Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.12 @ 02:13:55 Player: nacho Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1786) 1786 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3991 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 10% Temperature Warning (314) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Hybrid Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Improved Deuterium Engine Arc Projector Arc Projector Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 83 | 8 3 18 1 53 Power 12 | 1 . 2 . 9 Engine 12 | 1 . 2 . 9 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 4 . 16 Treads 9 | 2 . 4 . 3 Leg . | . . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight 10 | . . . . 10 Utility 22 | 3 1 4 . 14 Device 7 | 2 1 . . 4 Storage 1 | 1 . . . . Processor 4 | . . . . 4 Hackware 1 | . . . . 1 Protection 9 | . . 4 . 5 Artifact . | . . . . . Weapon 27 | 2 2 8 1 14 Energy Gun 10 | 1 . 3 . 6 Energy Cannon 5 | . 1 3 . 1 Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon 2 | . . . . 2 Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 3 | . . 1 . 2 System Corruption 7 | . . 1 . 6 Parts Lost 33 | . . 3 . 30 Power 7 | . . 1 . 6 Propulsion 15 | . . 1 . 14 Utility 3 | . . . . 3 Weapon 8 | . . 1 . 7 Highest Loss Streak 8 | . . 2 . 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 77 | . 100 86 88 65 Engine 13 | . 14 18 11 11 Treads 19 | . 28 25 33 11 Wheel 1 | . . . . 2 Flight 3 | . . . . 6 Device 7 | . 28 11 . 4 Processor 3 | . . . . 6 Protection 8 | . . 9 22 6 Energy Gun 7 | . 2 9 . 8 Energy Cannon 5 | . 11 8 11 . Ballistic Gun 2 | . . . . 4 Ballistic Cannon 1 | . . . . 2 Launcher 2 | . 14 4 . . Special Melee Weapon 1 | . . . 11 . Peak Build Rating 29 | 11 11 14 10 29 Average Rating 13 | 8 11 12 10 16 On Entrance 8 | . 11 11 12 10 Naked Turns . | . . . . . Heaviest Build 36 | 15 13 24 17 36 Greatest Support 63 | 40 40 43 63 63 Greatest Overweight (x) 11 | . . 1 . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 3 5 5 2 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1570 | 328 . 358 40 844 Remotely . | . . . . . Salvage Created 2203 | 282 6 711 24 1180 Parts 155 | 21 1 50 2 81 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . . 13 . 34 Guns 25 | . . 6 . 19 Cannons 13 | . . 2 . 11 AOE 9 | . . 5 . 4 Classes Destroyed 11 | 3 1 4 . 3 Worker 6 | 2 . 2 . 2 Builder 4 | . . 2 . 2 Tunneler 9 | 7 . 1 1 . Hauler 1 | . . 1 . . Recycler 2 | 1 . 1 . . Operator 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 13 | . . . . 13 Grunt 23 | . . 10 . 13 Sentry 9 | . . 3 . 6 Hunter 2 | . . . . 2 Best Kill Streak 9 | 2 1 6 1 9 Combat Bots Only 5 | . . 4 . 5 Max Kills in Single Turn 3 | 1 1 3 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 511 | . . 81 . 430 Missed 140 | . . 25 . 115 Damage Taken 3751 | . 28 581 . 3142 Core 615 | . . 64 . 551 Absorbed by Shields . | . . . . . Ignored by Resistances 1071 | . 7 177 . 887 Regen/Repaired (Parts) 65 | . . 65 . . Core Remaining (%) 94 | 100 100 . 84 . Volleys Fired 165 | 16 2 38 2 107 Largest 2 | 2 2 2 1 2 Hottest 128 | 70 90 113 60 128 Shots Fired 292 | 32 4 69 2 185 Gun 194 | 32 . 28 . 134 Cannon 73 | . 2 24 2 45 Launcher 25 | . 2 17 . 6 Special . | . . . . . Kinetic 123 | 16 . . . 107 Thermal 75 | 16 2 24 2 31 Explosive 25 | . 2 17 . 6 Electromagnetic 69 | . . 28 . 41 Robot Hit Streak 22 | 11 12 17 5 22 Robot Miss Streak 4 | 2 1 2 . 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 199 | 24 3 36 7 129 Core Hits 122 | 11 1 40 1 69 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 3 . . . 3 Burn 4 | 3 . . . 1 Blast 2 | . . . . 2 Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4200 | 291 65 1224 18 2602 Guns 1931 | 291 . 361 . 1279 Cannons 1022 | . 17 240 18 747 Explosions 1201 | . 48 622 . 531 Melee . | . . . . . Ramming 46 | . . 1 . 45 Kinetic 1465 | 117 . . . 1348 Thermal 859 | 174 17 292 18 358 Explosive 1149 | . 48 570 . 531 Electromagnetic 681 | . . 361 . 320 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 1 1 10 Average Corruption 3 | . . 1 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 2 1 22 Message Errors 5 | . . 1 . 4 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . 1 . 3 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 78 | . . 8 . 70 Projectiles 30 | . . . . 30 Explosions 31 | . . 8 . 23 Melee 17 | . . . . 17 Knockbacks 4 | . . . . 4 Impact 1 | . . . . 1 Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 108 | . 28 62 . 18 Shots 4 | . 1 3 . . Rammed 13 | . . 1 . 12 Targets Rammed 13 | . . 1 . 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 552 | 27 60 327 243 552 Average Temperature 160 | 9 30 111 97 209 Received Heat Transfer 1752 | . . 321 . 1431 Effects 34 | . . 1 . 33 Shutdowns 7 | . . . . 7 Energy Bleed 3 | . . . . 3 Interference 9 | . . . . 9 Matter Decay 3 | . . . . 3 Short Circuit 5 | . . 1 . 4 Damage (minor) 3 | . . . . 3 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 2283 | 740 37 581 37 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 387 | 50 73 387 106 346 Initial 101 | . 28 25 101 . Average 127 | 20 56 207 99 134 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 77 | 100 100 42 100 78 Level 1 22 | . . 57 . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 3 . 11 Investigation 6 | . 1 2 . 3 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . . 3 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 1 19 . 50 Peak Tracking Total 9 | . 1 4 . 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 2 . 3 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 20 6 . 12 Successful 28 | . 14 4 . 10 Failed 10 | . 6 2 . 2 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 16 3 . 9 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 7 | . 4 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 12 1 . 7 Record 7 | . 5 1 . 1 Emergency Access Points 2 | . 2 . . . Alert Level 3 | . . . . 3 Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . . . . 1 Transport Status 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Recall Assault 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 5 | . 2 . . 3 Recycle Component 1 | . . . . 1 Retrieve Matter 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 . 3 Full Trace Events 6 | . 2 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter 72 | . . . . 72 Retrieved Components 10 | . 1 . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 4 | . . . 4 . parse_system 2 | . . . 2 . no_distress 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3389 | 371 319 775 425 1499 Spaces Moved 1626 | 209 190 368 257 602 Core 70 | 29 . . . 41 Treads 1323 | 180 190 368 257 328 Legs . | . . . . . Wheels 87 | . . . . 87 Hover . | . . . . . Flight 146 | . . . . 146 Fastest Speed 31 | 50 160 160 160 31 Average Speed 164 | 144 160 165 160 174 Slowest Speed 680 | 160 160 240 160 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 9 30 21 58 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 11 | . . 11 . . Terrain Destroyed 143 | . 13 97 . 33 Melee . | . . . . . Projectile 19 | . . 1 . 18 AOE 124 | . 13 96 . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2045 | 246 202 470 265 862 Wait . | . . . . . Move 1622 | 208 189 367 256 602 Hop . | . . . . . Pick Up 100 | 13 3 26 . 58 Fast Attach . | . . . . . Attach 50 | 8 . 9 . 33 Detach 1 | . . 1 . . Swap 33 | . 3 9 1 20 Drop 55 | 1 5 19 . 30 Fire 165 | 16 2 38 2 107 Melee 6 | . . . 6 . Ram 9 | . . . . 9 Kick . | . . . . . Crush 4 | . . 1 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 372 | -11/Scrapyard | Entered Materials 373 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 775 | -9/Materials | Discovered new exit (range 14) 1044 | -9/Materials | Discovered new exit (range 10) 1195 | -9/Materials | Repaired Lgt. Treads 1466 | -9/Materials | Entered Mines 1487 | -9/Mines | Build established: Scavenger-Mutant 1867 | -9/Mines | Discovered new exit (range 15) 1891 | -9/Mines | Entered Materials 1891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -8/Materials | Garrison activated, responded to threat 2086 | -8/Materials | Lost 6 parts (1p3n2u) 2346 | -8/Materials | Build established: Mutant 2520 | -8/Materials | Garrison activated, responded to threat 2558 | -8/Materials | Core integrity fell below 50% 2628 | -8/Materials | Lost 8 parts (1p4n3w) 2698 | -8/Materials | Lost 3 parts (1p1n1w) 3022 | -8/Materials | Build established: Scavenger-Mutant 3271 | -8/Materials | Core integrity fell below 20% 3351 | -8/Materials | System corruption reached 10% 3364 | -8/Materials | Discovered new exit (range 15) 3390 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03377_ K-01 Serf collects debris. 03380_ Structural Scanner destroyed. 03381_ Overheating: Energy bleed (-165). 03381_ K-01 Serf collects debris. 03381_ Critical hit (Burn: +37). 03382_ G-47 Trooper knocked back. 03382_ Hyb. Deuterium Engine destroyed. 03383_ Overheating: System interference. 03383_ Gauss Cannon temporarily disabled. 03383_ Visual Processing Unit temporarily disabled. 03384_ Wheel destroyed. 03385_ K-01 Serf collects debris. 03385_ Wheel destroyed. 03387_ G%&YCEKCCONV%9RKDI938&MDX 03388_ K-01 Serf collects debris. 03388_ Hyb. Deuterium Engine destroyed. 03388_ Gauss Cannon destroyed. 03390_ Critical hit (Burn: +37). 03390_ Gauss Cannon destroyed. 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