Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.19 @ 13:00:17 Player: Mr. Q Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (11) 55 Value Destroyed (317) 317 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (12033) 12033 TOTAL SCORE: 20845 Bonus ------- Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 7033 Cogmind --------- Core Integrity 1593/1600 Matter 270/300 Energy 487/490 System Corruption 0% Temperature Cool (6) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (12) -- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (8) ------ Advanced Heat Sink Seismic Detector 0b10 Decoder Chip [Scout] Stasis Canceller Advanced Transmission Jammer Advanced Reaction Control System Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Reaction Control System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Seismic Detector 0b10 Decoder Chip [Scout] Stasis Canceller Advanced Transmission Jammer Reaction Control System Advanced Reaction Control System Improved Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Nuclear Core Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor [Rating: 144] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 19 | . 1 2 2 2 . 2 2 . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 1 . . . . . . . . . . . Propulsion 10 | . . 2 . 2 . . 1 . . 1 . . . . . . 2 2 Utility 6 | . 1 . 2 . . 1 . . . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Parts Attached 97 | 7 3 10 9 3 5 10 3 4 . 18 . 2 2 . 13 2 1 5 Power 20 | 1 . 1 . . 1 1 2 2 . 3 . . . . 7 . . 2 Engine 3 | 1 . . . . . 1 1 . . . . . . . . . . . Core 12 | . . 1 . . 1 . 1 2 . 3 . . . . 4 . . . Reactor 5 | . . . . . . . . . . . . . . . 3 . . 2 Propulsion 35 | 2 . 6 5 2 3 5 1 2 . 5 . . . . 2 . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . Hover 5 | . . 4 1 . . . . . . . . . . . . . . . Flight 25 | . . . 4 2 3 4 1 2 . 5 . . . . 2 . 1 1 Utility 32 | 2 3 . 3 1 1 4 . . . 7 . 2 1 . 4 2 . 2 Device 20 | . 3 . 2 . . 3 . . . 5 . . 1 . 4 . . 2 Storage 3 | 1 . . . 1 . . . . . 1 . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 7 | 1 . . . . 1 1 . . . 1 . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 . 3 1 . . . . . . 3 . . 1 . . . . . Energy Gun 3 | 1 . 1 . . . . . . . 1 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . 2 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . 1 . . . . . Parts Lost 16 | . . 1 . . 3 1 . . . 5 . . . 2 . 1 1 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . . . 3 1 . . . 5 . . . . . . . 2 Utility 5 | . . 1 . . . . . . . . . . . 2 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 3 1 . . . 3 . . . 2 . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 98 87 85 79 59 83 66 61 73 65 65 65 63 60 77 68 65 Engine 3 | . 12 6 . . . 4 5 5 5 . . . . . . . . . Core 8 | . . 3 8 7 7 6 11 11 11 14 15 15 15 15 5 4 4 1 Leg 8 | . 25 35 . . . . . . . . . . . . . . . . Hover 1 | . . 3 23 . . . . . . . . . . . . . . . Flight 18 | . . . 4 42 36 29 38 34 33 32 20 20 20 20 23 27 29 29 Device 16 | . 10 10 24 14 9 10 16 6 5 20 25 25 25 24 25 27 18 16 Storage 4 | . 12 10 8 14 14 6 5 1 . . . . . . . . . . Protection 5 | . 12 9 . . 6 2 5 5 5 5 5 5 5 4 . 4 4 3 Energy Gun 3 | . 12 10 4 . . . . . . 1 . . . . . . . . Ballistic Gun 3 | . 12 5 8 7 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 18 20 26 26 23 24 22 32 32 23 44 34 34 34 34 45 45 41 55 Greatest Support 74 | 20 20 46 28 25 25 25 37 39 24 51 34 34 34 34 55 55 55 74 Greatest Overweight (x) 8 | . . 2 8 . 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 10 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 9 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 6 9 8 8 9 9 9 6 5 4 4 4 4 5 4 4 3 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 8 10 9 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 67% | Hacker-Sprinter 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 1314 | 247 68 102 75 . 142 122 113 . . 83 16 62 54 52 97 . . 81 Remotely 113 | . . . . . . . 113 . . . . . . . . . . . Salvage Created 441 | . 179 262 . . . . . . . . . . . . . . . . Parts 17 | . 6 11 . . . . . . . . . . . . . . . . Haulers Intercepted 3 | . 2 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 8 | . 2 6 . . . . . . . . . . . . . . . . Guns 7 | . 2 5 . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . Hauler 3 | . 2 1 . . . . . . . . . . . . . . . . Grunt 8 | . 2 6 . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 2 4 . . . . . . . . . . . . . . . . Combat Bots Only 4 | . 1 4 . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Damage Taken 1911 | . 47 304 10 . 354 170 . 36 . 446 45 46 16 229 . 54 15 139 Core 369 | . 19 14 5 . 117 19 . 9 . 96 18 9 . 56 . . . 7 Absorbed by Shields 84 | . . . . . 84 . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . 11 14 . 5 . 8 . 7 . 7 . . . 2 Regen/Repaired (Parts) 20 | . 20 . . . . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 92 96 99 . 83 97 . . 99 . . . . 84 . 100 100 99 Volleys Fired 44 | . 29 15 . . . . . . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . . . . . . Hottest 126 | . 60 126 . . . . . . . . . . . . . . . . Shots Fired 79 | . 55 24 . . . . . . . . . . . . . . . . Gun 77 | . 55 22 . . . . . . . . . . . . . . . . Cannon 2 | . . 2 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 29 7 . . . . . . . . . . . . . . . . Thermal 41 | . 26 15 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 23 32 . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 69 | . 48 21 . . . . . . . . . . . . . . . . Core Hits 19 | . 10 9 . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . . . . . . Burn 2 | . . 2 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 832 | . 473 359 . . . . . . . . . . . . . . . . Guns 778 | . 473 305 . . . . . . . . . . . . . . . . Cannons 54 | . . 54 . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 248 | . 203 45 . . . . . . . . . . . . . . . . Thermal 530 | . 270 260 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 54 | . . 54 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 115 252 . 3 . 79 249 305 47 120 . . . 6 . . 14 10 Average Temperature 72 | . 47 119 . 2 . 21 110 102 25 45 . . . 6 . . 8 3 Received Heat Transfer 454 | . 45 171 . . 64 45 . . . 48 . 9 9 36 . . . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1303 | . 600 703 . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Peak Influence 390 | . 69 191 132 46 54 120 73 . . 390 . . . . 3 . 109 110 Initial 54 | . . 4 54 43 24 9 43 . . 9 . . . . . . . 49 Average 58 | . 27 86 84 43 40 56 62 . . 134 . . . . . . 52 54 Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 100 100 100 . . 69 . . . . 100 100 100 100 Level 1 3 | . . . . . . . . . . 30 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 1 . 1 2 . . . 4 . . . . . 1 . 2 Investigation 5 | . . . 1 . . 1 . . . 2 . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . 1 . . 1 1 . . . 1 . . . . . 1 . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 5 | . 1 3 . . . . . . . 1 . . . . . . . . Communications Jammed 6 | . . . . . . . . . . 6 . . . . . . . . Distress Signals 6 | . . . . . . . . . . 6 . . . . . . . . Times Spotted 111 | . 5 11 8 . 4 11 . 3 . 25 5 3 11 7 . 4 5 9 Peak Tracking Total 10 | . 4 6 5 . 4 10 . 3 . 10 4 3 9 7 . 4 5 9 Tactical Retreats 11 | . 1 . 1 . 1 1 . . . 6 . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 7 | . . 1 . . 3 . . . . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 30 | . 4 2 2 1 . 6 . . . 4 . . 4 . 2 . 3 2 Terminals 18 | . 2 . 2 1 . 4 . . . 4 . . . . 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 79 | . 19 8 5 1 . 12 . . . 10 . . 12 . 2 . 4 6 Successful 60 | . 17 8 1 1 . 5 . . . 7 . . 12 . 1 . 4 4 Failed 19 | . 2 . 4 . . 7 . . . 3 . . . . 1 . . 2 Catastrophic 4 | . . . 1 . . 1 . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 46 | . 11 . 5 1 . 9 . . . 10 . . . . 1 . 3 6 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 4 . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 4 2 . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . 1 . Terminal Hacks 44 | . 11 . 1 1 . 4 . . . 7 . . 12 . 1 . 3 4 Record 14 | . 2 . . . . 1 . . . 2 . . 6 . . . . 3 Robot Analysis 3 | . 2 . . . . . . . . . . . . . . . 1 . Prototype ID Bank 8 | . 2 . . . . . . . . 1 . . 5 . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . 1 Open DSF 5 | . . . . 1 . 1 . . . 1 . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 2 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 2 2 . . 5 . . . 3 . . . . 2 . 1 2 Full Trace Events 5 | . . . 1 . . 1 . . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . 1 2 Traps 1 | . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 2492 | 95 335 332 104 18 84 174 68 145 7 174 113 119 279 130 95 25 60 135 Spaces Moved 5157 | 74 158 224 161 61 116 585 139 339 29 551 347 356 840 407 179 85 231 275 Core 14 | 13 . . 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 427 | 61 158 208 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 147 | . . 16 131 . . . . . . . . . . . . . . . Flight 4569 | . . . 29 61 116 585 139 339 29 551 347 356 840 407 179 85 231 275 Fastest Speed 15 | 50 120 48 26 23 23 24 15 19 24 22 32 32 32 32 25 25 25 25 Average Speed 36 | 107 120 121 50 23 31 25 19 22 24 25 32 32 32 32 28 25 25 25 Slowest Speed 450 | 120 120 176 450 23 112 30 25 24 24 32 32 32 32 32 32 25 25 109 Overloaded Moves 2 | . . . . . . . 2 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . 3 . . 5 1 . . 2 . 3 6 3 . . 7 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 26 27 18 2 82 19 3 52 11 26 59 47 89 70 4 68 8 10 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 1 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Total 5626 | 86 253 263 181 64 162 605 178 408 28 577 348 356 845 403 223 87 225 334 Wait 236 | 2 56 1 . . . 1 36 57 . . . . 5 . 21 . . 57 Move 5077 | 73 157 223 155 60 115 574 136 338 28 546 346 349 829 400 178 83 219 268 Hop 27 | . . . 2 . . 5 1 . . 2 . 3 4 3 . . 4 3 Pick Up 39 | 4 7 3 4 1 2 5 1 1 . 3 1 1 1 . 3 1 1 . Fast Attach 49 | 7 2 7 6 . 3 7 1 . . 11 . . 1 . 3 . . 1 Attach 29 | . 1 2 2 3 1 3 2 1 . 3 . . . . 6 2 1 2 Detach 15 | . 1 . 2 . . 4 1 2 . 1 . . . . 3 . . 1 Swap 19 | . . 1 1 . 1 . . 3 . 4 . 2 1 . 4 . . 2 Drop 50 | . . 11 9 . 1 6 . 6 . 6 1 1 4 . 5 . . . Fire 44 | . 29 15 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . 39 . . . . 1 . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Identified exit to Materials 6 | -11/Junkyard | Discovered exit to Materials (range 15) 96 | -11/Junkyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 143 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered exit to Mines (range 16) 293 | -10/Materials | Identified exit to Materials 293 | -10/Materials | Discovered exit to Materials (range 12) 312 | -10/Materials | Build established: Hacker-Mutant 366 | -10/Materials | Repaired Tractor Beam 393 | -10/Materials | Repaired Structural Scanner 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Identified exit to Materials 701 | -9/Materials | Discovered exit to Materials (range 3) 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Utility x2 864 | -8/Materials | Identified exit to Factory 864 | -8/Materials | Discovered exit to Factory (range 9) 867 | -8/Materials | Entered Factory 867 | -7/Factory | Evolved 2 slots: Propulsion x2 874 | -7/Factory | Identified exit to Lower Caves 874 | -7/Factory | Discovered exit to Lower Caves (range 9) 882 | -7/Factory | Identified exit to DSF 885 | -7/Factory | Entered DSF 899 | -7/DSF | Additional patrols routed to DSF 911 | -7/DSF | Identified exit to Factory 911 | -7/DSF | Discovered exit to Factory (range 15) 969 | -7/DSF | Entered Factory 969 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 997 | -6/Factory | Lost 3 parts (3n) 1114 | -6/Factory | Spotted B-75 Beast 1139 | -6/Factory | Identified exit to Factory 1139 | -6/Factory | Discovered exit to Factory (range 15) 1143 | -6/Factory | Entered another Factory area 1143 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1149 | -5/Factory | Identified exit to Upper Caves 1149 | -5/Factory | Discovered exit to Upper Caves (range 11) 1211 | -5/Factory | Entered Upper Caves 1215 | -5/Upper Caves | Identified exit to Upper Caves 1290 | -5/Upper Caves | Build established: Hacker-Sprinter 1356 | -5/Upper Caves | Entered another Upper Caves area 1359 | -5/Upper Caves | Identified exit to Factory 1359 | -5/Upper Caves | Discovered exit to Factory (range 15) 1363 | -5/Upper Caves | Entered Factory 1363 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1399 | -4/Factory | Spotted B-86 Titan 1521 | -4/Factory | Identified exit to Upper Caves 1537 | -4/Factory | Entered Upper Caves 1538 | -4/Upper Caves | Lost 3 parts (3n) 1543 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 1618 | -4/Upper Caves | Spotted B-86 Titan 1648 | -4/Upper Caves | Identified exit to Upper Caves 1648 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 1650 | -4/Upper Caves | Entered another Upper Caves area 1744 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1765 | -4/Upper Caves | Identified exit to Warlord 1765 | -4/Upper Caves | Discovered exit to Warlord (range 10) 1769 | -4/Upper Caves | Entered Warlord 1818 | -4/Warlord | Found Prototype Special Weapon 1818 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 1948 | -4/Warlord | Warlord's base attacked by MAIN.C 1966 | -4/Warlord | Met Warlord 2045 | -4/Warlord | Identified exit to Proximity Caves 2045 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 2048 | -4/Warlord | Entered Proximity Caves 2049 | -3/Proximity Caves | Identified exit to Research 2178 | -3/Proximity Caves | Entered Research 2178 | -3/Research | Evolved 2 slots: Utility x2 2272 | -3/Research | Identified exit to DSF 2273 | -3/Research | Entered DSF 2293 | -3/DSF | Identified exit to Research 2293 | -3/DSF | Discovered exit to Research (range 15) 2298 | -3/DSF | Additional patrols routed to DSF 2298 | -3/DSF | Entered Research 2298 | -2/Research | Warlord forces began assault on 0b10 2298 | -2/Research | Evolved 2 slots: Propulsion x2 2299 | -2/Research | Identified exit to Testing 2302 | -2/Research | Identified exit to Access 2348 | -2/Research | Spotted B-90 Cyclops 2358 | -2/Research | Entered Access 2358 | -1/Access | Evolved 2 slots: Propulsion x2 2380 | -1/Access | Spotted B-99 Colossus 2471 | -1/Access | Spotted B-99 Colossus 2471 | -1/Access | Spotted B-99 Colossus 2491 | -1/Access | Identified exit to Surface 2491 | -1/Access | Discovered exit to Surface (range 6) 2493 | *** | Escaped! Last Messages --------------- the ship to quickly burrow into asteroids or solid planetary bodies rather than as a primary source of power. This technology has been weaponized in the form of the [Disintegrator] prototype. 02461_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 02472_ Wave Collapse Detector explodes. 02472_ Slug penetrates Wall. 02475_ Xenon Bombardment Thruster destroyed. 02476_ Slug penetrates Wall. 02476_ Slug penetrates H-88 Terminator. 02476_ Slug penetrates Wall. 02479_ Slug penetrates G-73 Enforcer. 02479_ Xenon Bombardment Thruster destroyed. 02479_ Slug penetrates Wall. 02490_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02491_ The Access Shell folds into the floor. 02491_ EXIT=FOUND: SURFACE [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??# ???????????## ##?????????????????????????? | | ??# ############ ##########????????????????? | | ??# # + #????????????????? | | ??# # ### #????????????????? | | ??# # #?# ####### #????????????????? | | ??# # ####+#####???# #????????????????? | | ??# # # #???# #????????????????? | | ??# # # #???# ###############??? | | ??# # # "" #???# ???? | | ### # / "" ##### ?????? | | # # Y" + #???????? | | # # "" # #???????? | | + # "" # #????????? | | # # + #????????? | | ### # # ############# #????????? | | ??# # ##########???????????# #????????? | | ??# # #????????????????????# #????????? | | ??# # #????????????????????# #????????? | | ??# ##########????????????????????# #????????? | | ??# #?????????????????????###?????# #????????? | | ??# #???######???########## ####### #????????? | | ??# #??? ???" #????????? | | ??# #?? "??" #????????? | | ??# ### "??" #????????? | | # "??" #????????? | | + "??" "@ #????????? | | " "??" "" #????????? | | " "??" #????????? | | # ##" "??" #????????? | | # #?# "??" """ """ #????????? | | # #?? "??" """T""" #????????? | | ?# #???######???########## ####### #????????? | | #?# #?????????????????????###?????# #????????? | | ??# ########??????????????????????? #????????? | | ??# ## #??????????????????????? #????????? | | ??# ## #??????????????????????? #????????? | | ??# ## #??????????????????????? +????????? | | ??# ## #???????????????????????? #????????? | | ??# ## #???????????????????????? ?????????? | | ??# ## #??????????????????????????????????? | | ??# #? #??????????????????????????????????? | | ??# #? #??????????????????????????????????? | | ??# #?? #?????????????????????????########## | | ??# #?? #?????????????????????????# | | ### ####+#+#############+### #??????# | | #??????# | | #??????# | | ####################+###########????????# | | ??????????????# #????????????# | | ??????????????# #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 59 Energy Capacity 735 Matter Stores 357 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Evasion (%) 77 Offensive Hacking 20 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Armchair Analyst No Signal Challenges ------------ None Game ------ Seed MomentumGlidesysDesublimator Manual? 0 Play Time 01:11:54 Cumulative 34.8 hours Start 2023.03.19 @ 11:45:51 End 2023.03.19 @ 13:00:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 10 Adventurer 2 Explorer 18 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a8b220f-c16f-4838-a061-d33db39dc6dd