Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:40:19 Player: KoT Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1455) 1455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 3712 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 489/500 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Treading (250) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (15) --- Reinforced Ion Engine Nuclear Core Nuclear Core Armored Treads Experimental Sensor Array Signal Interpreter Field Recycling Unit (0) EMP Blaster Guided EMP Blaster Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Armored Treads Armored Treads Improved Heat Sink Experimental Sensor Array Signal Interpreter Field Recycling Unit EMP Blaster Guided EMP Blaster Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 32 | 5 6 . 5 3 13 Power 8 | 1 1 . 1 2 3 Engine 6 | 1 1 . 1 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 1 1 3 Treads 9 | 2 2 . 1 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 2 . 1 Device 1 | . . . 1 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 1 2 . 1 . 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . 1 . 3 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . . . 2 10 Power 5 | . . . . 1 4 Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 99 97 91 Engine 15 | . 14 14 21 12 14 Core 3 | . . . . 8 6 Treads 24 | . 28 28 22 22 21 Device 3 | . . . 11 8 . Storage 23 | . 25 28 22 22 22 Processor 1 | . . . . . 5 Ballistic Gun 16 | . 27 14 11 11 14 Ballistic Cannon 7 | . . 14 11 11 4 Naked Turns . | . . . . . . Heaviest Build 46 | 10 17 17 42 46 46 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | 3 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 10 15 15 Most Carried 15 | 5 8 8 15 15 15 Average Carried 8 | 3 6 7 8 14 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 3 8 8 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 2014 | 295 457 104 251 652 255 Remotely . | . . . . . . Salvage Created 2094 | 101 457 . 222 823 491 Parts 146 | 17 32 . 11 50 36 Haulers Intercepted 8 | . 1 . 3 4 . Recyclers Shooed 7 | 1 1 . 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 46 | . 11 . 2 16 17 Guns 32 | . 11 . . 9 12 Cannons 14 | . . . 2 7 5 Classes Destroyed 10 | 2 4 . 1 2 1 Worker 8 | 3 1 . . 4 . Tunneler 3 | 3 . . . . . Hauler 8 | . 1 . 3 4 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 6 | . 3 . 2 1 . Swarmer 16 | . 6 . . 3 7 Grunt 22 | . 5 . . 9 8 Brawler 1 | . . . . . 1 Sentry 7 | . . . 2 4 1 Best Kill Streak 7 | 3 4 . 2 6 7 Combat Bots Only 7 | . 3 . 1 5 7 Max Kills in Single Turn 2 | 1 1 . 1 2 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 307 | . 65 . 18 101 123 Missed 91 | . 26 . 6 25 34 Damage Taken 2502 | . 344 . 182 876 1100 Core 504 | . 100 . 32 165 207 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 60 . . . Volleys Fired 246 | 15 58 1 35 79 58 Largest 2 | 1 2 2 2 2 2 Hottest 58 | 20 40 55 58 58 58 Shots Fired 459 | 15 116 2 70 158 98 Gun 324 | 15 116 1 35 79 78 Cannon 135 | . . 1 35 79 20 Launcher . | . . . . . . Special . | . . . . . . Kinetic 459 | 15 116 2 70 158 98 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 6 9 . 15 8 13 Robot Miss Streak 9 | 1 5 . 9 6 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 270 | 11 63 . 39 85 72 Core Hits 105 | 6 26 . 10 36 27 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . . . 1 . Critical Strikes 10 | 1 . . 3 5 1 Destroy 3 | 1 . . . 2 . Blast 7 | . . . 3 3 1 Melee Attacks 7 | . . . . . 7 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3953 | 145 817 . 647 1569 775 Guns 2408 | 135 816 . 327 664 466 Cannons 1452 | . . . 320 874 258 Explosions . | . . . . . . Melee 51 | . . . . . 51 Ramming 42 | 10 1 . . 31 . Kinetic 3860 | 135 816 . 647 1538 724 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 1 10 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 4 2 Message Errors 4 | . . . . 3 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 17 | . . . 2 15 . Projectiles 17 | . . . 2 15 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . . 6 2 Impact . | . . . . . . Kinetic 7 | . . . . 5 2 Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | 1 1 . . 7 . Targets Rammed 10 | 2 1 . . 7 . Kicked . | . . . . . . Crushed 1 | 1 . . . . . Highest Temperature 284 | . 5 . 57 284 194 Average Temperature 60 | . 5 . 19 77 56 Received Heat Transfer 657 | . 72 . 45 339 201 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 682 | 15 253 53 104 407 682 Initial 267 | . 9 19 20 43 267 Average 141 | 1 111 13 59 173 509 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 75 | 100 94 100 100 56 . Level 1 12 | . 5 . . 40 34 Level 2 11 | . . . . 3 65 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 . . 4 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 22 . 9 20 19 Peak Tracking Total 7 | . 5 . 3 3 7 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 9 | . 1 . . 1 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 8 | . 2 1 1 3 1 Terminals 6 | . 2 . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 8 1 4 5 2 Successful 10 | . 3 1 3 3 . Failed 10 | . 5 . 1 2 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 18 | . 8 . 4 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 3 1 3 2 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 123 | . . 123 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 5110 | 1290 854 712 689 665 900 Spaces Moved 2267 | 574 413 439 311 165 365 Core 21 | 21 . . . . . Treads 2246 | 553 413 439 311 165 365 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 Average Speed 174 | 158 160 160 182 244 194 Slowest Speed 250 | 200 160 160 245 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 38 66 81 19 40 50 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 2963 | 937 492 449 366 261 458 Wait 335 | 335 . . . . . Move 2263 | 573 412 438 310 165 365 Hop . | . . . . . . Pick Up 40 | 7 9 5 11 3 5 Fast Attach 2 | 1 1 . . . . Attach 16 | 4 2 . 2 . 8 Detach . | . . . . . . Swap 14 | . 3 . 3 3 5 Drop 21 | . 6 5 5 5 . Fire 246 | 15 58 1 35 79 58 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 9 | 2 1 . . 6 . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 1291 | -11/Scrapyard | Entered Materials 1292 | -10/Materials | Build established: Mutant 1435 | -10/Materials | Identified exit to Mines 1503 | -10/Materials | Discovered new exit (range 3) 1943 | -10/Materials | Discovered new exit (range 5) 2145 | -10/Materials | Entered Mines 2216 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2219 | -10/Mines | Found Prototype Device 2340 | -10/Mines | Learned location of Zion (-7) 2422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2483 | -10/Mines | Discovered new exit (range 5) 2614 | -10/Mines | Received a Mining Laser from a helpful Derelict 2688 | -10/Mines | Learned 2 Materials zone layouts 2711 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2787 | -10/Mines | Discovered new exit (range 8) 2815 | -10/Mines | Found the Drone Emporium 2835 | -10/Mines | Discovered new exit (range 9) 2857 | -10/Mines | Entered Materials 2857 | -9/Materials | Accompanied by 1 ally 2857 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3356 | -9/Materials | Discovered new exit (range 6) 3546 | -9/Materials | Entered Storage 4071 | -9/Storage | Garrison activated, responded to threat 4211 | -9/Storage | Identified exit to Garrison 4211 | -9/Storage | Entered Garrison 4266 | -9/Garrison | Triggered checkpoint 4268 | -9/Garrison | Core integrity fell below 50% 4512 | -9/Garrison | Triggered checkpoint 4581 | -9/Garrison | Destroyed 7 combat bots 4586 | -9/Garrison | Triggered checkpoint 4589 | -9/Garrison | Lost 5 parts (2p1n2w) 4906 | -9/Garrison | Discovered new exit (range 9) 5050 | -9/Garrison | Triggered checkpoint 5055 | -9/Garrison | Core integrity fell below 20% 5101 | -9/Garrison | System corruption reached 10% 5111 | -9/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- payload. 05050_ B-36 Bruiser unfolds itself. 05050_ G-34 Mercenary unfolds itself. 05053_ Arm. Treads destroyed. 05064_ G-34 Mercenary destroyed. 05064_ Switching to secondary target: G-34 Mercenary. 05066_ Acquired 10 matter. 05070_ Acquired 2 matter. 05074_ G-34 Mercenary destroyed. 05075_ Acquired 2 matter. 05094_ Imp. Targeting Computer destroyed. 05094_ Lgt. Assault Rifle destroyed. 05094_ System corrupted by crushing effect (+1). 05094_ System corrupted by crushing effect (+4). 05095_ System corrupted: Matter fused (-7). 05100_ Lgt. Ion Engine destroyed. 05100_ System corrupted by crushing effect (+4). 05111_ Nuclear Core destroyed. 05111_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ?????################ #?????????????????????????? | | ?????# ###???????????????????????? | | ?????# + #???????????????????????? | | ?????# ########### #### #???????????????????????? | | ?????# #?????????# #??# ???????????????????????? | | ?????# #?????????# #??# #???????????????????????? | | ?????# #?????????# #??# #???????????????????????? | | ?????# #?????????# #?##+##??????????????????????? | | ?????# #?????????# #?#C[b#??????????????????????? | | ?????# #?????????# ###*%@#### #?????????????????? | | """"## ##????????# [%= #?????????????????? | | #????????##############?????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## ###?????????????????????????????????????? | | #?????????????????????????????????????? | | == #?????????????????????????????????????? | | =#?????????????????????????????????????? | | #?????????????????????????????????????? | | ## % ###?????????????????????????????????????? | | % ## ##########??????????????????????????????? | | [== *% =%* #??????????????????????????????? | | ! *! = ##?????????????????????????????? | | % %% ####### T#?????????????????????????????? | | % ## ##?????# ##?????????????????????????????? | | ## #??????# #??????????????????????????????? | | ###### #??????# #??????????????????????????????? | | ?????# #??????# #??????????????????????????????? | | ?????# #??????# #??????????????????????????????? | | ?????# #??????# #??????????????????????????????? | | ?????# #??????# #??????????????????????????????? | | ?????# ######## ##############?????????????????? | | ?????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniMassBoomstick Manual? 0 Play Time 00:36:22 Cumulative 14.7 hours Start 2024.04.02 @ 18:14:15 End 2024.04.03 @ 19:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d59e38ce-8dde-4ddb-91f2-f27542d57a36