Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.07 @ 13:07:34 Player: devwitch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3161 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 485/550 Matter 300/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit VTOL Module > --- UTILITY (5) ------ Targeting Computer ECM Suite > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (5) ---- Ion Engine Heat Sink Improved EM Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink ECM Suite Improved EM Shotgun Assault Rifle Shotgun Mining Laser [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 5 | . 1 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . 1 . 2 . Weapon . | . . . . . Parts Attached 21 | 7 1 12 . 1 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 7 . . Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 5 . . Utility 6 | 2 1 2 . 1 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 2 | 1 . 1 . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 2 . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 99 . 72 Engine 4 | . 12 . . . Core 5 | . . 9 . 5 Leg 28 | . 25 36 . . Flight 5 | . . 3 . 30 Device 1 | . . . . 8 Storage 9 | . 12 9 . . Processor 10 | . 12 10 . 8 Protection 9 | . 12 10 . 2 Energy Gun 10 | . 12 10 . 8 Ballistic Gun 10 | . 12 10 . 8 Naked Turns . | . . . . . Heaviest Build 20 | 19 20 20 12 13 Greatest Support 40 | 20 20 40 16 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 Average Capacity 9 | 8 10 9 5 5 Most Carried 10 | 4 10 10 4 4 Average Carried 7 | 1 8 9 4 3 Final Capacity 10 | 10 10 5 5 5 Final Carried 10 | 4 10 4 4 4 Class Distribution -------------------- 85% | Hacker-Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 548 | 178 141 229 . . Remotely . | . . . . . Salvage Created 758 | . 259 499 . . Parts 49 | . 17 32 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 18 | . 6 12 . . Guns 17 | . 6 11 . . AOE 1 | . . 1 . . Classes Destroyed 6 | . 3 3 . . Worker 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 8 | . 2 6 . . Grunt 5 | . 4 1 . . Brawler 1 | . . 1 . . Sentry 4 | . . 4 . . Best Kill Streak 6 | . 2 6 . . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 208 | . 22 71 . 115 Missed 93 | . 10 22 . 61 Damage Taken 758 | . 90 358 . 310 Core 123 | . 29 29 . 65 Absorbed by Shields 53 | . . . . 53 Redirected to Shielding 50 | . 5 44 . 1 Ignored by Resistances 524 | . 58 234 . 232 Core Remaining (%) 93 | 100 88 92 . . Volleys Fired 52 | . 14 38 . . Largest 2 | . 2 2 . . Hottest 70 | . 60 70 . . Shots Fired 104 | . 28 76 . . Gun 104 | . 28 76 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | . 14 38 . . Thermal 15 | . . 15 . . Explosive . | . . . . . Electromagnetic 37 | . 14 23 . . Robot Hit Streak 23 | . 23 23 . . Robot Miss Streak 2 | . 1 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 85 | . 24 61 . . Core Hits 33 | . 11 22 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 2 . . Burn 1 | . . 1 . . Corrupt 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1173 | . 300 873 . . Guns 1093 | . 300 793 . . Cannons . | . . . . . Explosions 80 | . . 80 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 517 | . 130 387 . . Thermal 255 | . . 255 . . Explosive . | . . . . . Electromagnetic 401 | . 170 231 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 5 . . Message Errors 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . 25 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 69 | . 69 67 . 6 Average Temperature 25 | . 27 25 . 3 Received Heat Transfer 425 | . 84 153 . 188 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 642 | . . 642 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 196 | . 181 196 58 66 Initial 58 | . . 8 58 31 Average 74 | . 94 77 58 50 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 9 14 . 32 Peak Tracking Total 14 | . 2 4 . 14 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 1 3 1 . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 5 7 2 . Successful 7 | . 2 3 2 . Failed 7 | . 3 4 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 10 | . 5 5 . . Terminals 12 | . 5 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 2 3 . . Part Schematic 2 | . . 2 . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1394 | 95 463 681 6 149 Spaces Moved 1183 | 72 307 483 21 300 Core 8 | 8 . . . . Treads . | . . . . . Legs 778 | 64 307 407 . . Wheels . | . . . . . Hover . | . . . . . Flight 397 | . . 76 21 300 Fastest Speed 29 | 50 120 29 29 29 Average Speed 89 | 112 120 105 29 29 Slowest Speed 120 | 120 120 120 29 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 49 40 2 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1402 | 82 374 578 20 348 Wait 94 | . 44 33 . 17 Move 1160 | 71 306 482 20 281 Hop 6 | . . . . 6 Pick Up 17 | 4 8 5 . . Fast Attach 7 | 7 . . . . Attach 9 | . 1 7 . 1 Detach 1 | . . . . 1 Swap 5 | . . 5 . . Drop 9 | . 1 8 . . Fire 52 | . 14 38 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 42 | . . . . 42 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 412 | -10/Materials | Identified exit to Materials 412 | -10/Materials | Discovered exit to Materials (range 5) 510 | -10/Materials | Identified exit to Mines 533 | -10/Materials | Discovered exit to Materials (range 16) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x2 1234 | -9/Materials | Identified exit to Materials 1234 | -9/Materials | Discovered exit to Materials (range 13) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Utility x2 1246 | -8/Materials | Identified exit to Garrison 1246 | -8/Materials | Entered Garrison 1280 | -8/Garrison | Triggered checkpoint 1282 | -8/Garrison | Triggered checkpoint 1303 | -8/Garrison | Triggered checkpoint 1308 | -8/Garrison | Identified exit to Factory 1308 | -8/Garrison | Discovered exit to Factory (range 9) 1311 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1360 | -8/Garrison | Discovered exit to Factory (range 12) 1365 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1380 | -8/Garrison | Installed Relay Interface Framework 1395 | -8/Garrison | Self-destructed Last Messages --------------- 01351_ Critical hit (Burn: +27). 01351_ Slug penetrates Wall. 01351_ G-47 Trooper suffers critical hit (Destroy). 01352_ Field strength at 62. 01353_ Field strength at 54. 01354_ Field strength at 43. 01354_ Lgt. Nuclear Core destroyed. 01355_ Field strength at 30. 01356_ Field strength at 20. 01357_ Field strength at 7. 01357_ Flight Unit destroyed. 01358_ Stasis field depleted. 01360_ EXIT=FOUND: FACTORY 01365_ Attempting to access garrison exit controls... 01365_ Remote lockdown engaged. Initiating installation procedure... 01380_ Relay Interface Framework installed. 01389_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | # ######### #?????????????????# #?????????????? | | #?????????????????# #?????????????? | | #?????????????????# #?????????????? | | # #############?????????######### #?????????????? | | # #?????????????????????# #?????????????? | | # #?????????????????????# ####### ############??? | | # #?????????????????????# #?????# #??? | | # #?????????????????????# #?????# #??? | | # ?????????????????????# "?????########### < #??? | | ###?????????????????????# "???????????????# #??? | | ????????????????????????# "???????????????#####??? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ??????????????????????###g#??????????????????????? | | ??????????????????????#"# #??????????????????????? | | ??????????????????????#" #??????????????????????? | | ??????????????????????#" #??????????????????????? | | ??????????????????????#" #??????????????????????? | | ??????????????????????#"# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????#"@"#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserFactoryConstruct Manual? 0 Play Time 00:23:15 Cumulative 15.8 hours Start 2024.04.07 @ 12:44:26 End 2024.04.07 @ 13:07:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 0 Adventurer 0 Explorer 30 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acedce99-ee2f-4d00-b3cd-5b04a7785da4