Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 15:41:20 Player: xSquared Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (601) 601 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1626 Bonus ------- None Cogmind --------- Core Integrity 277/400 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (39) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (4) ------- EM Shotgun Assault Rifle > --- INVENTORY (8) ---- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg VTOL Module VTOL Module Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Visual Processing Unit Particle Cannon Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 21 | 6 3 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 5 | . 2 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 93 Engine 12 | . 14 11 Leg 25 | . 28 21 Storage 12 | . 14 11 Processor 2 | . . 6 Protection 9 | . 13 3 Energy Gun 23 | . 20 27 Ballistic Gun 8 | . 7 11 Naked Turns . | . . . Heaviest Build 27 | 13 21 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 7 | . 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 63% | Mutant 23% | Skirmisher 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 477 | 238 60 179 Remotely . | . . . Salvage Created 785 | . 245 540 Parts 44 | . 12 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 5 10 Guns 13 | . 5 8 AOE 2 | . . 2 Classes Destroyed 5 | . 1 4 Worker 1 | . . 1 Watcher 1 | . . 1 Grunt 12 | . 5 7 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 93 | . 32 61 Missed 32 | . 15 17 Damage Taken 984 | . 260 724 Core 137 | . 14 123 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 46 | . 13 33 Largest 4 | . 2 4 Hottest 135 | . 90 135 Shots Fired 110 | . 26 84 Gun 110 | . 26 84 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 47 | . 4 43 Thermal . | . . . Explosive . | . . . Electromagnetic 63 | . 22 41 Robot Hit Streak 11 | . 7 11 Robot Miss Streak 8 | . 8 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 75 | . 18 57 Core Hits 38 | . 13 25 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1160 | . 351 809 Guns 931 | . 244 687 Cannons . | . . . Explosions 229 | . 107 122 Melee . | . . . Ramming . | . . . Kinetic 275 | . . 275 Thermal 229 | . 107 122 Explosive . | . . . Electromagnetic 656 | . 244 412 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . 16 38 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 247 | . 222 247 Average Temperature 91 | . 84 95 Received Heat Transfer 324 | . 120 204 Effects 2 | . . 2 Energy Bleed 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 100 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 226 | . 146 226 Initial 44 | . . 44 Average 67 | . 59 88 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 90 Level 1 3 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 16 16 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 3 10 Successful 8 | . 2 6 Failed 5 | . 1 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 1 | . . 1 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . . 1 Investigation Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1205 | 57 671 477 Spaces Moved 667 | 41 372 254 Core 4 | 4 . . Treads . | . . . Legs 662 | 37 372 253 Wheels . | . . . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 120 120 Average Speed 153 | 113 165 142 Slowest Speed 445 | 120 190 445 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 34 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 5 2 Melee . | . . . Projectile . | . . . AOE 7 | . 5 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 757 | 48 400 309 Wait . | . . . Move 665 | 40 371 254 Hop . | . . . Pick Up 15 | 2 9 4 Fast Attach 11 | 6 1 4 Attach 6 | . . 6 Detach 1 | . . 1 Swap 4 | . 2 2 Drop 8 | . 3 5 Fire 46 | . 13 33 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 5) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Weapon x2 1206 | -9/Materials | Self-destructed Last Messages --------------- Door malfunctions. U-05 Engineer repairs door. EM Shotgun destroyed. K-01 Serf destroyed. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Door malfunctions. G-34 Mercenary destroyed. U-05 Engineer repairs door. Acquired 16 matter. Dropped Aluminum Leg. Acquired Aluminum Leg. Lgt. Assault Rifle destroyed. EM Shotgun destroyed. Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Med. Matter Pod. Chain reaction triggered in Imp. Ion Engine. L-31 Rogue destroyed. R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#! ##### | | ?????????????????????????????????????#! #???? | | ?????????????????????????????????????#! #???? | | ?????????????????????????????????????#! #???? | | ?????????????????????????????????????##! #???? | | ??????????????????????????????????????#### #???? | | ?????????????????????????????????????????# #???? | | ??????????????????????#??????????????????# #???? | | ??????????????????????# ?????????????????#= #???? | | ??????????????????????# ?????????????????#%* #???? | | ???????????????????????+#####????????????#!! #???? | | ?????????????????????? #????????????# #???? | | ???????????????????? ? #????????????# #???? | | ??????????????????? ########?????# #???? | | ???????????????????? 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