24 | . . . . . . 6 . 1 . 4 . . . . 5 . . . . 3 . . . . 1 1 1 . . 1 1 Protection 44 | . . . 1 . 7 3 . . 2 . . . 3 . 3 1 . 1 . . . . 2 . 1 2 7 . 3 2 6 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Weapon 73 | 2 2 . 4 . 8 5 1 2 . 3 . . 2 1 2 1 . 2 1 1 2 . . . 2 3 15 . 4 . 10 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 Ballistic Gun 14 | 1 2 . 3 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 11 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 7 Launcher 12 | . . . 1 . 2 1 . . . 1 . . 1 1 1 1 . . . . 1 . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . 1 2 . . . . . Slashing Weapon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 3 . 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 . 3 1 1 . 2 4 . . 2 . 1 . . 5 . . . . 3 . . 4 11 1 6 2 . Parts Lost 92 | . . . 1 3 15 8 . . 4 4 . . . . 5 1 . . . . 1 . . 3 1 . 1 3 4 5 33 Power 9 | . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 19 | . . . . 2 5 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 Utility 48 | . . . . . 6 3 . . 3 2 . . . . 5 1 . . . . . . . 3 1 . 1 1 4 4 14 Weapon 16 | . . . . . 2 2 . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 8 Highest Loss Streak 28 | . . . 1 3 4 7 . . 3 2 . . . . 2 1 . . . . 1 . . 3 1 . 1 3 3 5 28 Average Slot Usage (%) 90 | . 89 100 95 97 94 91 84 91 93 84 86 86 92 94 86 91 88 92 97 90 96 94 94 88 80 92 94 83 83 87 84 Engine 3 | . 14 14 10 9 5 5 7 7 3 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 . . . 2 6 6 6 6 6 4 5 5 1 . 7 10 10 8 5 3 4 4 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 . . . 2 5 4 4 3 2 2 4 6 Treads 11 | . 28 28 32 31 26 19 . . . . . . . . . . . . . . . . . . . . . . . . 11 Flight 11 | . . . . . . 1 15 16 23 20 20 20 20 20 22 23 23 23 23 21 21 21 21 21 17 18 19 20 21 23 5 Device 3 | . . . 1 . 5 . . . . . . . . . . . . 3 5 . . . . . 4 3 3 3 3 6 10 Storage 9 | . 18 28 22 22 18 11 . . . . . . . . . . . . . . . . . . 1 4 4 4 4 7 12 Processor 3 | . . . . . . . 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . . 2 5 Hackware 20 | . . . . . . 20 30 37 33 31 40 40 40 40 38 38 35 35 35 42 47 47 47 42 33 38 34 30 29 19 9 Protection 8 | . . . 6 11 16 15 7 7 8 6 6 6 12 13 6 11 11 11 11 6 5 5 5 3 1 3 3 4 7 11 9 Ballistic Gun 7 | . 25 28 21 22 17 10 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 11 Impact Weapon 1 | . . . . . . . . 4 7 5 6 6 6 6 4 5 5 5 5 5 5 5 5 5 3 3 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 13 11 12 3 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 145 | 16 43 43 85 80 88 89 11 17 18 14 13 13 15 22 23 22 22 27 30 30 21 15 22 22 33 40 45 43 55 66 145 Greatest Support 212 | 40 40 40 60 60 60 60 12 18 18 22 22 22 22 22 28 22 22 33 33 47 47 47 47 47 47 47 47 56 63 66 212 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 4 4 4 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 4 10 10 14 Average Capacity 10 | 5 11 16 17 20 20 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 9 12 Most Carried 19 | 4 10 10 16 15 19 17 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 9 14 Average Carried 7 | 1 8 10 12 13 15 12 2 2 2 3 4 4 3 3 3 3 4 3 3 3 3 4 3 4 3 3 3 3 3 6 10 Final Capacity 20 | 8 16 16 20 20 20 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 10 10 4 Final Carried 17 | 1 10 10 13 15 17 3 2 2 3 4 4 4 4 4 4 4 4 3 4 3 4 4 4 4 4 4 4 4 5 8 2 Class Distribution -------------------- 38% | Wizard-Sprinter 15% | Mutant 12% | Hacker-Sprinter 10% | Scavenger-Mutant 7% | Hauler-Mutant 6% | Alien-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Alien-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 5664 | 268 186 . 507 15 938 200 . . 340 110 20 20 54 10 339 59 18 100 . 90 65 . . 57 7 97 492 201 130 130 1211 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6135 | 103 246 . 914 47 1415 347 . . . 643 . . . 79 433 40 . . . 96 14 . . . 34 110 492 245 71 169 637 Parts 299 | 4 27 . 70 6 85 14 . . . 17 . . . 12 18 1 . . . . 1 . . . 6 2 14 4 1 3 14 Haulers Intercepted 19 | . 2 . 1 . 2 . . . . 6 . . . . 3 . . . . . . . . . . . 2 1 . 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . 5 . . . 14 . . . 5 . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 107 | . 7 . 27 3 31 7 . . . 3 . . . 5 5 4 . . . 2 2 . . . . . 1 . 1 . 9 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Guns 63 | . 7 . 24 3 27 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 AOE 31 | . . . 3 . 4 4 . . . 3 . . . 5 4 4 . . . 2 2 . . . . . . . . . . Classes Destroyed 15 | 2 5 . 3 . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Worker 8 | . 1 . . . 3 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Builder 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 1 . 2 . . . . 6 . . . . 3 . . . . . . . . . . . 2 1 . 2 . Recycler 5 | 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Watcher 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Swarmer 49 | . 6 . 10 3 10 3 . . . 3 . . . 5 3 4 . . . . 2 . . . . . . . . . . Grunt 26 | . 1 . 11 . 13 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Sentry 14 | . . . 5 . 5 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hunter 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmer 9 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 5 | 2 3 . 4 3 4 5 . . . 4 . . . 5 5 4 . . . 1 3 . . . 2 3 2 1 1 1 2 Combat Bots Only 5 | . 3 . 4 3 4 3 . . . 3 . . . 5 3 4 . . . 1 3 . . . . . 1 . 1 . 2 Max Kills in Single Turn 5 | 2 2 . 1 2 2 4 . . . 2 . . . 3 5 4 . . . 1 1 . . . 2 1 1 1 1 1 1 Gunslinging 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 2 . . . 2 . . . 3 3 4 . . . 1 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 20095 | . 103 . 958 89 1953 692 . 42 611 323 . . . 137 1111 163 22 12 388 45 306 38 . 364 518 418 1168 430 398 1697 8109 Core 3989 | . 17 . 114 9 126 39 . 7 186 119 . . . 102 497 . 22 . 108 . 115 16 . 155 198 48 371 103 30 162 1445 Absorbed by Shields 2994 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 . 2761 Reduced by Siege Mode 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Core Remaining (%) 74 | 100 . 93 . 69 77 . . . 66 . . . . 74 . . . . 37 . . . . 75 . . 59 . 90 . . Volleys Fired 307 | 4 17 . 66 4 97 26 . 6 . 2 . . . 2 5 1 . . . . 2 . . . 1 . . . . . 74 Largest 4 | 2 2 . 2 2 2 2 . 1 . 1 . . . 1 1 1 . . . . 1 . . . 1 . . . . . 4 Hottest 253 | 60 46 . 46 46 51 69 . 48 . 45 . . . 45 45 45 . . . . 45 . . . 45 . . . . . 253 Shots Fired 713 | 8 34 . 125 8 186 48 . 7 . 2 . . . 2 5 1 . . . . 2 . . . 1 1 . . . . 283 Gun 426 | 8 34 . 118 8 182 37 . . . . . . . . . . . . . . . . . . . . . . . . 39 Cannon 260 | . . . . . . 9 . 7 . . . . . . . . . . . . . . . . . . . . . . 244 Launcher 27 | . . . 7 . 4 2 . . . 2 . . . 2 5 1 . . . . 2 . . . 1 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 682 | 4 34 . 118 8 182 46 . 7 . . . . . . . . . . . . . . . . . . . . . . 283 Thermal 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 27 | . . . 7 . 4 2 . . . 2 . . . 2 5 1 . . . . 2 . . . 1 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 59 | 4 7 . 26 3 16 8 . . . 2 . . . 2 1 . . . . . 4 . . . 2 5 . . . . 59 Robot Miss Streak 11 | 1 5 . 8 1 4 6 . 2 . 3 . . . 5 11 . . . . . 1 . . . 1 1 . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 616 | 6 18 . 89 5 139 41 . . . 11 . . . 1 21 . . . . . 2 . . . 1 3 14 4 3 6 252 Core Hits 333 | 3 14 . 47 3 73 28 . . . 9 . . . 11 25 6 . . . 9 8 . . . 3 1 7 2 1 2 81 Critical Hits 56 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 54 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 23 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 22 Melee Attacks 250 | . . . . . . . . 8 12 20 . . . . 55 1 . 1 . 4 7 2 . . . 7 71 9 7 22 24 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Impact 114 | . . . . . . . . 8 12 19 . . . . 55 1 . 1 . 4 7 2 . . . 5 . . . . . Slashing 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 9 7 22 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . . 8 . . . . 6 . . . . . . . . . . 2 7 2 1 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 3 Damage Inflicted 22737 | 68 261 5 1720 73 2436 1115 . . . 911 . . . 175 1758 301 . . . 784 215 . . . 89 227 1406 468 264 608 9853 Guns 5378 | 68 259 . 1407 73 2272 432 . . . . . . . . . . . . . . . . . . . . . . . . 867 Cannons 7661 | . . . . . . 226 . . . . . . . . . . . . . . . . . . . . . . . . 7435 Explosions 3406 | . . . 309 . 164 457 . . . 234 . . . 175 595 301 . . . 784 215 . . . 89 83 . . . . . Melee 5392 | . . . . . . . . . . 677 . . . . 1163 . . . . . . . . . . 144 1406 468 264 608 662 Ramming 900 | . 2 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 889 Kinetic 13006 | 35 259 . 1407 73 2272 658 . . . . . . . . . . . . . . . . . . . . . . . . 8302 Thermal 656 | 33 . . . . . 90 . . . . . . . . . . . . . 533 . . . . . . . . . . . Explosive 2368 | . . . 309 . 164 203 . . . 234 . . . 175 595 301 . . . . 215 . . . 89 83 . . . . . Electromagnetic 415 | . . . . . . 164 . . . . . . . . . . . . . 251 . . . . . . . . . . . Impact 1984 | . . . . . . . . . . 677 . . . . 1163 . . . . . . . . . . 144 . . . . . Slashing 3408 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1406 468 264 608 662 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 . . . . 7 7 7 . . . . . 12 14 14 14 . . . . . . 1 5 5 . 4 . 20 Average Corruption 6 | . 1 1 . . . . 7 7 7 . . . . . 9 12 14 14 . . . . . . 1 1 5 . 3 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . 3 . . . . . . 8 7 . . . . . 43 3 2 . . . . . . . . 2 9 . . . 88 Message Errors 28 | . 1 . . . . . . 2 . . . . . . 10 1 . . . . . . . . . 1 1 . . . 12 Matter Fused 20 | . . . . . . . . 1 3 . . . . . 5 1 1 . . . . . . . . . 2 . . . 7 Heat Flow Errors 11 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 1 . . . 5 Energy Discharges 12 | . . . . . . . . 2 1 . . . . . 3 . . . . . . . . . . . 2 . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 15 | . 1 . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . 6 Data Loss (major) 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 19 | . . . . . . . . . . . . . . . 13 1 . . . . . . . . . . . . . . 5 Targeting Errors 44 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 40 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1637 | . . . 30 . . . . . . 243 . . . . 351 5 . . . 171 17 . . . . 82 366 118 97 45 112 Projectiles 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Explosions 241 | . . . 30 . . . . . . . . . . . 15 5 . . . 171 17 . . . . 3 . . . . . Melee 1323 | . . . . . . . . . . 243 . . . . 336 . . . . . . . . . . 79 366 118 97 45 39 Knockbacks 43 | . . . . . . 3 . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 36 Impact 16 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 12 Kinetic 27 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 24 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 16 . . 51 . . . 23 . . . . . . . . . . . . . . 42 . . . . . . Shots 7 | . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Rammed 88 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Targets Rammed 88 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 1 . 8 . 10 30 . 8 284 . . . . . 261 . . . . . 6 12 . 2 8 1 129 . . . 257 Average Temperature 54 | . 1 . 3 . 4 8 . 4 106 . . . . . 136 . . . . . 4 9 . 2 8 1 58 . . . 52 Received Heat Transfer 2305 | . 24 . 288 . 684 138 . 12 201 48 . . . 18 111 9 . . . 9 45 21 . 69 60 54 60 90 64 18 282 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . . 4 . . . . . Impact Corruptions 21 | . . . . . . . . . . 6 . . . . 10 . . . . . . . . . . 2 . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 525 | 75 . . . . . 100 . . . . . . . . . . . . . 350 . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1333 | 10 213 39 440 226 495 318 101 501 424 885 . . . . 1333 . . . . 635 . . . . 221 158 408 274 226 340 503 Initial 229 | . 6 39 14 171 87 185 71 70 227 171 . . . . 69 . . . . 84 . . . . 13 123 78 229 153 27 192 Average 288 | 4 69 39 255 223 351 237 94 184 288 532 . . . . 663 . . . . 173 . . . . 23 49 155 243 168 156 358 Maximum Alert Level 4 | . 1 . 2 1 2 1 . 2 2 3 . . . . 4 . . . . 2 . . . . 1 . 2 1 1 1 2 Low Security (%) 37 | 100 98 100 28 4 14 26 100 66 . 7 . . . . 13 . . . . 79 . . . . 98 100 72 . 78 51 11 Level 1 39 | . 1 . 66 95 44 73 . . 94 16 . . . . 2 . . . . . . . . . 1 . 25 100 21 48 66 Level 2 17 | . . . 5 . 40 . . 33 5 39 . . . . 37 . . . . 20 . . . . . . 1 . . . 22 Level 3 5 | . . . . . . . . . . 37 . . . . 43 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . 3 . 5 1 . 1 1 . . . . . 7 . . . . 1 . . . 1 2 2 5 . 7 4 5 Investigation 12 | . . . 2 . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 3 1 1 Extermination 10 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 2 . . . 4 Reinforcement 13 | . . . 1 . 2 . . . . . . . . . 5 . . . . . . . . . . 1 1 . 3 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 23 | . . . 1 . 2 . . . 4 1 . . . . 2 . . . . . . . . . 1 1 4 1 2 1 3 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 Times Spotted 539 | . 11 . 41 3 44 11 6 6 29 30 . . . 9 53 12 2 28 14 3 13 7 . 11 21 17 36 4 22 23 83 Peak Tracking Total 37 | . 3 . 5 3 5 4 6 3 16 7 . . . 6 11 10 2 17 5 1 8 4 . 9 16 8 9 2 11 12 37 Tactical Retreats 56 | . 1 . . . 2 . . 1 2 6 . . . . 11 2 . . 3 . 5 1 . 1 2 1 10 . . 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 9 | . 1 . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . 4 6 5 . . . . Reused 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered 21 | . . . . . . 1 . . . . . . . . 1 1 . 13 . . . 1 . 1 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 26 | . . . 1 . . 3 . . 1 1 . . . . 1 . . . . 4 . . . . . 3 8 . 1 2 1 Max in Single Turn 3 | . . . 1 . . 2 . . 1 1 . . . . 1 . . . . 3 . . . . . 1 1 . 1 1 1 Garrison Access 8 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 114 | . 3 . 3 . 3 2 . 4 8 10 . . . 1 15 1 . 4 . 8 . . 4 . 4 6 16 1 8 4 9 Terminals 73 | . 3 . 1 . 2 1 . 3 8 7 . . . 1 6 . . . . 5 . . . . 1 4 14 . 6 2 9 Fabricators 9 | . . . . . . 1 . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Repair Stations 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . 1 . . Garrison Access 9 | . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . 1 1 . 1 . Total Hacks 486 | . 11 . 9 . 6 6 . 11 13 34 . . . 1 82 1 . 10 . 72 . . 17 . 27 39 68 1 34 17 27 Successful 384 | . 6 . 9 . 4 4 . 11 12 20 . . . 1 54 1 . 10 . 68 . . 17 . 25 34 60 1 30 10 7 Failed 101 | . 5 . . . 2 2 . . 1 13 . . . . 28 . . . . 4 . . . . 2 5 8 . 4 7 20 Catastrophic 7 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 1 . . . . 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 6 . 4 . 2 . . 5 4 19 . . . . 15 . . . . 25 . . . . 8 12 33 . 15 1 12 Terminals 311 | . 11 . 2 . 5 3 . 9 13 28 . . . 1 37 . . . . 43 . . . . 10 21 61 . 30 10 27 Fabricators 56 | . . . . . . 3 . 2 . 3 . . . . 22 . . . . 14 . . . . 7 . . . . 5 . Repair Stations 34 | . . . . . . . . . . . . . . . 12 . . . . . . . . . 8 12 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 40 | . . . 7 . . . . . . . . . . . 8 . . . . 15 . . . . . 6 2 . 2 . . Garrison Access 17 | . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . . 2 . 5 1 . 2 . Terminal Hacks 179 | . 4 . . . 2 1 . 5 9 11 . . . 1 17 1 . 10 . 29 . . 17 . 5 11 32 . 15 4 5 Record 17 | . . . . . . . . . . . . . . 1 . . . 8 . 1 . . 5 . . 1 1 . . . . Part Schematic 27 | . . . . . . . . . 1 4 . . . . 1 . . . . 10 . . 4 . . . 3 . 4 . . Robot Schematic 5 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . Robot Analysis 10 | . 2 . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . 2 1 . Prototype ID Bank 13 | . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 . . . 4 . 1 1 . Open Door 11 | . . . . . . . . . 4 . . . . . . 1 . 2 . . . . . . . . 3 . . . 1 Level Access Points 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 . 1 . . Branch Access Points 7 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Machine Index 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Terminal Index 7 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . . . 1 1 Fabricator Index 5 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Alert Level 9 | . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . 2 2 . 1 . . Unreport Threat 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 2 . 1 . . Locate Traps 5 | . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Reprogram Traps 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 11 | . . . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . 4 . 1 . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 37 | . . . . . . 3 . 2 . 3 . . . . 9 . . . . 9 . . . . 7 . . . . 4 . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 15 | . . . . . . 1 . 1 . 1 . . . . 3 . . . . 4 . . . . 3 . . . . 2 . Build 20 | . . . . . . 2 . 1 . 2 . . . . 5 . . . . 5 . . . . 3 . . . . 2 . Repair Station Hacks 31 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 8 11 . . 2 . . Scan Component 16 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 6 . . 1 . . Repair 15 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 5 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . 5 . . . . . . . . . . . 7 . . . . 13 . . . . . 6 2 . 2 . . Insert Component 14 | . . . 2 . . . . . . . . . . . 3 . . . . 5 . . . . . 2 1 . 1 . . Analyze 21 | . . . 3 . . . . . . . . . . . 4 . . . . 8 . . . . . 4 1 . 1 . . Garrison Access Hacks 8 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 . 1 . Seal Access 8 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 . 1 . Unauthorized Hacks 94 | . 2 . 4 . 1 . . 4 3 4 . . . . 10 . . . . 17 . . . . 4 6 25 . 11 1 2 Terminals 83 | . 2 . 2 . 1 . . 4 3 4 . . . . 6 . . . . 13 . . . . 4 6 24 . 11 1 2 Track 20 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 1 9 . 3 . . Assimilate 19 | . . . . . . . . 2 1 3 . . . . 3 . . . . 3 . . . . . . 3 . 4 . . Botnet 29 | . 2 . 1 . 1 . . 2 1 1 . . . . 1 . . . . 3 . . . . 1 3 6 . 4 1 2 Detonate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Disrupt 7 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 4 . . . . Operators 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . . . . Fabricators 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extract 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 2 . 2 . 1 2 . 4 6 8 . . . . 8 . . . . 7 . . . . 2 5 9 . 6 4 8 Full Trace Events 7 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . 318 . . . . . . . . . 318 . . . . . . Time 140 | . . . . . . . . . . . . . . . 56 . . . . . . . . . 84 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . 10 . . . . . 1 4 . . . . 6 . . . . 14 . . 4 . . 2 4 . 5 . . Parts Built 17 | . . . . . . 2 . 1 . 2 . . . . 3 . . . . 5 . . . . 3 . . . . 1 . Matter 3548 | . . . . . . 292 . 186 . 424 . . . . 636 . . . . 818 . . . . 358 . . . . 834 . Time 797 | . . . . . . 72 . 33 . 212 . . . . 87 . . . . 156 . . . . 89 . . . . 148 . Total Part Build Rating 91 | . . . . . . 6 . 2 . 12 . . . . 18 . . . . 32 . . . . 12 . . . . 9 . Parts Repaired 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 5 . . 1 . . Time 473 | . . . . . . . . . . . . . . . 169 . . . . . . . . . 144 111 . . 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 2 . . . . . . . . . . . 3 . . . . 4 . . . . . 2 1 . 1 . . Part Schematics Acquired 13 | . . . 2 . . . . . . . . . . . 3 . . . . 4 . . . . . 2 1 . 1 . . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 1 . . . . 1 . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 38 | . . . . . . . . 2 10 4 . . . . 5 . . 3 . 2 . . . . . . 2 . 3 . 7 Largest Group 10 | . . . . . . . . 2 10 2 . . . . 2 . . 3 . 2 . . . . . . 1 . 3 . 2 Highest-Rated Group 173 | . . . . . . . . 36 173 36 . . . . 98 . . 141 . 36 . . . . . . 44 . 96 . 26 Highest-Rated Ally 49 | . . . . . . . . 26 29 26 . . . . 49 . . 49 . 26 . . . . . . 44 . 44 . 15 Total Orders 7 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 4 . . . . STAY 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . FOLLOW 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 66 | . . . . . . . . . 37 4 . . . . 20 . . . . . . . . . . . . . . . 5 Total Damage 2034 | . . . . . . . . . 550 58 . . . . 1119 . . . . . . . . . . . . . . . 307 Kills 11 | . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 10 | . 2 . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . 2 1 . Derelict Logs Recovered 8 | . . . . . . . . . . . 1 . 1 2 . . 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 12514 | 87 770 78 1348 191 1461 547 41 302 288 644 49 52 273 75 917 97 58 337 75 392 229 111 53 86 333 308 787 144 218 266 1897 Spaces Moved 17881 | 44 424 43 677 96 633 256 111 536 518 1197 167 177 895 231 1967 298 193 835 267 681 743 373 148 313 302 535 1718 402 417 686 1998 Core 62 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Treads 2684 | 36 424 43 677 96 633 195 . . . . . . . . . . . . . . . . . . . . . . . 4 576 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15135 | . . . . . . 61 111 536 518 1197 167 177 895 231 1967 298 193 835 267 681 743 373 148 313 302 535 1718 402 417 682 1368 Fastest Speed 15 | 50 160 180 160 180 180 32 32 29 29 29 29 29 29 29 26 29 29 27 27 27 27 27 27 27 27 27 27 21 19 18 15 Average Speed 47 | 140 164 180 165 180 180 142 32 31 29 29 29 29 29 29 28 29 29 28 27 27 27 27 27 27 27 27 27 25 21 18 57 Slowest Speed 180 | 160 180 180 180 180 180 180 32 32 29 29 29 29 29 29 35 29 29 95 27 30 27 27 27 27 27 27 30 30 22 165 158 Overloaded Moves 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 130 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . 3 13 3 . . . . 16 2 . . 2 1 . . . 1 1 7 8 1 8 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 48 | 5 74 19 60 23 44 11 85 17 80 34 44 47 86 53 44 51 43 96 53 10 79 66 63 58 15 66 87 11 60 21 45 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 10 | . . . . . . . . 1 1 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . 1 . . . Scrap Searched 25 | . . . . . . . . . . . 1 3 2 . . 4 1 . 1 . 5 4 . 4 . . . . . . . Spaces Dug 115 | . . . . . . . . 8 11 9 . . . . 28 1 . 1 . 4 6 2 . . . 1 28 1 1 5 9 Terrain Destroyed 490 | . . . 42 . 19 17 . 8 11 42 . . . 42 122 20 . 1 . 53 25 2 . . 14 13 28 1 1 5 24 Melee 115 | . . . . . . . . 8 11 9 . . . . 28 1 . 1 . 4 6 2 . . . 1 28 1 1 5 9 Projectile 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 AOE 360 | . . . 42 . 19 17 . . . 33 . . . 42 94 19 . . . 49 19 . . . 14 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 20812 | 62 462 43 779 107 788 405 116 651 629 1460 166 176 907 234 2205 303 193 936 267 882 757 380 160 312 547 683 1939 430 528 798 2507 Wait 1640 | . . . 6 . 3 78 4 93 94 213 . . . . 163 . . 65 . 172 . 6 . . 233 113 73 5 65 62 192 Move 17720 | 43 423 42 676 95 632 256 110 530 492 1190 166 176 894 230 1935 294 192 834 263 678 742 372 147 310 299 521 1701 399 404 681 1993 Hop 60 | . . . . . . . . 2 12 3 . . . . 15 1 . . 1 1 . . . 1 1 6 8 1 4 2 2 Pick Up 216 | 8 13 . 13 5 24 7 . 4 8 11 . . 3 . 6 1 . 4 2 8 1 . 2 . 3 14 14 6 2 13 44 Fast Attach 99 | . . . . . . 4 . . . 2 . . 2 . 12 . 1 4 . 2 . . 5 1 6 2 31 3 13 3 8 Attach 187 | 7 3 . 6 3 22 13 1 5 6 9 . . 1 1 5 2 . 4 1 7 1 . . . 3 10 13 2 2 10 50 Detach 17 | . . . . . 1 . . 1 . 1 . . . 1 2 1 . . . 1 1 . . . . . 4 . 2 1 1 Swap 30 | . 1 . 4 . 4 2 . . . 1 . . 3 . 1 1 . 2 . . 1 . . . . 1 4 2 . 1 2 Drop 176 | . 4 . 7 . 5 15 1 2 5 6 . . 4 . 3 1 . 9 . 9 . . 6 . 1 9 31 5 8 9 36 Fire 307 | 4 17 . 66 4 97 26 . 6 . 2 . . . 2 5 1 . . . . 2 . . . 1 . . . . . 74 Melee 217 | . . . . . . . . 8 12 20 . . . . 55 1 . 1 . 4 7 2 . . . 7 54 7 4 16 19 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 87 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 24 . . Rewire 17 | . . . . . . . . . . . . . . . 3 . . 13 . . . . . . . . . . . . 1 Trap 8 | . . . . . . 4 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 6) 475 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 11) 858 | -10/Materials | Entered Mines 923 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1483 | -9/Materials | Discovered new exit (range 8) 1727 | -9/Materials | Discovered new exit (range 3) 2207 | -9/Materials | Build established: Hauler-Mutant 2254 | -9/Materials | Discovered new exit (range 16) 2284 | -9/Materials | Entered Mines 2319 | -9/Mines | Lost 3 parts (1p2n) 2376 | -9/Mines | Found a hidden stash of uninstalled traps 2461 | -9/Mines | Discovered new exit (range 8) 2466 | -9/Mines | Met a Derelict bent on vengeance 2475 | -9/Mines | Entered Materials 2475 | -8/Materials | Evolved 2 slots: Utility x2 2667 | -8/Materials | Garrison activated, responded to threat 2832 | -8/Materials | Lost 3 parts (1n2u) 3130 | -8/Materials | Build established: Scavenger-Mutant 3255 | -8/Materials | Lost 4 parts (1p1n1u1w) 3593 | -8/Materials | Discovered new exit (range 16) 3936 | -8/Materials | Entered Factory 3936 | -7/Factory | Evolved 2 slots: Utility x2 4223 | -7/Factory | Fabricated Hacking Suite (x1) 4297 | -7/Factory | Fabricated Hacking Suite (x1) 4457 | -7/Factory | Lost 7 parts (1p2n2u2w) 4483 | -7/Factory | Sucked down chute 4483 | -7/Factory | Entered Waste 4488 | -7/Waste | Spotted C-40 Crusher 4488 | -7/Waste | Spotted C-40 Crusher 4491 | -7/Waste | Spotted C-40 Crusher 4492 | -7/Waste | Spotted C-40 Crusher 4494 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Spotted C-40 Crusher 4498 | -7/Waste | EMP discharged 4520 | -7/Waste | Discovered new exit (range 13) 4524 | -7/Waste | Entered Factory 4567 | -7/Factory | Discovered new exit (range 21) 4685 | -7/Factory | Identified exit to Storage 4685 | -7/Factory | Identified exit to Lower Caves 4726 | -7/Factory | Local fabrication network quarantined 4729 | -7/Factory | Build established: Hacker-Sprinter 4755 | -7/Factory | Fabricated Imp. Flight Unit (x1) 4826 | -7/Factory | Entered Storage 4826 | -7/Storage | Accompanied by 1 ally 5021 | -7/Storage | Found Prototype Processor 5022 | -7/Storage | Identified Exp. Targeting Computer 5029 | -7/Storage | Identified exit to Factory 5062 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5074 | -7/Storage | Lost 3 parts (2u1w) 5085 | -7/Storage | Garrison activated, responded to threat 5098 | -7/Storage | Found Prototype Launcher 5114 | -7/Storage | Entered Factory 5114 | -6/Factory | Evolved 2 slots: Utility x2 5215 | -6/Factory | Discovered new exit (range 10) 5237 | -6/Factory | Identified Rocket Array 5323 | -6/Factory | Spotted B-75 Beast 5456 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5519 | -6/Factory | Local fabrication network quarantined 5567 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5714 | -6/Factory | Discovered new exit (range 22) 5720 | -6/Factory | Identified exit to Lower Caves 5740 | -6/Factory | Central database locked down 5758 | -6/Factory | Entered Lower Caves 5763 | -6/Lower Caves | Encountered a Warlord checkpoint 5804 | -6/Lower Caves | Discovered new exit (range 9) 5807 | -6/Lower Caves | Entered another Lower Caves area 5807 | -6/Lower Caves | Discovered new exit (range 13) 5849 | -6/Lower Caves | Spotted B-75 Beast 5857 | -6/Lower Caves | Discovered new exit (range 7) 5859 | -6/Lower Caves | Entered Zion 5864 | -6/Zion | Learned Factory stockpile data 5866 | -6/Zion | Build established: Wizard-Sprinter 5924 | -6/Zion | Found Prototype Launcher 5924 | -6/Zion | Identified Gui. Missile Launcher 5929 | -6/Zion | Found Rocket Array 6029 | -6/Zion | Found Prototype Device 6030 | -6/Zion | Identified Phasing AFG 6123 | -6/Zion | Discovered new exit (range 16) 6126 | -6/Zion | Received a hallucinogenic algorithm 6132 | -6/Zion | Entered Proximity Caves 6173 | -5/Proximity Caves | Identified exit to Factory 6202 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6207 | -5/Proximity Caves | Entered Factory 6207 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6208 | -5/Factory | Identified exit to Extension 6483 | -5/Factory | Fabricated Y-64 Sentinel? 6487 | -5/Factory | Repaired Cld. Cesium-ion Thruster 6510 | -5/Factory | Identified exit to Upper Caves 6655 | -5/Factory | Discovered new exit (range 12) 6660 | -5/Factory | System corruption reached 10% 6814 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6892 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6927 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7020 | -5/Factory | Repaired Broken Rocket Array 7047 | -5/Factory | Repaired Imp. Flight Unit 7075 | -5/Factory | Repaired Imp. Flight Unit 7104 | -5/Factory | Local fabrication network quarantined 7124 | -5/Factory | Entered Upper Caves 7125 | -5/Upper Caves | Encountered a Warlord checkpoint 7217 | -5/Upper Caves | Discovered new exit (range 15) 7221 | -5/Upper Caves | Entered another Upper Caves area 7244 | -5/Upper Caves | Learned Factory interactive machine intel 7265 | -5/Upper Caves | Spotted B-75 Beast 7275 | -5/Upper Caves | Discovered new exit (range 12) 7279 | -5/Upper Caves | Core integrity fell below 50% 7279 | -5/Upper Caves | Entered Warlord 7290 | -5/Warlord | System corruption cleaned by Quarantine Array 7362 | -5/Warlord | Met Warlord 7371 | -5/Warlord | Found Prototype Device 7371 | -5/Warlord | Identified Exp. Phase Shifter 7387 | -5/Warlord | Warlord's base attacked by MAIN.C 7454 | -5/Warlord | Found Prototype Energy Cannon 7458 | -5/Warlord | Identified Vortex Cannon 7461 | -5/Warlord | Found Prototype Energy Gun 7462 | -5/Warlord | Identified Vortex Shotgun 7592 | -5/Warlord | Opened side exit 7604 | -5/Warlord | Discovered new exit (range 16) 7616 | -5/Warlord | Entered Proximity Caves 7667 | -4/Proximity Caves | Spotted B-86 Titan 7688 | -4/Proximity Caves | Discovered new exit (range 15) 7691 | -4/Proximity Caves | Entered Factory 7691 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7692 | -4/Factory | Loaded intel: 46 interactive machine locations 7813 | -4/Factory | Fabricated Mic. Fission Core (x2) 7846 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 7874 | -4/Factory | Fabricated Adv. System Shield (x1) 7927 | -4/Factory | Fabricated Electron Diverter (x1) 7948 | -4/Factory | Identified exit to Upper Caves 8004 | -4/Factory | Local fabrication network quarantined 8083 | -4/Factory | Entered Upper Caves 8085 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8229 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8306 | -4/Upper Caves | Discovered new exit (range 9) 8312 | -4/Upper Caves | Entered another Upper Caves area 8313 | -4/Upper Caves | Learned location of Armory (-3) 8316 | -4/Upper Caves | Discovered new exit (range 16) 8371 | -4/Upper Caves | Encountered a Warlord checkpoint 8374 | -4/Upper Caves | Spotted B-86 Titan 8379 | -4/Upper Caves | P-70 Sage assimilated allied M6-GUJ(l) 8420 | -4/Upper Caves | Discovered new exit (range 11) 8423 | -4/Upper Caves | Entered Zhirov 8423 | -4/Zhirov | Discovered new exit (range 3) 8428 | -4/Zhirov | Met Zhirov 8434 | -4/Zhirov | Learned location of Quarantine (-3) 8434 | -4/Zhirov | Learned location of Testing (-2) 8434 | -4/Zhirov | Learned location of Command (-1) 8439 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8444 | -4/Zhirov | Found Alien Artifact 8444 | -4/Zhirov | Identified Integrated Dissipator 8444 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8464 | -4/Zhirov | Found Alien Artifact 8476 | -4/Zhirov | Entered Proximity Caves 8515 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8557 | -3/Proximity Caves | Discovered new exit (range 20) 8562 | -3/Proximity Caves | Entered Research 8562 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8563 | -3/Research | Identified exit to Quarantine 8579 | -3/Research | Lost 3 parts (3u) 8588 | -3/Research | Repaired Powered Hammer 8629 | -3/Research | Repaired Biomechanical Wings 8685 | -3/Research | Repaired Electron Diverter 8714 | -3/Research | Repaired Mic. Fission Core 8717 | -3/Research | Spotted B-86 Titan 8760 | -3/Research | Fabricated Imp. Propulsion Shielding (x2) 8818 | -3/Research | Fabricated Adv. Hacking Suite (x1) 8869 | -3/Research | Identified exit to Armory 8873 | -3/Research | Discovered new exit (range 6) 8874 | -3/Research | Spotted B-86 Titan 8895 | -3/Research | Entered Quarantine 8907 | -3/Quarantine | Found Alien Artifact 8908 | -3/Quarantine | Identified Phase Armor 8921 | -3/Quarantine | Identified exit to Research 8967 | -3/Quarantine | Repaired Biomechanical Wings 8992 | -3/Quarantine | Repaired Rocket Array 9030 | -3/Quarantine | Repaired Electron Diverter 9044 | -3/Quarantine | Repaired Imp. Propulsion Shielding 9060 | -3/Quarantine | Repaired Powered Hammer 9082 | -3/Quarantine | Found Alien Impact Weapon 9083 | -3/Quarantine | Identified Core Stripper 9115 | -3/Quarantine | Found Prototype Processor 9119 | -3/Quarantine | Identified Spectral Analyzer 9166 | -3/Quarantine | Found Alien Artifact 9166 | -3/Quarantine | Identified Subatomic Replicator 9171 | -3/Quarantine | Identified Transdimensional Reconstructor 9171 | -3/Quarantine | Warped through subspace 9182 | -3/Quarantine | Spotted Fortress 9201 | -3/Quarantine | Discovered new exit (range 6) 9203 | -3/Quarantine | Entered Section 7 9339 | -3/Section 7 | Found Alien Artifact 9339 | -3/Section 7 | Identified Integrity Redistributor 9339 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-28) 9412 | -3/Section 7 | Spotted B-86 Titan 9423 | -3/Section 7 | Spotted S7 Guard 9429 | -3/Section 7 | Found Alien Artifact 9430 | -3/Section 7 | Identified Core Regenerator 9430 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 9448 | -3/Section 7 | Found Prototype Processor 9521 | -3/Section 7 | Identified Exp. Signal Interpreter 9549 | -3/Section 7 | Found Alien Artifact 9549 | -3/Section 7 | Identified Core Reset Matrix 9549 | -3/Section 7 | Used Core Reset Matrix 9553 | -3/Section 7 | Sensed 19 artifacts in vicinity 9565 | -3/Section 7 | Found Integrated Reactor 9565 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9626 | -3/Section 7 | Found Integrity Redistributor 9626 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-29) 9651 | -3/Section 7 | Found Integrated Dissipator 9651 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9717 | -3/Section 7 | Found Prototype Slashing Weapon 9717 | -3/Section 7 | Identified Vibroblade 9720 | -3/Section 7 | Found Vibroblade 9722 | -3/Section 7 | Found Vibroblade 9728 | -3/Section 7 | Found Prototype Slashing Weapon 9728 | -3/Section 7 | Identified Centrium Greatsword 9773 | -3/Section 7 | Spotted Alpha 7 9782 | -3/Section 7 | Spotted B-99 Colossus 9791 | -3/Section 7 | Spotted Executioner 9791 | -3/Section 7 | Spotted Executioner 9805 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 9820 | -3/Section 7 | Found Matter Drive 9837 | -3/Section 7 | Spotted Striker 9854 | -3/Section 7 | Scanned by Researcher 9891 | -3/Section 7 | Intercept squad dispatched 9894 | -3/Section 7 | Found Integrated Reactor 9895 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9896 | -3/Section 7 | Found Integrated Reactor 9898 | -3/Section 7 | Found Integrated Reactor 9898 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9899 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9907 | -3/Section 7 | Spotted Tracker 9909 | -3/Section 7 | Warped through subspace 9909 | -3/Section 7 | Spotted Executioner 9909 | -3/Section 7 | Spotted Executioner 9927 | -3/Section 7 | Found Terrabomb 9929 | -3/Section 7 | Found Terrabomb 9967 | -3/Section 7 | Spotted Combat Programmer 9984 | -3/Section 7 | Used Terrabomb 9990 | -3/Section 7 | Entered Research 9990 | -2/Research | Warlord forces began assault on 0b10 9990 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10055 | -2/Research | Spotted B-90 Cyclops 10100 | -2/Research | Research machine network offline 10113 | -2/Research | Lost 3 parts (1p1n1u) 10118 | -2/Research | Discovered new exit (range 16) 10134 | -2/Research | Entered Testing 10149 | -2/Testing | Found Prototype Energy Cannon 10149 | -2/Testing | Identified Disintegrator 10252 | -2/Testing | Repaired Vibroblade 10281 | -2/Testing | Found Prototype Device 10281 | -2/Testing | Identified Exp. Transmission Jammer 10289 | -2/Testing | Identified exit to Access 10289 | -2/Testing | Protovariant out of control (PL-8JLIWPWYSY) 10289 | -2/Testing | Unleashed a protovariant (PL-8JLIWPWYSY) 10328 | -2/Testing | Spotted Investigator 10350 | -2/Testing | Hacking Suite fried by hacking feedback 10352 | -2/Testing | Entered Access 10352 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10381 | -1/Access | Lost 3 parts (3u) 10447 | -1/Access | Identified exit to Command 10477 | -1/Access | Found Prototype Device 10478 | -1/Access | Identified Exp. Thermal Shield 10497 | -1/Access | Spotted B-99 Colossus 10572 | -1/Access | Fabricated Beam Splitter? 10584 | -1/Access | Intercept squad dispatched 10591 | -1/Access | Spotted B-99 Colossus 10599 | -1/Access | Spotted B-99 Colossus 10599 | -1/Access | Spotted B-99 Colossus 10599 | -1/Access | Spotted Tracker 10599 | -1/Access | Spotted Tracker 10618 | -1/Access | Entered Command 10645 | -1/Command | Lost 5 parts (1n4u) 10852 | -1/Command | Disengaged cave seal 10853 | -1/Command | Welcomed Warlord to Command 10986 | -1/Command | Build established: Hacker-Sprinter 11023 | -1/Command | Spotted B-99 Colossus 11453 | -1/Command | Destroyed B-99 Colossus 11741 | -1/Command | Build established: Alien-Tank 11770 | -1/Command | Spotted B-99 Colossus 11829 | -1/Command | Warlord commented on Warlord statues 11858 | -1/Command | Spotted M Guard 11858 | -1/Command | Spotted M Guard 11858 | -1/Command | Spotted Combat Programmer 11859 | -1/Command | Spotted Combat Programmer 11948 | -1/Command | Warlord destroyed during the assault 11952 | -1/Command | Destroyed M Guard 12021 | -1/Command | Destroyed M Guard 12021 | -1/Command | All MAIN.C guards destroyed 12166 | -1/Command | System corruption reached 10% 12251 | -1/Command | Met MAIN.C 12317 | -1/Command | Destroyed MAIN.C Shell 12317 | -1/Command | 0b10 Conduit disabled 12320 | -1/Command | MAIN.C activated Command garrisons 12491 | -1/Command | Core integrity fell below 50% 12499 | -1/Command | Emitted hypermatrix ping 12504 | -1/Command | Assembled emerged from beneath the floor 12512 | -1/Command | Core integrity fell below 20% 12515 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12504_ as-04432 destroyed. 12504_ as-68015 destroyed. 12504_ as-20006 destroyed. 12504_ as-02656 destroyed. 12504_ as-95431 destroyed. 12505_ as-25065 destroyed. 12505_ as-57887 suffers critical hit. 12505_ as-57887 destroyed. 12512_ Adv. Medium Treads blown off. 12512_ Adv. Target Analyzer blown off. 12512_ Adv. Hacking Suite blown off. 12512_ E-15 Imp destroyed. 12513_ C-30 ARC bursts open, deploying its payload. 12513_ H-88 Terminator unfolds itself. 12513_ Slug penetrates Earth. 12513_ Penetrated by Slug. 12514_ Slug penetrates S-43 Plague. 12514_ Slug penetrates G-73 Enforcer. 12514_ Penetrated by Slug. 12514_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????## # | | ???????????????????? #????????????????????# | | ???????????????????? #????????????????????# | | ???????????????????? #????????????????????# | | ???????????????????# #????????????????????# | | ???????????????????# #????????????????????# | | ???????????????????# #???????????#????????# | | ???????????????????# #???????????# ???????# | | #################??# #????????????# #?????# | | #??# #?????????????# #????# | | [* #??# #??????????????# ?#### | | =%! #??# #???????????????# # | | ############# #??# ########??##?????# # | | ????????????# #??# ## ### #?????# ## | | ????????????# ##?# ## # # ###?#### # "" | | ????????????# T###%=!### # #?# # | | ????????????# //##;#*[= ## W ## W ### #### R | | ????????????# %== h e m ! | | ????????????# *%!= e @ h " | | ????????????# =b ! W s / | | ????????????# lgs e / | | ????????????# W s s ss ss / | | | ????????????# # s## W ### # W #####+### | | ????????????######## ### # # # # #???# | | ???????????????????# # # ### # ######???# | | ???????????????????# ## ## ## ###??????### | | ???????????????????# #############???????#"" | | ???????????????????# #???????????????????#"" | | ???????????????????# #???????????????????#"" | | ???????????????????# #???????????????????#T | | ???????????????????# #???????????????????#"" | | ???????????????????# #???????????????????#"" | | ???????????????????# #???????????????????#"" | | ???????????????????? ?????????????????????## | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 85 Energy Capacity 1500 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 2 Armor Coverage 1200 Resistance: TH 75 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Stasis Canceling 1 Offensive Hacking 70 Defensive Hacking 54 Item Schematics ----------------- Beam Splitter | -3/Section 7 | Hacked Diametric Drive | -2/Testing | Scanalyzed Adv. Reaction Control System | -2/Testing | Hacked Adv. Cloaking Device | -2/Testing | Hacked Com. Linear Accelerator | -2/Testing | Hacked Enh. Nova Cannon | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Y-64 Sentinel | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mic. Fission Core | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Imp. Propulsion Shielding | x2 | -3/Research Adv. Hacking Suite | x1 | -3/Research Beam Splitter | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Phase Armor Core Stripper Subatomic Replicator Transdimensional Reconstructor Integrity Redistributor Core Regenerator Core Reset Matrix Integrated Reactor Matter Drive High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombPulseGuard Manual? 0 Play Time 03:13:36 Cumulative 654.4 hours Start 2021.11.25 @ 00:32:33 End 2022.01.10 @ 15:46:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 609 Adventurer 41 Explorer 0 Win Type - Total 31 Types 23/0/6/1/0/0/0/1/0 Lore% 92 Gallery% 93 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b9152f-b5f6-4bb6-95bc-45a292795895