Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 23:28:57 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (357) 357 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1327 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 290/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Cannon Hammer > --- INVENTORY (6) ---- Ion Engine Ion Engine Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Small Laser Hammer [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 7 4 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | . 2 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 90 | . 89 93 Engine 4 | . 5 . Core 8 | . 8 7 Leg 31 | . 28 44 Storage 13 | . 14 11 Hackware 5 | . 4 11 Energy Gun 8 | . 8 8 Ballistic Gun 16 | . 19 3 Impact Weapon 1 | . . 7 Naked Turns . | . . . Heaviest Build 14 | 11 14 12 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 6 5 Average Carried 4 | 1 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 584 | 217 332 35 Remotely . | . . . Salvage Created 507 | . 456 51 Parts 38 | . 36 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 7 | . 7 . Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 689 | . 329 360 Core 126 | . 22 104 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 56 | . 55 1 Largest 2 | . 2 1 Hottest 85 | . 85 40 Shots Fired 108 | . 107 1 Gun 108 | . 107 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | . 78 . Thermal 30 | . 29 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 . Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 55 19 Core Hits 24 | . 23 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 20 | . . 20 Impact 20 | . . 20 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 977 | . 759 218 Guns 759 | . 759 . Cannons . | . . . Explosions . | . . . Melee 218 | . . 218 Ramming . | . . . Kinetic 553 | . 553 . Thermal 206 | . 206 . Explosive . | . . . Electromagnetic . | . . . Impact 218 | . . 218 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions . | . . . Melee 7 | . . 7 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 356 | . 356 8 Average Temperature 97 | . 98 8 Received Heat Transfer 288 | . 180 108 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 472 | . 472 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 280 | . 280 66 Initial 41 | . . 41 Average 89 | . 110 49 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 80 100 Level 1 14 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 17 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Terminal Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 750 | 75 547 128 Spaces Moved 401 | 53 308 40 Core 2 | 2 . . Treads . | . . . Legs 399 | 51 308 40 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 122 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 51 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 527 | 60 379 88 Wait 22 | . . 22 Move 399 | 52 307 40 Hop . | . . . Pick Up 7 | 2 4 1 Fast Attach 10 | 6 4 . Attach 4 | . 1 3 Detach 1 | . 1 . Swap 3 | . 2 1 Drop 5 | . 5 . Fire 56 | . 55 1 Melee 20 | . . 20 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Discovered new exit (range 12) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Self-destructed Last Messages --------------- 00605_ K-01 Serf cleans the Material Processor. 00616_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 00665_ Acquired Beam Cannon. 00713_ Lgt. Nuclear Core destroyed. 00722_ Destroyed Heat Sink. 00722_ Y-45 Defender system corrupted by crushing effect. 00722_ Sml. Laser destroyed. 00740_ Destroyed Heat Sink. 00740_ Y-45 Defender system corrupted by crushing effect. 00741_ Y-45 Defender system terminally corrupted. 00741_ Imp. Ion Engine fried. 00742_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????##########? | | ???????????????????# #? | | ?????########??????# #? | | ?????# ^""" #??????# #? | | ?????# "R" #??????# #? | | ?????# " " #??????# """ #? | | ?????#^ #??????# """ #? | | ?????# #??????# """ #? | | ?????# #??????# """ #? | | ?????####+###??????# #? | | ????#### #############+##### | | ????# =%[ | | ????# ## ### ###### | | ????#@######?# #????# | | ????# "?????# #????##### ## | | ????# ""S ???# #????????? #? | | ????# "" ?# #????????? #? | | ????# # ????????? +? | | ????# + ????????? #? | | ????# """ w# ????????? #? | | ????# """ # ????????? #? | | ????# "??? # ????????? #? | | ????? ?????# ?????????? #? | | ?????###?????? ?????????? #? | | ?????????????? ?????????? #? | | ?????????????? ?????????? ??? | | ?????????????? ?????????????? | | ?????????????? ?????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHardlightShielding Manual? 0 Play Time 00:15:20 Cumulative 13.3 hours Start 2022.02.18 @ 23:12:16 End 2022.02.18 @ 23:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecf73236-177b-45d5-87a4-d4b5530b61b9