Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 20:28:15 // Winter2019/RPGLIKE Player: Luminiferous Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (387) 1935 Value Destroyed (20780) 20780 Prototype IDs (387) 7740 Alien Tech Used (1) 200 Bonus (35467) 35467 TOTAL SCORE: 76022 Bonus ------- Pacifist 270 High Alert Combat Kills 2714 Follower Combat Kills 519 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 744 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -180 Cogmind --------- Core Integrity 828/1750 Matter 300/300 Energy 257/260 System Corruption 5% Temperature Cool (7) Movement Flying (18) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (7) --- Q-thruster Q-thruster Q-thruster Electron Diverter Improved Diametric Drive Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Structural Scanner Experimental Signal Interpreter Modified TNC Core Analyzer Microactuators Advanced Actuator Array Force Booster Improved Transmission Jammer Experimental Reaction Control System Experimental Phase Shifter Graphene Brace > --- WEAPON (4) ------- Plasma Lance Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Electron Diverter Improved Diametric Drive Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Structural Scanner Experimental Signal Interpreter Modified TNC Core Analyzer Microactuators Advanced Actuator Array Improved Transmission Jammer Experimental Reaction Control System Experimental Phase Shifter Improved Light Armor Plating Graphene Brace Experimental Shock Absorption System > --- WEAPON ----------- Plasma Lance Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Protomatter Protomatter Transdimensional Reconstructor [Rating: 186] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Q-thruster Flight Unit Q-thruster Utility Modified TNC Device Structural Scanner Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Vortex Lance Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 22 | 3 . . . . 5 2 2 1 1 2 1 . 1 1 . 1 . . 1 . . . . . 1 . . Power 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | 1 . . . . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . . Utility 11 | 1 . . . . 2 1 . 1 1 1 . . . 1 . 1 . . 1 . . . . . 1 . . Weapon 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 1 5 . 1 . 17 13 2 1 22 3 3 . 1 15 . 3 2 . 13 . 1 9 . 12 5 3 1 Power 19 | 1 1 . . . 5 3 . . 2 . 2 . 1 2 . 1 . . . . . 1 . . . . . Engine 11 | 1 1 . . . 2 . . . 2 . 2 . 1 1 . 1 . . . . . . . . . . . Core 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 39 | . 3 . . . 4 6 . . 10 1 . . . 5 . . . . 1 . . 1 . 5 2 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . 3 . . . 4 6 . . 10 1 . . . 5 . . . . 1 . . 1 . 5 2 1 . Utility 54 | . 1 . 1 . 5 1 . 1 6 2 1 . . 7 . 2 2 . 9 . . 5 . 7 1 2 1 Device 38 | . . . . . 1 1 . 1 5 1 1 . . 5 . 2 1 . 8 . . 3 . 6 1 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 1 . 2 . . . 1 . . . . 2 . . . . 1 . . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Protection 5 | . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . . . . 3 3 2 . 4 . . . . 1 . . . . 3 . 1 2 . . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 2 . 3 . . . . . . . . . 2 . . . . . . . . Piercing Weapon 8 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . 3 . . 4 . 1 . . 3 . 1 3 . 3 . . 8 . 3 4 2 1 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . 1 3 3 3 2 1 1 1 2 2 3 3 1 2 2 2 1 2 1 2 2 3 3 2 1 1 1 Power . | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Propulsion . | . . 2 2 2 . . . . . . 1 1 . 1 1 1 1 1 . 1 1 . . . . . . Utility . | . . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 20 42 46 57 97 99 100 100 99 100 98 95 99 91 91 90 90 91 90 92 92 89 89 99 99 100 99 Engine 6 | . 14 14 14 14 9 . . . 4 5 6 9 9 8 8 8 8 8 8 8 8 4 2 8 7 7 7 Core 4 | . . . . . 3 15 13 11 5 5 3 . 3 4 4 4 4 4 4 4 4 4 4 4 3 3 3 Flight 25 | . 6 28 28 28 31 33 33 29 26 29 29 28 30 22 21 21 20 20 19 20 20 20 20 27 26 26 26 Device 21 | . . . . . 6 9 13 15 21 22 24 23 22 21 21 20 24 25 25 28 28 27 28 28 29 30 29 Processor 12 | . . . 4 14 18 15 13 11 11 10 9 9 9 12 13 13 12 12 12 12 12 12 12 12 11 11 11 Protection 4 | . . . . . 9 7 6 5 5 5 4 4 4 3 4 4 4 4 4 4 4 4 4 4 3 3 2 Impact Weapon 2 | . . . . . 16 13 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 19 23 18 15 14 14 13 10 8 8 8 8 6 8 8 1 . . . . . Piercing Weapon 7 | . . . . . . . . . 3 5 4 4 4 5 8 8 8 8 9 8 8 14 16 16 15 15 15 Peak Build Rating 186 | 1 3 3 9 9 31 45 53 56 84 92 104 93 103 114 111 115 118 117 135 135 137 159 155 159 179 186 186 Average Rating 106 | . 1 3 5 9 25 34 47 54 71 87 92 93 99 110 111 111 115 117 123 135 136 147 151 156 172 178 179 On Entrance 87 | . 1 3 3 9 9 31 45 51 56 83 92 93 93 100 111 111 115 117 117 135 135 137 155 145 157 177 180 Avg Prop Armor Cover (%) 1 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 3 5 3 3 3 21 25 30 31 38 45 45 44 49 53 49 50 50 50 61 61 62 80 80 63 64 61 61 Greatest Support 80 | 3 8 8 8 8 22 30 30 35 39 46 46 46 51 61 61 61 61 61 62 62 62 62 72 78 80 79 78 Greatest Overweight (x) 1 | . 1 . . . 1 . . 1 1 . . . . 1 . . . . 1 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 3 3 3 3 3 3 4 4 4 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 2 Average Carried 3 | . 1 3 3 3 2 2 2 3 3 2 3 3 2 3 2 3 3 3 4 4 5 4 4 4 4 3 1 Final Capacity 5 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 3 3 1 3 3 3 4 3 3 3 2 4 2 4 4 4 5 5 5 5 5 5 5 1 1 Class Distribution -------------------- 19% | Scientist-Ninja 16% | Scout 15% | Scientist-Sprinter 8% | Infiltrator-Sprinter 6% | Scavenger-Ninja 6% | Hacker-Ninja 6% | Scientist-Gladiator 5% | Gladiator 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Storage Scout | -8/Recycling Sprinter | -8/Scraptown Gladiator | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Data Miner Infiltrator-Sprinter | -5/Proximity Caves Scientist-Ninja | -5/Factory Scientist-Sprinter | -5/Upper Caves Scientist-Sprinter | -5/Upper Caves Scientist-Sprinter | -5/Zhirov Scientist-Sprinter | -4/Proximity Caves Scientist-Ninja | -4/Factory Scientist-Sprinter | -4/Upper Caves Scientist-Sprinter | -4/Upper Caves Scientist-Gladiator | -4/Warlord Scientist-Gladiator | -3/Proximity Caves Scientist-Ninja | -3/Research Scavenger-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 2790 | 210 . . 56 14 246 226 47 10 327 118 90 . 70 321 28 81 30 27 230 20 18 171 20 220 90 65 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22240 | . . . . . 957 515 1675 . 1167 1343 607 . 709 751 1032 1001 42 1028 1604 1419 271 285 971 1499 1929 1631 1804 Parts 906 | . . . . . 18 27 52 . 68 52 16 . 25 43 21 26 2 31 80 50 19 11 45 131 73 76 40 Haulers Intercepted 14 | . . . . . . 4 1 . 3 . . . . 2 . 1 . . . . . . . . 1 2 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 281 | . . . . . . . . . . 54 16 . 24 . 21 22 . 31 . 49 19 . 45 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 330 | . . . . . 18 8 14 . 18 24 8 . 16 9 10 12 . 15 19 17 7 5 19 32 39 27 13 Melee 314 | . . . . . 4 6 14 . 18 24 8 . 16 9 10 12 . 15 19 17 7 5 19 32 39 27 13 Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | . . . . . 9 1 2 . 1 1 1 . . . . 1 . . 1 . . . . 1 2 1 . Builder 4 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . . . . 4 1 . 3 . . . . 2 . 1 . . . . . . . . 1 2 . Recycler 12 | . . . . . 4 1 4 . 1 . . . . . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 11 | . . . . . 1 . . . 1 . . . . 3 . . . . 4 . . . . 1 . 1 . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Watcher 14 | . . . . . 4 1 . . 1 . . . . . . . . . . . . . . 3 . 4 1 Swarmer 47 | . . . . . 4 . 1 . 4 4 . . 4 . 3 1 . 1 . 2 . . 4 . 4 12 3 Grunt 126 | . . . . . 6 5 4 . 5 14 5 . 11 3 5 8 . 8 8 7 6 3 5 10 13 . . Brawler 11 | . . . . . . . . . . 2 . . . . . 1 . 2 . . . . 3 1 2 . . Duelist 11 | . . . . . 1 . 1 . . 1 2 . . . . . . 1 . . . . 3 . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 59 | . . . . . 7 3 4 . 5 3 . . 1 4 2 1 . 2 10 2 1 . 2 8 2 1 1 Demolisher 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . Hunter 19 | . . . . . . . . . 1 . 1 . . . . . . . . 2 . 2 2 2 6 1 2 Programmer 35 | . . . . . . . 1 . 3 . . . . 2 . . . 1 . 4 . . . 11 1 7 5 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . . . . . 6 5 13 . 6 7 4 . 9 4 7 6 . 5 5 7 3 3 7 5 8 9 4 Combat Bots Only 9 | . . . . . 5 3 7 . 5 7 4 . 9 3 7 6 . 5 5 7 3 3 7 5 8 8 4 Max Kills in Single Turn 2 | . . . . . 1 1 1 . 2 2 2 . 1 1 2 2 . 1 1 1 1 1 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 1 1 . 2 2 2 . 1 1 2 2 . 1 1 1 1 1 2 2 2 2 2 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1512 | . 28 18 . 10 98 70 17 . 219 52 26 . 40 29 33 26 . 50 53 55 31 39 77 87 167 178 109 Missed 875 | . 15 11 . 6 38 26 6 . 101 23 11 . 15 12 17 13 . 20 33 34 19 21 46 69 129 137 73 Hits 637 | . 13 7 . 4 60 44 11 . 118 29 15 . 25 17 16 13 . 30 20 21 12 18 31 18 38 41 36 Melee 20 | . . . . 1 . . . . . . 4 . . . . . . 8 . . . . 2 . 5 . . Projectile 617 | . 13 7 . 3 60 44 11 . 118 29 11 . 25 17 16 13 . 22 20 21 12 18 29 18 33 41 36 AOE 10 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 6 1 . Critical Strikes 39 | . . . . . 4 2 3 . 1 1 2 . 1 . 1 1 . 4 2 . . 1 . 2 5 8 1 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 14139 | . 129 53 . 63 868 717 168 . 1652 565 348 . 411 380 312 254 . 738 544 411 220 504 747 386 1749 1334 1586 Core 10454 | . 115 45 . 51 596 484 104 . 1216 415 264 . 303 282 212 194 . 564 378 311 172 364 615 307 1294 1000 1168 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 8564 | . 48 19 . 40 428 413 90 . 997 312 228 . 271 234 194 138 . 480 356 244 128 298 486 233 987 818 1122 Regen/Repaired (Parts) 273 | . . . . . 137 99 . . 37 . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 64 . . . 100 . . . . 100 . . . . 100 . . . . 100 100 100 . 47 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1123 | . . . . . 53 52 49 . 89 68 36 . 48 50 37 52 4 69 71 40 15 14 47 87 104 69 69 Core Hits 464 | . . . . . 9 10 25 . 34 30 11 . 18 22 17 21 3 27 33 21 7 7 21 42 46 31 29 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . . . . 10 6 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 137 | . . . . . 12 6 1 . 10 9 7 . 5 7 2 4 . 6 7 8 2 1 7 12 15 11 5 Smash 18 | . . . . . 12 6 . . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . . . 1 . 6 3 5 . 1 2 1 . . 3 1 . . . . . . . . Impale 77 | . . . . . . . . . 4 6 2 . 4 5 1 4 . 3 6 8 2 . 5 9 9 6 3 Sunder 19 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 6 5 2 Melee Attacks 1891 | . . . . . 115 82 68 . 174 81 41 . 67 132 59 63 7 77 153 55 20 16 57 172 149 174 129 Impact 173 | . . . . . 115 58 . . . . . . . . . . . . . . . . . . . . . Slashing 476 | . . . . . . 24 68 . 114 40 20 . 31 51 16 19 3 27 35 21 7 . . . . . . Piercing 996 | . . . . . . . . . 60 41 21 . 36 81 43 44 4 50 118 34 13 10 40 117 99 114 71 Entropic 246 | . . . . . . . . . . . . . . . . . . . . . . 6 17 55 50 60 58 Sneak Attacks 158 | . . . . . 15 5 22 . 11 6 4 . 12 5 2 16 . 4 9 9 1 . 8 8 9 8 4 Combat Hostiles 53 | . . . . . 4 . . . 6 3 2 . 3 2 1 3 . . 4 4 1 . . 7 7 2 4 Follow-up Attacks 443 | . . . . . 8 11 11 . 40 28 15 . 18 21 14 20 2 33 30 14 4 6 22 34 44 34 34 Damage Inflicted 67042 | . . . . . 2839 2293 3022 . 3626 2742 1652 . 2173 2067 1576 2461 282 2665 3668 2899 1098 847 3181 6758 8675 6478 6040 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . Melee 66974 | . . . . . 2771 2293 3022 . 3626 2742 1652 . 2173 2067 1576 2461 282 2665 3668 2899 1098 847 3181 6758 8675 6478 6040 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 68 | . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . Impact 4518 | . . . . . 2771 1747 . . . . . . . . . . . . . . . . . . . . . Slashing 12356 | . . . . . . 546 3022 . 2323 976 621 . 707 579 334 623 80 871 710 742 222 . . . . . . Piercing 36088 | . . . . . . . . . 1303 1766 1031 . 1466 1488 1242 1838 202 1794 2958 2157 876 498 1821 4508 5295 3661 2184 Entropic 14012 | . . . . . . . . . . . . . . . . . . . . . . 349 1360 2250 3380 2817 3856 Highest Corruption 7 | . . . . . 2 2 2 . 1 1 1 1 1 7 7 7 . 2 . 2 2 4 . 1 . 3 5 Average Corruption 2 | . . . . . 2 2 2 . 1 1 1 1 1 5 7 6 . 1 . 1 2 3 . 1 . 2 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . 9 8 8 . 5 8 2 . 2 19 8 16 . 2 . 1 3 . . . . 4 13 Message Errors 19 | . . . . . . 1 1 . 1 2 . . . 5 2 4 . 1 . 1 . . . . . . 1 Matter Fused 34 | . . . . . 5 3 3 . 1 3 . . . 4 3 3 . 1 . . 1 . . . . 2 5 Heat Flow Errors 12 | . . . . . . 1 1 . . . . . . 4 1 4 . . . . . . . . . . 1 Energy Discharges 13 | . . . . . 2 1 . . 1 1 2 . . 3 . 1 . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . 2 . 1 . . 1 . . 2 1 2 4 . . . . 1 . . . . 2 3 Data Loss (major) 6 | . . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . 1 Alerts 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8742 | . . . . . 1233 558 436 . 85 257 121 . 162 75 229 110 77 83 208 793 164 89 513 841 1212 1216 280 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 8742 | . . . . . 1233 558 436 . 85 257 121 . 162 75 229 110 77 83 208 793 164 89 513 841 1212 1216 280 Knockbacks 11 | . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . Impact 10 | . . . . . 7 3 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . . . . . 99 194 134 . 12 16 4 1 32 158 242 254 . 5 . . . . . 120 25 25 252 Average Temperature 25 | . . . . . 24 18 53 . 7 2 1 1 12 80 122 103 . 5 . . . . . 42 3 6 88 Received Heat Transfer 2444 | . 42 . . 12 378 252 90 . 240 156 72 . 120 36 126 126 . 121 69 27 60 72 66 82 45 216 36 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . 17 4 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 15 | . . . . . 13 2 . . . . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . . . . 28 1 . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 70 | . . . . . 47 23 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 3 | . . . . . 2 2 2 . 1 . . . . . . . . . 1 . . . . 3 3 3 3 Low Security (%) 38 | 100 100 100 . 100 51 18 . . 85 . . . . 100 . . . . 40 . . . . 28 . . . Level 1 24 | . . . . . 44 42 27 . 14 . . . . . . . . . 59 . . . . 48 . . . Level 2 20 | . . . . . 4 39 72 . . . . . . . . . . . . . . . . 18 57 21 2 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . . . . 4 42 78 97 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1088 | . 35 18 . . 490 657 627 . 291 . . . . 165 . . . . 369 . . . . 750 1076 1088 1041 Initial 696 | . . 13 . . . 206 244 . . . . . . 138 . . . . 116 . . . . 153 419 645 696 Average 356 | . 3 12 . . 164 347 429 . 80 . . . . 95 . . . . 237 . . . . 326 727 886 794 Influence Increases 11428 | . 51 15 . . 997 1141 645 . 756 520 190 . 370 421 210 245 . 365 620 390 175 205 415 1075 1243 793 586 Destroy 0b10 Robot/C 6780 | . . . . . 360 500 280 . 360 480 160 . 320 180 200 220 . 300 360 340 140 100 380 640 780 420 260 Destroy 0b10 Robot/NC 375 | . . . . . 60 45 80 . 30 . . . . 30 10 10 . . 35 5 . . . 25 5 35 5 Destroy Leader 1182 | . . . . . 118 140 . . 108 40 30 . 20 64 . . . 20 110 30 20 . 20 166 152 82 62 Allied During Kill 204 | . . . . . . 204 . . . . . . . . . . . . . . . . . . . . . Successful Hack 305 | . 6 . . . 24 43 11 . 56 . . . . 26 . . . . 9 . . . . 58 . 54 18 Select Force Hacks 330 | . . . . . . 60 270 . . . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . . . 60 60 . . . . . . . 30 . . . . . . . . . 15 . 15 . Destroy Structure 542 | . . . . . 30 14 4 . 37 . . . . 76 . . . . 76 . . . . 66 36 127 76 Partial Spotted 390 | . . . . . 60 60 . . 90 . . . . 15 . . . . 15 . . . . 45 60 . 45 Lose Combat Pursuer 1140 | . 45 15 . . 285 15 . . 75 . . . 30 . . 15 . 45 15 15 15 105 15 60 210 60 120 Influence Decreases 10362 | . 16 32 18 . 507 1002 663 611 495 408 270 293 150 486 248 317 45 180 473 330 206 473 280 557 913 781 608 Entered New Map 3939 | . . 22 18 . . 284 385 611 . 98 72 293 . 82 58 23 45 . 69 124 76 361 93 75 327 431 392 Time Decay 6063 | . 16 10 . . 507 368 278 . 495 310 198 . 150 404 190 294 . 180 404 206 130 112 187 482 586 350 206 Lost Part 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lost Ally 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . . . 5 5 . . 10 . . . . 2 . . . . 4 . . . . 8 1 10 4 Investigation 15 | . . . . . 3 3 . . 3 . . . . . . . . . . . . . . 2 1 3 . Extermination 20 | . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 5 . 5 2 Reinforcement 10 | . 1 . . . 1 . . . 3 . . . . . . . . . 2 . . . . 1 . 1 1 Assault 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 43 | . . . . . 5 2 . . 2 . . . . 1 . . . . 1 . . 2 . 2 12 2 14 Communications Jammed 37 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 7 20 5 Distress Signals 34 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 5 19 5 Times Spotted 477 | . 11 4 . 4 45 24 4 . 27 21 7 . 12 17 9 9 . 16 22 12 7 18 17 40 78 45 28 Peak Tracking Total 12 | . 6 3 . 4 12 4 1 . 5 4 2 . 3 2 7 4 . 7 2 3 3 10 4 4 10 10 9 Tactical Retreats 43 | . 1 1 . . 10 1 . . 3 . . . 2 . . 1 . 2 1 1 1 3 1 2 7 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 15 | . . . . . 4 4 . . . . . . . 2 1 1 1 . . . . . . 1 . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . 1 1 1 1 . . . . . . 1 . 1 . Garrison Access 10 | . . . . . 1 1 . . 2 . . . . 1 . . . . 3 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 132 | . 2 . 2 . 16 12 17 2 18 1 1 4 . 12 2 1 9 . 10 1 . 3 . 7 2 6 4 Terminals 60 | . 2 . . . 11 8 6 . 9 . . . . 6 1 . . . 4 1 . . . 3 1 4 4 Fabricators 9 | . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . 1 . Repair Stations 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 1 2 9 . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . Garrison Access 13 | . . . . . 1 1 . . 3 . . . . 2 . . . . 3 . . . . 1 1 1 . Total Hacks 381 | . 8 . 2 . 42 28 51 19 45 1 1 29 . 27 4 1 48 . 20 4 . 4 . 19 4 19 5 Successful 261 | . 5 . 2 . 19 21 43 19 21 1 1 29 . 11 4 1 48 . 12 4 . 4 . 10 . 4 2 Failed 119 | . 3 . . . 23 7 8 . 24 . . . . 15 . . . . 8 . . . . 9 4 15 3 Catastrophic 29 | . 1 . . . 9 . 2 . 3 . . . . 5 . . . . 3 . . . . 3 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 137 | . 7 . 1 . 29 17 26 . 14 . . . . 15 . . . . 5 . . 2 . 11 2 6 2 Terminals 158 | . 8 . . . 29 19 18 . 21 . . . . 16 3 . . . 8 4 . . . 11 2 14 5 Fabricators 18 | . . . . . . . . . 8 . . . . 4 . . . . 1 . . . . 3 . 2 . Repair Stations 12 | . . . . . 4 4 . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . 3 2 9 . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . 4 . . . 7 . . . . 4 . . . . 6 . . . . 3 . . . Garrison Access 25 | . . . . . 2 3 . . 5 . . . . 3 . . . . 5 . . . . 2 2 3 . Terminal Hacks 166 | . 1 . 2 . 3 8 25 19 2 1 1 29 . 2 4 1 48 . 3 4 . 4 . 3 . 4 2 Record 101 | . . . 1 . . . 24 19 . . . 11 . . 3 . 36 . . 4 . 2 . . . 1 . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . 1 1 Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 7 | . . . . . . 1 . . . 1 1 . . . 1 1 . . . . . 2 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 Alert Level 8 | . . . . . 1 2 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . Network Status 6 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 4 3 . . 4 . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . 2 2 . . 2 . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 . . . 5 . . . . 3 . . . . 3 . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . . . . . . . 5 . . . . 3 . . . . 3 . . . . 2 . . . Garrison Access Hacks 9 | . . . . . 1 1 . . 2 . . . . 1 . . . . 3 . . . . 1 . . . Seal Access 9 | . . . . . 1 1 . . 2 . . . . 1 . . . . 3 . . . . 1 . . . Unauthorized Hacks 51 | . 4 . . . 7 9 18 . 6 . . . . 2 . . . . 2 . . . . 3 . . . Terminals 39 | . 4 . . . 6 7 9 . 6 . . . . 2 . . . . 2 . . . . 3 . . . Botnet 22 | . 2 . . . 1 2 4 . 6 . . . . 2 . . . . 2 . . . . 3 . . . Skim 17 | . 2 . . . 5 5 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 1 2 9 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 11 | . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 1 . . . Used 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . Hacking Detections 74 | . 2 . . . 13 7 6 . 14 . . . . 9 1 . . . 6 1 . . . 5 2 6 2 Full Trace Events 19 | . . . . . 6 2 1 . 3 . . . . . 1 . . . . . . . . 2 1 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . . . 9 . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . . . . . . 5 . . . . 3 . . . . 3 . . . . 2 . . . Parts Repaired 5 | . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Time 214 | . . . . . 76 38 . . 100 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . Total Damage 1375 | . . . . . . 1375 . . . . . . . . . . . . . . . . . . . . . Kills 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 16751 | . . . 44 40 2009 843 614 266 1613 680 418 21 356 978 391 653 94 374 962 439 274 741 579 1255 1828 790 489 Structural 16167 | . . . . . 1511 843 614 266 1613 680 418 21 356 978 391 653 94 374 960 439 274 741 579 1255 1828 790 489 Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . T.N.C. 16714 | . . . 44 40 2009 808 614 266 1611 680 418 21 356 978 391 653 94 374 962 439 274 741 579 1255 1828 790 489 Jamming 11467 | . . . . . . . . . 547 680 410 21 356 977 391 653 94 374 956 439 274 741 579 871 1825 790 489 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 8 | . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . 1 1 Derelict Logs Recovered 15 | . . 1 . . . . . . . 3 1 . 1 . 1 2 . 2 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 17012 | 25 123 35 122 40 2009 843 614 266 1613 680 418 21 356 978 391 653 94 374 962 439 274 741 579 1255 1828 790 489 Spaces Moved 29989 | 43 224 94 326 109 2354 808 1084 954 2338 1388 1084 85 926 1954 990 1030 221 732 1824 988 739 1152 504 2377 2882 1670 1109 Core 155 | 43 112 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29834 | . 112 94 326 109 2354 808 1084 954 2338 1388 1084 85 926 1954 990 1030 221 732 1824 988 739 1152 504 2377 2882 1670 1109 Fastest Speed 18 | 50 37 37 37 37 28 25 25 25 23 20 24 24 20 20 29 29 29 29 27 29 29 29 29 21 19 18 18 Average Speed 28 | 50 47 37 37 37 32 27 25 25 41 22 24 24 20 26 29 29 29 29 29 29 29 55 73 21 19 18 18 Slowest Speed 120 | 50 120 37 37 37 117 28 25 97 98 24 24 24 24 108 29 29 29 29 111 29 29 111 109 29 24 21 18 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . 7 . . 10 7 1 3 . 15 . 2 . . 9 . . . . 4 . . . . 17 43 . 8 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 66 | 4 42 31 70 25 78 77 97 60 62 92 93 70 90 56 94 94 62 77 52 93 85 84 76 58 60 43 37 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 23 | . . . 1 . 2 3 11 . . . . 1 1 . . . 3 1 . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . 1 . . . 4 . 4 5 . 4 . 2 1 . 2 . 1 2 . 2 . . . . Spaces Dug 289 | . . . . . 28 13 4 . 37 . . . 5 38 8 2 . . 38 1 . . . 33 15 40 27 Terrain Destroyed 289 | . . . . . 28 13 4 . 37 . . . 5 38 8 2 . . 38 1 . . . 33 15 40 27 Melee 289 | . . . . . 28 13 4 . 37 . . . 5 38 8 2 . . 38 1 . . . 33 15 40 27 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 36628 | 45 233 93 326 98 3431 1314 1347 978 2765 1661 1206 84 1036 2299 1053 1340 248 843 2102 1087 780 1243 666 2971 3992 2061 1326 Wait 4376 | . 3 . . . 901 348 190 24 205 172 67 . 15 185 11 231 6 28 91 50 10 19 84 433 943 227 133 Move 29741 | 42 211 93 325 91 2340 805 1078 953 2310 1387 1079 84 925 1935 989 1029 220 731 1815 987 738 1150 503 2343 2816 1668 1094 Hop 92 | . 5 . . 7 6 1 2 . 12 . 2 . . 9 . . . . 4 . . . . 16 22 . 6 Pick Up 186 | 2 4 . . . 17 14 10 . 16 7 9 . 10 26 2 9 7 5 7 2 1 4 5 10 12 5 2 Fast Attach 94 | . 1 . 1 . 3 6 2 1 10 . 3 . . 2 . 3 2 . 20 . 1 15 . 18 5 1 . Attach 59 | 1 2 . . . 10 3 1 . 3 2 4 . 3 16 . 2 3 . 1 . . 1 2 . 1 2 2 Detach 6 | . 1 . . . . . . . . . 1 . 1 1 . 1 . . . . . 1 . . . . . Swap 81 | . 3 . . . 8 11 . . 21 6 2 . 4 11 . 1 . . 4 . 1 . . 4 3 2 . Drop 276 | . 2 . . . 17 17 9 . 35 5 11 . 9 27 4 11 7 5 28 2 2 20 5 29 17 12 2 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1042 | . . . . . 94 64 42 . 91 41 21 . 36 70 32 35 3 38 81 28 11 8 27 89 78 88 65 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . 22 . . 1 . . . 5 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 645 | . . . . . 35 45 13 . 62 41 7 . 33 17 15 18 . 36 29 18 16 24 40 29 95 51 21 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 4) 123 | -10/Materials | Discovered new exit (range 15) 137 | -10/Materials | Discovered new exit (range 13) 149 | -10/Materials | Entered Mines 175 | -10/Mines | Identified exit to Materials 182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 182 | -10/Mines | Discovered new exit (range 5) 184 | -10/Mines | Entered Exiles 194 | -10/Exiles | Met 8R-AWN 200 | -10/Exiles | Met EX-HEX 214 | -10/Exiles | Met EX-DEC 223 | -10/Exiles | Learned location of Zion (-7) 231 | -10/Exiles | Met EX-BIN 249 | -10/Exiles | Aligned with FarCom system 249 | -10/Exiles | Given EX-Vault access code 259 | -10/Exiles | Opened EX-Vault 262 | -10/Exiles | Found Modified TNC 271 | -10/Exiles | Warned to stay clear of 0b10 Research branches 300 | -10/Exiles | Discovered new exit (range 10) 302 | -10/Exiles | Build established: Mutant 306 | -10/Exiles | Left Exiles lab with Modified TNC 306 | -10/Exiles | Entered Mines 335 | -9/Mines | Discovered new exit (range 8) 346 | -9/Mines | Reached level 2 346 | -9/Mines | Entered Materials 348 | -8/Materials | Reached level 3 374 | -8/Materials | Upgraded with Utility slot (x1) 500 | -8/Materials | Upgraded with Propulsion slot (x1) 807 | -8/Materials | Build established: Gladiator 827 | -8/Materials | Discovered new exit (range 16) 844 | -8/Materials | Upgraded with Utility slot (x1) 1150 | -8/Materials | Discovered new exit (range 11) 1161 | -8/Materials | Build established: Scout 1373 | -8/Materials | Reached level 4 1379 | -8/Materials | Upgraded with Power slot (x1) 1379 | -8/Materials | Upgraded with Propulsion slot (x1) 1660 | -8/Materials | Identified exit to Factory 1759 | -8/Materials | Learned location of 1 exit from Lower Caves 1828 | -8/Materials | Learned Storage emergency access door positions 1851 | -8/Materials | Learned location of 2 exits from Factory 1883 | -8/Materials | Learned location of Storage (-8) 1978 | -8/Materials | Repaired Imp. Light Armor Plating 2017 | -8/Materials | Repaired Hvy. Mace 2266 | -8/Materials | Core integrity fell below 50% 2332 | -8/Materials | Identified exit to Storage 2346 | -8/Materials | First assault squad dispatched 2355 | -8/Materials | Entered Storage 2356 | -8/Storage | Identified exit to Recycling 2357 | -8/Storage | Reached level 5 2410 | -8/Storage | Repaired Imp. Light Armor Plating 2657 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2664 | -8/Storage | Reached level 6 2814 | -8/Storage | Loaded intel: 13 trap records 2821 | -8/Storage | Reached level 7 2896 | -8/Storage | Learned Factory trap positions 2947 | -8/Storage | Build established: Commander-Scout 2948 | -8/Storage | Learned location of Recycling (-8) 2967 | -8/Storage | Learned Factory terminal intel 2989 | -8/Storage | Reached level 8 3022 | -8/Storage | Garrison activated, responded to threat 3029 | -8/Storage | Upgraded with Propulsion slot (x1) 3031 | -8/Storage | Upgraded with Utility slot (x1) 3037 | -8/Storage | Learned Recycling recycling unit intel 3098 | -8/Storage | Lost 6 allies 3155 | -8/Storage | First assault squad dispatched 3198 | -8/Storage | Used back door to open Recycling access 3198 | -8/Storage | Entered Recycling 3199 | -8/Recycling | Identified exit to Factory 3200 | -8/Recycling | Loaded intel: 9 recycling unit locations 3200 | -8/Recycling | Reached level 9 3357 | -8/Recycling | Build established: Scout 3361 | -8/Recycling | Reached level 10 3373 | -8/Recycling | Upgraded with Weapon slot (x1) 3384 | -8/Recycling | Scanned before Scraplab entrance 3463 | -8/Recycling | Learned Factory security intel 3535 | -8/Recycling | Learned Factory trap positions 3543 | -8/Recycling | Learned Storage stockpile data 3707 | -8/Recycling | Upgraded with Weapon slot (x1) 3716 | -8/Recycling | Reached level 11 3785 | -8/Recycling | Destroyed 7 combat bots 3801 | -8/Recycling | Discovered new exit (range 11) 3802 | -8/Recycling | Entered Scraplab 3806 | -8/Recycling | Found SUBCON Basin 3812 | -8/Recycling | Identified exit to Scraptown 3812 | -8/Recycling | Entered Scraptown 3812 | -8/Scraptown | System corruption cleaned by C-Scrubber 3853 | -8/Scraptown | Visited Cyclists 3868 | -8/Scraptown | Visited Junk Repository 3872 | -8/Scraptown | Upgraded with Utility slot (x1) 3943 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3979 | -8/Scraptown | Discovered exit to Factory (range 11) 3992 | -8/Scraptown | Visited Red Mages 4006 | -8/Scraptown | Visited SPCMW 4024 | -8/Scraptown | Visited IN-MT5's Study 4028 | -8/Scraptown | Visited Awakened 4035 | -8/Scraptown | Visited Fellowship of the Rings 4078 | -8/Scraptown | Entered Factory 4079 | -6/Factory | Identified exit to Lower Caves 4080 | -6/Factory | Identified exit to Factory 4080 | -6/Factory | Reached level 12 4081 | -6/Factory | Loaded intel: 96 trap records 4083 | -6/Factory | Loaded intel: 26 terminal locations 4119 | -6/Factory | Upgraded with Utility slot (x1) 4570 | -6/Factory | Reached level 13 4618 | -6/Factory | Build established: Gladiator 5190 | -6/Factory | Cargo convoy interrupted 5289 | -6/Factory | Discovered exit to Factory (range 6) 5445 | -6/Factory | Build established: Infiltrator-Ninja 5455 | -6/Factory | Core integrity fell below 50% 5460 | -6/Factory | Reached level 14 5600 | -6/Factory | Repaired Nuclear Pulse Thruster 5654 | -6/Factory | Repaired Phase Shifter 5691 | -6/Factory | Entered Lower Caves 5692 | -6/Lower Caves | Identified exit to Lower Caves 5778 | -6/Lower Caves | Encountered a Warlord checkpoint 5859 | -6/Lower Caves | Reached level 15 5879 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 5920 | -6/Lower Caves | Learned Factory emergency access door positions 5938 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5976 | -6/Lower Caves | Build established: Infiltrator-Sprinter 6159 | -6/Lower Caves | Reached level 16 6162 | -6/Lower Caves | Learned Factory emergency access door positions 6182 | -6/Lower Caves | Upgraded with Utility slot (x1) 6187 | -6/Lower Caves | Destroyed 7 combat bots 6333 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6371 | -6/Lower Caves | Entered another Lower Caves area 6537 | -6/Lower Caves | Spotted B-75 Beast 6556 | -6/Lower Caves | Learned Factory terminal intel 6559 | -6/Lower Caves | Discovered new exit (range 14) 6594 | -6/Lower Caves | Reached level 17 6627 | -6/Lower Caves | Identified exit to Data Miner 6703 | -6/Lower Caves | Upgraded with Power slot (x1) 6746 | -6/Lower Caves | Found Prototype Device 6748 | -6/Lower Caves | Identified Heart of Steel 6789 | -6/Lower Caves | Entered Data Miner 6789 | -6/Data Miner | Discovered new exit (range 6) 6791 | -6/Data Miner | Identified exit to Proximity Caves 6795 | -6/Data Miner | Met Data Miner 6800 | -6/Data Miner | Learned location of Section 7 (-3) 6800 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6804 | -6/Data Miner | Received God Mode back door access code from Data Miner 6810 | -6/Data Miner | Entered Proximity Caves 6812 | -5/Proximity Caves | Reached level 18 6814 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 6824 | -5/Proximity Caves | Spotted B-75 Beast 6891 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6938 | -5/Proximity Caves | Destroyed 9 combat bots 7046 | -5/Proximity Caves | Discovered exit to Factory (range 16) 7052 | -5/Proximity Caves | Reached level 19 7166 | -5/Proximity Caves | Entered Factory 7167 | -5/Factory | Identified exit to Extension 7168 | -5/Factory | Loaded intel: 71 trap records 7168 | -5/Factory | Reached level 20 7170 | -5/Factory | Loaded intel: 28 terminal locations 7203 | -5/Factory | Upgraded with Utility slot (x1) 7264 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 7349 | -5/Factory | Fabricated Imp. Transmission Jammer (x2) 7451 | -5/Factory | Build established: Infiltrator-Ninja 7572 | -5/Factory | Central database locked down 7611 | -5/Factory | Identified exit to Upper Caves 7886 | -5/Factory | Build established: Scientist-Ninja 8095 | -5/Factory | Discovered new exit (range 13) 8099 | -5/Factory | Identified exit to Factory 8125 | -5/Factory | Discovered exit to Factory (range 16) 8144 | -5/Factory | Entered Upper Caves 8146 | -5/Upper Caves | Reached level 21 8200 | -5/Upper Caves | Attracted the attention of an 0b10 base 8262 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 8264 | -5/Upper Caves | Destroyed 7 combat bots 8380 | -5/Upper Caves | Identified exit to Upper Caves 8443 | -5/Upper Caves | Build established: Scientist-Sprinter 8535 | -5/Upper Caves | Entered another Upper Caves area 8545 | -5/Upper Caves | Discovered exit to Factory (range 6) 8591 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8850 | -5/Upper Caves | Discovered new exit (range 6) 8853 | -5/Upper Caves | Identified exit to Zhirov 8866 | -5/Upper Caves | Encountered a Warlord checkpoint 9172 | -5/Upper Caves | Reached level 22 9180 | -5/Upper Caves | Upgraded with Utility slot (x1) 9188 | -5/Upper Caves | Entered Zhirov 9188 | -5/Zhirov | Discovered new exit (range 3) 9194 | -5/Zhirov | Met Zhirov 9206 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9259 | -5/Zhirov | Found Alien Artifact 9259 | -5/Zhirov | Identified Integrated Reactor 9259 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9268 | -5/Zhirov | Found Alien Artifact 9282 | -5/Zhirov | Identified exit to Proximity Caves 9282 | -5/Zhirov | Entered Proximity Caves 9291 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9315 | -4/Proximity Caves | Learned 12 Research zone layouts 9344 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9348 | -4/Proximity Caves | Reached level 23 9451 | -4/Proximity Caves | Spotted B-86 Titan 9650 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9656 | -4/Proximity Caves | Entered Factory 9658 | -4/Factory | Reached level 24 9923 | -4/Factory | Identified exit to Upper Caves 9923 | -4/Factory | Identified exit to Armory 9958 | -4/Factory | Build established: Scientist-Ninja 10143 | -4/Factory | Discovered new exit (range 3) 10143 | -4/Factory | Identified exit to Research 10206 | -4/Factory | Discovered exit to Research (range 13) 10289 | -4/Factory | Found Prototype Processor 10289 | -4/Factory | Identified Exp. Signal Interpreter 10349 | -4/Factory | Reached level 25 10556 | -4/Factory | Upgraded with Utility slot (x1) 10618 | -4/Factory | Entered Upper Caves 10655 | -4/Upper Caves | Attracted the attention of an 0b10 base 10698 | -4/Upper Caves | Learned Armory stockpile data 10698 | -4/Upper Caves | Learned Extension security intel 10714 | -4/Upper Caves | Destroyed 7 combat bots 10785 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10805 | -4/Upper Caves | Learned Research emergency access door positions 10809 | -4/Upper Caves | Learned 4 Research zone layouts 10819 | -4/Upper Caves | Entered a destroyed Warlord outpost 10878 | -4/Upper Caves | Discovered new exit (range 9) 10880 | -4/Upper Caves | Identified exit to Upper Caves 10926 | -4/Upper Caves | Build established: Scientist-Sprinter 11057 | -4/Upper Caves | Entered another Upper Caves area 11065 | -4/Upper Caves | Learned Research terminal intel 11068 | -4/Upper Caves | Discovered exit to Research (range 15) 11118 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11141 | -4/Upper Caves | Learned 8 Research zone layouts 11165 | -4/Upper Caves | Found DCF Scrap (15 items) 11203 | -4/Upper Caves | Spotted B-86 Titan 11298 | -4/Upper Caves | Discovered new exit (range 6) 11307 | -4/Upper Caves | Identified exit to Warlord 11331 | -4/Upper Caves | Entered Warlord 11348 | -4/Warlord | System corruption cleaned by Quarantine Array 11354 | -4/Warlord | Discovered new exit (range 15) 11365 | -4/Warlord | Identified exit to Proximity Caves 11456 | -4/Warlord | Visited the Vortex Lab 11460 | -4/Warlord | Found Prototype Piercing Weapon 11460 | -4/Warlord | Identified Vortex Lance 11462 | -4/Warlord | Found Vortex Lance 11465 | -4/Warlord | Reached level 26 11465 | -4/Warlord | Warlord's base attacked by MAIN.C 11521 | -4/Warlord | Met Warlord 11556 | -4/Warlord | Opened Warlord's prototype stash 11559 | -4/Warlord | Found Prototype Reactor 11559 | -4/Warlord | Identified Vortex Chain Reactor 11564 | -4/Warlord | Found Prototype Device 11564 | -4/Warlord | Identified Exp. Phase Shifter 11582 | -4/Warlord | Found Prototype Hackware 11582 | -4/Warlord | Identified System Mapper 11588 | -4/Warlord | Found Prototype Processor 11588 | -4/Warlord | Identified Exp. Target Analyzer 11591 | -4/Warlord | Found Prototype Device 11591 | -4/Warlord | Identified Exp. Focal Shield 11815 | -4/Warlord | Warlord forces counterattacked 11849 | -4/Warlord | Build established: Scientist-Gladiator 11947 | -4/Warlord | Spotted B-90 Cyclops 11947 | -4/Warlord | Spotted Striker 11988 | -4/Warlord | Lost 8 allies 12022 | -4/Warlord | Opened side exit 12060 | -4/Warlord | Spotted Executioner 12072 | -4/Warlord | Entered Proximity Caves 12094 | -3/Proximity Caves | Spotted B-86 Titan 12385 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12391 | -3/Proximity Caves | Core integrity fell below 50% 12395 | -3/Proximity Caves | Reached level 27 12428 | -3/Proximity Caves | Destroyed 7 combat bots 12584 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12603 | -3/Proximity Caves | Discovered exit to Research (range 11) 12651 | -3/Proximity Caves | Entered Research 12652 | -3/Research | Identified exit to Quarantine 12653 | -3/Research | Reached level 28 12654 | -3/Research | Loaded intel: 23 terminal locations 12831 | -3/Research | Identified exit to Research 12941 | -3/Research | Build established: Scientist-Ninja 12952 | -3/Research | Spotted B-86 Titan 13037 | -3/Research | Spotted B-86 Titan 13841 | -3/Research | Build established: Scientist-Scout 13847 | -3/Research | Reached level 29 13899 | -3/Research | Unchained authorized (QV-33N) 13906 | -3/Research | Entered another Research area 13906 | -2/Research | Warlord forces began assault on 0b10 13908 | -2/Research | Reached level 30 13909 | -2/Research | Upgraded with Utility slot (x1) 13985 | -2/Research | Met up with Warlord 13985 | -2/Research | Discovered new exit (range 8) 13989 | -2/Research | Identified exit to Testing 14016 | -2/Research | Research machine network offline 14047 | -2/Research | Lost 6 allies 14118 | -2/Research | Spotted B-90 Cyclops 14140 | -2/Research | Discovered exit to Testing (range 15) 14182 | -2/Research | Build established: Scientist-Ninja 14300 | -2/Research | Borebot progress halted 14326 | -2/Research | Spotted Executioner 14460 | -2/Research | Discovered new exit (range 11) 14460 | -2/Research | Spotted Striker 14460 | -2/Research | Spotted Executioner 14461 | -2/Research | Destroyed Executioner 14466 | -2/Research | Destroyed Striker 14476 | -2/Research | Identified exit to Access 14656 | -2/Research | Spotted Striker 14658 | -2/Research | Spotted Executioner 14659 | -2/Research | Destroyed Striker 14663 | -2/Research | Spotted Striker 14674 | -2/Research | Reached level 31 14685 | -2/Research | Destroyed Executioner 14690 | -2/Research | Lost 4 allies 14794 | -2/Research | Borebot progress halted 14906 | -2/Research | Warlord invited to help at Command 14906 | -2/Research | Given Cave Seal Controls access code 14931 | -2/Research | Borebot progress halted 14940 | -2/Research | Spotted Striker 14953 | -2/Research | Core integrity fell below 50% 15038 | -2/Research | Build established: Scavenger-Ninja 15181 | -2/Research | Destroyed Executioner 15447 | -2/Research | Spotted Striker 15448 | -2/Research | Spotted Striker 15451 | -2/Research | Destroyed Striker 15456 | -2/Research | Destroyed Striker 15518 | -2/Research | Destroyed 8 combat bots 15734 | -2/Research | Entered Access 15736 | -1/Access | Reached level 32 15736 | -1/Access | Reached level 33 15880 | -1/Access | Unchained authorized (QV-33N) 15895 | -1/Access | Lost 3 allies 16038 | -1/Access | Identified exit to Surface 16075 | -1/Access | Destroyed 8 combat bots 16089 | -1/Access | Crushed by falling debris 16100 | -1/Access | Core integrity fell below 50% 16135 | -1/Access | Core integrity fell below 20% 16215 | -1/Access | Build established: Hacker-Ninja 16234 | -1/Access | First assault squad dispatched 16392 | -1/Access | Reached level 34 16408 | -1/Access | Spotted B-99 Colossus 16421 | -1/Access | Found Prototype Device 16422 | -1/Access | Identified Exp. Shock Absorption System 16522 | -1/Access | Discovered new exit (range 8) 16524 | -1/Access | Identified exit to Command 16524 | -1/Access | Entered Command 16589 | -1/Command | Spotted B-99 Colossus 16657 | -1/Command | Found Prototype Processor 16658 | -1/Command | Identified Exp. Core Analyzer 16741 | -1/Command | Reached level 35 16774 | -1/Command | First assault squad dispatched 16806 | -1/Command | Disengaged cave seal 16812 | -1/Command | Welcomed Warlord to Command 16818 | -1/Command | Disengaged cave seal 16818 | -1/Command | Derelicts emerged from the dark tunnel 16865 | -1/Command | Spotted Combat Programmer 16928 | -1/Command | Met MAIN.C 16932 | -1/Command | 0b10 Conduit disabled 16947 | -1/Command | Reached level 36 16947 | -1/Command | Destroyed MAIN.C Shell 16949 | -1/Command | MAIN.C activated Command garrisons 16967 | -1/Command | Destroyed MAIN.C 16969 | -1/Command | Identified Transdimensional Reconstructor 16969 | -1/Command | Discovered exit to Surface (range 33) 16969 | -1/Command | Discovered exit to Surface (range 108) 16969 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17011 | -1/Command | Spotted Combat Programmer 17013 | *** | Establishing Free Derelict Territories! Last Messages --------------- 16990_ Destroyed Adv. Dynamic Insulation System. 16991_ Penetrated by EMDS Slug. 16991_ Imp. Light Armor Plating destroyed. 16992_ System corrupted: Matter fused (-5). 16992_ Vortex Lance follow-up attack on Combat Programmer. 16993_ EMDS Slug penetrates 0b10 Conduit. 16994_ Plasma Lance follow-up attack on Combat Programmer. 16994_ Combat Programmer suffers critical hit (Impale). 16994_ Vortex Lance follow-up attack on Combat Programmer. 16994_ Destroyed EMDS. 16999_ Used Protomatter to restore core integrity (+18, depleted) 17000_ The unstable cave ceiling collapses. 17001_ Acquired 5 matter. 17012_ EMDS Slug penetrates Warlord KY-Z71. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?#?#?????????????# #???????????????????# "" | | ?#?#?????????????# #???????????????????# """" | | ?#?#?????????????# #???????????????????# """" | | ?#?#?????????????# #???????????????????# "" | | ?#?#?????????????# #???????????????????# | | ?#?#?????????????# #???????????????????# | | ?#?#?????????????# #??????????????????#"#####"#/ | | ?#?#?????????????# #??????????????????##????# | | ?#?#?????????????# h#????????????????????????# | | ?#?#?????????????# h#????????????????????????# | | ?#?#?????????????# #????????????????????????# | | #############????# #????????????????????????# | | ??????????#?#????# =#????????????????????????# | | ###############??# ![#????????????????????????# | | #??#[*|#????????????????????????# | | ####[!%#????????????????????????# | | %% "#!!%=p##???????????????????????# | | ########### ####*p%%##??????????????????????# | | ??????????# #??#!==*###?#####???????????##### | | ########### ##?# ==######;#"####?######## ## | | ?#?#??????# T#?# ###=* ### #?# # | | ?#?#??????#+++#### W ###=W ### W ### W | | ?#?#??????# p W | | ?#?#??????# | | ?#?#??????# | | ?#?#??????# @ | | ?#?#??????# i | | ?#?#??????# ### ### W ###W ### W ## # | | ?#?#??????######?#%= #?# #?# #?# ######## | | ?#?#?????????????#%!!#?#####?#####?#####??????# | | ?#?#?????????????#!*%#????????????????????????# | | ?#?#?????????????#! !#????????????????????????# | | ?#?#?????????????# #??????????????????????### | | ?#?#?????????????# #??????????????????????# | | ?#?#?????????????# !#??????????????????????# | | ?#?#?????????????#"*=#??????????????????????### | | ?#?#?????????????#%!=#????????????????????????# | | ?#?#?????????????#=s%#????????????????????????# | | ?#?#?????????????#%!= ????????????????????????# | | ?#?#????????????? %%!=????????????????????????# | | ?#?#?????????????#=%[#????????????????????????# | | ?#?#?????????????#=s #????????????????????????# | | ?#?#?????????????#= #???????????????############# | | ?#?#?????????????# #???????????????# """"" !!! | | ?#?#?????????????# #???????????????# ""T"" !! | | ?#?#??????#################??????????# !! | | ?#?#??????# #??????????# | | ?#?#??????# #### ### #### #??????????# | | ?#?#??????# #??# #?# #??# #??????????# | | ?#?#??????# #??# #?# #??# #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 85 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 150 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 100 Melee Accuracy 5 Target Analysis 10 Core Analysis 6 Force Boost 20 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 69% | -8/Materials Hvy. Mace | 36% | -8/Materials Imp. Light Armor Plating | 45% | -8/Storage Nuclear Pulse Thruster | 23% | -6/Factory Phase Shifter | 60% | -6/Factory Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Katana | -6/Factory | Hacked Axe | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Force Lance | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Spear | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Lance | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Batter Up Insider Info Showdown Sixth Sense True Flier Warlord Forever! Welcome To The Revolution Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Levels Raised 35 | . . . . 1 2 4 3 . 3 2 1 . 2 1 1 1 . 1 2 . . 1 1 2 2 3 2 XP Earned 56540 | 3000 30 500 350 635 4201 6097 3640 349 4020 3100 1341 453 2700 2501 829 772 220 2196 2153 779 433 510 1825 2478 4229 3394 3805 XP Spent 55255 | 3000 . . . . 4450 5660 1900 2300 3300 4660 800 . 2450 2600 . 2900 . . 4450 . . . 2700 1200 4550 5530 2805 Upgrades 82 | 6 . . . . 7 10 2 2 3 4 1 . 4 1 . 1 . . 2 . . . 2 3 2 15 17 Power Slot 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . . . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . . Utility Slot 11 | 1 . . . . 2 1 . 1 1 1 . . . 1 . 1 . . 1 . . . . . 1 . . Weapon Slot 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Core Integrity 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 17 Heat Dissipation 10 | . . . . . 1 2 . . . 1 . . 3 . . . . . . . . . . 2 . 1 . Energy Generation 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 . Mass Support 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . Inventory Capacity 5 | 3 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Melee Accuracy 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protomatter Created 6361 | . . . . . 311 198 173 . 413 350 53 . 266 196 44 145 131 276 460 187 263 152 444 1046 888 113 252 Integrity Restored 12701 | . . . . . 758 861 200 . 1201 858 159 . 635 299 321 325 . 738 538 349 285 476 804 437 1922 1082 453 Core 9532 | . . . . . 712 579 104 . 958 673 159 . 408 233 244 211 . 564 378 266 217 364 615 307 1294 825 421 Parts 3169 | . . . . . 46 282 96 . 243 185 . . 227 66 77 114 . 174 160 83 68 112 189 130 628 257 32 Protomatter Decayed 8156 | . . . . . . 187 64 . 264 . . . . 17 . . 44 . 71 60 163 790 . 689 3879 244 1684 Game ------ Seed ImprovedSwarmRailgun Manual? 0 Play Time 04:14:07 Cumulative 160.8 hours Start 2026.05.19 @ 21:54:19 End 2026.05.21 @ 20:28:15 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 59 Adventurer 2 Explorer 0 Win Type 7 Total 14 Types 2/1/2/1/1/1/1/2/2/1 Lore% 60 Gallery% 73 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17dc769b-ff2c-4651-bc08-6966af08a1f9