Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 13:49:39

Player: Gabe+Kate4EVR

Result: Destroyed by QR-4JE(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (11)      55
Value Destroyed (420)      420
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 875

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     293/300
Energy                     149/170
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (350) Ox6
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
   Makeshift Power Source
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
    Improved Heat Sink
       Small Storage Unit
>            --- WEAPON (2) -------
  Subdweller Beam Cannon
             Battle Rifle
>            --- INVENTORY (8) ----
       Light Nuclear Core
             Wheel
             Disposable Heat Sink
             Disposable Heat Sink
       Small Laser
       Light Assault Rifle
             Grenade Launcher
   Makeshift Axe

 Peak State 
------------
>           --- POWER ------------
  Makeshift Power Source
>           --- PROPULSION -------
            Aluminum Leg
            Aluminum Leg
>           --- UTILITY ----------
   Improved Heat Sink
      Small Storage Unit
>           --- WEAPON -----------
      Small Laser
            Battle Cannon
>           --- INVENTORY --------
      Light Nuclear Core
            Wheel
            Wheel
            Disposable Heat Sink
      Small Laser
      Light Assault Rifle
            Grenade Launcher
  Makeshift Axe
[Rating: 14]

 Favorites 
-----------
Power                      Makeshift Power Source
  Engine                   Makeshift Power Source
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Battle Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 7   1   13  
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 .    | .   .   .   
    Leg                    4    | 2   .   2   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   .   2   
    Device                 3    | 1   .   2   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   1   6   
    Energy Gun             3    | 2   .   1   
    Energy Cannon          2    | .   .   2   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       1    | .   .   1   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    .    | .   .   .   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     96   | .   100 96  
  Engine                   14   | .   14  14  
  Leg                      22   | .   28  21  
  Wheel                    3    | .   .   3   
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Energy Gun               11   | .   26  10  
  Energy Cannon            2    | .   .   2   
  Ballistic Gun            1    | .   .   1   
  Ballistic Cannon         7    | .   .   8   
  Launcher                 3    | .   1   3   
Peak Build Rating          14   | 9   9   14  
  Average Rating           11   | 5   9   12  
  On Entrance              6    | .   9   9   
Naked Turns                .    | .   .   .   
Heaviest Build             21   | 11  13  21  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | .   .   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 7   8   8   
  Average Carried          7    | 2   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 7   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           840  | 270 .   570 
  Remotely                 .    | .   .   .   
Salvage Created            448  | 19  .   429 
  Parts                    31   | 4   .   27  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      17   | .   .   17  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  10   | .   .   10  
  Guns                     2    | .   .   2   
  Cannons                  8    | .   .   8   
Classes Destroyed          5    | 1   .   4   
  Tunneler                 1    | 1   .   .   
  Grunt                    3    | .   .   3   
  Sentry                   1    | .   .   1   
  Artisan                  1    | .   .   1   
  Subdweller               6    | .   .   6   
Best Kill Streak           1    | 1   .   1   
  Combat Bots Only         1    | .   .   1   
Max Kills in Single Turn   1    | 1   .   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        69   | .    3    66   
  Missed                   23   | .    .    23   
Damage Taken               895  | .    44   851  
  Core                     260  | .    11   249  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              102  | 4    1    97   
  Largest                  2    | 2    2    2    
  Hottest                  105  | 80   70   105  
Shots Fired                187  | 8    2    177  
  Gun                      92   | 8    1    83   
  Cannon                   92   | .    .    92   
  Launcher                 3    | .    1    2    
  Special                  .    | .    .    .    
  Kinetic                  89   | .    .    89   
  Thermal                  95   | 8    1    86   
  Explosive                3    | .    1    2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         12   | 5    .    12   
  Robot Miss Streak        2    | 2    .    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           99   | 5    .    94   
  Core Hits                28   | 2    .    26   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    .    2    
    Blast                  2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1640 | 54   .    1586 
  Guns                     479  | 54   .    425  
  Cannons                  1135 | .    .    1135 
  Explosions               26   | .    .    26   
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1042 | .    .    1042 
  Thermal                  572  | 54   .    518  
  Explosive                26   | .    .    26   
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            22   | .    .    22   
  Projectiles              22   | .    .    22   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 7    | .    .    7    
  Impact                   .    | .    .    .    
  Kinetic                  7    | .    .    7    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      31   | .    11   20   
  Shots                    2    | .    1    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        54   | 54   15   13   
  Average Temperature      22   | 33   8    6    
  Received Heat Transfer   252  | .    18   234  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1160 | 125  .    1035 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             43   | 5   43  .   
  Initial                  3    | .   3   .   
  Average                  12   | 1   23  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              15   | .   2   13  
  Peak Tracking Total      2    | .   2   2   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   .   1   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   .   3   
  Successful               3    | .   .   3   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   .   3   
  Record                   3    | .   .   3   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1571 | 111  116  1344 
Spaces Moved               849  | 73   54   722  
  Core                     7    | 7    .    .    
  Treads                   .    | .    .    .    
  Legs                     750  | 66   54   630  
  Wheels                   92   | .    .    92   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  80   
  Average Speed            130  | 113  120  133  
  Slowest Speed            260  | 120  120  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       17   | 6    12   35   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 9    | .    9    .    
Terrain Destroyed          26   | .    9    17   
  Melee                    .    | .    .    .    
  Projectile               3    | .    .    3    
  AOE                      23   | .    9    14   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1124 | 90  103 931 
  Wait                     131  | .   45  86  
  Move                     847  | 72  53  722 
  Hop                      .    | .   .   .   
  Pick Up                  13   | 7   2   4   
  Fast Attach              12   | 7   .   5   
  Attach                   4    | .   .   4   
  Detach                   3    | .   .   3   
  Swap                     5    | .   1   4   
  Drop                     7    | .   1   6   
  Fire                     102  | 4   1   97  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
  112 | -11/Scrapyard | Entered Materials
  205 | -10/Materials | Discovered new exit (range 16)
  228 | -10/Materials | Entered Subcaves
  316 | -10/Subcaves  | Build established: Mutant
  433 | -10/Subcaves  | Learned location of Storage (-7)
  536 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  655 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Power Source
  674 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1120 | -10/Subcaves  | Core integrity fell below 50%
 1165 | -10/Subcaves  | Core integrity fell below 20%
 1474 | -10/Subcaves  | Visited Clippyterm
 1479 | -10/Subcaves  | Learned location of Section 7 (-2)
 1572 | -10/Subcaves  | Destroyed by QR-4JE(R) with Subdweller Laser

 Last Messages 
---------------
01390_ Sub. Monowheel melted.
01390_ NQ-GG2(R) destroyed.
01418_ Acquired Battle Rifle.
01427_ Acquired Disposable Heat Sink.
01428_ Acquired 44 matter.
01460_ A thin wall crumbles away, revealing a door.
01474_ The door opens automatically.
01479_ Connecting with Clippyterm...
01479_ Current location identified: Subcaves
>>Record! "World Domination"
It looks like you're trying to take over the world, would you like help?
World map updated: -2/Section 7.
>>Record! "Tab"
It looks like you're biased against spaces, I think you need more help
  than I can offer.
>>Record! "Hexidium"
It looks like you're searching for the Unchained HQ. I could tell you
  where it is but then I'd have to kill you.
01567_ Aluminum Leg destroyed.
01569_ LM-XDQ(R) destroyed.

 Map 
-----
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          15
Energy Capacity            170
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PhysicsXenonLauncher
  Manual?         0
Play Time         00:09:19
  Cumulative      189.1 hours
  Start           2024.08.17 @ 13:41:48
  End             2024.08.17 @ 13:49:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          370
  Rogue           370
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          63
Achievement%      48
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: be1804fc-d664-42f9-a80b-0e9a9a47015e